Welcome to the first season of MTG Salvation Design Idol 2012! Who will it be this season? Only time and your votes will tell
The rules.
1: Have Fun!!! 2: Each round, except round 1 (signup round), will have a theme, and the contestants will design cards to match that theme. 3. Players may submit a new, original card, or any card[s] they have created, so long as they are the players own original design and the card[s] meet the challenge requirements. Last word on meeting these requirements and any penalties is up to the hosts. 4: Each round will have 4 days to submit cards and 3 days to to vote for the cards. 5: Judging is only done by poll and the player with the lowest number of votes will be eliminated. Voting will be public and open to the general public. You may vote for as many, or as few cards as you like (including yourself if you want). The host(s) have final say on the validity of a vote in the case of questionable votes. 6: Any player that doesn't submit a card for any reason will be eliminated. 7: If a player submits a card or cards that does not meet the challenge requirements, that player may receive a DQ and be eliminated. If possible, the player in question will be notified to try and correct the problem before the end of the round. If the mistake is not corrected or is not caught until after the voting has begun, then the hosts will decide if a DQ will be assigned. 8: If there's a tie for the lowest vote total, all those people get to stay in the game but they get a next to their name. Anybody who already had a :symb:, however, is out. Players that get a will keep it until he or she is eliminated or we reach the Top 7 bracket. Anybody with three or less votes in a single round will also receive a :symb:. Similar rules apply. 9: The game will continue until we have a single champion... our Design Idol. 10: If the winner of the last Design Idol returns to defend his or her title (he or she must now sign-up like everyone else), he or she will earn a beside his or her name. This means if he or she would earn a for a round, the falls off instead. Or, if that player would face single elimination, the will convert into a :symb:. If the goes unused by the time we reach the Top 7 Bracket, it will fall off. 11: The Top 4 of the last Design Idol get the right to "shotgun" a place on the new season. The same is true for hosts, only they get shotgun rights for two seasons. (So any hosts of Season VI can shotgun in VII and VIII). They still have to create a card for the first round, however.(Due to the long break between rounds, the shotgun rule is suspended for the start of this iteration of the contest.)
Challenge for Round 9:
Create five cards, one each of instant, sorcery, artifact, enchantment, and creature. Each of these cards must have two keywords (existing or of your design). Furthermore, the keywords must be shared in a linked chain as follows:
Card 1: Keywords A, B
Card 2: B, C
Card 3: C, D
Card 4, D, E
Card 5: E, A
(Let this be a lesson to all contests that have to be taken over due to host absence)
Voting will close at 11:27PM GMT on Sunday, September 23, 2012.
Cythare had the lowest toal and was eliminated. Thanks for playing!
Maelstrom Courser3UR
Creature - Elemental {R}
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Haste
At the beginning of the end step, put Maelstrom Courser on top of its owner's library.
4/3
Volt Rig1
Artifact {C} R:Volt Rig becomes a 2/1 Construct artifact creature with haste until end of turn. 5R:Volt Rig becomes a 5/3 Construct artifact creature with first strike until end of turn.
Lumishards1WW
Enchantment — Aura {U}
Enchant creature
Enchanted creature gets +3/+0 and has first strike.
Auracycling 2W(2W, Discard this card: Search your library for an Aura card, reveal it, and put it into your hand. Then shuffle your library.)
Consult the Winds3GU
Instant {U}
Reveal cards from the top of your library until you reveal a land card. Put all cards revealed this way into your hand.
Landcycling GU(GU, Discard this card: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Nexus Surge2RG
Sorcery {R}
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) Entire landmasses would frequently vanish in the maelstrom's outbursts, only to have their energies manifest in some entirely new form.
So if that's the round 8 challenge, what's this round's challenge?
Even if I tried, I couldn't come up with that amazing sentence
Amulet of OblivionWUB
Artifact (R)
Flash
:symtap:, Sacrifice Amulet of Oblivion: Counter target spell. Choose one — that spell's controller loses 2 life; or you gain 2 life.
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
Oblivion TimesUBR
Instant (R)
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) Choose one — Put target permanent on the top of its owner's library; or target creature gets -4/-4 until end of turn; or destroy target land.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Times of WarBRG
Sorcery (R)
Multikicker B or or (You may pay an additional Bor or any number of times as you cast this spell.)
Put a 1/1 green Saproling creature token onto the battlefield for each time Times of War was kicked.
Times of War deals damage to target player equal to the number of times it was kicked, then that player sacrifices that many permanents.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
War EscortRGW
Creature — Beast (R)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Hexproof
War Escort enters the battlefield with a +1/+1 counter on it for each time it was kicked.
When War Escort enters the battlefield, you may have it deal damage to target creature equal to the number of times it was kicked.
2/2
Escort's AmuletGWU
Enchantment — Aura (R)
Flash, hexproof
Enchant creature
Enchanted creature gets +2/+2 and has hexproof.
What's the limitations on this challenge? Would Drake Umbra count as having two keywords (flying, totem armor)? Or Core Prowler? Can I use something like Exalted, Exalted then have Aven Squire and Ardent Plea on their sides? Can I have a creature and an artifact creature?
Furtive CoatlGU
Creature - Snake (U)
Islandwalk, forestwalk A living specimen has never been seen outside the jungle. A living specimen has yet to be seen inside the jungle as well.
2/1
Slithering Creepers1G
Instant (C)
Target creature gains forestwalk and hexproof until end of turn. The jungle was crossed by writhing, serpentine pathways of vines that provided sheltered thoroughfares to the native fauna and impeded the invaders progress.
Mongoose Umbra2G
Enchantment - Aura (R)
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Totem of Vigor6
Artifact (R)
Enchanted creatures you control have trample and totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.) "We make our stand here." - Agara, Vedalken Heretic
Lifeblood of the Leviathan3UUU
Sorcery (R)
Target creature becomes a 10/10 blue Leviathan creature with trample and islandwalk until end of turn. "We thought we would be safe if we retreated to the sea; we were wrong." - Journal of an unknown soldier.
Surge of Creepers:SymGU:
Instant (C)
Target creature gains forestwalk and hexproof until end of turn. The jungle grew almost as fast as the army could clear it, providing shelter for the counterattack.
I really want this to make green Elementals that make players sacrifice lands when they die
What's the limitations on this challenge? Would Drake Umbra count as having two keywords (flying, totem armor)? Or Core Prowler? Can I use something like Exalted, Exalted then have Aven Squire and Ardent Plea on their sides? Can I have a creature and an artifact creature?
@GM: an instant granting haste, for instance, counts for this? Because when I think of "a card having a keyword", I think on a keyword that changes how the card works or grants it other abilities (and not just a card referring a keyword in its text but that does nothing for itself).
Private Mod Note
():
Rollback Post to RevisionRollBack
Trophyless guy.
Thought of the Month: I gave up from trying to require the 'i' on my name: SolesticIo
Oh hey, yes to all the things. You can have a double keyword, or mention it a keyword rather than actually having it. I suppose artifact creature is fine.
The rules.
1: Have Fun!!!
2: Each round, except round 1 (signup round), will have a theme, and the contestants will design cards to match that theme.
3. Players may submit a new, original card, or any card[s] they have created, so long as they are the players own original design and the card[s] meet the challenge requirements. Last word on meeting these requirements and any penalties is up to the hosts.
4: Each round will have 4 days to submit cards and 3 days to to vote for the cards.
5: Judging is only done by poll and the player with the lowest number of votes will be eliminated. Voting will be public and open to the general public. You may vote for as many, or as few cards as you like (including yourself if you want). The host(s) have final say on the validity of a vote in the case of questionable votes.
6: Any player that doesn't submit a card for any reason will be eliminated.
7: If a player submits a card or cards that does not meet the challenge requirements, that player may receive a DQ and be eliminated. If possible, the player in question will be notified to try and correct the problem before the end of the round. If the mistake is not corrected or is not caught until after the voting has begun, then the hosts will decide if a DQ will be assigned.
8: If there's a tie for the lowest vote total, all those people get to stay in the game but they get a next to their name. Anybody who already had a :symb:, however, is out. Players that get a will keep it until he or she is eliminated or we reach the Top 7 bracket.
Anybody with three or less votes in a single round will also receive a :symb:. Similar rules apply.
9: The game will continue until we have a single champion... our Design Idol.
10: If the winner of the last Design Idol returns to defend his or her title (he or she must now sign-up like everyone else), he or she will earn a beside his or her name. This means if he or she would earn a for a round, the falls off instead. Or, if that player would face single elimination, the will convert into a :symb:. If the goes unused by the time we reach the Top 7 Bracket, it will fall off.
11: The Top 4 of the last Design Idol get the right to "shotgun" a place on the new season. The same is true for hosts, only they get shotgun rights for two seasons. (So any hosts of Season VI can shotgun in VII and VIII). They still have to create a card for the first round, however.(Due to the long break between rounds, the shotgun rule is suspended for the start of this iteration of the contest.)
Challenge for Round 9:
Create five cards, one each of instant, sorcery, artifact, enchantment, and creature. Each of these cards must have two keywords (existing or of your design). Furthermore, the keywords must be shared in a linked chain as follows:
Card 1: Keywords A, B
Card 2: B, C
Card 3: C, D
Card 4, D, E
Card 5: E, A
(Let this be a lesson to all contests that have to be taken over due to host absence)
Voting will close at 11:27PM GMT on Sunday, September 23, 2012.
Cythare had the lowest toal and was eliminated. Thanks for playing!
