How does this card-making game work? It's simple! Whenever your card receives a vote in the days poll, you receive one point for the month. If your card ends up with the most votes for that day, you will receive two additional points for the month. In the event of a tie, each person who tied receives one additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
1. Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted.
2. Your card will not be added to the next day's poll unless you also vote in the current poll for that day. If you vote for yourself, it will not count and your card will not be put in the next day's poll.
3. If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render. Explaination of how to do so is found here.
4. This thread is just for your card submission. Take your questions/comments to our discussion thread.
5. Anyone can post the new thread for the day.
Sylvan Army :3mana::symg::symg:
Sorcery (U)
Put a 1/1 green Saproling creature token into play.
Tap five untapped creatures you control: Return ~ from your graveyard to your hand.
Battlestorm It grows.
Battlefield Storm :3mana::symr::symr: Sorcery
Battlestorm
Destroy target artifact of land. 'After the war, the lands were destroyed, and some artifacts were never found.'
- Aegis, The Story, Volume II
Red Day1RRRRRRR
Sorcery (R)
Battlestorm (When you play this spell, copy it for each creature that attacked this turn. You may choose new targets for the copies.)
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Dawn rose; men fell. By sunset, the red of the field had reached the sky.
Warforced Enervation1UU
Sorcery
Put a loyalty counter on target planeswalker.
Battlestorm (When you play this spell, copy it for each creature that attacked this turn. You may choose new targets for the copies.) As the Dolmen Gate opened and released unknown hordes into Lorywn, Jace felt the energy of his loyal army flow to his hands.
Remnants of the Battlefield1BR
Instant
Remnants of the Battlefield deals 2 damage to target creature and 1 damage to you.
Battlestorm (When you play this spell, copy it for each creature that attacked this turn. You may choose new targets for the copies)
Overwhelm :symwg::symwg:
Instant
Target attacking or blocking creature deals no damage this turn.
Battlestorm (When you play this spell, copy it for each creature that
attacked this turn. You may choose new targets for the copies.)
"We will not just stand against this, we will beat it back and triumph!"
Field MedicineW
Instant
Prevent 1 damage that would be dealt to target creature or player or gain 1 life.
Battlestorm A truly skilled crew of medics can quickly reverse a clearly losing cause.
Forming the Flank 2WW
Sorcery
Put a 1/1 white soldier creature token into play.
Battlestorm (When you play this spell, copy it for each creature that
attacked this turn. You may choose new targets for the copies.)
Emergency ConscriptionWW
Instant
Play Emergency Conscription only during your declare attackers step.
Put a 1/1 Soldier creature token into play, tapped and attacking.
Battlestorm (When you play this spell, copy it for each creature that
attacked this turn. You may choose new targets for the copies.)
Vagaries of Warfare WBR
Instant
Choose one - Put two +1/+1 counters on target attacking creature; or destroy target permanent with a counter on it.
Battlestorm (When you play this spell, copy it for each creature that attacked this turn. You may choose new targets for the copies.)
Discerning Ashes 1UGR
Sorcery
Scry 2, then draw a card.
Battlestorm At the end of each battle, our shamans would read the ashes of the fallen to determine what we would need for the next.
Impious RitualBB
Sorcery
You draw a card and lose 1 life.
Battlestorm (When you play this spell, copy it for each creature that attacked this turn. You may choose new targets for the copies.)
"Only demons would go so far as to take the blood of the fallen for their own benefit."
Paradox Prison 4
Legendary Artifact
If there are two or more creatures in play with the same name they can't attack or block. He looked around confused wondering where they all came from.
Jack of All Trades U
Creature-Human Wizard
Jack of All Trades has all the activated abilities of every creature you control. Is a Master of None, but Often Times Better than a Master of One. -Proverb meaning, when the world is about to end you better be able to do more than one thing.
1/1
Indulgent Memories :symw::symu::symb:
Sorcery
Look at the top 4 cards of your library. You may put any number of those cards in your hand, graveyard or bottom of your library. You lose 1 life for each card put into your hand this way and gain 2 life for each card put on the bottom of your library this way.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Calling Out2R
Enchantment
No more than one creature can attack each turn.
No more than one creature can block each turn.
Creatures have provoke. "You and me, a fight to the death. The rest of you can just watch."
Angelbrow Zealot 1R
Creature - Human Cleric Soldier
:symw:: Prevent the next 1 damage that would be dealt by target creature this turn.
Discard five white and/or red cards: Angelbrow Zealot deals 5 damage to each attacking creature and 5 damage to you.
1/1
Papered Ascent
Enchantment (R)
:symuw::symuw:: Put an Equipment artifact token named “Glider” into play with “Equipped creature has flying” and “Equip 1”. “A whole army, wheeling towards us on makeshift wings! Fearsome lances, flashing armor...! But we needn’t have worried. In the end they all of them were felled to the ground by a simple passing rainstorm.”
Evoke the Dragon WUBRG
Instant
Search your library for a Dragon creature card and put it into play. Deal damage equal to that Dragon's power to each creature without flying. Crashing down upon the land a dragon's force is more powerful than a bolt of lightning
Private Mod Note
():
Rollback Post to RevisionRollBack
______________________________________________
It is my personal goal in life to create a dragon card that will win the MCC. "The dragon has no pretense of compassion, no false mask of civilization—just hunger, heat, and need." —Sarkhan Vol
Call to CourageGR
Instant (U)
Return Call to Courage from the stack to your hand: Return target creature spell you control to its owner’s hand.
Creaturecycling 1GW
Time Taker 2UU
Creature- Elemental Spellshaper 3UU,t Discard a card: Target player untaps all lands he or she controls, draws a card, and skips his or her next turn. "You would not know what to do with that anyway."
2/2
Kamigawa the Unveiled
World Land
Instant and sorcery cards in player's hands, libraries and graveyards are Arcane in addition to its other types.
Creatures have soulshift X, where X equals that creature's toughness.
Creature cards in graveyards are Spirits.
:symtap:: Add one mana of any one color to your mana pool. Play this ability only if you control a Spirit creature and a non-Spirit creature.
Also, I am surprised at how many votes my Planeskip got! It is mainly a flavour based card since the only world lands are the ones I created. I thank the four people who voted for it, I didn't look at any names.
Welcome to The DCC!
DCC Discussion thread. Take your questions/comments here.
Here are the rules for entering:
1. Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted.
2. Your card will not be added to the next day's poll unless you also vote in the current poll for that day. If you vote for yourself, it will not count and your card will not be put in the next day's poll.
3. If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render. Explaination of how to do so is found here.
4. This thread is just for your card submission. Take your questions/comments to our discussion thread.
5. Anyone can post the new thread for the day.
DCC Scoreboard, September 2008:
Atrius: 10
iowercase: 9
SoronTheBeast: 8
MajoraX: 7
seratonin: 7
FirstTurnManaBurn: 6
memnarch6: 5
void_nothing: 3
L0ng5h0t: 3
dd2k: 3
lostandthedamned: 3
Stax: 3
BlackBull: 3
penguinwriter: 3
Solesticio: 3
GetItWrong: 2
blacker_lotus: 2
Maokun: 2
Deaths Door: 1
MagicProfessor28: 1
Sheed: 1
Starwarior: 1
MindWrencher: 1
snoopYah: 1
Good luck and remember to vote!
[GTC] Gatecrash Patch for MWS (249/249)
Creature-Human Wizard
Jack of All Trades has all the activated abilities of every creature you control.
Is a Master of None, but Often Times Better than a Master of One.
-Proverb meaning, when the world is about to end you better be able to do more than one thing.
1/1
Winner of the First and Fourth Double Dare Single Elimination Contests
2009 July CCL: COMING THIS JULY
2008 December CCL: The Mechinations of Fate
Double Dare to Design: The 5th Single Elimination Contest
Double Dare That Designer: The 2nd Single Elimination Contest
Sorcery
Look at the top 4 cards of your library. You may put any number of those cards in your hand, graveyard or bottom of your library. You lose 1 life for each card put into your hand this way and gain 2 life for each card put on the bottom of your library this way.
Enchantment
No more than one creature can attack each turn.
No more than one creature can block each turn.
Creatures have provoke.
"You and me, a fight to the death. The rest of you can just watch."
[GTC] Gatecrash Patch for MWS (249/249)
Creature - Human Cleric Soldier
:symw:: Prevent the next 1 damage that would be dealt by target creature this turn.
Discard five white and/or red cards: Angelbrow Zealot deals 5 damage to each attacking creature and 5 damage to you.
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Enchantment (R)
:symuw::symuw:: Put an Equipment artifact token named “Glider” into play with “Equipped creature has flying” and “Equip 1”.
“A whole army, wheeling towards us on makeshift wings! Fearsome lances, flashing armor...! But we needn’t have worried. In the end they all of them were felled to the ground by a simple passing rainstorm.”
Enchantment - Aura
Enchant creature.
Enchanted creature has abilities of lands you control.
Instant
Search your library for a Dragon creature card and put it into play. Deal damage equal to that Dragon's power to each creature without flying.
Crashing down upon the land a dragon's force is more powerful than a bolt of lightning
It is my personal goal in life to create a dragon card that will win the MCC.
"The dragon has no pretense of compassion, no false mask of civilization—just hunger, heat, and need." —Sarkhan Vol
Instant (U)
Return Call to Courage from the stack to your hand: Return target creature spell you control to its owner’s hand.
Creaturecycling 1GW
Creature- Elemental Spellshaper
3UU,t Discard a card: Target player untaps all lands he or she controls, draws a card, and skips his or her next turn.
"You would not know what to do with that anyway."
2/2
Sorcery
Each players life total becomes 5.
End the turn.
Those with a plan have just forgotten thoughts of reward.
Current Decks
WKithkin-Block
GEpic Druids-Casual
Cheap T2 Staples
Enchantment
Damage is now removed at the end of the combat phase as well as the end of turn.
All is forgiven, all is forgotten.
World Land
Instant and sorcery cards in player's hands, libraries and graveyards are Arcane in addition to its other types.
Creatures have soulshift X, where X equals that creature's toughness.
Creature cards in graveyards are Spirits.
:symtap:: Add one mana of any one color to your mana pool. Play this ability only if you control a Spirit creature and a non-Spirit creature.
Also, I am surprised at how many votes my Planeskip got! It is mainly a flavour based card since the only world lands are the ones I created. I thank the four people who voted for it, I didn't look at any names.
Atrius' Posts 1W
Instant
You win target thread. If you aren't Atrius, Atrius wins that thread instead.
"Wait, can you actually win a thread?" - Atrius.
Land - Forest
(:symtap:: Add to your mana pool.)
:symg:, :symtap:: Add or to your mana pool.
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo