How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive 1 point for the month. If your card ends up with the most votes for that day, you will receive 2 additional points for the month. In the event of a tie, each person who tied receives 1 additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted. If you post more than one card in a DCC thread, only the first card you post will be taken.
Your card will not be added to the next day's poll unless you also vote in the current poll for that day (or put your vote in your post). If you vote for yourself, it will not count and your card will not be put in the next day's poll. (You only receive one warning if you fail to vote [the asterisk next to your username]; thereafter, your card will not be added if you miss voting.)
If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Time Donor 2U
Creature - Illusion U
Flying
When Time Donor enters the battlefield, target opponent takes an extra turn after his or her next turn.
Illus: Nanette Lohmann
4/4
Nether Fountain (R)
Land
When a creature you control is put into your graveyard from the battlefield, Nether Fountain gains ":symtap:: Add one mana of any color to your mana pool."
Magnetic Barrier1
Artifact Creature - Wall U
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Magnetic Barrier comes into play tapped.
Magnetic Barrier's toughness is equal to the number of untapped artifacts you control.
0/*
Reclaiming RatsUB
Creature - Rat (C)
When Reclaiming Rats enters the battlefield, you may have any number of target players discard a card. Each player who discards a card this way draws a card. "Why do you care what the rats take? It's not as important as what you'll find in their wake."
-Cabal Patriarch 1/1
Crimson Skygrave
Legendary Land
As an additional cost to play Crimson Skygrave pay 2 life.
When Crimson Skygrave comes into play exile a creature in play.
When Crimson Skygrave leaves play return the exiled creature to play. t, Add one mana to your mana pool that is in the casting cost of the creature exiled by Crimson Skygrave.
Reclamation by Nature 1GG
Enchantment (R)
Nonbasic lands are Forests.
Whenever a Forest is tapped for mana, its controller adds to his or her mana pool. The palace guard nodded off for a second, only to find himself in a tree when he awoke.
Quicksilver EruptionUU
Sorcery (U)
Target opponent chooses one: You draw two cards, or you may put an artifact card onto the battlefield from your hand.
Thieves’ Guild Safehouse3
Artifact-Fortification
Fortify-0
Fortified land gains shroud.
Whenever you gain control of a permanent you do not own, untap fortified land.
Whenever a permanent you do not own comes into play under your control, untap fortified land.
Revenge of the Fallen3BB
Instant
Target player loses 3 life and you gain 3 life.
If you lose the game this turn and play the next game against that same player, that player loses 3 life at the beginning of that game.
Sylvan Landlord5G
Creature - Elf Shaman (R)
Forests have trample.
Mountains have first strike.
Plains have vigilance. 3G: Choose a basic land type. Until end of turn, lands of the chosen type become 2/2 creatures that are still lands. 3/4
Urik of the FlameRR
Legendary Creature - Human Wizard (MR)
Play with the top card of your library revealed. As long as it is an instant or sorcery that targets a single creature or player and deals damage, you may play it as though it were in your hand. "Fire, FIRE, FIIIIIRRREEE!!!!"
2/1
Winding River
Legendary Land (MR)
If Winding River is a creature, creatures you control have eager. (You may untap them at the beginning of each player’s combat phase) U,T: Add RG to your mana pool Life takes on many forms, each as important as the next. When one prospers, so should all.
Trial by Fire 4R Sorcery Fateseal 2, then that player reveals the top card of his or her library. Trial by Fire deals damage to that player equal to the revealed card’s converted mana cost.
Cascade
Cascade
Creatures you control gain haste, trample, and vigilance until end of turn. The minions of Bolas are no match for the steel of a united Alara.
Orzhov Knee-Breaker 1WB
Creature - Human Rogue
When Orzhov Knee-Breaker comes into play, put a -1/-1 counter on target creature an opponent controls. As long as that creature has a -1/-1 counter on it, it can't attack.
