How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted. If you post more than one card in a DCC thread, only the first card you post will be taken.
Your card will not be added to the next day's poll unless you also vote in the current poll for that day (or put your vote in your post). When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in your post.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Abilities that trigger during your upkeep trigger during each player's upkeep instead.
I'm not saying we can do two things at once, just that we can harness temporal magic to use a brief time frame to do two things. -Teferi, Mage of Zhalfir
Reckless FlameRR
Instant (C)
Mayhem (If there are three or more legal targets for this spell, you may discard a card as you cast it. If you do, copy this spell and choose random targets for the copy.)
Reckless Flame deals 4 damage to target creature.
Mount UU(UU: Another target creature you control becomes this mount's rider and gains this mount's other abilities. Mounts and riders attack, block and are blocked together. Mount only as a sorcery.)
- - - - - - - - - - - - - - - - - - - - - - - -
Flying UU: Dreadrun Derrigible gains hexproof until end of turn.
5/5
Notes on gum's Mount mechanic:
(Note reminder text would eventually go away just as equip did)
These rules would be flushed out in the comprehensive rulebook:
Rules & Clarifications:
- A mount does not gain the abilities of the creature riding it.
- A mount may only have one creature riding it. If the mount cost is paid again, a new creature rides the mount, and the original rider is no longer riding anything.
- A rider may only ride one creature at a time. If it rides a new creature, it stops riding the original creature.
- Combat damage is dealt normally. IE creatures blocked or blocking a ride/rider pair choose how to order damage normally as if the dual pair were being blocked by a single creature or blocking another creature as individual creatures.
- If either the ride or rider is blocked they both are.
- If either the ride or rider blocks a creature, they both can.
- Both creatures must attack the same player/planeswalker.
Militia's Bounty1W
Enchantment - Aura Bounty (C)
Enchant creature an opponent controls
When enchanted creature dies, you put three 1/1 white Soldier creature tokens onto the battlefield.
Before I post a card, I have to say I LOOOOOOVE mount.
The Boros CrackdownWWWWRRRR
Sorcery (M)
Creatures you control gain lifelink, flying, and vigilance until end of turn.
The Boros Crackdown deals 3 damage to each creature you don't control. The Boros don't call it genocide, they call it justice.
Lotus Pollen
Artifact (R)
Suspend 1-0 1,T: Add one mana of any color to your mana pool. 1,T, Shuffle Lotus Pollen into your library: Prevent all combat damage that would be dealt by target creature this turn.
Contract Enforcer1BB
Creature - Demon (R)
Trample
When ~ leaves the battlefield, end the turn and skip your next.
5/5 Kothophed dubs them 'collector of favours'.
Heliovarid -- U
Creature -- Weird Scout (C)
Whenever a player casts a spell, if Heliovarid doesn't have flying, it gains flying.
Whenever a player casts a spell, if Heliovarid has flying, it loses flying.
1/1
Boiling Wave1UR
Instant (U)
Return target creature to it's owners hand and Boiling Waves deals two damage to another target creature. Valakut's vengeance still burns at the bottom the sea.
A design I got into Core Flamingo and have had fun playing:
Goblin Inventor1R
Creature - Goblin Shaman (U) R: Flip a coin, if heads Goblin Inventor gets +1/+1 until end of turn. If tails Goblin Inventor deals 1 damage to itself and gains flying until end of turn.
1/1
Isolated Swamp
Land (R)
~ enters the battlefield tapped.
Whenever a creature you control dies, put a corpse counter on ~. If ~ has 10 or more corpse counters on it, remove all corpse counters from it and transform it.
: Add to your mana pool.
//// Mass Grave
Land (R)
:symb::symb:, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield.
Crocodile Umbra1G
Enchantment — Aura (C)
Enchant creature
Enchanted creature gets +1/+1 and has islandwalk.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
bah im just recycling sucessful entries in February.
sidenote: Hi Niv!
Wurm Eruption4GG
Sorcery (R)
Target player sacrifices all lands they control and put that many 4/4 green Wurm creature tokens onto the battlefield. "They appear out of the ground, destroying the precious terrain that was once there."
Return all lands to their owner's hands. Each player shuffles his or her hand and graveyard into his or her library, then draws ten cards. Each player may put any number of land cards from his or her hand onto the battlefield tapped. (Then put Renew the Land into its owner's graveyard.)
Ambush Squad3RG
Creature - Elf Warrior {R}
Echo :xmana::symr::symg:
When Ambush Squad's echo cost is paid, you may search your library for a creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. It has haste. Sacrifice that creature at the beginning of your next end step.
4/4
Meek Defiance1WW
Enchantment - Aura (R)
Enchant creature with converted mana cost 2 or less
Enchanted creature has protection from everything. This effect doesn't remove Meek Defiance.
MandateWUUB
Sorcery (M)
Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player casts that card without paying its mana cost. At the beginning of that player's next main phase, he or she pays that card's mana cost. If he or she doesn't, his or her life total becomes 5.
Puzzle of Oddity
Artifact (R)
Play with the top card of your library revealed.
:3mana:,:symtap:, Exile the top card of your library, a card in your graveyard, a card from your hand and Puzzle of Oddity: You win the game if you exiled four cards named Puzzle of Oddity this way. Otherwise, put a 6/6 black Demon creature token with flying onto the battlefield.
Molten Imbuement
Instant (C)
Destroy target artifact unless its controller has Molten Imbuement deal 4 damage to him or her. "Can't handle the heat of the forge? Then you're not worthy of its treasures." - Vrugarn, pit fighter
Note: If you're voting for void_nothing, you'll have to put that vote in your post because he posted while I was in the middle of dealing with getting this thread up.
Rakhet, Plague Herald3BB
Legendary Creature - Zombie Cleric (M)
Zombie creatures you control have wither.
Whenever a non-Zombie creature dies, if it had any -1/-1 counters on it, return that card to the battlefield under your control. It’s a Zombie in addition to its other types.
4/4
Swirling MemoriesUBR
Enchantment (R)
If you would draw a card, put the top two cards of your library into your graveyard, then return a random card from your graveyard to your hand instead.
Whenever you cast a spell, draw a card.
Daybreak Promontory
Land (R)
Daybreak Promontory enters the battlefield tapped unless you control a Mountain and a Plains. ,T: Add RW to your mana pool.
Sacrifice Daybreak Promontory: Until end of turn, whenever a land is tapped for mana, it deals 1 damage to its controller and you gain 1 life.
Pirates of the Colnus Main3UU
Creature - Merfolk Pirate (R)
When Pirates of the Colnus Main enters the battlefield, target opponent chooses a permanent type among permanents he or she controls. You gain control of target permanent that player controls of the chosen type. UUUU: Return Pirates of the Colnus Main to its owner's hand, then draw a card.
2/2
Ouphe Finagler -- 3UU
Creature -- Ouphe Wizard (R) 3UU,T: Target opponent gains control of Ouphe Finagler. Then Ouphe Finagler loses this ability and gains "At the beginning of your upkeep, this creature's owner gains control of another target permanent you control."
2/2
Ninnet, Light of Victory4WW
Legendary Creature - Angel (M)
Flying, vigilance
Whenever another creature you control deals combat damage to an opponent, if that creature is tapped, untap it. Otherwise, put a +1/+1 counter on that creature.
5/5
Private Mod Note
():
Rollback Post to RevisionRollBack
I'll bet you wish you had a non-unglued/unhinged card that shared your first name.
Visionary Asp2UG
Creature - Snake (R)
Flash, Deathtouch
Bolster 1 - 1G (You may pay an additional 1G as this creature comes into play. If you do, this creature comes into play with a +1/+1 counter on it.)
When Visionary Asp dies, draw 2 cards. All the fruition with a slithering bite.
4/0
Breaking news.
There will be no Tibalt, Tamiyo, Tezzeret, Garruk, Chandra, Liliana, mini-Jace, big-Jace, Garruk again, or Sarkhan in Theros either.
There will also be no Black Lotus.
Riverfront Charm :symu::symg:
Instant (U)
Choose one -- Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand; or target creature gains "Until end of turn, whenever this creature would deal combat damage, instead draw a card for each damage dealt"; or counter target triggered ability.
Promise of Dawn3W
Instant (R)
You may cast Promise of Dawn for W if you lost 10 or more life this turn.
You gain life equal to the amount of life you lost this turn. Just close your eyes and before you know it a new day will be upon us.
Dismantling Automaton5
Artifact Creature - Construct (R)
When Dismantling Automaton dies, put X 1/1 colorless Construct artifact creature tokens onto the battlefield, where X is Dismantling Automaton's power.
4/4
Predatory Templar:2mana::symu::symb:
Creature-Merfolk Wizard (U)
Hexproof t: Put two 2/2 blue Eel creature tokens with deathtouch onto the battlefield. Your no challenge for me,but you'll make a nice snack for my pets
2/2
Immé, the ServileWU
Planeswalker- Immé (M)
[+1] Each player gains 2 life.
[+1] Each player draws two cards.
[+1] Each player puts up to two from his or her graveyard on top of his or her library.
[-4] Each other planeswalker can activate two loyalty abilities this turn.
{2}
BlackmailedB(P/B)
Enchantment- Curse Aura
Enchant Player
Whenever a creature enters the battlefield under enchanted player's control, enchanted player loses one life.
Blood Impact
Sorcery (C)
Until end of turn, target creature gets +5/+5 and gains "Whenever this creature is dealt damage, it deals that much damage to you."
Switch Sides1U
Instant (R)
Exchange control of target creature you control and up to one target creature an opponent controls until end of turn. Untap those creatures.
Private Mod Note
():
Rollback Post to RevisionRollBack
Trophyless guy.
Thought of the Month: I gave up from trying to require the 'i' on my name: SolesticIo
Preset Outcome1B
Instant (R)
As an additional cost to cast ~, sacrifice a creature.
You may change any targets of target spell or ability. When destiny and reality are at odds...
Private Mod Note
():
Rollback Post to RevisionRollBack
Each reality is but the dream of another, and each sleeper a god unknowing.
We define the boundaries of reality; they don't define us.
Illus. Goomi.
To post a comment, please login or register a new account.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
DCC March Scoreboard
Prophylaxis 7
Niv 5
void_nothing 5
Koopa 4
IlGreven 3
Socrates 3
Altaurus321 2
MDenham 2
Rudyard 2
Balefire 1
Blutsau 1
bobthefunny 1
CrazyMatt 1
EronTheRelentless 1
gumOnShoe 1
MirrorEntity 1
Tilde 1
Note: If you're voting for void_nothing, you'll have to put that vote in your post because he posted while I was in the middle of dealing with getting this thread up.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Legendary Creature - Zombie Cleric (M)
Zombie creatures you control have wither.
Whenever a non-Zombie creature dies, if it had any -1/-1 counters on it, return that card to the battlefield under your control. It’s a Zombie in addition to its other types.
4/4
R Citizen Cane (Feldon of the Third Path)
Enchantment (R)
If you would draw a card, put the top two cards of your library into your graveyard, then return a random card from your graveyard to your hand instead.
Whenever you cast a spell, draw a card.
Land (R)
Daybreak Promontory enters the battlefield tapped unless you control a Mountain and a Plains.
,T: Add RW to your mana pool.
Sacrifice Daybreak Promontory: Until end of turn, whenever a land is tapped for mana, it deals 1 damage to its controller and you gain 1 life.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Instant
Two target creatures exchange abilities until end of turn.
Guardian of True Knowledge UU
Creature - Wizard Warrior R
You can't discard cards.
He stands on guard of that which can't be stolen simply so it can't be shared.
1/4
Millionaires, I hear it's good Music (Disclaimer: lyrics not PG-13) Thanks, CC
Creature - Merfolk Pirate (R)
When Pirates of the Colnus Main enters the battlefield, target opponent chooses a permanent type among permanents he or she controls. You gain control of target permanent that player controls of the chosen type.
UUUU: Return Pirates of the Colnus Main to its owner's hand, then draw a card.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Sorcery {U}
Sig & Avvy by Disappointing Signets Inc.
CCC&G BRAGGING RIGHTS
Mafia Statistics
I collect pacifism: 228
Creature -- Ouphe Wizard (R)
3UU,T: Target opponent gains control of Ouphe Finagler. Then Ouphe Finagler loses this ability and gains "At the beginning of your upkeep, this creature's owner gains control of another target permanent you control."
2/2
Legendary Creature - Angel (M)
Flying, vigilance
Whenever another creature you control deals combat damage to an opponent, if that creature is tapped, untap it. Otherwise, put a +1/+1 counter on that creature.
5/5
Creature - Snake (R)
Flash, Deathtouch
Bolster 1 - 1G (You may pay an additional 1G as this creature comes into play. If you do, this creature comes into play with a +1/+1 counter on it.)
When Visionary Asp dies, draw 2 cards.
All the fruition with a slithering bite.
4/0
₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪
(W/B) Teysa, Orzhov Scion (W/B)
G Devoted G
(U/R) Scramblefun (U/R)
(W/U) Heh, Birbs (W/U)
Instant (U)
Choose one -- Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand; or target creature gains "Until end of turn, whenever this creature would deal combat damage, instead draw a card for each damage dealt"; or counter target triggered ability.
Gah, misread the day.
Instant (R)
You may cast Promise of Dawn for W if you lost 10 or more life this turn.
You gain life equal to the amount of life you lost this turn.
Just close your eyes and before you know it a new day will be upon us.
Artifact Creature - Construct (R)
When Dismantling Automaton dies, put X 1/1 colorless Construct artifact creature tokens onto the battlefield, where X is Dismantling Automaton's power.
4/4
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Creature - Human Soldier (C)
2W: Put a +1/+1 counter on Infratry Trainee.
1/1
Creature-Merfolk Wizard (U)
Hexproof
t: Put two 2/2 blue Eel creature tokens with deathtouch onto the battlefield.
Your no challenge for me,but you'll make a nice snack for my pets
2/2
The Anabyn
Stay Hungry My Friends....
Planeswalker- Immé (M)
[+1] Each player gains 2 life.
[+1] Each player draws two cards.
[+1] Each player puts up to two from his or her graveyard on top of his or her library.
[-4] Each other planeswalker can activate two loyalty abilities this turn.
{2}
Enchantment- Curse Aura
Enchant Player
Whenever a creature enters the battlefield under enchanted player's control, enchanted player loses one life.
Die Fools!!!
Looking for a Pokemon RP:
http://pokemonhaven223.proboards.com
Indulge your inner trainer today....
Sorcery (C)
Until end of turn, target creature gets +5/+5 and gains "Whenever this creature is dealt damage, it deals that much damage to you."
Instant (R)
Exchange control of target creature you control and up to one target creature an opponent controls until end of turn. Untap those creatures.
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo
Instant (R)
As an additional cost to cast ~, sacrifice a creature.
You may change any targets of target spell or ability.
When destiny and reality are at odds...