How does this card-making game work? It's simple! Whenever your card receives a vote in the days poll, you receive one point for the month. If your card gets the most votes for that day you will receive two additional points for the month. In the event of a tie, each person who tied receives one additional point. Then, at the end of each month, the person with the most points on the scoreboard wins that month and then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
1. Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted.
2. Your card will not be added to the next days poll unless you also vote in the current poll for that day. Voting for yourself does not count and your card will not be put in the next day's poll.
3. Any cards or user names with obscene language in them will have all offending words edited to a different ones when I make the thread for the day.
The current scoreboard for the month of December 2007:
Pantheon's Boon {}
Instant
Pantheon's Boon is all colors.
Draw 3 cards. Add BBB to your mana pool.
Target player gains 3 life, or prevent the next 3 damage that would be dealt to target creature or player this turn. Pantheon's Boon deals 3 damage to target creature or player. Target creature gets +3/+3 until end of turn.
Madness WUBRG
Mystic Clearing
Land t: Add G to your mana pool. If it's not your turn, add U to your mana pool instead.
Everyone that has found this sacred place has described its beauty differently.
Spiteful Ebon-Oak2BG Creature - Treefolk (R)
Defender
Whenever Spiteful Ebon-Oak is dealt combat damage, it loses defender, gets +4/+0 and gains deathtouch and trample until end of your next turn. 2/5
Treasure Orb3
Artifact
Remove a sorcery in your hand from the game: Draw a number of cards equal to the converted mana cost of the removed card. Use this ability only once a turn.
At end of turn, choose another player. That player gains control of Treasure Orb. It's only fair to share the wealth.
Baffle1U
Instant
Counter target spell with a converted mana cost less than the number of cards in your hand. "Confuse your targets by presenting a few options, then unleashing the rest."
-Apprentice mage's handbook
Final Stampede 3GGG
Sorcery
Starting with you, players reveal the top card of their libraries in turn order, if the
revealed card is a creature card it is put into play with haste, otherwise it is removed
from game. This process is repeated until you can't reveal a card.
Private Mod Note
():
Rollback Post to RevisionRollBack
Why should i be bound by rules when I can see so far beyond them?
Yay!!! Mirrodin is back!!! it will be a great year
I apologize about how I write (I mean my grammar and orthography)
Tainted Woods
Land-Forest (t: Add G to your mana pool.)
As Tainted Woods comes into play, you may put a -1/-1 counter on a creature you control. If you don't, Tainted Woods comes into play tapped. T, Put a -1/-1 counter on a creature you control: Add BB to your mana pool.
Pay for burn through only with red mana.
Reveal cards from your library until a card with converted mana cost X is revealed. Put that card into your hand and remove the rest from the game.
Hallowed GroundsWWW
Enchantment Land (Hallowed Grounds is not a spell.) t: Add W to your mana pool.
As long as Hallowed Grounds is tapped, creatures you control get +1/+1
Hunt for Knowledge UG
Enchantment - Aura
Flash
Enchant Creature
Whenever enchanted creature deals combat damage to a creature, draw a card. 2G: Target creature blocks enchanted creature this turn if able
Hallowed GroundsWWW
Enchantment Land (Hallowed Grounds is not a spell.) t: Add W to your mana pool.
As long as Hallowed Grounds is tapped, creatures you control get +1/+1
Why does it have a casting cost? You cannot cast it, you can only play it as a replacement for a land drop.
Welcome to The DCC!
How does this card-making game work? It's simple! Whenever your card receives a vote in the days poll, you receive one point for the month. If your card gets the most votes for that day you will receive two additional points for the month. In the event of a tie, each person who tied receives one additional point. Then, at the end of each month, the person with the most points on the scoreboard wins that month and then the scoreboard is cleared for the next month. You can play in as many or as few days as you want in any month.
Here are the rules for entering:
1. Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted.
2. Your card will not be added to the next days poll unless you also vote in the current poll for that day. Voting for yourself does not count and your card will not be put in the next day's poll.
3. Any cards or user names with obscene language in them will have all offending words edited to a different ones when I make the thread for the day.
The current scoreboard for the month of December 2007:
Genesys: 22
RainbowBrite: 21
Uktabi Ape: 18
SoronTheBeast: 14
Lord_of_obscurity: 12
Memnarch6: 11
Destrius: 9
The Orange Mage: 7
Venser: 4
WarOne: 3
Strongbad56: 3
MindWrencher: 3
Black_Megatog: 2
MDenham: 1
Ace: 1
Good luck and remember to vote!
Instant
Counter target spell with a converted mana cost less than the number of cards in your hand.
"Confuse your targets by presenting a few options, then unleashing the rest."
-Apprentice mage's handbook
[GTC] Gatecrash Patch for MWS (249/249)
Sorcery
Starting with you, players reveal the top card of their libraries in turn order, if the
revealed card is a creature card it is put into play with haste, otherwise it is removed
from game. This process is repeated until you can't reveal a card.
Yay!!! Mirrodin is back!!! it will be a great year
I apologize about how I write (I mean my grammar and orthography)
Land-Forest
(t: Add G to your mana pool.)
As Tainted Woods comes into play, you may put a -1/-1 counter on a creature you control. If you don't, Tainted Woods comes into play tapped.
T, Put a -1/-1 counter on a creature you control: Add BB to your mana pool.
Sorcery
Pay for burn through only with red mana.
Reveal cards from your library until a card with converted mana cost X is revealed. Put that card into your hand and remove the rest from the game.
Enchantment Land
(Hallowed Grounds is not a spell.)
t: Add W to your mana pool.
As long as Hallowed Grounds is tapped, creatures you control get +1/+1
Enchantment - Aura
Flash
Enchant Creature
Whenever enchanted creature deals combat damage to a creature, draw a card.
2G: Target creature blocks enchanted creature this turn if able
Magic Coffeehouse pwns.
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