Welcome to the DCC!
DCC Discussion thread. Take your questions/comments here.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive 1 point for the month. If your card ends up with the most votes for that day, you will receive 2 additional points for the month. In the event of a tie, each person who tied receives 1 additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted. If you post more than one card in a DCC thread, only the first card you post will be taken.
Your card will not be added to the next day's poll unless you also vote in the current poll for that day (or put your vote in your post). If you vote for yourself, it will not count and your card will not be put in the next day's poll. (You only receive one warning if you fail to vote [the asterisk next to your username]; thereafter, your card will not be added if you miss voting.)
If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Kolbin, the Rooted
Legendary Land Creature - Forest Dryad {R} (t: Add G to your mana pool.)
At the beginning of your end step, if Kolbin, the Rooted is untapped, you may have target creature become a land in addition to its other types. It has "t: Add G to your mana pool.".
1/1
Till the Topsoil1G
Sorcery (U)
Reveal the top four cards of your library. You may put a land card revealed this way onto the battlefield tapped. Then put the rest of the cards revealed this way on the bottom of your library in any order. The sprouts on the highest strata of the field indicate a prosperous harvest to come.
Mortal Eclipse3BB
Enchantment {R}
Vanishing 3
Creatures you control have intimidate and "if this creature would deal damage to a player, instead it deals that much damage to a creature that player controls."
Aura Insurance1U
Enchantment - Aura
Enchant Aura
Flash
When Aura Insurance is put into a graveyard from the battlefield, draw X cards where X is the number of permanents you control put into a graveyard this turn.
Recursive Research 4UU
Instant (R)
Each player draws cards equal to the number of instant and sorcery cards in his or her graveyard. Exile Recursive Research.
Wynea's Ring(2/W)(2/W)(2/W)
Legendary Artifact (R)
Whenever you gain life, reveal that many cards from the top of your library. You may cast one card revealed this way without paying its mana cost. If you do, the next time that card would be put into a zone other than the battlefield, instead exile it.
Blood Reaver -- 2BB
Creature -- Vampire (U)
First Strike
Whenever Blood Reaver deals combat damage to a creature, put a +1/+1 counter on Blood Reaver.
2/2
Kissing Stone2
Artifact (Uncommon) T: Target permanent with converted mana cost 2 or less becomes a forest until end of turn. If that permanent is an artifact, untap it.
Seed Drain :symg::symg:
Instant (R)
Return all lands entered the battlefield this turn to their owners' hands. Each player empties his or her mana pool.
Expose :1mana::symu:
Instant (R)
Counter target spell unless its controller have you search his or her graveyard, hand, and library for all cards with the same name as that spell and exile them, then that player shuffles his or her library.
Sculpted Lightning :2mana::symr:
Instant {U}
Choose one - Sculpted Lightning deals 3 damage to target creature or player; or put a 3/1 red Elemental creature token onto the battlefield with haste. Purified - If only R was spent to cast Sculpted Lightning, choose both instead.
Umir of the Null4UB
Legendary Creature - Horror {M}
Shroud
Anytime you could mulligan and Umir of the Null is in your hand, you may exile all other cards in your hand and begin the game with it on the battlefield. If you do, you can't mulligan for the rest of the game.
4/4
Ragnarok's Eve2WW
Legendary Enchantment (R)
Whenever a creature would be put into your graveyard from the battlefield, you may pay W; if you do, exile it instead.
When your life total becomes 5 or less, sacrifice Ragnarok's Eve, then return to the battlefield all creature cards exiled with it.
"Wake up, noble warriors of Asgard and wage war in the name of your gods one last time!"
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Alchemist's Lab2
Artifact - Fortification (R)
At the beginning of your end step, if fortified land is untapped, tap it and put a gold counter on it.
Lands with gold counters on them have "T: Add one mana of any color to your mana pool."
Fortify 1
Resourceful Auramancer1WU
Creature - Human Wizard (R)
Each Aura you cast has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Whenever you cast an Aura spell, you may draw a card. It's not as simple as wrapping a creature in magic. You have to be clever about it.
1/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Lorthos count:40 (1 foil) and I will always trade for more...
Gideon’s Urumi1
Legendary Artifact – Equipment (R)
At the beginning of combat on your turn, you may have equipped creature become 6/6 until end of combat.
Whenever Gideon’s Urumi becomes attached to a creature, prevent all damage that would be dealt to that creature until end of turn.
Equip – An opponent gains 2 life.
Enchantment walk (this creature is unblockable as long as defending player controls an enchantment)
When ~ enters the battlefield, sacrifice it unless you discard an Aura card from your hand. Then put X +1/+1 counters on ~ where X is the number of Aura cards in all graveyards.
When ~ leaves the battlefield, you may search your library for an Aura card, reveal that card and put it into your hand.
DCC Discussion thread. Take your questions/comments here.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive 1 point for the month. If your card ends up with the most votes for that day, you will receive 2 additional points for the month. In the event of a tie, each person who tied receives 1 additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
MajoraX: 34
Altaurus321*: 27
gelf: 24
Maokun: 20
Oculus: 20
IlGreven: 19
Memnarch: 19
Meathook: 18
CrazyMatt: 11
void_nothing: 10
2018: 9
gumOnShoe: 6
MDenham: 6
BlackBull*: 5
bimmerbot: 4
Doom Lich: 2
Lyzl: 2
NotoriousLynx: 1
SadisticMystic: 1
FirstTurnManaBurn*
Good luck, remember to vote! FirstTurnManaBurn, please cast a vote next time.
[GTC] Gatecrash Patch for MWS (249/249)
Instant (R)
Counter target spell unless its controller have you search his or her graveyard, hand, and library for all cards with the same name as that spell and exile them, then that player shuffles his or her library.
Instant {U}
Choose one - Sculpted Lightning deals 3 damage to target creature or player; or put a 3/1 red Elemental creature token onto the battlefield with haste.
Purified - If only R was spent to cast Sculpted Lightning, choose both instead.
(CubeTutor & MTGS)
360 Peasant Cube!
Custom Cube
RWU Miracles RWU
Legendary Creature - Horror {M}
Shroud
Anytime you could mulligan and Umir of the Null is in your hand, you may exile all other cards in your hand and begin the game with it on the battlefield. If you do, you can't mulligan for the rest of the game.
4/4
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
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Legendary Enchantment (R)
Whenever a creature would be put into your graveyard from the battlefield, you may pay W; if you do, exile it instead.
When your life total becomes 5 or less, sacrifice Ragnarok's Eve, then return to the battlefield all creature cards exiled with it.
"Wake up, noble warriors of Asgard and wage war in the name of your gods one last time!"
Sorcery (R)
Voidquake deals X damage to each creature without shadow. Each player gains X life.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Artifact - Fortification (R)
At the beginning of your end step, if fortified land is untapped, tap it and put a gold counter on it.
Lands with gold counters on them have "T: Add one mana of any color to your mana pool."
Fortify 1
[GTC] Gatecrash Patch for MWS (249/249)
Creature - Human Wizard (R)
Each Aura you cast has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Whenever you cast an Aura spell, you may draw a card.
It's not as simple as wrapping a creature in magic. You have to be clever about it.
1/3
Commander:
URG Animar, Soul of Elements: Fatty Parade (M)
BR Wort, Boggart Auntie: Suddenly Goblins! (D)
Gideon’s Urumi 1
Legendary Artifact – Equipment (R)
At the beginning of combat on your turn, you may have equipped creature become 6/6 until end of combat.
Whenever Gideon’s Urumi becomes attached to a creature, prevent all damage that would be dealt to that creature until end of turn.
Equip – An opponent gains 2 life.
MajoraX has Firefletcher become 6/6.
Creature - Spirit (R)
Enchantment walk (this creature is unblockable as long as defending player controls an enchantment)
When ~ enters the battlefield, sacrifice it unless you discard an Aura card from your hand. Then put X +1/+1 counters on ~ where X is the number of Aura cards in all graveyards.
When ~ leaves the battlefield, you may search your library for an Aura card, reveal that card and put it into your hand.
2/2