How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive 1 point for the month. If your card ends up with the most votes for that day, you will receive 2 additional points for the month. In the event of a tie, each person who tied receives 1 additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted. If you post more than one card in a DCC thread, only the first card you post will be taken.
Your card will not be added to the next day's poll unless you also vote in the current poll for that day. If you vote for yourself, it will not count and your card will not be put in the next day's poll.
If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Keloidskin Troll(G/W)GW Creature – Troll U If noncombat damage would be dealt to Keloidskin Troll by a source you don't control, put that many +1/+1 counters on it instead. 1(G/W):Regenerate Keloidskin Troll. 3/3
Ethersworn Extortionist 2WUB
Artifact Creature - Human Artificer MR
Whenever an artifact comes into play under your control, target player loses 2 life unless he or she discards two cards.
3/3
Causality ViolationUR
Enchantment
Flash
When Causality Violation comes into play, counter target activated or triggered ability.
Sacrifice Causality Violation: Play the activated or triggered ability countered by Causality Violation. You may choose new target(s). (You do not pay any costs of the ability.)
How Deep is Your Love1:symgu::symgw::symwu:
Instant
Name two colors, then target opponent reveals his or her hand. You may gain 2 life for each card in that hand of any of the named colors and you may draw a card for each card in that hand of both of the named colors.
"I really mean to learn, cause we're living in a world of fools breaking us down, when they should just let us be."
Jealous Rush2RRR
Sorcery
Untap and gain control of all creatures besides target creature an opponent controls and that creature gains "this creature can block any number of creatures." Each creature you control gains haste and "This creature attacks if able" this turn. When you make enemies even on your own side, who becomes the common threat?
Restless Scraps UB
Artifact Creature--Zombie
1/1
Whenever Restless Scraps or another artifact comes into play, target creature gets -1/-1 until end of turn.
Unearth 2UB Esper and Grixis mages both loved to make things live that really shouldn't.
AEtherwatch Thoctar - :symu::symr::symg: Creature - Beast [r]
Cascade, Trample
AEtherwatch Thoctar comes into play with a +1/+1 counter on it for each card that was removed from the game this turn. 0/0
Return to OriginGU
Instant {C}
Target creature and all creatures with the same name as that creature become 0/1 and lose all abilities. (This effect doesn't end at end of turn)
Box of Secrets 5
Artifact (R) 1, :symtap:: Look at the top three cards of your library, then put them back in any order. 2, :symtap:: Target player puts the top two cards of their library in their graveyard. 3, :symtap:: Remove the top card of your library from the game. Until the beginning of your next upkeep, you may play that card. 1: Untap Box of Secrets.
Dermal Regenerator2
Artifact (U) 1, Sacrifice Dermal Regenerator: Creatures you control with toughness 1 or less get +0/+4 until end of turn. "This'll cover the burned area for now."
Abrubt Ambuscade2GG
Enchantment
Whenever an opponent attacks you, if you control no untapped creatures, you may put a creature card from your hand into play blocking that creature.
Peripheral ApparitionWB Creature- Spirit Suspend 3-(W/B) Flying, haunt Whenever Peripheral Apparition haunts a creature, put three time counters on Peripheral Apparition. 2/2
Stuck in AEther 1UUU
Enchantment - Aura
Enchant creature
Flash
Enchanted creature must do the same it did on its controllers last turn each turn if able (this means if the creature attacked last turn, or if any activated abilities of the creature were played, they must be repeated in the same phase if able) First Talock's move looked great, then okay, then redundant, and finally, it got him killed
BurstbreathXURG
Instant [R]
Choose one: Target player draws X divided by two, rounded up cards, or ~ deals X damage to target player and two target creatures he or she controls, or any number of creatures you control get +X/+X. Sacrifice them at end of turn.
Strength of the Child WUBRG
Enchantment R
At the beginning of your upkeep, you lose 1 life.
Whenever a permanent you control leaves play, you may destroy target non land permanent. The progeny of the Maelstrom unwillingly gives immeasurable power-and unbearable suffering-to those who stand against it.
Wicked Memorandum2BB
Enchantment R
As Wicked Memorandum comes into play, name three cards.
Pay two life: Search your library for a card with the same name as a card named with Wicked Memorandum, then shuffle your library and put that card on top of it. Play this ability any time you could play a sorcery.
Sacrifice Wicked Memorandum: Draw a card.
Poisonous Specter1GB
Creature Specter
Flying, Poisonous 1
At the end of the turn, each player that has at least one poison counter, discards a card.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
"Victory favors neither the righteous nor the wicked. It favors the prepared." - Lay of the Land quote
ABC3
Artifact R
You may pay 2 instead colored mana for each mana symbol in the costs of spells and abilities you play. ,T: Add 2 to your mana pool.
"That is how easy love can be."
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Snow Owl :1mana::snow:
Snow Creature - Bird (C)
Snow Owl is blue.
Flying, echo :3mana::symu:
When Snow Owl comes into play, creatures target player controls don't untap during his or her next untap step.
2/2
You really just need to embrace the rage. I keep a small colony of hamsters next to my computer and every time I lose a match to mana screw I throw one against the wall.
Reminders of the Fallen10
Artifact
Focus 2: (As you play ~, you may pay any number of times. If you do, ~ costs 2 less to play for each spent this way.) 3, :symug:: Return target creature card with converted mana cost 5 or less from your graveyard to play.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Venser »
They can't even comprehend nature. How could they improve it?
Moral Ambiguity XWB
Instant
Choose one--Gain X life; or target player loses X life.
Entwine
Choose one--Draw a card; or target player discards a card.
Entwine
Explosive Introduction :1mana::symbu::symbu::symr:
Sorcery
Target player puts a creature from his/her hand into play, and loses life equal to that creature’s power or toughness, whichever is greater. "Seeing Alara gripped by the chaos of the Maelstrom is introduction enough."
--Nicol Bolas
Pearled StrikerWW
Creature - Human Knight (R)
First strike
When Pearled Striker deals combat damage, it gains absorb X until end of turn, where X is the amount of damage it deals. The best defense is the best offense. 2/2
Gearling 5 Artifact Creature- Golem Shapeshifter 2: Gearling is indestructible until end of turn. 2: Put a +1/+1 counter on Gearling. 2: Tap target permanent. 1: Gearling gets -1/+1 until end of turn. 1: Gearling gets +1/-1 until end of turn. 3/3
Flying, Icetouched (Rimebound Wyrm deals damage in the form of Ice counters.)
Remove an Ice counter from a creature: Rimebound Wyrm gets +1/+0 until end of turn.
Remove an Ice counter from a player: Remove the top card of that player's library from the game.
Soul Claw 5
Legendary Artifact - Equipment
Imprint - Whenever a creature dealt damage by the equipped creature this turn is put into a graveyard, remove it from the game.
The equipped creature has all of the abilities of the imprinted cards and gets +1/+1 for each imprinted card.
Equip 3
Karmagoyf GW
Creature - Lhurgoyf
Trample
As long as karmagoyf's power and toughness are under 2, it gains shroud and indestructible
Whenever a creature an opponent controls attacks, put a +1/+1 counter on Karmagoyf
Whenever an opponent draws a card, put a +1/+1 counter on Karmagoyf
Whenever you draw a card, remove a +1/+1 counter from Karmagoyf
Whenever a creature you control attacks, remove a +1/+1 counter from Karmagoyf
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
[CENTER][/CENTER][CENTER]
EllE:
Because she's the hero standard deserves, but not the one it needs right now... and so we'll chase her... because she can take it... because she's not a hero... she's a silent guardian
Chrystalis UG
Enchantment - Aura
Enchant Creature, flash, fading 3
When Chrystalis comes into play, regenerate enchanted creature. It gains defender.
When Chrystalis leaves play, enchanted creature gets +2/+2 and flying (This effect doesn't end at end of turn.)
Shroud in Stone 1WW
Tribal Enchantment - Gargoyle
Whenever a Gargoyle creature you control becomes the target of a spell or ability, it becomes an enchantment instead of its other types until end of turn. "Blasted things! Stop holding still!"
-Chandra Nalaar
Private Mod Note
():
Rollback Post to RevisionRollBack
I'll bet you wish you had a non-unglued/unhinged card that shared your first name.
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DCC Discussion thread. Take your questions/comments here.
GetItWrong: 35
Tahn: 27
Deaths Door: 27
Asrama: 25
Memnarch: 24
cannon: 21
ArchGenius: 19
KoolKoal: 19
intreped: 15
Jimmy Groove: 15
Hemlock: 14
Aristotle: 12
Fa+blimp: 12
keeperofzion24: 11
FirstTurnManaBurn: 10
Maokun: 10
Punkrockanarchymagic: 9
Nonconformist: 9
BlackBull: 8
berzerker: 8
tumultuous: 7
Alabran: 6
Taylor: 5
Oppo28: 4
Phuzzy: 3
Kenny "Lan" Karasu: 3
RainbowBrite: 2
Charlie: 2
Aranthar: 2
DirtyAloe: 2
Gods_R_Overated: 2
Kamiken: 2
Catarax: 2
starkiller2: 1
Good luck, remember to vote! Gods_R_Overated and BlackBull, you must vote.
[GTC] Gatecrash Patch for MWS (249/249)
Enchantment R
At the beginning of your upkeep, you lose 1 life.
Whenever a permanent you control leaves play, you may destroy target non land permanent.
The progeny of the Maelstrom unwillingly gives immeasurable power-and unbearable suffering-to those who stand against it.
Enchantment R
As Wicked Memorandum comes into play, name three cards.
Pay two life: Search your library for a card with the same name as a card named with Wicked Memorandum, then shuffle your library and put that card on top of it. Play this ability any time you could play a sorcery.
Sacrifice Wicked Memorandum: Draw a card.
Creature - Beast
:symbg:, sacrifice Prey Tanuf: Regenerate target creature.
1/1
Host, December 2015: A Winter Wonderland? - R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL April 2014: A Game of Fate - Signup|R1|R2|R3|Top 8|Semifinal|Finals|Poll
Host, CCL December 2012: Spy Games - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL November 2010: The Perfect Crime - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL August 2009: A Commander's Journey: Signups|R1|R2|R3|Top 8|Semifinals|Finals|Poll
I've got tons of art from the web. Want art for a render? PM me! Want to create your own collection? Start here!
Creature Specter
Flying, Poisonous 1
At the end of the turn, each player that has at least one poison counter, discards a card.
2/2
Artifact R
You may pay 2 instead colored mana for each mana symbol in the costs of spells and abilities you play.
,T: Add 2 to your mana pool.
"That is how easy love can be."
Snow Creature - Bird (C)
Snow Owl is blue.
Flying, echo :3mana::symu:
When Snow Owl comes into play, creatures target player controls don't untap during his or her next untap step.
2/2
Artifact
Focus 2: (As you play ~, you may pay any number of times. If you do, ~ costs 2 less to play for each spent this way.)
3, :symug:: Return target creature card with converted mana cost 5 or less from your graveyard to play.
XWB
Instant
Choose one--Gain X life; or target player loses X life.
Entwine
Choose one--Draw a card; or target player discards a card.
Entwine
Make a card called Long For This World.
Sorcery
Target player puts a creature from his/her hand into play, and loses life equal to that creature’s power or toughness, whichever is greater.
"Seeing Alara gripped by the chaos of the Maelstrom is introduction enough."
--Nicol Bolas
Many thanks from spiderboy at Highlight Studios
Creature - Human Knight (R)
First strike
When Pearled Striker deals combat damage, it gains absorb X until end of turn, where X is the amount of damage it deals.
The best defense is the best offense.
2/2
[GTC] Gatecrash Patch for MWS (249/249)
Artifact Creature- Golem Shapeshifter
2: Gearling is indestructible until end of turn.
2: Put a +1/+1 counter on Gearling.
2: Tap target permanent.
1: Gearling gets -1/+1 until end of turn.
1: Gearling gets +1/-1 until end of turn.
3/3
BRYAUGH plays punk and metal covers of songs from LOTR movies! Check out BRYAUGH on bandcamp and facebook!
Instant {R}
Target permanent becomes an X/X artifact creature, where X is its converted mana cost.
Enchantment - Aura (U)
Enchant Land. You control enchanted land.
Snow Creature - Dragon
Flying, Icetouched (Rimebound Wyrm deals damage in the form of Ice counters.)
Remove an Ice counter from a creature: Rimebound Wyrm gets +1/+0 until end of turn.
Remove an Ice counter from a player: Remove the top card of that player's library from the game.
5/5
Legendary Artifact - Equipment
Imprint - Whenever a creature dealt damage by the equipped creature this turn is put into a graveyard, remove it from the game.
The equipped creature has all of the abilities of the imprinted cards and gets +1/+1 for each imprinted card.
Equip 3
燃える時計秘密めく花の香り
www.pokemoncrossroads.com
Creature - Lhurgoyf
Trample
As long as karmagoyf's power and toughness are under 2, it gains shroud and indestructible
Whenever a creature an opponent controls attacks, put a +1/+1 counter on Karmagoyf
Whenever an opponent draws a card, put a +1/+1 counter on Karmagoyf
Whenever you draw a card, remove a +1/+1 counter from Karmagoyf
Whenever a creature you control attacks, remove a +1/+1 counter from Karmagoyf
1/1
EllE:
Enchantment - Aura
Enchant Creature, flash, fading 3
When Chrystalis comes into play, regenerate enchanted creature. It gains defender.
When Chrystalis leaves play, enchanted creature gets +2/+2 and flying (This effect doesn't end at end of turn.)
Creature - Merfolk Soldier
Shroud
Thoughtspire Defender can't attack or block unless you have exactly seven cards in hand.
3/4
A big thank you to Spiderboy4 at High~Light Studios for the awesome banner.
Favorite card quotes:
[card]Pinpoint Avalanche
[/card]"Some solve problems by thinking and talking. Others use rocks." --Toggo, Goblin Weaponsmith
Fodder Cannon
Step 1: Find your cousin.
Step 2: Get your cousin in the cannon.
Step 3: Find another cousin.
Tribal Enchantment - Gargoyle
Whenever a Gargoyle creature you control becomes the target of a spell or ability, it becomes an enchantment instead of its other types until end of turn.
"Blasted things! Stop holding still!"
-Chandra Nalaar