2/1
Cisarzim, Lord of Chaos4RRGG Legendary Creature- Cyclops Warrior {Mythic Rare} Trample Whenever a player casts a non-creature spell, Cisarzim, Lord of Chaos deals X damage to that spell’s controller, where X is that spell’s converted mana cost. 1RG, T: Destroy all artifacts and enchantments. Then put X 1/1 green Saproling creature tokens with Bloodthirst 1 onto the battlefield, where X is equal to the number of permanents destroyed this way. Before the Guildpact was signed, the great cyclops, Cisarzim ruled the Gruul clans, uniting them in their hatred of civilization and the technology it brings. 6/6
Pyromancer's Pet2RR
Creature - Elemental
Haste R, T: Pyromancer’s Pet deals 1 damage to each creature and player. R, Q: Pyromancer’s Pet deals 1 damage to each creature and player.
3/3
Lord of Lightning3R
Legendary Creature - Elemental Spellshaper
Haste R,Discard a card,:symtap:: Lord of Lightning deals 3 damage to target creature or player.
3/1 "The elemental brought the gift of light to all, the gift of life in the shape of lightning."
Unstable MassR
Creature - Ooze
Unstable Mass enters the battlefield with one +1/+1 counter. R, Exile the top five cards of your library: Put a +1/+1 counter on Unstable Mass. "Is it just me, or does Specimen 185 look a little larger today?" - unnamed chemist, last words
0/0
Woodland Researcher G
Creature - Elf (u)
When ~ comes into play, look at the top four cards of your library.
You may put any number of land cards revealed this way into the battlefield.
Then put the rest on the bottom of your library. "What use is discovery when you can't even benefit from it?"
1/1
Technologically Inclined3R
Sorcery (U)
Target creature is an artifact-creature in addition to its other types.
Deal 2 damage divided as you choose among any number of target creatures or players for each artifact creature you control. It's not who you know or what you know that keeps you alive. It's how far you know you can run before it detonates.
Private Mod Note
():
Rollback Post to RevisionRollBack
Don't sweat the petty things and don't pet the sweaty things.
Aura Scatter (U) WU
Instant
Counter target Aura spell with enchant creature. Each creature target player controls gains all abilities of that Aura until end of turn. Abilities that mention 'enchanted creature' refer to 'this creature' instead.
Wrinkle in Time 8
Enchantment
As Wrinkle in Time enters the battlefield, choose Beginning Phase, Main Phase, Combat Phase, or Ending Phase.
Players skip each instance of the chosen phase.
Curry Favor2UU
Sorcery (U)
Gain control of target creature. Then, any number of other players may pay 2 life. Each player who pays life this way puts a copy of Curry Favor on the stack. Many admirers came to Lady Farisa's castle, always offering more of their worldly possessions for her gaze.
Cape of the Night3
Artifact - Equipment
If equipped creature is black it has shadow and +2/+1
If equipped creature is not black it is able to block creatures with intimidate or fear.
"Darkness will embrace you my child but take a care lest it smother you as well."
Equip 3
Gnash Teeth4BB
Instant (U)
Gnash Teeth deals 2 damage to target creature. Then that creature's controller sacrifices it. If a creature is sacrificed in this way, you gain life equal to its power plus its toughness. I thought you said a little pain never killed anyone.
Ghostbite(W/B)
Sorcery C
Ghostbite deals 2 damage to target creature and you gain 2 life if that creature isn’t white and W was spent to play Ghostbite. Ghostbite deals 2 damage to that creature and you gain 2 life if it isn’t black and B was spent to play Ghostbite.
Illus: Scottie
Design note: Oh, MY! Just imagine playing this against a nonwhite, nonblack critter with a Thorn of Amethyst or similar in play!!!
Deft StrikeUR
Instant R
Deft Strike deals 3 damage to target creature. (Activated abilities of instant and sorcery spells may only be played while those spells are on the stack.) R: Deft Strike deals 1 damage to the creature it targets. U: Change Deft Strike’s target with a single creature.
Mindless March2RG
Enchantment
Creatures you control get +2/+2, haste, and attack each turn if able. "Those brainless Gruul dirtbags only know one directon - forward."
- Teysa, Orzhov Scion
Blinding LegionnaireWR
Creature- Human Soldier (Uncommon)
Whenever Blinding Legionnaire attacks, target creature loses all abilities and can't block until end of turn.
2/2
Triumph of Yore 4B Sorcery Return target creature card in a graveyard to the battlefield. If that creature is a Nephilim, put a divinity counter on it. That creature is indestructible as long as it has a divinity counter on it.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Skyward Journey1UUU
Enchantment (R)
Creatures you control have flying.
Creatures with multiple instances of flying can only be blocked by creatures with an equal or greater number of instances of flying. (For example, if a creature had flying before you play this card, It now has two instances of flying, and can only be blocked by creatures with two or more instances of flying.)
"Do not fear what lies above us; it is only sky, and we shall conquer it with ease."
Avatar of the Twin Portals 3GU
Creature - Avatar
Whenever you play a spell, you may put into play a token copy of target permanent you control as long as the spell and that permanent share all their subtypes. (For example, if you played a Human Warrior spell, you may target a Human Warrior creature but not a Goblin Warrior creature or Human Shaman creature.)
3/3
Medicine Bowl
Artifact - u
Whenever a creature you control is delt lethal damage, you may sacrifice Medicine Bowl. If you do, regenerate target creature.
:5mana::symg: : Sacrifice Medicine Bowl, Regenerate all creatures you control.
Calamity4WW Sorcery (Rare) Syphon (For each opponent, you may tap up to two lands that player controls for mana. Spend this mana only to cast this spell.) If you control a Plains, destroy all creatures. They can't be regenerated.
Will of the Fallen1RR
Instant
Add RRRR to your mana pool.
If you lose the game this turn and play the next game against that same player, add R to your mana pool at the beginning of your first main phase that game.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Avatar of Knowledge3UU
Legendary Creature - Avatar
Shroud
As an additional cost to cast Avatar of Knowledge discard your hand.
When Avatar of Knowledge enters the battlefield, put a +1/+1 counter on it for each card discarded to cast it.
When Avatar of Knowledge deals damage to an opponent, draw cards equal to the number of +1/+1 counters on it.
*/* "Forget to make room for new ideas!"
Private Mod Note
():
Rollback Post to RevisionRollBack
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Psychokinetic Blast3RR
Instant
As an additional cost to cast Psychokinetic Blast, exile X cards from the top of your library.
Psychokinetic Blast deals X damage to target creature. "Let me give you a piece of my mind."
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
DCC Discussion thread. Take your questions/comments here.
Here are the rules for entering:
Rush_Clasic: 8
Jimmy Groove: 3
Niv: 2
Elf Boy: 2
Phuzzy: 2
MajoraX: 2
PlanesJaywalker: 1
KoolKoal: 1
riliss: 1
Maokun: 1
Krey: 1
Jack Power: 1
AsianInvasion: 1
Keeperofzion: 1
Arcadic: 1
Punkrockanarchymagic: 1
Good luck, remember to vote!
[GTC] Gatecrash Patch for MWS (249/249)
Sorcery (U)
Target creature is an artifact-creature in addition to its other types.
Deal 2 damage divided as you choose among any number of target creatures or players for each artifact creature you control.
It's not who you know or what you know that keeps you alive. It's how far you know you can run before it detonates.
WU
Instant
Counter target Aura spell with enchant creature. Each creature target player controls gains all abilities of that Aura until end of turn. Abilities that mention 'enchanted creature' refer to 'this creature' instead.
Level 2 Judge
Token and Playmat Store
Beyond the Guildpact
Enchantment
As Wrinkle in Time enters the battlefield, choose Beginning Phase, Main Phase, Combat Phase, or Ending Phase.
Players skip each instance of the chosen phase.
Sorcery (U)
Gain control of target creature. Then, any number of other players may pay 2 life. Each player who pays life this way puts a copy of Curry Favor on the stack.
Many admirers came to Lady Farisa's castle, always offering more of their worldly possessions for her gaze.
[GTC] Gatecrash Patch for MWS (249/249)
Artifact - Equipment
If equipped creature is black it has shadow and +2/+1
If equipped creature is not black it is able to block creatures with intimidate or fear.
"Darkness will embrace you my child but take a care lest it smother you as well."
Equip 3
Instant (U)
Gnash Teeth deals 2 damage to target creature. Then that creature's controller sacrifices it. If a creature is sacrificed in this way, you gain life equal to its power plus its toughness.
I thought you said a little pain never killed anyone.
Instant
Spells and abilities can't target creatures or players this turn.
Millionaires, I hear it's good Music (Disclaimer: lyrics not PG-13) Thanks, CC
Sorcery C
Ghostbite deals 2 damage to target creature and you gain 2 life if that creature isn’t white and W was spent to play Ghostbite. Ghostbite deals 2 damage to that creature and you gain 2 life if it isn’t black and B was spent to play Ghostbite.
Illus: Scottie
Design note: Oh, MY! Just imagine playing this against a nonwhite, nonblack critter with a Thorn of Amethyst or similar in play!!!
Instant R
Deft Strike deals 3 damage to target creature.
(Activated abilities of instant and sorcery spells may only be played while those spells are on the stack.)
R: Deft Strike deals 1 damage to the creature it targets.
U: Change Deft Strike’s target with a single creature.
Enchantment - Aura
Enchant Creature
Enchanted creature has "U,t: Tap target creature"
Channel - :symu:, discard Stun Bolt: Tap target creature
Enchantment
Creatures you control get +2/+2, haste, and attack each turn if able.
"Those brainless Gruul dirtbags only know one directon - forward."
- Teysa, Orzhov Scion
Creature- Human Soldier (Uncommon)
Whenever Blinding Legionnaire attacks, target creature loses all abilities and can't block until end of turn.
2/2
Creature - Hyena (C)
Salvage 1B (1B, Exile this card from your graveyard: Draw a card)
3/2
4B
Sorcery
Return target creature card in a graveyard to the battlefield. If that creature is a Nephilim, put a divinity counter on it. That creature is indestructible as long as it has a divinity counter on it.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Land (MR)
1: Return a land you control to its owner's hand.
t: Reveal any number of land cards from your hand. Add to your mana pool one mana of any type that a land card you revealed this way could produce.
Will we ever know all the Earth? Lift a rock and there is more grass underneath.
Enchantment (R)
Creatures you control have flying.
Creatures with multiple instances of flying can only be blocked by creatures with an equal or greater number of instances of flying. (For example, if a creature had flying before you play this card, It now has two instances of flying, and can only be blocked by creatures with two or more instances of flying.)
"Do not fear what lies above us; it is only sky, and we shall conquer it with ease."
Creature - Avatar
Whenever you play a spell, you may put into play a token copy of target permanent you control as long as the spell and that permanent share all their subtypes. (For example, if you played a Human Warrior spell, you may target a Human Warrior creature but not a Goblin Warrior creature or Human Shaman creature.)
3/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Artifact - u
Whenever a creature you control is delt lethal damage, you may sacrifice Medicine Bowl. If you do, regenerate target creature.
:5mana::symg: : Sacrifice Medicine Bowl, Regenerate all creatures you control.
My wife was on MTV with this video.https://www.youtube.com/watch?v=BUutIZg2EpU
Sorcery (Rare)
Syphon (For each opponent, you may tap up to two lands that player controls for mana. Spend this mana only to cast this spell.)
If you control a Plains, destroy all creatures. They can't be regenerated.
Instant
Target permanent loses all abilities and is a noncreature artifact instead of other types until end of turn.
Draw a card.
GWU Bant Manifest - The Future Is Here. Or it will be at the end of turn. GWU
Instant
Add RRRR to your mana pool.
If you lose the game this turn and play the next game against that same player, add R to your mana pool at the beginning of your first main phase that game.
Enchantment (U)
Whenever a nonwhite creature enters the battlefield, tap target nonwhite creature.
smoke_Killah
Legendary Creature - Avatar
Shroud
As an additional cost to cast Avatar of Knowledge discard your hand.
When Avatar of Knowledge enters the battlefield, put a +1/+1 counter on it for each card discarded to cast it.
When Avatar of Knowledge deals damage to an opponent, draw cards equal to the number of +1/+1 counters on it.
*/*
"Forget to make room for new ideas!"
Instant
As an additional cost to cast Psychokinetic Blast, exile X cards from the top of your library.
Psychokinetic Blast deals X damage to target creature.
"Let me give you a piece of my mind."