How does this card-making game work? It's simple! Whenever your card receives a vote in the days poll, you receive one point for the month. If your card ends up with the most votes for that day, you will receive two additional points for the month. In the event of a tie, each person who tied receives one additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
1. Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted.
2. Your card will not be added to the next day's poll unless you also vote in the current poll for that day. If you vote for yourself, it will not count and your card will not be put in the next day's poll.
3. If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render. Explanation of how to do so is found here.
4. This thread is just for your card submission. Take your questions/comments to our discussion thread.
5. Anyone can post the new thread for the day.
Congratulations to memnarch6 for winning the September DCC! Please contact your nearest whoever-it-is-you-contact-for-a-trophy to get your trophy!
Today is the first day of the October DCC! Good luck and remember to vote! (The cards you vote for today will be the start of October's DCC Scoreboard.)
(Oops, I screwed up the poll! SoronTheBeast didn't submit a card for today but he's in the poll choices. Please don't vote for him today; if you do your vote won't be counted. This is my own screw-up and no fault of Soron's.)
Sparkblast2R
Instant
Sparkblast deals 3 damage to target creature.
Draw a card.
Cycling 2R
When you cycle Sparkblast, you may have it deal 3 damage to target player. "Ignition is the hottest part of starting a fire."
-Jaya Ballard, task mage
Floggo, Goblin Outcast2R
Legendary Creature - Goblin Rigger (R)
At the beginning of each player’s upkeep, if Floggo, Goblin Outcast is removed from the game, that player may return Floggo, Goblin Outcast to its owner’s hand. “No matter how many times you sends him away, he just keep coming back! Try the fire patch this time” —Floggo, Goblin Outcast. 2/2
Bound Ghoul2B
Creature - Zombie
When ~ is removed from the game, you may choose a creature card you own from outside the game, and put it into your graveyard.
Unearth UBR
1/2
Gabriapti Mors :1mana::symb::symg:
Planeswalker - Gabriapti (MR)
[+1]: Target creature gains deathtouch, trample, and poisonous 2 until end of turn.
[+1]: Target permanent gains “Whenever this permanent becomes tapped, you lose 1 life for each poison counter that you have.”
[-3]: Double the number of poison counters that each player has. [2]
Flaming Gauntlets
:1mana::symr:
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Power-Up (:symr::symr:) - Enchanted creature gets an additional +3/+0 if it has :symr::symr: in its mana cost.
Memory Theft1UU
Sorcery
Look at the top card of target opponent’s library. You may play that card without paying its mana cost. “I know what you had in mind!”
Forgotten Myths - :symw::symw:
Enchantment
Whenever you play an enchantment spell, if there are three or more cards in your graveyard with the same name as that spell, you may return target card with that name in your graveyard to your hand. Time is a fickle machine: it always moves forward, but it always leaves a wake.
Tectonic Channel Land T: Add R to your mana pool. Play this ability only during your turn. T: Add U to your mana pool. Play this ability only during an opponent's turn.
Parallectric Reflection (U/R)(U/R)(U/R) Instant R Copy target instant or sorcery spell. You may choose new targets for the copy. If that spell’s target is you, Parallectric Reflection deals 3 damage to its controller.
Honorable Death 1WBR
Enchantment
Whenever a creature you control is put into the graveyard from play during a combat phase, Honorable Death deals 2 damage to target player and you gain 2 life. It's prerequisite is an honorable life.
Abundant Garden
Land
At the beginning of each opponent's upkeep, that player untaps Abundant Garden and gains control of it. T: Add two mana of any one color to your mana pool. Gaea welcomes each traveller. Her paradise knows no locks or bars. - Hlawellyn, Keeper of the Grove
Hell's Drosera1BBB
Creature - Plant Horror 1BB,T: Remove another target creature and Hell's Drosera from the game, then put X time counters on Hell's Drosera where X is that creature's toughness. Hell's Drosera gains suspend.
"It is said that the insides of a Hell's Drosera connect directly with the underworld. The long digestion time is what takes the lost soul to reach its final destination."
2/4
Malak'hai Hwrath, God of Fate 2:SymBW::SymBW::SymBW:
Legendary Creature - Spirit
Shroud
Malak'hai Hwrath dosen't untap during your untap phase. t: Destroy target creature an oponent controls, it cant be regenerated. q: Target oponent returns a creature from their graveyard to play.
2/4 If a man is controling fate, then truly fate is controling that man.
Timesplitter5
Artifact- Equipment
Whenever a creature is put into the graveyard that the equipped creature dealt combat damage to this turn, your may sacrifice the equipped creature. If you do, take another turn after this.
All creatures have '2: Regenerate this creature'
Equip 2
Staff of Rejection 1
Artifact [rare] UU, Pay 1 life, T: Counter target spell that targets a spell you control, remove that spell from the game. UU, Sacrifice Staff of Rejection: You may play a spelled removed from the game this way without paying its mana cost.
Orzhova Keeper 3WB
Creature - Angel Spirit
Flying, Lifelink
Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.) Whenever haunted creature deals damage, you gain that much life.
Whenever haunted creature is dealt damage, you gain that much life.
2/3
Bant's Fields
Land
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
:symtap:: Add to your mana pool.
:symtap:: Add one mana of any color to your mana pool. Play this ability only if you control a creature with power equal or greater than 3.
DismemberBB
Instant
Put a -1/-1 counter on each creature. "Well, on the bright side, you've still got three more appendages I can take."
-Vadric, death baron
Merrow Hollowrunner - 2:symbu::symbu: Creature - Merfolk Rogue 1U, q: Return target creature card with converted mana cost 4 or less to its owner's hand. They tend to lose their pursuers rather quickly through the murky and confusing caverns they call home. 3/2
About Frox: for nearly 10 years, Frox has been helping women look good and feel great in easy-fit, mix-and-match, and work-to-weekend with just a few pieces by helping them make the right choices when it comes to clothing and accessories.
Testing my FCC entry (thanks Silken for your advice):
Gatesoul Mist :1mana::symu::symu::symu:
Creature - Illusion R
Flash
Flying
Whenever Gatesoul Mist attacks and isn’t blocked, shuffle your library, then remove the top card of your library from the game. Until the beginning of your next upkeep, you may play that card without paying its mana cost. If you do, return Gatesoul Mist to its owner’s hand.
Illus: Nanette55
1/3
Boiling-Pot Shaman
:1mana::symr::symr:
Creature - Wolf Shaman
Boost (2:symw:) - Boiling-Pot Shaman has vigilance. (This creature has vigilance as long as the total mana cost of permanents you control have two or more white mana symbols.)
Power-Up (:symb:|:symg:) - :symtap:: Boiling-Pot Shaman deals 2 damage to target creature with or in its mana cost.
3/2
Unleash AEther RWU
Sorcery
Remove target creature from the game, then return it to play at end of turn. Put a token that is a copy of that creature. It gets +3/+3, has haste, and "At end of turn, sacrifice this permanent. The stiching of mana can be unwoven. Not for too long, but long enough that its beauty respected and feared.
Walking Death 1BBB
Enchantment [Rare]
All creatures are 1/2 black skeleton creatures with “1: Regenerate this creature.”
At the end of each players' turn, destroy all skeletons.
Sighting Sludge :1mana::symub::symub:
Creature - Ooze (R)
Whenever a player reveals their hand, a card from their hand, or the top card of their library, put a +1/+1 counter on Sighting Sludge.
Remove two +1/+1 counters from Sighting Sludge: Target player either draws a card or discards a card. It tracks after the scent of secrets unveiled and swallows them whole. Little wonder that its excretions should be so equally portentious.
[1/1]
Life's Energy1WGB
Enchantment
Pay 1 life: Add a mana of any colour to your mana pool. Any player may play this ability
Whenever a land would produce mana, its controller gains 1 life instead.
