How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Here are the rules for entering:
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted. If you post more than one card in a DCC thread, only the first card you post will be taken.
Your card will not be added to the next day's poll unless you also vote in the current poll for that day (or put your vote in your post). If you vote for yourself, it will not count and your card will not be put in the next day's poll. (You only receive one warning if you fail to vote [the asterisk next to your username]; thereafter, your card will not be added if you miss voting.)
[NEW]Effective July 2nd, 2011, all people who wish to have their cards posted on the next day's poll are required to submit exactly two votes for two different people (neither of which are themselves). Casting fewer or more votes than such will automatically disqualify your card for the day.
If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Yorespring1U
Tribal Instant - Elemental (U)
The next time an Elemental spell is cast, draw two cards, then discard a card.
Reminisce U(As you cast a spell that shares a type with this, if this is in your graveyard, you may pay its reminisce cost. If you do, add this card's effects to that spell.)
Starflux :symrg::symwg::symwu::symbu::symrb::symrw::symwb::symgb::symug::symur:
Enchantment
Whenever a source would add mana to a mana pool you may instead have an equal amount of mana, in any combination of any colors, added to that mana pool.
Share and Share Alike1U
Sorcery (R)
Target opponent reveals their hand. Choose a nonland permanent card from it and put that card onto the battlefield. Then, reveal your hand. The chosen opponent chooses a nonland permanent card and puts it onto the battlefield under their control.
I voted for Surging Chaos and Mirror Entity. Didn't check it twice that led to my mistake.
Celtic, Master of Runes :2mana::symw::symb:
Planeswalker - Celtic (R)
+2: Exile a card from your hand. If you exiled a white or black card this way, you gain 3 life.
-1: Each player sacrifices a nonland permanent.
-5: Copy an instant or sorcery card exiled with Celtic, Master of Runes. You may cast it without paying its mana cost.
{3)
Circle of Chaos2RR
Enchantment - Aura (Rare)
Enchant creature.
Whenever a creature enters the battlefield, attach ~ to that creature. You control enchanted creature. R: Enchanted creature gets +1/+0 until end of turn.
Serviceable Hired SwordWW
Creature - Human Soldier (U)
At the beginning of your combat phase, Serviceable Hired Sword gains your choice of exalted or battle cry until end of turn.
"As a part of your army or on his own, you are sure to get your money's worth."
2/2
Ancestral Bonds :1mana::symu::symu:
Instant (C)
Flux 4 (You may exile four cards that share a color with Ancestral Bonds from your graveyard rather than pay its mana cost.)
Draw two cards. Teachings are just the result of channeling thoughts.
Dwarven Warhammer 2
Tribal Artifact- Dwarf Equipment (R)
Equipped creature gets +2/+2 and has first strike and trample.
Whenever equipped creature deals combat damage, choose one- Destroy target noncreature artifact; or destroy target nonbasic land; or return target artifact or land card from your graveyard to your hand.
Whenever a Dwarf creature enters the battlefield, you may attach Dwarven Warhammer to it.
Equip-4
Vei-Coreta, Lady of the Loam2(G/W)B
Legendary Creature - Human Shaman (R)
Whenever a creature dies, if an even number of creatures have died this turn, exile it.
At the beginning of the end step, put a 2/2 black Zombie creature token onto the battlefield for each creature card that left a graveyard this turn. "If you must dig your own grave, at least do me the courtesy of digging someone else out first."
2/2
Collapsing Archives1(U/B)(U/B)
Enchantment (R)
At the beginning of each player's upkeep, that player puts the top and bottom cards of his or her library into his or her graveyard.
Strength of Progenitus1G Instant
Kicker 1W and/or 1R
Targat creature gets +3/+3 until end of turn.
If ~ was kicked with its 1W kicker, that creature gains protection from creatures until end of turn.
If ~ was kicked with its 1R kicker, that creature gains double strike until end of turn.
Phyrexian Infestation :sympw::sympu::sympb::sympr::sympg:
Enchantment {M}
Colored mana symbols in the mana cost of cards in your hand become phyrexian mana of the same color. (It can be paid with either mana of its color or 2 life.)
Growth Aplifier5
Artifact
Whenever you would proliferate, instead proliferate, then proliferate again. (This only applies once for each time you would proliferate).
Note: No, this doesn't go infinite with itself (even with multiple copies), a replacement effect can only apply to a given event once (see also Krark's Thumb).
Future Echoes1UU
Instant (M)
Choose one: The next instant or sorcery spell you cast has ripple 8; or the next instant or sorcery spell you cast has cascade and cascade.
Lightrig Defenders2WW
Creature - Wall
Defender, Flash
Hellridden 1W(You may cast this spell for its Hellridden cost. If you do, it has haste. Sacrifice it at the beginning of the end step)
4/4
Ensorcel (Uncommon) 1R
Enchantment – Aura
Enchant creature
Whenever you cast a sorcery spell, gain control of enchanted creature until end of turn. Untap enchanted creature. It gains haste until end of turn. As High Chancellor I enchant many, but it is you who have enchanted me my dear lady.
Hypnotic Tutor6BB
Sorcery (M)
Search target player’s library for two cards and exile them. That player shuffles his or her library. Then put one of the cards exiled with Hypnotic Tutor into its owner's hand and the other card on top of its owner's library. You control that player during his or her next turn. (You see all cards that player could see and make all decisions for the player.)
Madzken3:symrb::symrb::symrb:
Creature-Horror
All other creatures get +2/-2 and must attack each turn if able.
Whenever a creature is sent to the graveyard from play each player must untap a tapped creature he or she controls. 5/4
Invade Territory :2mana::symb:
Enchantment - Aura (R)
Enchant land
You control enchanted land.
Whenever a creature deals combat damage to you, that creature's controller gains control of Invade Territory.
Omniscient ChampionW
Creature - Human Soldier (Common)
You may reveal any number of creature cards named ~ while searching your library. For each card revealed this way, ~ gets +1/+1 until end of turn.
1/1
Prism Elemental1RRR
Creature - Elemental (R)
Whenever Prism Elemental is dealt damage, it deals that much damage to each other creature and each player. RR: Copy target spell or ability targeting Prism Elemental. You may choose new targets for the copy.
4/4
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
CryptopotenceBBB
Enchantment
Whenever you would draw a card, return a card from your graveyard to your hand instead.
When you have no cards in your graveyard, sacrifice Cryptopotence.
Goblin Axlebreaker2R
Creature - Goblin Rogue (U)
Plainswalk
Whenever Goblin Axlebreaker attacks and isn't blocked, you may have it assign its combat damage divided as you choose between any number of white creatures defending player controls.
2/2
Hivebreaker Bearform XGG
Instant (R)
Target attacking creature loses all abilities and becomes a 2/2 green Bear until end of turn.
Until end of turn, whenever a Bear creature deals combat damage to you, put X 1/1 green Insect creature tokens with flying onto the battlefield.
Caquix Ayiin, Looming Claw1(U/B)G
Legendary Creature - Bird Druid (R)
Flying X2: Search your library for a creature card woth converted mana cost X, reveal it, then shuffle your library. Any player may pay or :2mana:. If a player paid :1mana:, put that card into your hand. If a player paid :2mana:, put that card on top of your library. If no player paid mana, put that card onto the battlefield. "May all you dread take wing, dirt-walker."
2/1
Diseased VoltageBR
Instant (U)
Diseased Voltage deals 3 damage to target creature or player. If a creature dealt damage by Diseased Voltage would die this turn and exact lethal damage was dealt to it, that creature's controller loses 3 life.
Storm ChasersWWRR
Creature - Pegasus (R)
Haste, Vigilance, Overwhelm (Whenever Storm Chasers attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control).
2/4
Nouvelle Vague :3mana::symb::symb::symb:
Sorcery (R)
For each instant and sorcery card put into your graveyard from the stack this turn, any opponent may pay :sympb:. If no one does, you may cast it without paying its mana cost. Exile Nouvelle Vague.
Private Mod Note
():
Rollback Post to RevisionRollBack
Trophyless guy.
Thought of the Month: I gave up from trying to require the 'i' on my name: SolesticIo
Fill with Fire1RR
Enchantment
When Fill with Fire enters the battlefield, it deals 1 damage to target creature.
Whenever a creature dealt damage by Fill with Fire this turn dies, put a charge counter on Fill with Fire, and it deals X + 1 damage to target creature.
At the beginning of the end step, sacrifice Fill with Fire.
Voidfall Lightning2
Sorcery
Voidfall Lightning deals 2 damage to target creature or player. If R was spent to cast Voidfall Lightning, it deals 3 damage to that creature or player instead.
Private Mod Note
():
Rollback Post to RevisionRollBack
If you're having creature problems I feel bad for you son
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots
To post a comment, please login or register a new account.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Here are the rules for entering:
Maokun: 80
FirstTurnManaBurn: 76
Surging Chaos: 68
CodGod: 62
hoyerhan: 58
Veloso: 58
Solesticio: 57
CrazyMatt: 53
void_nothing: 51
Punkrockanarchymagic: 49
gumOnShoe: 43
Rudyard: 43
Maraga: 30
Zoomba: 27
swishh: 27
Menmarch: 23
MDenham: 22
Timothy, Mimeslayer: 21
gelf: 20
Krey: 20
Zylm: 14
KarmicNoose: 13
Mundus: 12
MirrorEntity: 12
RogueNewb: 10
MagicBrains: 10
Yodavader: 9
lcd: 8
Voila!: 7
OmegaLegacy: 6
TheTurneyvore: 6
Bullbreaker: 5
Raziel_X007223: 5
The hair guy: 3
fluffyn00b*: 3
Venser: 2
NotoriousLynx: 2
Jimmy Groove: 2
Brofaux: 1
Man-eating Donkey: 1
Necroticah: 1
Please make sure to read the newly revised voting rules.
Good luck, remember to vote!
[GTC] Gatecrash Patch for MWS (249/249)
Sorcery (M)
Search target player’s library for two cards and exile them. That player shuffles his or her library. Then put one of the cards exiled with Hypnotic Tutor into its owner's hand and the other card on top of its owner's library. You control that player during his or her next turn. (You see all cards that player could see and make all decisions for the player.)
Creature-Horror
All other creatures get +2/-2 and must attack each turn if able.
Whenever a creature is sent to the graveyard from play each player must untap a tapped creature he or she controls.
5/4
Many Thanks to Miraculous Recovery Signitures and Rivenor for this magnificence!
Enchantment - Aura MR
Enchant permanent
You control all Auras and enchanted permanents.
Enchantment - Aura (R)
Enchant land
You control enchanted land.
Whenever a creature deals combat damage to you, that creature's controller gains control of Invade Territory.
Creature - Human Soldier (Common)
You may reveal any number of creature cards named ~ while searching your library. For each card revealed this way, ~ gets +1/+1 until end of turn.
1/1
Creature - Elemental (R)
Whenever Prism Elemental is dealt damage, it deals that much damage to each other creature and each player.
RR: Copy target spell or ability targeting Prism Elemental. You may choose new targets for the copy.
4/4
Enchantment
Whenever you would draw a card, return a card from your graveyard to your hand instead.
When you have no cards in your graveyard, sacrifice Cryptopotence.
Creature - Goblin Rogue (U)
Plainswalk
Whenever Goblin Axlebreaker attacks and isn't blocked, you may have it assign its combat damage divided as you choose between any number of white creatures defending player controls.
2/2
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Instant (R)
Target attacking creature loses all abilities and becomes a 2/2 green Bear until end of turn.
Until end of turn, whenever a Bear creature deals combat damage to you, put X 1/1 green Insect creature tokens with flying onto the battlefield.
BRYAUGH plays punk and metal covers of songs from LOTR movies! Check out BRYAUGH on bandcamp and facebook!
Legendary Creature - Bird Druid (R)
Flying
X2: Search your library for a creature card woth converted mana cost X, reveal it, then shuffle your library. Any player may pay or :2mana:. If a player paid :1mana:, put that card into your hand. If a player paid :2mana:, put that card on top of your library. If no player paid mana, put that card onto the battlefield.
"May all you dread take wing, dirt-walker."
2/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Instant (U)
Diseased Voltage deals 3 damage to target creature or player. If a creature dealt damage by Diseased Voltage would die this turn and exact lethal damage was dealt to it, that creature's controller loses 3 life.
Creature - Pegasus (R)
Haste, Vigilance, Overwhelm (Whenever Storm Chasers attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control).
2/4
Sorcery (R)
For each instant and sorcery card put into your graveyard from the stack this turn, any opponent may pay :sympb:. If no one does, you may cast it without paying its mana cost. Exile Nouvelle Vague.
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo
Enchantment
When Fill with Fire enters the battlefield, it deals 1 damage to target creature.
Whenever a creature dealt damage by Fill with Fire this turn dies, put a charge counter on Fill with Fire, and it deals X + 1 damage to target creature.
At the beginning of the end step, sacrifice Fill with Fire.
Sorcery
Voidfall Lightning deals 2 damage to target creature or player. If R was spent to cast Voidfall Lightning, it deals 3 damage to that creature or player instead.
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots