Welcome to the DCC!
DCC Discussion thread. Take your questions/comments here.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive 1 point for the month. If your card ends up with the most votes for that day, you will receive 2 additional points for the month. In the event of a tie, each person who tied receives 1 additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted. If you post more than one card in a DCC thread, only the first card you post will be taken.
Your card will not be added to the next day's poll unless you also vote in the current poll for that day (or put your vote in your post). If you vote for yourself, it will not count and your card will not be put in the next day's poll. (You only receive one warning if you fail to vote [the asterisk next to your username]; thereafter, your card will not be added if you miss voting.)
If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Squid Mutant :symu::symr:
Creature - Squid Mutant (U)
Whenever a player casts a spell, Squid Mutant deals 3 damage to him or her unless that player taps X untapped permanents he or she controls, where X is the number of cards in all graveyards with the same name as the spell. "Gesu. Gesu. Gesu."
2/2
Silverleaf MartyrGW
Creature - Elf Druid R
Creatures you control get +1/+1 as long as Silverleaf Martyr is in your graveyard. 2, Sacrifice Silverleaf Martyr: Draw a card.
2/2
Eclipse of the Dawnstar 3WB
Sorcery
Black and white creatures you control get +1/+1 and have shadow until the end of turn.
Put a -1/-1 counter of each nonblack, nonwhite creature. "The Dawnstar was blotted out of the sky, and soon after the shadows began to reign supreme over our world." - Talis, Helos survivor
Mogg Firewalker
Creature - Goblin Shaman (R)
:symr:,:symtap:: Choose target creature or player and choose odd or even, then reveal the top card of your library. If the card's converted mana cost is of the chosen value, Mogg Firewalker deals 2 damage to the chosen target. Otherwise, Mogg Firewalker deals 1 damage to you.
1/1
Waste-Spoke NephilimBRGW
Creature - Nephilim
Haste
During your upkeep, if Waste-Spoke Nephilim is exiled or in your graveyard, you may return it to the battlefield. It traveled across the world, carrying the land underfoot with it.
4/4
Aven Infiltrator1WU
Creature - Bird (R)
Flying
If Aven Infiltrator would deal combat damage to a player, you may prevent that damage, if you do, look at that player's hand then name a spell, the named spell cannot be played until your next upkeep. When you know whats coming it is easily to be prepared
3/1
Tragic Poet3WW
Creature - Human Cleric (R)
When Tragic Poet is put into a graveyard from the battlefield, exile it. If you do, each other player exiles a creature he or she controls. The suffering of man embodied in prose.
2/2
Serendipitic Discovery1U
Instant
Draw a card, then unveil. (To unveil, turn the top card of your library face up. You can play that card for as long as it is revealed.)
Bloodlust Elemental 4RR
Creature - Elemental (R)
Bloodlust Elemental's toughness can't change. (This doesn't nullify any other effects from spells, abilities, or counters on this creature.)
7/1
Crown Clown
Legendary Artifact - Equipment (M)
Whenever an unequipped creature you control becomes the target of a spell or ability an opponent controls, attach Crown Clown to that creature.
Equipped creature is indestructible and has protection from white and blue.
Equip (:2mana:: Attach to target creature you control. Equip only as a sorcery.)
Asking out a girl is like trying to cast a first turn Necropotence. Sometimes the other player will have the Force of Will to say no. You shouldn't let that stop you from trying it.
Whispers of Zlailyia1UUU
Enchantment
Skip your draw step.
If a card would be put into your graveyard from anywhere, exile it instead.
At the beginning of your upkeep, put target face-up exiled card into its owner's hand.
Rift Ripper4RR
Sorcery (R)
Split second
Each player sacrifices a permanent of each type. For each permanent type a player cannot sacrifice this way, Rift Ripper deals 2 damage to that player. The temporal singularities scarring Dominaria were often unnatural, threatening those who approached with their chaotic devastation.
Short Sword 1
Artifact - Equipment
Equipped creature gets +1/+0. Dual Wield - As long as the equipped creature has another permanent named ~ attached it, it gets an additional +1/+0 and has double strike.
Equip 1
Soil Tiller1G
Creature - Human Druid (U)
When ~ comes into play, you may return target land to it owner's hand, if you do that land's controller may play an additional land during their next turn.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
Smile your day could be worse, so I did smile and it was worse.
Cytoplastic Fusion 2GU
Sorcery [R]
As an additional cost to play Cytoplastic Fusion exile two creatures you control.
Put a creature token onto the battlefield with all the creature types of the exiled creatures and with power and thoughness equal to the sum of those creatures' power. It has all the abilities of those creatures and "when this creature leaves the battlefield, return the exiled creatures under their owners' control."
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Gravity Burden3RR
Enchantment (R)
When a creature enters the battlefield. ~ deals damage to that creature equal to it's converted mana cost. The bigger they are, the harder they fall."
Cynosaur2UG
Creature - Wolf Lizard Mutant (R)
Protection from one or fewer creature types (This creature can't be blocked, targeted, dealt damage, or enchanted by anything with one or fewer creature types.) 2UG: Choose a creature type, then choose one—Target spell or permanent loses that creature type; or target spell or permanent gains that creature type and if that spell or permanent wasn't a creature or tribal, it becomes tribal in addition to its other types. (This effect doesn't end at end of turn. If a permanent spell is targeted this way, the permanent it becomes retains this change.)
4/4
Blaze of Glory RRR
Sorcery
You get an emblem with "RR: Blaze of Glory deals 1 damage to target creature or player. Treat this damage as though it's source was Red." Stop, drop, and roll doesn't always work.
Welcome to the DCC!
DCC Discussion thread. Take your questions/comments here.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive 1 point for the month. If your card ends up with the most votes for that day, you will receive 2 additional points for the month. In the event of a tie, each person who tied receives 1 additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
BlackBull: 14
Brushwagg007: 14
CrazyMatt: 23
Doom Lich: 2
Dragoon26: 43 (currently leading)
EzraEliot: 10
jdisawesomesauce: 10
Koopa: 6
lord of 13: 6
maddd0g: 1
Maokun: 17
Marco: 11
MDenham: 8
Memnarch: 41 (2nd)
Morningstar81: 25
Ooms Farlow: 2
peroxid: 4
Rithaniel: 28
SadisticMystic: 2
StormBlade: 18
Surge: 38 (3rd)
Voila!: 1
Von Kriplespac: 3
Good luck, remember to vote!
Legendary Artifact - Equipment (M)
Whenever an unequipped creature you control becomes the target of a spell or ability an opponent controls, attach Crown Clown to that creature.
Equipped creature is indestructible and has protection from white and blue.
Equip (:2mana:: Attach to target creature you control. Equip only as a sorcery.)
Instant U
Return target spell to its owner's hand.
Level 1 DCI Judge
Check out my Commons Cube.
Enchantment
Skip your draw step.
If a card would be put into your graveyard from anywhere, exile it instead.
At the beginning of your upkeep, put target face-up exiled card into its owner's hand.
Sorcery (R)
Split second
Each player sacrifices a permanent of each type. For each permanent type a player cannot sacrifice this way, Rift Ripper deals 2 damage to that player.
The temporal singularities scarring Dominaria were often unnatural, threatening those who approached with their chaotic devastation.
[GTC] Gatecrash Patch for MWS (249/249)
Artifact - Equipment
Equipped creature gets +1/+0.
Dual Wield - As long as the equipped creature has another permanent named ~ attached it, it gets an additional +1/+0 and has double strike.
Equip 1
Retired Player
Land (R)
You can’t play Æthervoid during your first, second, or third turns of the game.
T: Add one mana of any color to your mana pool.
Commander: *Five Color Fun-Stuff *Grixis Artifacts *Beast Tribal
Brawl: To Be Decided At Eldraine Release!
Creature - Human Druid (U)
When ~ comes into play, you may return target land to it owner's hand, if you do that land's controller may play an additional land during their next turn.
2/2
Sorcery [R]
As an additional cost to play Cytoplastic Fusion exile two creatures you control.
Put a creature token onto the battlefield with all the creature types of the exiled creatures and with power and thoughness equal to the sum of those creatures' power. It has all the abilities of those creatures and "when this creature leaves the battlefield, return the exiled creatures under their owners' control."
Enchantment (R)
When a creature enters the battlefield. ~ deals damage to that creature equal to it's converted mana cost.
The bigger they are, the harder they fall."
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Creature - Wolf Lizard Mutant (R)
Protection from one or fewer creature types (This creature can't be blocked, targeted, dealt damage, or enchanted by anything with one or fewer creature types.)
2UG: Choose a creature type, then choose one—Target spell or permanent loses that creature type; or target spell or permanent gains that creature type and if that spell or permanent wasn't a creature or tribal, it becomes tribal in addition to its other types. (This effect doesn't end at end of turn. If a permanent spell is targeted this way, the permanent it becomes retains this change.)
4/4
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Sorcery
You get an emblem with "RR: Blaze of Glory deals 1 damage to target creature or player. Treat this damage as though it's source was Red."
Stop, drop, and roll doesn't always work.
Sieging Your Tower
Signature image by DNC.