Just like the one on 'news. Like the alphabetical card game, but you have to stay within the current creature type. The person who makes the Z card will define the next type to be used.
Let's start with Angles, since they're A :).
Angel WWWW
Creature -- Angel
4/4
Flying, Haste
Oh yeah, I know it's a terribly unoriginal name :evil2:
Dead Angel - 3WW
When ~this~ comes into play, sacrifice ~this~, draw a card, and uptap up to 5 lands.
Flying, Vigilance "I... cry... when angels deserve to die..."
4/4
Flamegel :symr::symr::symw:
Creature -- Angel Beast
When Flamegel comes into play, target opponent loses three life and you lose three life.
Flying
2/1
Isachron Angel 3WW
Imprint-When ~ deals damage to an opponent, you may imprint a card with cmc 2 or less.
2, prevent the next 5 damage dealt by ~: put a copy of an imprinted card on the stack.
Flying
4/4
Jesting Angel3WW
Angel
Whenever you make your opponent laugh, you may deal 5 damage to target creature or player.(Snickers and smiles do not count as laughs but giggles do) 2/3
Magnasa, Liver-Eater
:3mana::symb::symb::symb:
Legendary Creature - Angel Vampire
Flying
Sacrifice a creature you control: put a +1/+1 counter on Magnasa, Liver-Eater.
Magnasa, Liver-Eater can't attack unless you sacrificed a creature this turn.
3/3
Numbing Angel
Creature-Angel
Whenever ~ deals combat damge to a creature, tap it and it doesn't untap during it's controllers next untap step.
Whenever ~ deals combat damage to a player, tap all creatures they control and they skip their next untap step. Untap all creatures that player controls at the beginning of your next turn.
3/3
Questing angel 3WW
Creature - angel
Flying, Vigilance
WWW, return a creature to your hand: Questing angel gets +x/+x until the end of the turn where X is the number of creatures you have in play with a power less than 2.
3/4
Repentant Devil
creature-demon angel
Flying, Fear
Whenever ~ Damages an opponent, they lose X life and you gain X life, where X is the number of clerics you control.
4/4
Travelling Angel :3mana::symr::symb::symw:
Creature -- Angel
Flying
Whenever Travelling Angel deals damage to an opponent, that opponent gains control of it.
8/8
EDIT: heh we posted at the same time. Next person just continue to U.
Undying Protector
Creature-Angel
Flying
When Undying Protector would be put into a graveyard from anywhere, any player may pay :symw:. If a player does, return it to play under the control of the player with the lowest life total.
4/4
Vengeance :3mana::symw::symw::symw:
Creature -- Angel
You may only play Vengeance as an instant on the same turn an Angel you control was put into your graveyard from play.
Flying, First Strike, Haste
6/6
Wind Angel :2mana::symw::symu:
Creature - Angel Spirit
Flying
When Wind Angel comes into play, return target nonland permanent to its owner's hand.
2/2
Xenophobic Angel :2mana::symw::symw:
Creature-Angel
Flying
Whenever Another creature comes into play phase out Xenophobic Angel.
Whenever a creature is put into a graveyard from play phase in Xenophobic Angel.
Did you know there were only like 2 real words that start with X?
Just like the one on 'news. Like the alphabetical card game, but you have to stay within the current creature type. The person who makes the Z card will define the next type to be used.
Let's start with Angles, since they're A :).
Angel WWWW
Creature -- Angel
4/4
Flying, Haste
Oh yeah, I know it's a terribly unoriginal name :evil2:
www.ohnoitsanotheruselessteenagerwebsitelol.com
Flying
Whenever Blinded Angel is damaged, skip your next combat step.
4/2
Flying, First strike,Haste
Whenever Cranky Angel deals damage to a creature or player it also deals that much damage to you
8/8
Dead Angel - 3WW
When ~this~ comes into play, sacrifice ~this~, draw a card, and uptap up to 5 lands.
Flying, Vigilance
"I... cry... when angels deserve to die..."
4/4
When ~ comes into play you may deal 2 damage to 5 seperate targets.
Flying, First Strike.
4/4
Creature -- Angel Beast
When Flamegel comes into play, target opponent loses three life and you lose three life.
Flying
2/1
hehe sorry I couldnt resist myself on the name.
www.ohnoitsanotheruselessteenagerwebsitelol.com
Artifact Creature -- Angel
Flying, sunburst, first strike
Whenever Gemstone Angel deals combat damage, you gain that much life.
0/0
Angel
Whenever happy angel deals damage you gain that much life
3/5
Imprint-When ~ deals damage to an opponent, you may imprint a card with cmc 2 or less.
2, prevent the next 5 damage dealt by ~: put a copy of an imprinted card on the stack.
Flying
4/4
Angel
Whenever you make your opponent laugh, you may deal 5 damage to target creature or player.(Snickers and smiles do not count as laughs but giggles do)
2/3
:3mana::symb::symb::symb:
Legendary Creature - Angel Vampire
Flying
Sacrifice a creature you control: put a +1/+1 counter on Magnasa, Liver-Eater.
Magnasa, Liver-Eater can't attack unless you sacrificed a creature this turn.
3/3
Creature-Angel
Whenever ~ deals combat damge to a creature, tap it and it doesn't untap during it's controllers next untap step.
Whenever ~ deals combat damage to a player, tap all creatures they control and they skip their next untap step. Untap all creatures that player controls at the beginning of your next turn.
3/3
(The last ability was to prevent a lock.)
Creature - Ape Angel
Flying
When ~this~ comes into play, destroy target artifact.
2/3
creature Angel
flying, vigilance
whenever ~ blocks or becomes blocked return ~ to its owners hand.
5/5
"Everybody belongs to everybody else"
Aldous Huxley
Creature - angel
Flying, Vigilance
WWW, return a creature to your hand: Questing angel gets +x/+x until the end of the turn where X is the number of creatures you have in play with a power less than 2.
3/4
creature-demon angel
Flying, Fear
Whenever ~ Damages an opponent, they lose X life and you gain X life, where X is the number of clerics you control.
4/4
Creature- Angel
Flying
At the beginning of your upkeep, put a -1/-1 counter on ~.
5/6
By kingcobweb and Goblinboy.
Official Elitist of [thread=40859][RBS][/thread]
Creature Angel
Flying
when Tretcherous Angel comes into play remove all white creatures from the game.
4/3
"Everybody belongs to everybody else"
Aldous Huxley
Creature -- Angel
Flying
Whenever Travelling Angel deals damage to an opponent, that opponent gains control of it.
8/8
EDIT: heh we posted at the same time. Next person just continue to U.
www.ohnoitsanotheruselessteenagerwebsitelol.com
Creature-Angel
Flying
When Undying Protector would be put into a graveyard from anywhere, any player may pay :symw:. If a player does, return it to play under the control of the player with the lowest life total.
4/4
Creature -- Angel
You may only play Vengeance as an instant on the same turn an Angel you control was put into your graveyard from play.
Flying, First Strike, Haste
6/6
www.ohnoitsanotheruselessteenagerwebsitelol.com
Creature - Angel Spirit
Flying
When Wind Angel comes into play, return target nonland permanent to its owner's hand.
2/2
Creature-Angel
Flying
Whenever Another creature comes into play phase out Xenophobic Angel.
Whenever a creature is put into a graveyard from play phase in Xenophobic Angel.
Did you know there were only like 2 real words that start with X?
(click it. You know you wanna!)
Creature-Angel
Flying.
Whenever Young Angel deals combat damage to a player, that player gains control of it.
Oh no! Did I hurt you?
3/3
Another Stupid Beeble 1U
Creature Beeble
~ can not attack alone.
~ is unblockable.
2/2
"Everybody belongs to everybody else"
Aldous Huxley