How does this card-making game work? It's simple! Whenever your card receives a vote in the days poll, you receive one point for the month. If your card ends up with the most votes for that day, you will receive two additional points for the month. In the event of a tie, each person who tied receives one additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
1. Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted.
2. Your card will not be added to the next day's poll unless you also vote in the current poll for that day. If you vote for yourself, it will not count and your card will not be put in the next day's poll.
3. If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render. Explaination of how to do so is found here.
4. This thread is just for your card submission. Take your questions/comments to our discussion thread.
5. Anyone can post the new thread for the day.
Bleaken :xmana::symbw::symbw::symbw:
Sorcery (R) Choose X numbers. Destroy each creature with converted mana cost equal to any of the chosen numbers. If was spent to play Bleaken, they can’t be regenerated. Donom and Wylam stood alone among the withered corpses of their friends. They suspected that some higher power had had a say in their survival — but whether for good or ill, they did not know.
Mana OverflowRG
Enchantment (R)
If a player would recive mana burn damage, Mana Overflow deals an amount of damage equal to three times that damage to that player instead.
Whenever an opponent taps a land for mana, it produces three mana of a color that land could produce instead.
Mortal Coils7:symgw::symgw::symgw::symgw:
Creature -Wurm (R)
Trample
Mortal Coils gets +X/+X, where X is your life total over 20.
:symgw::symgw::symgw:: You gain 1 life. A new scale for every birth. 7/9
Painful Research BB
Sorcery
Kicker U
Search your library for a card, then shuffle your library and put that card on top of it.
If the kicker cost was paid, draw a card.
Obsidian Insurrection 6BBRR
Instant
You may remove two black cards and two red cards from you hand, rather than play Obsidian Insurrection's mana cost.
Destroy all lands you don't control.
Flaming Shard
Sorcery
Charge :symr::symr: (As you play this spell, put a charge counter on it for each time you paid its charge cost.) ~ deals X damage to target player, where X is one plus three times the number of charge counters on it.
Mana Heister1UU
Creature - Wizard U, T: The next time an opponent would add mana to his or her mana pool this turn,
you may put one mana from his or her mana pool into your mana pool.
2/2
Play Dead1W
Instant
Target blocking creature's toughness becomes 1, then gets +2/+0 and gains first strike until end of turn. The banshee moved toward the still kithkin, her hair trailing in the wind. As she stood over the unmoving corpse, she plunged her hand into the kithkin. Unfortunately for her, the kithkin plunged his shortsword into her midsection a second earlier.
Wall of Walls2WW
Creature-Wall
Defender, reach, absorb 5 (If a source would deal damage to ~, prevent 5 of that damage.)
Wall of Walls can block any number of creatures. "Is it the wall for all walls, or a wall made of walls?"
0/1
Ceaseless Fatigue1UB
Enchantment
Creatures do not untap during their controllers untap phase.
Sacrifice a creature: Destroy ~. Any player may play this ability. Sometimes the only way to end the pain is to end everything.
Skeletal Saber3
Artifact - Equipment
Equipped creature gets +1/+0, has deathtouch, and "B: Regenerate this creature."
Equip 2 Necromancers carved the choicest bones and used the murkiest poisons in order to craft a weapon that innately brings forth the murderous urges of the wielder.
AEther IncarnationUU:symrg::symrg:
Enchantment
Whenever a sorcery or instant spell resolves, its controller puts a X/X elemental token creature into play under his or her control, where X is the converted manacost of that spell.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
PanpsychismUUUU
Enchantment (MR)
Players play with their hands revealed.
Players may play cards from any player’s hand. “Telepathy? What a cute trick. You’ve got a ways to go yet, young one.”
Claustrophobia2BBB
Enchantment (U)
When Claustrophobia comes into play, each player sacrifices all but one creature.
Whenever a creature comes into play, if its controller controls another creature, that player sacrifices a creature.
Lich's Phylactery5
Legendary Artifact (Mythic)
If you would lose the game, instead sacrifice Lich's Phylactery. If you do you can't lose the game until the end of this turn, and at end of turn your life total becomes 5. "Only an overly arrogant person would assume he can't ever lose. A smart one will plan for every possibility, even his own defeat." - Soron
Frenetic VisionsUBR
Enchantment
Whenever you draw a card, flip a coin. If you win the flip, draw a card. If you lose the flip, put the top card of your library into your graveyard. I dislike my thought process. One second I'm thinking of a tranquil island and a few moments later, I have the vision of my old mentor chastising me for not doing the proper reading on the sujbect. -Venser
The Hotness2RR
Sorcery
Put a 1/1 red goblin creature token into play. Add R to your mana pool.
~ deals 1 damage to target creature or player. Draw a card.
Mana Overflow :symr::symg: Enchantment (R) If a player would lose life because of mana burn, Mana Overflow deals an amount of damage equal to three times that life loss to that player instead. Whenever an opponent taps a land for mana, it produces three mana of a color that land could produce instead.
submission:
GroundbleacherU
Creature - Human Wizard (U)
You may choose not to untap Groundbleacher during your untap step. T: As long as Groundbleacher remains tapped, target land loses all nonmana abilities and produces 1 instead of any other type and amount.
