_____ 1UU
Creature - Illusion
Flying
At the beginning of your upkeep, you may put a verse counter on ~.
Sacrifice ~: Tap up to X target creatures and untap up to X target creatures, where X is the number of verse counters on ~.
2/2
I post:
Singer of Secrets 1UU
Creature - Illusion
Flying
At the beginning of your upkeep, you may put a verse counter on Singer of Secrets.
Sacrifice ~: Tap up to X target creatures and untap up to X target creatures, where X is the number of verse counters on singer of Secrets.
"I sing the song of nothing you could imagine and everything you could ever want."
2/2
Art: A transparent, hooded figure of an old woman with clouds in the background.
In short: Add a name, flavor text, AND ART DESCRIPTION to the card posted by the poster before you.
Planeswalkers get a backstory, not flavor text, but are otherwise the same.
A note on creature types: You can put a creature type in your flavorless card if you want. If you don't, it'll get filled in. If you do, the creature type or types will be treated as a suggestion at best.
Next:
1WW
Enchantment
All damage that would be dealt to all creatures and players this turn is reduced to 1 unless any player pays 4.
Ok this card is worded all wrong as an instant or enchantment. I'm going to try to rewrite this the way I think you were going.
Fluctuating Wards1WW
Enchantment
Whenever a creature or player would be dealt damage, prevent all but 1 of that damage, unless any player pays 4. "Will it work?... Depends on your pain tolerance." - Sando, Wardsmith
IMAGE:
A number of troops are holding up their shields. Above a blue film crackles and fizzles as a number of boulders crash down on it. Some of the boulders make it through, other break on the shield.
2UU
Instant
Return target creature and each creature that shares a creature type with it to their owners' hands.
Deport2UU
Instant
Return target creature and each creature that shares a creature type with it to their owners' hands. "You asked me to help you clean up the goblins' messes. So I cleaned up the goblins." —Tayama, to Lieutenant Gheon
Location: Battlefield
Action: Show a host of goblin warriors facing off against a line of soldiers. The goblins are melting into vapor, and have shocked expressions on their faces. The soldiers look terrified.
Focus: The central confrontation
Mood: Terror (on both sides). "What else are these wizards capable of?"
Next:
3B
Creature - ?
When CARDNAME enters the battlefield, sacrifice two creatures.
6/5
Yeah, I thought I goofed on the wording somewhere.
Bloodpact Demon3B
Creature - Demon
When ~ enters the battlefield, sacrifice two creatures.
6/5 It requires payment before it's services.
Art: A demon stands towering over two limp bodies. The demon is covered in a bit of blood. Before him is a third person bowing down to him.
Next:
4UG
Instant
Delve
Counter target spell. Put a 1/1 Snake token into the battlefield. Put an additional 1/1 Snake token into the battlefield for each card exiled to cast ~.
Slithering Dismissal4GU
Instant
Delve
Counter target spell. Put a 1/1 green snake creature token onto the battlefield. Then put an additional one of those tokens onto the battlefield for each card exiled to cast ~. "You think you can outwit the sultai? Our clan is built on deception!
IMAGE
A mage is shown shocked as emerald serpents burst forth from the fireball they were channelling. In the background a naga laughs at the wizard.
2RW
Creature - ???
Whenever you cast a noncreature spell you may have target creature gain first strike until end of turn. If that creature already has first strike, it gains double strike instead.
2/3
Quickblade Instructor2RW Creature – Human Warrior {R}
Whenever you cast a noncreature spell you may have target creature gain first strike until end of turn. If that creature already has first strike, it gains double strike instead. In youth he practiced the art, in age he passes it on.
2/2
Image: A young soldier splits a fireball with his sword while his master watches on.
Edit: Sorry forgot to submit the next card, here:
2U Creature –
Echo G
When ~ enters the battlefield, draw a card.
When ~ leaves the battlefield, draw a card.
3/3
Flickering Inspiration2U
Creature - Incarnation Spirit
Echo G
When ~ enters the battlefield, draw a card.
When ~ leaves the battlefield, draw a card.
3/3 Inspiration is a fickle thing.
It comes and it goes.
But it is always around.
Art: A pale semi-transparent humanoid being, somewhat female in form, though very slender caresses a human writing on a piece of paper. The human doesn't seem to be aware of the existence of the being, looking rather relaxed and feeling the caress but not the creature.
Next:
2WB
Creature -
Whenever ~ dies, any opponent may sacrifice a creature. If no one does, put two 1/1 White Spirit tokens with flying into the battlefield.
2/3
Willing Condemned2WB
Creature - Human Cleric
When Willing Condemned dies, any opponent may sacrifice a creature. Otherwise, put two 1/1 white Spirit creature tokens with flying onto the battlefield under your control. "And what do you offer for our church to ignore this magnificent gift?" —Milana, Orzhov prelate
2/3
Location: Orzhova
Action: Show a male cleric, blinded and wearing white ceremonial robes, kneeling in the center of an ornate and richly-appointed ritual circle. An executioner, wielding an axe, can be seen in the background, patiently awaiting the end of the ceremony. The cleric looks as though he is anticipating his own sacrifice.
Focus: The willing sacrifice
Mood: Religious ecstasy. "My life for the church!"
Next:
CARDNAME G
Instant
Choose one:
• Put a +1/+1 counter on target creature.
• Target creature gets +2/+2 until end of turn.
Though patience is key to a successful hunt, there are those who would rather feel the rush of the chase, even if it results in a day without food.
Image: A successful hunter proudly stands over his kill, a Kalonian Tusker with an arrow sticking out of its chest where its heart is. In the background, another hunter, this one with a spear, continues to chase his prey unsuccessfully.
Edit: And yet again I forget to post the next card.
U Instant
Add the bottom card of your library to your hand.
Stubborn Defiance WBG
Enchantment
Whenever a creature would die, if it's the first time this turn that creature would have died, regenerate it. "Death?! Not until I cut down a hundred more first!"
Art: A warrior, drenched in blood, with arrows and wounds strewn about him. Raising his blade and charging. Several goblins and other men are running away from the crazed warrior.
Next:
R
Sorcery
Strive - 1R
Until end of turn, any number of target creatures get +2/+0 and Haste.
Feat of StrengthR
Sorcery (C)
Strive 1R
Until the end of the turn, any number of target creatures get +2/+0 and haste. C'mon guys! Let's show them how strong we really are!
Art: Goblins charging, raising spears.
Next up:
3GG
Creature
Can block any number of creatures.
3/9
Vast Web Mangrovekin3GG
Creature - Treefolk Shaman
~ can block any number of creatures.
3/9 Their roots reach for miles, allowing them to throttle dozens of unaware enemies.
ART
An angry treefolk dangles a goblin trooper by this foot in front of him. Behind the treefolk several other soldiers are wrapped in roots.
Next 2UU
Instant
Put a token that's a copy of any creature on the battlefield or in a graveyard.
Mirror Image2UU
Instant
Put a token that's a copy of any creature on the battlefield or in a graveyard. "My beloved Diamara is gone. But as long as I live, she still remains." —Ezif, diary excerpt
Location: Interior of manor home
Action: Show a ghostly young woman in a white dress, staring at her reflection in a mirror. The woman's reflection looks more "solid" than her; both their hands are touching at the mirror's surface.
Focus: Duality between the lifelike reflection and the ghostly form.
Mood: Melancholy. "If only..."
Next:
CARDNAME 3
Artifact - Equipment
As long as CARDNAME is equipped, equipped creature gets +1/+1 for each other creature you control, and other creatures you control get -1/-1.
Equip 2
Lifeforce Blade3
Artifact - Equipment
As long as ~ is equipped, equipped creature gets +1/+1 for each other creature you control, and other creatures you control get -1/-1.
Equip 2 A blade not forged out of steel but of the collective life force of all.
Art: A singular warrior raises up a sword He-Man Style. Only the hilt is made of wood and metal while the blade is made of crackling energy. Behind him are several other warriors with their blades drawn with lines of magic radiating from them to the blade.
Next:
1WUR
Enchantment - Aura
Enchant Creature
Whenever you play a non-creature spell, Enchant Creature gets +1/+1 until end of turn. 3: Enchant Creature gains flying, lifelink or first strike until end of turn.
Jeskai Tutelage1URW
Enchantment - Aura
Enchant creature
Whenever you cast a noncreature spell, the enchanted creature gets +1/+1 until end of turn. 3: The enchanted creature gains your choice of flying, lifelink, or first strike until end of turn. "We will teach our ways to any who will listen, the potential for enlightenment dwells within every soul." - Narset, Khan of the Jeskai
Art: A human monk-in-training wears a traditional gi and hamd wraps. He strikes a practice dummy, cracking its base and causing it to bend over. In the background an elderly aven monl sits, watching her pupil.
2BBB
Creature - ???
Flying
Whenever a nontoken creature you control dies you may pay 1B and 2 life. If you do return that creature from your graveyard to your hand.
4/4
Vampiric Reviver2BBB
Creature - Vampire Cleric (R)
Flying
Whenever a nontoken creature you control dies you may pay 1B and 2 life. If you do return that creature from your graveyard to your hand.
4/4 Some vampires prefer to help humans, rather then sucking their blood.
Art: A grisly winged vampire sitting on a chair and holding a startled, human in their arms.
2WWW
Sorcery
Multikicker 2
Destroy all creatures. For every time the multikicker cost was paid, target creature gains indestructible until the end of the turn.
Divine Judgment2WWW
Sorcery
Multikicker 2
Destroy all creatures. For every time the multikicker cost was paid, target creature gains indestructible until the end of the turn. And anyone whose name was not found recorded in the Book of Life was thrown into the lake of fire.
- Revelation 20:11-15
Art: A great spotlight from the sky focuses on a small group of humans as the others around them burn away into dust. The ground beneath them seems to be fine as the ground around them is parched and becomes dry and cracked.
Next:
2RG
Enchantment Creature -
Trample
Heroic - Whenever ~ becomes the target of a spell or ability you control, put a +1/+1 counter on it.
Remove a +1/+1 counter on a creature you control: ~ gains double strike until end of turn.
3/2
Renowned Gladiator2RG
Enchantment Creature - Human Soldier (R)
Trample
Heroic - Whenever Renowned Gladiator becomes the target of a spell of ability you control, put a +1/+1 counter on it.
Remove a +1/+1 counter on a creature you control: Renowned Gladiator gains double strike until the end of the turn. The rush of the crowd fueled his adrenaline, giving him the strength to run forward and kill the wild lion with only two strikes.
XRRR
Sorcery
As an additional cost, sacrifice a creature.
Choose a red card you own from outside the game. You may put it on the battlefield under your control without paying its mana cost.
Pyreforge OfferingXRRR
Sorcery
As an additional cost to cast ~, sacrifice a creature.
Choose a red permanent card you own from outside the game with converted mana cost X and put it onto the battlefield. Fire is a force of rebirth as much as it is destruction.
Art: A goblin jumping into a volcano, the plume of magma from which emanates behind him in the form of a phoenix.
Doesn't feel terribly red to me... more black than anything. But oh well. Fixed up the OCG as it was rather wonky otherwise. Also, hope it's not a problem to put intended rarity, too.
______1GW
Creature - ______ {M}
Mana doesn't empty from your mana pool as steps and phases end.
At the beginning of your upkeep, you gain 1 life for each mana in your mana pool. _____________________
0/4
Private Mod Note
():
Rollback Post to RevisionRollBack
EDH/Commander
(W/U)(W/U)Raff Capashen, Ship's Mage: The New da Vinci (historic control)
(W/B)(W/B)Teysa Karlov: Death Be Not Kind (aristocrats)
(R/G)(R/G)Hallar, the Firefletcher: Yavimaya Burning (kicker and counters)
(B/G)(G/U)Sidisi, Brood Tyrant: Queen of the Damned (dredge)
Maybe Build
(W/U)(U/B)Aminatou, the Fateshifter: And a Child Shall Lead Them (superfriends)
Stonehorn Ascetic1GW
Creature - Rhino Monk {M}
Mana doesn't empty from your mana pool as steps and phases end.
At the beginning of your upkeep, you gain 1 life for each mana in your mana pool. The aged masters of the Stonehorn order are capable of trapping power and strength in the space between two breaths.
0/4
Location: Temple interior
Action: Show an elderly rhox monk seated in a meditation pose before a crowd of novices, hands outstretched towards two glowing symbols floating in the air. The expressions on the faces of the monk and his audience are neutral, as though this were expected practice.
Focus: The stillness of the moment.
Mood: Rapt attention.
Fractured Igneousaur5R
Creature - Elemental Lizard Near the end of their life-cycle, Igneousuar become increasingly unstable and violent as their bodies heat up and break down.
7/2
Image: A velociraptor-like creature made of rock barrels toward the viewer. Red hot cracks spiderweb across the creature's stony skin, becoming wider towards the tail and feet to the point where its claws and tail tip are raw molten rock.
Mood: Immense, if unstable, power.
Next
CARDNAME 2U
Creature - ???
Flying Landfall - Whenever a land enters the battlefield under your control, you may scry 1.
2/1
????
OR
CARDNAME 2WW
Creature - ???
Double Strike
Prevent all damage ~ would deal to white creatures.
3/2
????
Aven Surveyor
CARDNAME 2U
Creature - Bird Scout
Flying Landfall - Whenever a land enters the battlefield under your control, you may scry 1.
2/1 Take to the skies to see the true landscape.
A top view of the lay of the land where hedrons and crossing streams are seen. One can see a lone aven flying over said landscape.
Next:
7
Artifact
Affinity for Token Creatures
Token Creatures you control are indestructible.
4/4
Selesnyan Chorus Amplifier7
Artifact Creature - Construct
Affinity for Token creatures
Token Creatures you control are indestructible. "This machine was once an izzet sonic war engine. Now it serves a greater purpose spreading the sounds of the chorus of the conclave." - Anda, Selesnyan Prophet
4/4
Image: A large metallic tree-like device towers in the midst of dozens of selesnyan soldiers, centuars, and saprolings. The tree is not a perfect facsimile of an actual oak, bits of stray metal and vestigial izzet parts poke through the shaped metal bark. Faint ripples can be seen in the air as the knots in the metal tree act like speakers, pumping out the subliminal tones of the Conclave.
Feel: Subtle but palpable power. Unity.
NEXT
CARDNAME 2(G/W)B
Creature - ???? 1(G/W): Move a -1/-1 counter from another target creature you control to ~.
When ~ dies you may distribute its -1/-1 counters amongst any number of target creatures.
1/6
Venom-Sucker2(G/W)B
Creature — Vampire Cleric [U] 1(G/W): Move a -1/-1 counter from another target creature you control onto Venom-Sucker.
When Venom-Sucker dies, you may distribute its -1/-1 counters among any number of target creatures. To an Ophite priest, snake venom and human blood are just as sweet.
[1/6]
___ R
Instant [U]
Target creature you control fights another target creature you control.
Draw a card.
Example:
Next:
1WW
Enchantment
All damage that would be dealt to all creatures and players this turn is reduced to 1 unless any player pays 4.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Fluctuating Wards 1WW
Enchantment
Whenever a creature or player would be dealt damage, prevent all but 1 of that damage, unless any player pays 4.
"Will it work?... Depends on your pain tolerance." - Sando, Wardsmith
IMAGE:
A number of troops are holding up their shields. Above a blue film crackles and fizzles as a number of boulders crash down on it. Some of the boulders make it through, other break on the shield.
2UU
Instant
Return target creature and each creature that shares a creature type with it to their owners' hands.
Instant
Return target creature and each creature that shares a creature type with it to their owners' hands.
"You asked me to help you clean up the goblins' messes. So I cleaned up the goblins." —Tayama, to Lieutenant Gheon
Location: Battlefield
Action: Show a host of goblin warriors facing off against a line of soldiers. The goblins are melting into vapor, and have shocked expressions on their faces. The soldiers look terrified.
Focus: The central confrontation
Mood: Terror (on both sides). "What else are these wizards capable of?"
Next:
3B
Creature - ?
When CARDNAME enters the battlefield, sacrifice two creatures.
6/5
Bloodpact Demon3B
Creature - Demon
When ~ enters the battlefield, sacrifice two creatures.
6/5
It requires payment before it's services.
Art: A demon stands towering over two limp bodies. The demon is covered in a bit of blood. Before him is a third person bowing down to him.
Next:
4UG
Instant
Delve
Counter target spell. Put a 1/1 Snake token into the battlefield. Put an additional 1/1 Snake token into the battlefield for each card exiled to cast ~.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
Delve
Counter target spell. Put a 1/1 green snake creature token onto the battlefield. Then put an additional one of those tokens onto the battlefield for each card exiled to cast ~.
"You think you can outwit the sultai? Our clan is built on deception!
IMAGE
A mage is shown shocked as emerald serpents burst forth from the fireball they were channelling. In the background a naga laughs at the wizard.
2RW
Creature - ???
Whenever you cast a noncreature spell you may have target creature gain first strike until end of turn. If that creature already has first strike, it gains double strike instead.
2/3
Creature – Human Warrior {R}
Whenever you cast a noncreature spell you may have target creature gain first strike until end of turn. If that creature already has first strike, it gains double strike instead.
In youth he practiced the art, in age he passes it on.
2/2
Image: A young soldier splits a fireball with his sword while his master watches on.
Edit: Sorry forgot to submit the next card, here:
2U
Creature –
Echo G
When ~ enters the battlefield, draw a card.
When ~ leaves the battlefield, draw a card.
3/3
Creature - Incarnation Spirit
Echo G
When ~ enters the battlefield, draw a card.
When ~ leaves the battlefield, draw a card.
3/3
Inspiration is a fickle thing.
It comes and it goes.
But it is always around.
Art: A pale semi-transparent humanoid being, somewhat female in form, though very slender caresses a human writing on a piece of paper. The human doesn't seem to be aware of the existence of the being, looking rather relaxed and feeling the caress but not the creature.
Next:
2WB
Creature -
Whenever ~ dies, any opponent may sacrifice a creature. If no one does, put two 1/1 White Spirit tokens with flying into the battlefield.
2/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Human Cleric
When Willing Condemned dies, any opponent may sacrifice a creature. Otherwise, put two 1/1 white Spirit creature tokens with flying onto the battlefield under your control.
"And what do you offer for our church to ignore this magnificent gift?" —Milana, Orzhov prelate
2/3
Location: Orzhova
Action: Show a male cleric, blinded and wearing white ceremonial robes, kneeling in the center of an ornate and richly-appointed ritual circle. An executioner, wielding an axe, can be seen in the background, patiently awaiting the end of the ceremony. The cleric looks as though he is anticipating his own sacrifice.
Focus: The willing sacrifice
Mood: Religious ecstasy. "My life for the church!"
Next:
CARDNAME G
Instant
Choose one:
• Put a +1/+1 counter on target creature.
• Target creature gets +2/+2 until end of turn.
Instant {U}
Choose one–
Image: A successful hunter proudly stands over his kill, a Kalonian Tusker with an arrow sticking out of its chest where its heart is. In the background, another hunter, this one with a spear, continues to chase his prey unsuccessfully.
Edit: And yet again I forget to post the next card.
U
Instant
Add the bottom card of your library to your hand.
Instant
Add the bottom card of your library to your hand.
"Then again..."
IMAGE:
The view is from a bin of books and a mage is reaching into said bin from his seat at a desk.
I image this would be a set that has scry.
Next
WBG
Enchantment
Whenever a creature would die, if it's the first time this turn that creature would have died, regenerate it.
WBG
Enchantment
Whenever a creature would die, if it's the first time this turn that creature would have died, regenerate it.
"Death?! Not until I cut down a hundred more first!"
Art: A warrior, drenched in blood, with arrows and wounds strewn about him. Raising his blade and charging. Several goblins and other men are running away from the crazed warrior.
Next:
R
Sorcery
Strive - 1R
Until end of turn, any number of target creatures get +2/+0 and Haste.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery (C)
Strive 1R
Until the end of the turn, any number of target creatures get +2/+0 and haste.
C'mon guys! Let's show them how strong we really are!
Art: Goblins charging, raising spears.
Next up:
3GG
Creature
Can block any number of creatures.
3/9
Modern
UBR Grixis Control
U Merfolk
Pauper
U Mono U Delver
Ancestral Visions is freed
Creature - Treefolk Shaman
~ can block any number of creatures.
3/9
Their roots reach for miles, allowing them to throttle dozens of unaware enemies.
ART
An angry treefolk dangles a goblin trooper by this foot in front of him. Behind the treefolk several other soldiers are wrapped in roots.
Next
2UU
Instant
Put a token that's a copy of any creature on the battlefield or in a graveyard.
Instant
Put a token that's a copy of any creature on the battlefield or in a graveyard.
"My beloved Diamara is gone. But as long as I live, she still remains." —Ezif, diary excerpt
Location: Interior of manor home
Action: Show a ghostly young woman in a white dress, staring at her reflection in a mirror. The woman's reflection looks more "solid" than her; both their hands are touching at the mirror's surface.
Focus: Duality between the lifelike reflection and the ghostly form.
Mood: Melancholy. "If only..."
Next:
CARDNAME 3
Artifact - Equipment
As long as CARDNAME is equipped, equipped creature gets +1/+1 for each other creature you control, and other creatures you control get -1/-1.
Equip 2
Artifact - Equipment
As long as ~ is equipped, equipped creature gets +1/+1 for each other creature you control, and other creatures you control get -1/-1.
Equip 2
A blade not forged out of steel but of the collective life force of all.
Art: A singular warrior raises up a sword He-Man Style. Only the hilt is made of wood and metal while the blade is made of crackling energy. Behind him are several other warriors with their blades drawn with lines of magic radiating from them to the blade.
Next:
1WUR
Enchantment - Aura
Enchant Creature
Whenever you play a non-creature spell, Enchant Creature gets +1/+1 until end of turn.
3: Enchant Creature gains flying, lifelink or first strike until end of turn.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment - Aura
Enchant creature
Whenever you cast a noncreature spell, the enchanted creature gets +1/+1 until end of turn.
3: The enchanted creature gains your choice of flying, lifelink, or first strike until end of turn.
"We will teach our ways to any who will listen, the potential for enlightenment dwells within every soul." - Narset, Khan of the Jeskai
Art: A human monk-in-training wears a traditional gi and hamd wraps. He strikes a practice dummy, cracking its base and causing it to bend over. In the background an elderly aven monl sits, watching her pupil.
2BBB
Creature - ???
Flying
Whenever a nontoken creature you control dies you may pay 1B and 2 life. If you do return that creature from your graveyard to your hand.
4/4
Creature - Vampire Cleric (R)
Flying
Whenever a nontoken creature you control dies you may pay 1B and 2 life. If you do return that creature from your graveyard to your hand.
4/4
Some vampires prefer to help humans, rather then sucking their blood.
Art: A grisly winged vampire sitting on a chair and holding a startled, human in their arms.
2WWW
Sorcery
Multikicker 2
Destroy all creatures. For every time the multikicker cost was paid, target creature gains indestructible until the end of the turn.
Modern
UBR Grixis Control
U Merfolk
Pauper
U Mono U Delver
Ancestral Visions is freed
Sorcery
Multikicker 2
Destroy all creatures. For every time the multikicker cost was paid, target creature gains indestructible until the end of the turn.
And anyone whose name was not found recorded in the Book of Life was thrown into the lake of fire.
- Revelation 20:11-15
Art: A great spotlight from the sky focuses on a small group of humans as the others around them burn away into dust. The ground beneath them seems to be fine as the ground around them is parched and becomes dry and cracked.
Next:
2RG
Enchantment Creature -
Trample
Heroic - Whenever ~ becomes the target of a spell or ability you control, put a +1/+1 counter on it.
Remove a +1/+1 counter on a creature you control: ~ gains double strike until end of turn.
3/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment Creature - Human Soldier (R)
Trample
Heroic - Whenever Renowned Gladiator becomes the target of a spell of ability you control, put a +1/+1 counter on it.
Remove a +1/+1 counter on a creature you control: Renowned Gladiator gains double strike until the end of the turn.
The rush of the crowd fueled his adrenaline, giving him the strength to run forward and kill the wild lion with only two strikes.
XRRR
Sorcery
As an additional cost, sacrifice a creature.
Choose a red card you own from outside the game. You may put it on the battlefield under your control without paying its mana cost.
Modern
UBR Grixis Control
U Merfolk
Pauper
U Mono U Delver
Ancestral Visions is freed
Doesn't feel terribly red to me... more black than anything. But oh well. Fixed up the OCG as it was rather wonky otherwise. Also, hope it's not a problem to put intended rarity, too.
______ 1GW
Creature - ______ {M}
Mana doesn't empty from your mana pool as steps and phases end.
At the beginning of your upkeep, you gain 1 life for each mana in your mana pool.
_____________________
0/4
Creature - Rhino Monk {M}
Mana doesn't empty from your mana pool as steps and phases end.
At the beginning of your upkeep, you gain 1 life for each mana in your mana pool.
The aged masters of the Stonehorn order are capable of trapping power and strength in the space between two breaths.
0/4
Location: Temple interior
Action: Show an elderly rhox monk seated in a meditation pose before a crowd of novices, hands outstretched towards two glowing symbols floating in the air. The expressions on the faces of the monk and his audience are neutral, as though this were expected practice.
Focus: The stillness of the moment.
Mood: Rapt attention.
Next:
CARDNAME 5R
Creature - ?
7/2
Creature - Elemental Lizard
Near the end of their life-cycle, Igneousuar become increasingly unstable and violent as their bodies heat up and break down.
7/2
Image: A velociraptor-like creature made of rock barrels toward the viewer. Red hot cracks spiderweb across the creature's stony skin, becoming wider towards the tail and feet to the point where its claws and tail tip are raw molten rock.
Mood: Immense, if unstable, power.
Next
CARDNAME 2U
Creature - ???
Flying
Landfall - Whenever a land enters the battlefield under your control, you may scry 1.
2/1
????
OR
CARDNAME 2WW
Creature - ???
Double Strike
Prevent all damage ~ would deal to white creatures.
3/2
????
Aven Surveyor
CARDNAME 2U
Creature - Bird Scout
Flying
Landfall - Whenever a land enters the battlefield under your control, you may scry 1.
2/1
Take to the skies to see the true landscape.
A top view of the lay of the land where hedrons and crossing streams are seen. One can see a lone aven flying over said landscape.
Next:
7
Artifact
Affinity for Token Creatures
Token Creatures you control are indestructible.
4/4
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact Creature - Construct
Affinity for Token creatures
Token Creatures you control are indestructible.
"This machine was once an izzet sonic war engine. Now it serves a greater purpose spreading the sounds of the chorus of the conclave." - Anda, Selesnyan Prophet
4/4
Image: A large metallic tree-like device towers in the midst of dozens of selesnyan soldiers, centuars, and saprolings. The tree is not a perfect facsimile of an actual oak, bits of stray metal and vestigial izzet parts poke through the shaped metal bark. Faint ripples can be seen in the air as the knots in the metal tree act like speakers, pumping out the subliminal tones of the Conclave.
Feel: Subtle but palpable power. Unity.
NEXT
CARDNAME 2(G/W)B
Creature - ????
1(G/W): Move a -1/-1 counter from another target creature you control to ~.
When ~ dies you may distribute its -1/-1 counters amongst any number of target creatures.
1/6
Creature — Vampire Cleric [U]
1(G/W): Move a -1/-1 counter from another target creature you control onto Venom-Sucker.
When Venom-Sucker dies, you may distribute its -1/-1 counters among any number of target creatures.
To an Ophite priest, snake venom and human blood are just as sweet.
[1/6]
___ R
Instant [U]
Target creature you control fights another target creature you control.
Draw a card.