Our contestants:
Oculus 60
Goblin Pile Shuffler 44
Solesticio 37
Icarael 30
Eventide Sojourner 27
Cypher28 25
Jimmy Groove 28
pstmdrn 25
Achren 25
Marco 25
GregarFalzar 23
dwaynedu 18
Whitemage57 17
Summon_Legend 21
indigni 14
Link 20
Socrates 14
yarn 9
HotChocolate 10
Profani 8
Gerrard's Mom 16
MirrorEntity 8
Circeus 5
Altaurus321 6
Random_Nation 6
Koopa 5
swishh 5
OniSlave 3
Balefire 2
headley 0
PsiJet 0
Deadline is...try to be done around Friday or so? Actually might not have time to post until next week, but I'll see if I can get to it.
Artifact - haste, first strike
Enchantment - first strike, typecycling
Instant - typecycling, retrace
Sorcery - retrace, cascade
Maelstrom Courser 3UR
Creature - Elemental {R}
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Haste
At the beginning of the end step, put Maelstrom Courser on top of its owner's library.
4/3
Volt Rig 1
Artifact {C}
R:Volt Rig becomes a 2/1 Construct artifact creature with haste until end of turn.
5R:Volt Rig becomes a 5/3 Construct artifact creature with first strike until end of turn.
Lumishards 1WW
Enchantment — Aura {U}
Enchant creature
Enchanted creature gets +3/+0 and has first strike.
Auracycling 2W (2W, Discard this card: Search your library for an Aura card, reveal it, and put it into your hand. Then shuffle your library.)
Consult the Winds 3GU
Instant {U}
Reveal cards from the top of your library until you reveal a land card. Put all cards revealed this way into your hand.
Landcycling GU (GU, Discard this card: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Nexus Surge 2RG
Sorcery {R}
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Entire landmasses would frequently vanish in the maelstrom's outbursts, only to have their energies manifest in some entirely new form.
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
Even if I tried, I couldn't come up with that amazing sentence
Amulet of Oblivion WUB
Artifact (R)
Flash
:symtap:, Sacrifice Amulet of Oblivion: Counter target spell. Choose one — that spell's controller loses 2 life; or you gain 2 life.
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
Oblivion Times UBR
Instant (R)
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
Choose one — Put target permanent on the top of its owner's library; or target creature gets -4/-4 until end of turn; or destroy target land.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Times of War BRG
Sorcery (R)
Multikicker B or or (You may pay an additional B or or any number of times as you cast this spell.)
Put a 1/1 green Saproling creature token onto the battlefield for each time Times of War was kicked.
Times of War deals damage to target player equal to the number of times it was kicked, then that player sacrifices that many permanents.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
War Escort RGW
Creature — Beast (R)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Hexproof
War Escort enters the battlefield with a +1/+1 counter on it for each time it was kicked.
When War Escort enters the battlefield, you may have it deal damage to target creature equal to the number of times it was kicked.
2/2
Escort's Amulet GWU
Enchantment — Aura (R)
Flash, hexproof
Enchant creature
Enchanted creature gets +2/+2 and has hexproof.
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo
I have no idea what you are talking about :whistle:
What's the limitations on this challenge? Would Drake Umbra count as having two keywords (flying, totem armor)? Or Core Prowler? Can I use something like Exalted, Exalted then have Aven Squire and Ardent Plea on their sides? Can I have a creature and an artifact creature?
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
Creature - Snake (U)
Islandwalk, forestwalk
A living specimen has never been seen outside the jungle. A living specimen has yet to be seen inside the jungle as well.
2/1
Slithering Creepers 1G
Instant (C)
Target creature gains forestwalk and hexproof until end of turn.
The jungle was crossed by writhing, serpentine pathways of vines that provided sheltered thoroughfares to the native fauna and impeded the invaders progress.
Mongoose Umbra 2G
Enchantment - Aura (R)
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Totem of Vigor 6
Artifact (R)
Enchanted creatures you control have trample and totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)
"We make our stand here." - Agara, Vedalken Heretic
Lifeblood of the Leviathan 3UUU
Sorcery (R)
Target creature becomes a 10/10 blue Leviathan creature with trample and islandwalk until end of turn.
"We thought we would be safe if we retreated to the sea; we were wrong." - Journal of an unknown soldier.
Sig courtesy of Disappointing Signet Inc.
My Cubes:
Goblin Pile Shuffler's 360 Card Pauper Cube - updated 1/4/2014
Goblin Pile Shuffler's 270 Card One-Drop Cube - updated 1/4/2014
I really want this to make green Elementals that make players sacrifice lands when they die
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
Lol - that is a good idea!
Sig courtesy of Disappointing Signet Inc.
My Cubes:
Goblin Pile Shuffler's 360 Card Pauper Cube - updated 1/4/2014
Goblin Pile Shuffler's 270 Card One-Drop Cube - updated 1/4/2014
@GM: an instant granting haste, for instance, counts for this? Because when I think of "a card having a keyword", I think on a keyword that changes how the card works or grants it other abilities (and not just a card referring a keyword in its text but that does nothing for itself).
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo