Welcome to the DCC!
DCC Discussion thread. Take your questions/comments here.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive 1 point for the month. If your card ends up with the most votes for that day, you will receive 2 additional points for the month. In the event of a tie, each person who tied receives 1 additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted. If you post more than one card in a DCC thread, only the first card you post will be taken.
Your card will not be added to the next day's poll unless you also vote in the current poll for that day (or put your vote in your post). If you vote for yourself, it will not count and your card will not be put in the next day's poll. (You only receive one warning if you fail to vote [the asterisk next to your username]; thereafter, your card will not be added if you miss voting.)
If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
PhyrexianConsternator 3BBB
Creature - Horror (R)
Intimidate X, T: Return each nonartifact,
nonblack creature with converted
mana cost X or less to its owners
hand. Spend only black mana this way.
6/5
Conspiracy Strongman -- 2B
Creature -- Vampire Warrior (C)
Conspiracy Strongman has intimidate as long as you own four or more face down exiled cards. B,T: Plot 1. You lose 1 life.
2/2
Pair of Denial :symu::symu:
Instant (U)
Counter two target spells controlled by the same player. If those spells are countered this way, put one of them on top of its owner's library instead of into that player's graveyard and the other into its owner's hand.
Visionary's Yuhei4UU
Creature - Spirit (R)
Flying
Whenever a spell is countered, its controller chooses one—Put a +1/+1 counter on Visionary's Yuhei; or remove a +1/+1 counter from Visionary's Yuhei. (Players can't choose to remove counters if there are no counters to remove.)
Remove four +1/+1 counters from Visionary's Yuhei: The next time this turn a spell or ability would cause you to draw cards, instead draw twice as many cards.
3/3
BrutifyGU
Instant (U)
Target creature loses all its abilities. Put a +1/+1 counter on that creature for each ability lost that way.
"We mourn today the disappearance of esteemed professor Lowin. The only suspect of the case is the hulking brute found smashing his laboratory."
Steelskin Savage1GG
Creature - Beast Mutant (U)
When Steelskin Savage becomes blocked by more than one creature, it becomes indestructible this turn. Hunters prize them for their unique hides, but beware; corner them alone, lest you trigger the very defense mechanism you seek.
3/3
Feral Vampire2BB
Creature - Vampire Beserker {C}
Haste
Whenever Feral Vampire blocks or becomes blocked by a creature, that creature gets -2/-2 until end of turn. Not all sentinent beings retain their self-control after the Fall.
2/1
Sheoldred's Thralldom1BB
Sorcery (U)
Choose target creature card in an opponent's graveyard. Its owner may get a number of poison counters equal to its converted mana cost. If he or she doesn't, return it to the battlefield under your control.
Goblin Inciter1R
Creature – Goblin Warrior (U)
When Goblin Inciter comes into play, you may put a +1/+1 counter on it.
Other creatures you control have haste as long as Goblin Inciter doesn’t have a +1/+1 counter on it. “Upon sighting me, the creature flew into a fury. I quickly opened my pack and surrendered the last of my bladetusk meat in hopes of ceasing its caterwauling. But, as soon as the last morsel disappeared into its maw, its cohorts came screaming over for more.”
—Yon Basrel, Oran-Rief survivalist 2/1
Zealous Hierophant2W
Creature - Human Cleric (U) W, T: Gain 1 life.
Whenever you gain life, you may tap target creature. "With divine blessing comes earthly victory!"
1/3
Rymog Defiler 1BB
Creature - Goblin Shaman {U}
Wither
When Rymog Defiler enters the battlefield, if R was spent to cast Rymog Defiler, it deals 1 damage to each other creature.
3/2
Inner Ferocity2G
Enchantment - Aura (U)
Enchant Creature
Enchanted creature gains +2/+2 and trample. Coalesce - 3GG, Reveal ~ from your hand: Put a 2/2 green Beast creature token onto the battlefield and attach ~ to it.
Pretend Dead
Instant (U)
You sacrifice a creature you own. At the beginning of the end step, return the creature sacrificed this way from your graveyard to the battlefield tapped.
Hoarding Magpie -- 2U
Creature -- Bird (U)
Flying
When Hoarding Magpie enters the battlefield, plot 3, then put a face down exiled card you own into your hand. (To plot 3, exile the top three cards of your library face down. You may look at these cards at any time.)
1/1
Lingering Might3GW
Instant {U}
Target creature gets +4/+4 until end of turn. If that creature would be dealt damage this turn, instead put that many +1/+1 counters on it.
Novice Wingwright2U
Creature - Human Artificer (C)
Flying
When Novice Wingwright attacks or blocks, if there is another creature on the battlefield, Novice Wingwright loses flying until end of turn. Fresh off their apprenticeship, new wingwrights don't mind practicing taking flight--until they draw a crowd.
3/1
Slumbering Beast1G
Enchantment (U)
At the beginning of your upkeep, Slumbering Beast becomes a 4/4 green beast creature until end of turn. It's still an enchantment. No one knew where it slept, but it always woke up hungry.
Private Mod Note
():
Rollback Post to RevisionRollBack
Level 3 Judge
This FAQ answers many of the common questions asked in the MTGS Rulings forum. Take a look!
I'm the editor/content manager of the Magic Rules Tips Blog - Bookmark this site for daily tips about game and tournament rules.
"Abstract concepts of perfect judging run headlong into the realities of how people play the game." - Toby Elliott (papa_funk)
Windbreak Magnolia Land (R)
Windbreak Magnolia enters the battlefield tapped unless you return a creature you control with flying to its owner's hand. T: Add 1 to your mana pool. T: You may have all creatures you control lose flying until end of turn. If you do, add G to your mana pool for each creature that lost flying this way.
ImpairWU
Instant (U)
Counter target activated ability of a permanent, then put a sealing counter on that permanent. That permanent's activated abilities can't be activated.
Draw a card.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Bursting Chariot2R
Artifact Creature - Juggernaut (C)
Trample
When Bursting Chariot enters the battlefield, sacrifice it unless you sacrifice a creature with defender. "The design was a rousing success. I know this because it smashed the wall of my workshop and sped onto the battlefield as soon as I added the final part." - Heront Scarletspokes, war machinist
4/2
Tectonic Fury2R
Sorcery (U)
Tectonic Fury deals 2 damage to target creature or player.
Worldbreak (As you cast this spell, you may sacrifice any number of lands that were tapped to cast this spell. If you do, copy this spell for each land sacrificed this way. You may choose new targets for the copies)
Only so much mana can be drawn from the earth before the land itself splits apart.
In response, Opponent discards Vengeful Revenant to cast a spell:
Outwit0
Instant (U)
Outwit is blue.
As an additional cost to cast Outwit, discard a card.
Counter target spell that shares a card type with the discarded card.
When ~ is cast, each other player copies ~. Each of those players may choose new targets for his or her copy.
Search target opponents library for an artifact, creature or enchantment card and put that card onto the battlefield under your control. Then that player shuffles his or her library.
DCC Discussion thread. Take your questions/comments here.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive 1 point for the month. If your card ends up with the most votes for that day, you will receive 2 additional points for the month. In the event of a tie, each person who tied receives 1 additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
gelf: 19
IlGreven: 16
MajoraX: 16
Oculus: 13
Altaurus321: 10
Maokun: 10
CrazyMatt: 9
Memnarch: 9
void_nothing: 6
gumOnShoe: 5
BlackBull*: 5
Meathook: 5
MDenham: 4
2018: 4
Doom Lich: 2
NotoriousLynx: 1
SadisticMystic: 1
Good luck, remember to vote!
[GTC] Gatecrash Patch for MWS (249/249)
Enchantment - Aura (U)
Enchant Creature
Enchanted creature gains +2/+2 and trample.
Coalesce - 3GG, Reveal ~ from your hand: Put a 2/2 green Beast creature token onto the battlefield and attach ~ to it.
Sets - Arcania
Competitions - CCL: March 2011, April 2011
Instant (U)
You sacrifice a creature you own. At the beginning of the end step, return the creature sacrificed this way from your graveyard to the battlefield tapped.
Creature -- Bird (U)
Flying
When Hoarding Magpie enters the battlefield, plot 3, then put a face down exiled card you own into your hand. (To plot 3, exile the top three cards of your library face down. You may look at these cards at any time.)
1/1
Instant {U}
Target creature gets +4/+4 until end of turn. If that creature would be dealt damage this turn, instead put that many +1/+1 counters on it.
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
Creature - Human Artificer (C)
Flying
When Novice Wingwright attacks or blocks, if there is another creature on the battlefield, Novice Wingwright loses flying until end of turn.
Fresh off their apprenticeship, new wingwrights don't mind practicing taking flight--until they draw a crowd.
3/1
[GTC] Gatecrash Patch for MWS (249/249)
Enchantment (U)
At the beginning of your upkeep, Slumbering Beast becomes a 4/4 green beast creature until end of turn. It's still an enchantment.
No one knew where it slept, but it always woke up hungry.
This FAQ answers many of the common questions asked in the MTGS Rulings forum. Take a look!
I'm the editor/content manager of the Magic Rules Tips Blog - Bookmark this site for daily tips about game and tournament rules.
"Abstract concepts of perfect judging run headlong into the realities of how people play the game." - Toby Elliott (papa_funk)
My Type 4 Stack -- DCI Documents -- Comp Rules
Land (R)
Windbreak Magnolia enters the battlefield tapped unless you return a creature you control with flying to its owner's hand.
T: Add 1 to your mana pool.
T: You may have all creatures you control lose flying until end of turn. If you do, add G to your mana pool for each creature that lost flying this way.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Instant (U)
Counter target activated ability of a permanent, then put a sealing counter on that permanent. That permanent's activated abilities can't be activated.
Draw a card.
Artifact Creature - Juggernaut (C)
Trample
When Bursting Chariot enters the battlefield, sacrifice it unless you sacrifice a creature with defender.
"The design was a rousing success. I know this because it smashed the wall of my workshop and sped onto the battlefield as soon as I added the final part." - Heront Scarletspokes, war machinist
4/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Sorcery (U)
Tectonic Fury deals 2 damage to target creature or player.
Worldbreak (As you cast this spell, you may sacrifice any number of lands that were tapped to cast this spell. If you do, copy this spell for each land sacrificed this way. You may choose new targets for the copies)
Only so much mana can be drawn from the earth before the land itself splits apart.
Commander:
URG Animar, Soul of Elements: Fatty Parade (M)
BR Wort, Boggart Auntie: Suddenly Goblins! (D)
Outwit 0
Instant (U)
Outwit is blue.
As an additional cost to cast Outwit, discard a card.
Counter target spell that shares a card type with the discarded card.
Sorcery (R)
When ~ is cast, each other player copies ~. Each of those players may choose new targets for his or her copy.
Search target opponents library for an artifact, creature or enchantment card and put that card onto the battlefield under your control. Then that player shuffles his or her library.