1/1
As some of you liked my last entry, I decided to continue it as a cycle. I hope You'll like the remaining ones too. ^^
Helm of Fortune
Artifact - Equipment
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, that player discard his or her hand and draw 7 cards.
:sym2r::sym2r:: Attach ~ to target creature.
Equip
Private Mod Note
():
Rollback Post to RevisionRollBack
Trophyless guy.
Thought of the Month: I gave up from trying to require the 'i' on my name: SolesticIo
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Welcome to The DCC!
DCC Discussion thread. Take your questions/comments here.
How does this card-making game work? It's simple! Whenever your card receives a vote in the days poll, you receive one point for the month. If your card ends up with the most votes for that day, you will receive two additional points for the month. In the event of a tie, each person who tied receives one additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
1. Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted.
2. Your card will not be added to the next day's poll unless you also vote in the current poll for that day. If you vote for yourself, it will not count and your card will not be put in the next day's poll.
3. If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render. Explaination of how to do so is found here.
4. This thread is just for your card submission. Take your questions/comments to our discussion thread.
5. Anyone can post the new thread for the day.
DCC Scoreboard, September 2008:
Stax: 20
iowercase: 20
MajoraX: 19
SoronTheBeast: 17
seratonin: 17
Maokun: 16
penguinwriter: 15
FirstTurnManaBurn: 15
dd2k: 15
memnarch6: 15
snoopYah: 14
Atrius: 10
Solesticio: 9
BlackBull: 8
void_nothing: 4
lostandthedamned: 4
L0ng5h0t: 3
Sheed: 3
GetItWrong: 2
blacker_lotus: 3
Australis: 2
Tahn: 2
Starwarior: 1
MindWrencher: 1
Deaths Door: 1
MagicProfessor28: 1
Dragon_of_Cleansing_fire: 1
Good luck and remember to vote!
[GTC] Gatecrash Patch for MWS (249/249)
Artifact - Equipment
Equipped creature gets +1/+0, has deathtouch, and "B: Regenerate this creature."
Equip 2
Necromancers carved the choicest bones and used the murkiest poisons in order to craft a weapon that innately brings forth the murderous urges of the wielder.
[GTC] Gatecrash Patch for MWS (249/249)
Enchantment
Whenever a sorcery or instant spell resolves, its controller puts a X/X elemental token creature into play under his or her control, where X is the converted manacost of that spell.
Enchantment (MR)
Players play with their hands revealed.
Players may play cards from any player’s hand.
“Telepathy? What a cute trick. You’ve got a ways to go yet, young one.”
Enchantment (U)
When Claustrophobia comes into play, each player sacrifices all but one creature.
Whenever a creature comes into play, if its controller controls another creature, that player sacrifices a creature.
燃える時計秘密めく花の香り
www.pokemoncrossroads.com
Creature - Beast
Haste
:symg::symg:: Regenerate ~.
You just can't seem to stop him.
3/2
Legendary Artifact (Mythic)
If you would lose the game, instead sacrifice Lich's Phylactery. If you do you can't lose the game until the end of this turn, and at end of turn your life total becomes 5.
"Only an overly arrogant person would assume he can't ever lose. A smart one will plan for every possibility, even his own defeat." - Soron
Sorcery (R)
Put a creature card with haste into play from your hand. Sacrifice it at end of turn.
Enchantment
Whenever you draw a card, flip a coin. If you win the flip, draw a card. If you lose the flip, put the top card of your library into your graveyard.
I dislike my thought process. One second I'm thinking of a tranquil island and a few moments later, I have the vision of my old mentor chastising me for not doing the proper reading on the sujbect.
-Venser
Winner of the First and Fourth Double Dare Single Elimination Contests
2009 July CCL: COMING THIS JULY
2008 December CCL: The Mechinations of Fate
Double Dare to Design: The 5th Single Elimination Contest
Double Dare That Designer: The 2nd Single Elimination Contest
Sorcery
Put a 1/1 red goblin creature token into play. Add R to your mana pool.
~ deals 1 damage to target creature or player. Draw a card.
Mana Overflow :symr::symg:
Enchantment (R)
If a player would lose life because of mana burn, Mana Overflow deals an amount of damage equal to three times that life loss to that player instead.
Whenever an opponent taps a land for mana, it produces three mana of a color that land could produce instead.
submission:
Groundbleacher U
Creature - Human Wizard (U)
You may choose not to untap Groundbleacher during your untap step.
T: As long as Groundbleacher remains tapped, target land loses all nonmana abilities and produces 1 instead of any other type and amount.
1/1
As some of you liked my last entry, I decided to continue it as a cycle. I hope You'll like the remaining ones too. ^^
Artifact - Equipment
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, that player discard his or her hand and draw 7 cards.
:sym2r::sym2r:: Attach ~ to target creature.
Equip
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo