Cowardly Knight WW
Creature - Knight T: Return Cowardly Knight to its owner's hand.
2/2
Destabilising Rumble 1R
Sorcery
Each player sacrifices a nonbasic land.
Subconscious Speculation 1U
Instant
As an additional cost to play Subconscious Speculation, draw two cards.
Discard two cards.
"untitled" 1R
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+0 and haste. Whenever a creature comes into play under your control, attach "untitled" to it.
Parts of a cycle:
Triplicate 4UU
Sorcery
Put two copies of target creature into play.
Learn from the Shadows 4BB
Sorcery
Search your library for two cards, and put them into your hand. Then shuffle your library.
Hypnotising Madness 4RR
Sorcery
Untap two target creatures and gain control of them until end of turn. They gain haste until end of turn.
Can't think of green and white counterparts.
Azorius Sleepcaster 3U
Creature - Human Wizard T: Target creature doesn't untap during its controller's next untap step.
2/3
Crumbling Construction
Land T:Add1 to your mana pool. ,T, Sacrifice Crumbling Construction: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
Memory Spark 3RG
Sorcery
Return target card from your graveyard to your hand. Memory Spark deals damage to target creature or player equal to that card's converted mana cost.
"untitled2" G
Instant
Return target card in your graveyard that was put into your graveyard this turn to your hand.
"untitled3" 2B
Sorcery
Split Second
Put 2 -1/-1 counters on each non-creature permanent. "I don't care if they're not alive. Kill them anyway."
Mulch Scrabbler BG
Creature - Fungus
Whenever Mulch Scrabbler is put into a graveyard from anywhere, put a 1/1 green saproling token into play.
1/1
(Yes, that's meant to say from anywhere.)
Comments? I worry about untitled3 having memory issues.
Subconscious Speculation :1mana::symu:
Instant
As an additional cost to play Subconscious Speculation, draw two cards.
Discard two cards.
That and arcane denial.. Talk about drawing 5 cards >.<
Private Mod Note
():
Rollback Post to RevisionRollBack
The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
At first I was turned off by Speculation, but now I can see the wisdom in it. My one concern might be finding some way to pay for the spell multiple times and therefore draw your whole deck, although a method of achieving this isn't coming to mind. Perhaps this should be a sorcery?
Creature - Knight
T: Return Cowardly Knight to its owner's hand.
2/2
Destabilising Rumble 1R
Sorcery
Each player sacrifices a nonbasic land.
Subconscious Speculation 1U
Instant
As an additional cost to play Subconscious Speculation, draw two cards.
Discard two cards.
"untitled" 1R
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+0 and haste. Whenever a creature comes into play under your control, attach "untitled" to it.
Parts of a cycle:
Triplicate 4UU
Sorcery
Put two copies of target creature into play.
Learn from the Shadows 4BB
Sorcery
Search your library for two cards, and put them into your hand. Then shuffle your library.
Hypnotising Madness 4RR
Sorcery
Untap two target creatures and gain control of them until end of turn. They gain haste until end of turn.
Can't think of green and white counterparts.
Azorius Sleepcaster 3U
Creature - Human Wizard
T: Target creature doesn't untap during its controller's next untap step.
2/3
Crumbling Construction
Land
T:Add1 to your mana pool.
,T, Sacrifice Crumbling Construction: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
Memory Spark 3RG
Sorcery
Return target card from your graveyard to your hand. Memory Spark deals damage to target creature or player equal to that card's converted mana cost.
"untitled2" G
Instant
Return target card in your graveyard that was put into your graveyard this turn to your hand.
"untitled3" 2B
Sorcery
Split Second
Put 2 -1/-1 counters on each non-creature permanent.
"I don't care if they're not alive. Kill them anyway."
Mulch Scrabbler BG
Creature - Fungus
Whenever Mulch Scrabbler is put into a graveyard from anywhere, put a 1/1 green saproling token into play.
1/1
(Yes, that's meant to say from anywhere.)
Comments? I worry about untitled3 having memory issues.
CLICK TEH LINK TO HELP DRAGONS GROW
http://solarion.dragonadopters.com/dragon_15323
That and arcane denial.. Talk about drawing 5 cards >.<
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
And is it really much better than Tidings?
CLICK TEH LINK TO HELP DRAGONS GROW
http://solarion.dragonadopters.com/dragon_15323
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