Private Mod Note
():
Rollback Post to RevisionRollBack
:symw::symb::symr:
I'm both a valiant and clever person; abrasive and quick-witted with my own unique set of standards. What I value in my life is autonomy, power, and righteousness; I do whatever I want so long as I fell that it is justified by my own principles, damn what others think. At my best I am glorious, exciting, and courageous; at my worst I am merciless, destructive, and violent.
Wirri, Wanderlust Warrior2GG
Legendary Creature - Cat Druid Scout (R) 1: Wirri, Wanderlust Warrior becomes a basic Forest until end of turn. “Explore this land thoroughly enough and you become a part of it.” 4/4
Mesmer the Illusionist 1:symu::symu:
Legendary Creature - Human Shapeshifter
Flash
When Mesmer comes into play, target creature loses all abilities and becomes a non legendary copy of Mesmer. 4UT: Target creature loses all abilities and becomes a non legendary copy of Mesmer.
1/3 His ultimate weapon is to make you him.
Venus Dragon Trap2BG
Creature - Plant
Reach
You may choose not to untap Venus Dragon Trap during your untap step. If you do, put a +1/+1 counter on it and a -1/-1 counter on all creatures being tapped by it. BG,T: Tap target creature. As long as Venus Dragon Trap hasn't been untapped, it doesnt untap during its controller's untap step.
2/3
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Valley of Dreams
Land T: Add 1 to your mana pool. T: Add one mana of any color to your mana pool, and return Valley of Dreams to its owners hand. "The most colorful things here are also the most fleeting, but is not reality always less desirable compared to fantasy."
Flaming Caves
Land
~ comes into play tapped.
:symtap:: Add to your mana pool.
Cycling :1mana::symr:
When you cycle ~, it deals 2 damage to target creature.
Welcome to The DCC!
DCC Discussion thread. Take your questions/comments here.
How does this card-making game work? It's simple! Whenever your card receives a vote in the days poll, you receive one point for the month. If your card ends up with the most votes for that day, you will receive two additional points for the month. In the event of a tie, each person who tied receives one additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
1. Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted.
2. Your card will not be added to the next day's poll unless you also vote in the current poll for that day. If you vote for yourself, it will not count and your card will not be put in the next day's poll.
3. If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render. Explanation of how to do so is found here.
4. This thread is just for your card submission. Take your questions/comments to our discussion thread.
5. Anyone can post the new thread for the day.
The Final DCC Scoreboard, September 2008:
memnarch6: 51
SoronTheBeast: 48
iowercase: 44
snoopYah: 38
dd2k: 37
Stax: 35
MajoraX: 35
BlackBull: 35
FirstTurnManaBurn: 34
seratonin: 32
Maokun: 29
Solesticio: 23
penguinwriter: 19
Silkenfist: 19
Xyre: 17
Faerie Lord: 15
Niv: 15
Atrius: 10
void_nothing: 4
lostandthedarned: 4
L0ng5h0t: 3
Sheed: 3
blacker_lotus: 3
GetItWrong: 2
Australis: 2
Tahn: 2
Kenny "Lan" Karasu: 2
Starwarior: 1
MindWrencher: 1
Deaths Door: 1
MagicProfessor28: 1
Dragon_of_Cleansing_fire: 1
Congratulations to memnarch6 for winning the September DCC! Please contact your nearest whoever-it-is-you-contact-for-a-trophy to get your trophy!
Today is the first day of the October DCC! Good luck and remember to vote! (The cards you vote for today will be the start of October's DCC Scoreboard.)
(Oops, I screwed up the poll! SoronTheBeast didn't submit a card for today but he's in the poll choices. Please don't vote for him today; if you do your vote won't be counted. This is my own screw-up and no fault of Soron's.)
Instant
Put a -1/-1 counter on each creature.
"Well, on the bright side, you've still got three more appendages I can take."
-Vadric, death baron
[GTC] Gatecrash Patch for MWS (249/249)
Creature - Merfolk Rogue
1U, q: Return target creature card with converted mana cost 4 or less to its owner's hand.
They tend to lose their pursuers rather quickly through the murky and confusing caverns they call home.
3/2
(Click to enter the Frox Experience)
About Frox: for nearly 10 years, Frox has been helping women look good and feel great in easy-fit, mix-and-match, and work-to-weekend with just a few pieces by helping them make the right choices when it comes to clothing and accessories.
Gatesoul Mist :1mana::symu::symu::symu:
Creature - Illusion R
Flash
Flying
Whenever Gatesoul Mist attacks and isn’t blocked, shuffle your library, then remove the top card of your library from the game. Until the beginning of your next upkeep, you may play that card without paying its mana cost. If you do, return Gatesoul Mist to its owner’s hand.
Illus: Nanette55
1/3
Land - Terrain
T: Add W to your mana pool.
T, Sacrifice ~: Search your library for a terrain land and put it into play tapped.
:1mana::symr::symr:
Creature - Wolf Shaman
Boost (2:symw:) - Boiling-Pot Shaman has vigilance. (This creature has vigilance as long as the total mana cost of permanents you control have two or more white mana symbols.)
Power-Up (:symb:|:symg:) - :symtap:: Boiling-Pot Shaman deals 2 damage to target creature with or in its mana cost.
3/2
Level 2 Judge
Token and Playmat Store
Beyond the Guildpact
Sorcery
Remove target creature from the game, then return it to play at end of turn. Put a token that is a copy of that creature. It gets +3/+3, has haste, and "At end of turn, sacrifice this permanent.
The stiching of mana can be unwoven. Not for too long, but long enough that its beauty respected and feared.
Winner of the First and Fourth Double Dare Single Elimination Contests
2009 July CCL: COMING THIS JULY
2008 December CCL: The Mechinations of Fate
Double Dare to Design: The 5th Single Elimination Contest
Double Dare That Designer: The 2nd Single Elimination Contest
Enchantment [Rare]
All creatures are 1/2 black skeleton creatures with “1: Regenerate this creature.”
At the end of each players' turn, destroy all skeletons.
Creature - Ooze (R)
Whenever a player reveals their hand, a card from their hand, or the top card of their library, put a +1/+1 counter on Sighting Sludge.
Remove two +1/+1 counters from Sighting Sludge: Target player either draws a card or discards a card.
It tracks after the scent of secrets unveiled and swallows them whole. Little wonder that its excretions should be so equally portentious.
[1/1]
Enchantment
Pay 1 life: Add a mana of any colour to your mana pool. Any player may play this ability
Whenever a land would produce mana, its controller gains 1 life instead.
Legendary Creature - Cat Druid Scout (R)
1: Wirri, Wanderlust Warrior becomes a basic Forest until end of turn.
“Explore this land thoroughly enough and you become a part of it.”
4/4
Legendary Creature - Human Shapeshifter
Flash
When Mesmer comes into play, target creature loses all abilities and becomes a non legendary copy of Mesmer.
4UT: Target creature loses all abilities and becomes a non legendary copy of Mesmer.
1/3
His ultimate weapon is to make you him.
Millionaires, I hear it's good Music (Disclaimer: lyrics not PG-13) Thanks, CC
Creature - Plant
Reach
You may choose not to untap Venus Dragon Trap during your untap step. If you do, put a +1/+1 counter on it and a -1/-1 counter on all creatures being tapped by it.
BG,T: Tap target creature. As long as Venus Dragon Trap hasn't been untapped, it doesnt untap during its controller's untap step.
2/3
Land
T: Add 1 to your mana pool.
T: Add one mana of any color to your mana pool, and return Valley of Dreams to its owners hand.
"The most colorful things here are also the most fleeting, but is not reality always less desirable compared to fantasy."
Land
~ comes into play tapped.
:symtap:: Add to your mana pool.
Cycling :1mana::symr:
When you cycle ~, it deals 2 damage to target creature.
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo