Any suggestions are welcome, though I am on a budget. All suggestions will be considered provided that the suggestions come with explanations. Thanks for all the help!
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
Hi all. Thankfully it was just my connection that was stopping me from uploading the whole cube, and therefore it is now all up. Thanks for the suggestion to sort it by CMC, quietquieter. This also helps me get a good look at the high curve of the cube, as eidolon232 mentioned.
@eidolon232: any suggestions of specific cards to get rid of? I cut a few, but now I can't decide which ones to cut. I tend to like bomby cards, and therefore expensive ones.
Thanks for the help everyone!
@eidolon232: Thanks for the ideas for cuts! That list is pretty neat, is that the cube comparison?
@sexyindiancurry: Thanks for the ideas for adds! Any suggestions, adds or cuts, are always welcome ^^ I don't have most of those cards, but those are some good ones to try to find.
Thanks for the quick responses ^^ I know the Ninja and land destruction aren't too exciting, but I think that they will help. Also, surprise of surprises, I was looking through some of my random green commons, thinking I had seen some of those aggro cards sexyindiancurry mentioned, and lo and behold, there are Wild Dogs, Pouncing Jaguar, and Twinblade Slasher Also, what do people think of Wild Mongrel, Skyshroud Ridgeback, and Mtenda Lion? I know the Mongrel was good in constructed, but I have no idea about limited. Any ideas? Hopefully, I will be picking up DD: EvT as well as some of the other cheap cards today, so possibly another update tonight. Thanks for all the help!
Again, thanks for the quickness! I did manage to get DD and some other cards I was looking for. What is the general consensus about Un cards? I was thinking about adding in Booster Tutor because of it's ability to be ridiculous or awful with cube. Also, update coming.
yeah the update is ridiculously awesome and then i get down to the red/blue stuff......
running the cards eidolon lists isn't any better than just having an unbalanced section because they are so subpar. you have WAY too much multicolor anyway so i'd just cut the section down.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
Out of interest, how big would you have to get to run two cards from each shard? about 720?
It depends. I think you could run 2 of each shard in a 550 card cube, but probably only if you used 4 of each combination, so you'd still have <10% gold.
As per suggestions, I cut down each 2 color section to 4 and the tri colors to one each. Thanks for all the help so far everyone!
I want to preface these ideas by saying that regardless of this advice, the sections are a million times better now than they were before, and I love the changes, a lot.
Here's my thoughts on an ideal future multicolor setup:
I'll have to look into getting some of the aforementioned cards. As soon as I can pick them up, I will add them to the cube. Hopefully I can get a real draft in with it soon, since as of now it has never really been used. Again, thanks to everyone for all the help ^^
EDIT: Added 3 cards for an even 450 in the cube:
[CARD]Avenger of Zendikar
Tezzeret the Seeker
Destructive Force[/CARD]
Alright! So, I picked up some new cards, and wanted to see what people think they should be exchanged for. I found out while drafting that the cube was 1 card shy of 450 (I have no idea how), so I added Savannah Lion. Also, I replaced Sharuum the Hegemon with Sen Triplets. So what do people think that these new cards should go in for?
Also, the draft experience was awesome, from my Rock-ish deck winning by Albino Troll beats to my opponent beating me down twice with a Winter Orb that I failed to pick up
Thanks for any input, and thank you guys for helping to make this a ridiculously fun cube to draft ^^
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
Okay. That actually mostly fit with what I chose on my own to take out. I ended up doing:
Wood Elves -> Wall of Blossoms
Bosium Strip -> Crucible of Worlds
Pithing Needle -> Emrakul
for now. Emrakul is kind of a test, but also I really like the legendary Eldrazi and would like to have them in the cube. But, if they do turn out to be dead, I will remove them.
Thanks for the ideas quitequieter (and I just noticed that I've been misspelling your name for the entire thread :embarrass:).
EDIT: Forgot to tell everyone, I cannot actually make edits to the cube itself online, as the internet on campus is craptacular. I will make changes to the physical cube, and update when I can get better internet. So keep the ideas a-flowin!
this is not wise. if you're going to put in emrakul (and as your lawyer i advise you not to) pick one of the artifacts i listed above, not one of the most useful artifacts in the cube.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
Alright, I know it's bad to ignore my lawyer's advice, so I'll take Emrakul out and replace it with Pithing Needle. Must have been a momentary lapse of Spike-ness in my brain
i don't think it will hurt your cube to test it in place of something worse, but definitely not in place of the needle. i mean i know i told you not to, but if you want to learn from experience that would be fine.
When I see Healing Salve, I'm often like "Oh girl, I wish I could turn every card into this." Thanks they removed the gain life part, otherwise this would have been broken.
I like Sharuum (evasive finisher with a ETB ability) much more than Triplets (interesting but not necessarily game-winning effect on an overcosted body). However, Sphinx of the Steel Wind is better than either one. It is probably the best or second-best Tinker target in all of Cubedom.
And Pithing Needle is not cuttable. It disables planeswalkers and manlands and that's just scratching the surface of its uses.
1 Chrome Mox
1 Everflowing Chalice
1 Lotus Petal
1 Mox Diamond
1 Zuran Orb
1 Mana Crypt
CMC 1 (10):
1 Aether Vial
1 Black Vise
1 Bonesplitter
1 Brittle Effigy
1 Cursed Scroll
1 Mana Vault
1 Pithing Needle
1 Sensei’s Divining Top
1 Skullclamp
1 Sol Ring
CMC 2 (22):
1 Azorious Signet
1 Boros Signet
1 Dimir Signet
1 Golgari Signet
1 Gruul Signet
1 Isochron Scepter
1 Izzet Signet
1 Lightning Greaves
1 Mind Stone
1 Orzhov Signet
1 Powder Keg
1 Rakdos Signet
1 Scroll Rack
1 Selesnya Signet
1 Simic Signet
1 Grim Monolith
1 Talisman of Dominance
1 Talisman of Impulse
1 Talisman of Indulgence
1 Talisman of Progress
1 Talisman of Unity
1 Winter Orb
1 Coalition Relic
1 Crucible of Worlds
1 Crystal Ball
1 Crystal Shard
1 Loxodon Warhammer
1 Oblivion Stone
1 Sword of Body and Mind
1 Sword of Fire and Ice
1 Sword of Light and Shadow
1 Sword of Vengeance
1 Whispersilk Cloak
1 Mimic Vat
CMC 4 (7):
1 Erratic Portal
1 Lodestone Golemn
1 Masticore
1 Nevinyrral’s Disc
1 Phyrexian Processor
1 Smokestack
1 Solemn Simulacrum
CMC 5 (5):
1 Gauntlet of Power
1 Karn, Silver Golem
1 Memory Jar
1 Mirari
1 Razormane Masticore
1 Dreamstone Hedron
1 Duplicant
1 Mindslaver
1 Triskelion
1 Wurmcoil Engine
CMC 7+ (5):
1 All is Dust
1 Artisan of Kozilek
1 Platinum Angel
1 Sundering Titan
1 Myr Battlesphere
1 Condemn
1 Elite Vanguard
1 Enlightened Tutor
1 Isamaru, Hound of Konda
1 Land Tax
1 Mother of Runes
1 Path to Exile
1 Savannah Lions
1 Student of Warfare
1 Swords to Plowshares
1 Weathered Wayfarer
CMC 2 (13):
1 Balance
1 Disenchant
1 Eight-and-a-Half Tails
1 Honor of the Pure
1 Journey to Nowhere
1 Knight of Meadowgrain
1 Kor Skyfisher
1 Revoke Existence
1 Sigiled Paladin
1 Soltari Monk
1 Soltari Priest
1 Soltari Trooper
1 Wall of Omens
1 White Knight
1 Arrest
1 Flickerwisp
1 Glorious Anthem
1 Kor Sanctifiers
1 Oblivion Ring
1 Sacred Mesa
1 Soltari Champion
CMC 4 (10):
1 Academy Rector
1 Ajani Goldmane
1 Armageddon
1 Calciderm
1 Day of Judgment
1 Elspeth, Knight Errant
1 Emeria Angel
1 Faith’s Fetters
1 Hokori, Dust Drinker
1 Wrath of God
CMC 5 (6):
1 Archon of Justice
1 Karmic Guide
1 Reveilark
1 Elspeth Tirel
1 Baneslayer Angel
1 Gideon Jura
1 Austere Command
1 Catastrophe
1 Exalted Angel
1 Sun Titan
1 Yosei, the Morning Star
CMC 7+ (2):
1 Akroma, Angel of Wrath
1 Eternal Dragon
CMC X (1):
1 Decree of Justice
1 Birds of Paradise
1 Crop Rotation
1 Joraga Treespeaker
1 Jungle Lion
1 Llanowar Elves
1 Nimble Mongoose
1 Pouncing Jaguar
1 Rancor
1 Twinblade Slasher
1 Vines of Vastwood
1 Wild Dogs
1 Worldly Tutor
CMC 2 (13):
1 Albino Troll
1 Life from the Loam
1 Lotus Cobra
1 Nature’s Lore
1 Regrowth
1 River Boa
1 Sakura-Tribe Elder
1 Survival of the Fittest
1 Sylvan Library
1 Three Visits
1 Wall of Blossoms
1 Wall of Roots
1 Wild Mongrel
1 Cultivate
1 Eternal Witness
1 Great Sable Stag
1 Harrow
1 Kodama’s Reach
1 Krosan Grip
1 Yavimaya Elder
CMC 4 (8):
1 Blastoderm
1 Chameleon Colossus
1 Defense of the Heart
1 Garruk Wildspeaker
1 Harmonize
1 Natural Order
1 Reap and Sow
1 Wickerbough Elder
CMC 5 (8):
1 Acidic Slime
1 Ant Queen
1 Genesis
1 Plow Under
1 Primal Command
1 Rude Awakening
1 Seedborn Muse
1 Thornling
1 Primeval Titan
1 Silvos, Rogue Elemental
CMC 7+ (4):
1 Avenger of Zendikar
1 Krosan Tusker
1 Terastodon
1 Tooth and Nail
CMC X (1):
1 Chord of Calling
1 Burst Lightning
1 Chain Lightning
1 Dragonmaster Outcast
1 Firebolt
1 Forked Bolt
1 Goblin Bushwacker
1 Goblin Guide
1 Goblin Patrol
1 Grim Lavamancer
1 Jackal Pup
1 Lightning Bolt
1 Magus of the Scroll
1 Mogg Fanatic
CMC 2 (11):
1 Devastating Dreams
1 Dwarven Blastminer
1 Goblin Bombardment
1 Hellspark Elemental
1 Incinerate
1 Magma Jet
1 Plated Geopede
1 Puncture Bolt
1 Pyroclasm
1 Reverberate
1 Keldon Marauders
1 Arc Lightning
1 Breaking Point
1 Browbeat
1 Cunning Sparkmage
1 Goblin Ruinblaster
1 Reiterate
1 Squee, Goblin Nabob
1 Staggershock
1 Sulfuric Vortex
1 Taurean Mauler
1 Urza’s Rage
1 Viashino Heretic
1 Volcanic Fallout
1 Vulshok Sorcerer
CMC 4 (7):
1 Anger
1 Avalanche Riders
1 Flametongue Kavu
1 Icefall
1 Keldon Champion
1 Lord of Shatterskull Pass
1 Wild Ricochet
1 Chandra Nalaar
1 Kiki-Jiki, Mirror Breaker
1 Savage Beating
1 Siege-Gang Commander
CMC 6 (4):
1 Conquering Manticore
1 Fireblast
1 Flame Javelin
1 Ryusei, the Falling Star
CMC 7+ (2):
1 Bogardan Hellkite
1 Destructive Force
CMC X (2):
1 Comet Storm
1 Starstorm
1 Booster Tutor
1 Carnophage
1 Dark Ritual
1 Duress
1 Fume Spitter
1 Innocent Blood
1 Reanimate
1 Vampire Lacerator
1 Vampiric Tutor
CMC 2 (16):
1 Animate Dead
1 Bitterblossom
1 Black Knight
1 Chainer’s Edict
1 Dark Confidant
1 Dauthi Horror
1 Dauthi Slayer
1 Demonic Tutor
1 Diabolic Edict
1 Doom Blade
1 Nameless Inversion
1 Nezumi Graverobber
1 Reassembling Skeleton
1 Smother
1 Vampire Hexmage
1 Withered Wretch
1 Ashes to Ashes
1 Bone Shredder
1 Corpse Dance
1 Hypnotic Specter
1 Liliana's Specter
1 Necromancy
1 Necropotence
1 Phyrexian Arena
1 Recurring Nightmare
1 Vampire Nighthawk
1 Yawgmoth's Will
CMC 4 (8):
1 Bane of the Living
1 Barter in Blood
1 Braids, Cabal Minion
1 Consuming Vapors
1 Damnation
1 Makeshift Mannequinn
1 Nekrataal
1 Skinrender
1 Beacon of Unrest
1 Liliana Vess
1 Living Death
1 Puppeteer Clique
1 Shriekmaw
CMC 6 (1):
1 Ink-Eyes, Servant of Oni
CMC 7+ (1):
1 Avatar of Woe
CMC X (2):
1 Mind Twist
1 Profane Command
1 Ancestral Vision
CMC 1 (6):
1 Brainstorm
1 Careful Study
1 Enclave Cryptologist
1 Force Spike
1 Ponder
1 Preordain
CMC 2 (8):
1 Brain Freeze
1 Counterspell
1 Daze
1 Impulse
1 Mana Leak
1 Merfolk Looter
1 Remand
1 Willbender
CMC 3 (8):
1 Aether Adept
1 Capsize
1 Forbid
1 Jace Beleren
1 Intuition
1 Thirst for Knowledge
1 Tinker
1 Trinket Mage
1 Vendilion Clique
1 Clone
1 Control Magic
1 Cryptic Command
1 Fact or Fiction
1 Gifts Ungiven
1 Glen Elendra Archmage
1 Mystical Teachings
1 Ninja of the Deep Hours
1 Rite of Replication
1 Sower of Temptation
1 Venser, Shaper Savant
CMC 5 (14):
1 Body Double
1 Bribery
1 Ethersworn Adjudicator
1 Evacuation
1 Force of Will
1 Future Sight
1 Gush
1 Ixidron
1 Meloku the Clouded Mirror
1 Misdirection
1 Mulldrifter
1 Teferi, Mage of Zhalfir
1 Tezzeret the Seeker
1 Tidings
1 Time Warp
1 Draining Whelk
1 Keiga, the Tide Star
1 Time Spiral
1 Upheaval
CMC 7+ (2):
1 Commandeer
1 Palinchron
CMC X (1):
1 Condescend
1 Kitchen Finks
1 Loam Lion
1 Mirari's Wake
1 Qasali Pridemage
W/R (4):
1 Ajani Vengeant
1 Duergar Hedge-Mage
1 Figure of Destiny
1 Lightning Helix
W/B (4):
1 Debtors' Knell
1 Mortify
1 Tidehollow Skuller
1 Vindicate
W/U (4):
1 Azorius Guildmage
1 Grand Arbiter Augustin IV
1 Momentary Blink
1 Teferi's Moat
1 Bloodbraid Elf
1 Giant Solifuge
1 Kird Ape
1 Stormbind
G/B (4):
1 Lord of Extinction
1 Pernicious Deed
1 Putrid Leech
1 Spiritmonger
G/U (4):
1 Mystic Snake
1 Simic Sky Swallower
1 Trygon Predator
1 Voidslime
R/B (4):
1 Bituminous Blast
1 Blightning
1 Murderous Redcap
1 Terminate
1 Electrolyze
1 Fire//Ice
1 Nucklavee
1 Prophetic Bolt
U/B (4):
1 Agony Warp
1 Psychatog
1 Shadowmage Infiltrator
1 Soul Manipulation
Tri (5):
1 Rafiq of the Many
1 Slave of Bolas
1 Wild Nacatl
1 Sharuum the Hegemon
1 Broodmate Dragon
1 Ancient Tomb
1 Arid Mesa
1 Azourious Chancery
1 Blood Crypt
1 Bloodstained Mire
1 Boros Garrison
1 Breeding Pool
1 Cabal Coffers
1 Celestial Colonade
1 City of Brass
1 Creeping Tar Pit
1 Dimir Aqueduct
1 Dust Bowl
1 Flooded Strand
1 Gaea's Cradle
1 Ghost Quarter
1 Godless Shrine
1 Golgari Rot Farm
1 Grand Coliseum
1 Gruul Turf
1 Hallowed Fountain
1 Izzet Boilerworks
1 Kor Haven
1 Krosan Verge
1 Lavaclaw Reaches
1 Marsh Flats
1 Maze of Ith
1 Mishra's Factory
1 Misty Rainforest
1 Mystifying Maze
1 Orzhov Basilica
1 Overgrown Tomb
1 Polluted Delta
1 Raging Ravine
1 Rakdos Carnarium
1 Reflecting Pool
1 Sacred Foundry
1 Scalding Tarn
1 Selesnya Sanctuary
1 Simic Growth Chamber
1 Skaarg, the Rage Pits
1 Steam Vents
1 Stirring Wildwood
1 Stomping Ground
1 Strip Mine
1 Tectonic Edge
1 Temple Garden
1 Thawing Glaciers
1 Tolaria West
1 Treetop Village
1 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
1 Vivid Crag
1 Vivid Creek
1 Vivid Grove
1 Vivid Marsh
1 Vivid Meadow
1 Volrath’s Stronghold
1 Watery Grave
1 Windswept Heath
1 Wooded Foothills
Any suggestions are welcome, though I am on a budget. All suggestions will be considered provided that the suggestions come with explanations. Thanks for all the help!
there is a limit but you haven't run into it so i'm not sure what the problem is.
@eidolon232: any suggestions of specific cards to get rid of? I cut a few, but now I can't decide which ones to cut. I tend to like bomby cards, and therefore expensive ones.
@eidolon232: Thanks for the ideas for cuts! That list is pretty neat, is that the cube comparison?
@sexyindiancurry: Thanks for the ideas for adds! Any suggestions, adds or cuts, are always welcome ^^ I don't have most of those cards, but those are some good ones to try to find.
So, here are the changes!
1 Mass Calcify
1 Kismet
1 Radiant's Dragoons
1 Iona, Shield of Emeria
1 Leyline of Anticipation
1 Mind Over Matter
1 Soot Imp
1 Ascendant Evincar
1 Phyrexian Gargantua
1 Sangrophage
1 Raven's Crime
1 Firecat Blitz
1 Thundermare
1 Dwarven Driller
1 Lay Waste
1 Tuktuk Scrapper
1 Leatherback Baloth
1 Plated Slagwurm
1 Collective Unconcious
1 Painter's Servant
1 Journey to Nowhere
1 Enlightened Tutor
1 Reveilark
1 Austere Command
1 Glen Elendra Archmage
1 Ninja of the Deep Hours
1 Ashes to Ashes
1 Doom Blade
1 Dauthi Horror
1 Dark Ritual
1 Liliana's Specter
1 Jackal Pup
1 Staggershock
1 Burst Lightning
1 Forked Bolt
1 Icefall
1 Rude Awakening
1 Reap and Sow
1 Chord of Calling
1 Sword of Vengeance
I would have made more of eidolon232's suggested changes, but I ran out of cards to add Thanks for all the help!
1 Uyo, Silent Prophet
1 Train of Thought
1 Jodah's Avenger
1 Pyroblast
1 Howling Mine
1 Trinisphere
1 Magus of the Tabernacle
1 Kor Firewalker
1 Admonition Angel
1 White Shield Crusader
1 Silence
1 Divine Sacrament
1 Guardian of the Guildpact
1 Forgotten Ancient
1 Ondu Giant
1 Reclaim
1 Doubling Season
1 Verdant Force
1 Khalni Heart Expedition
1 Tortured Existence
1 Golgari Thug
1 Stitch Together
1 Dovescape
1 Keiga, the Tide Star
1 Vendilion Clique
1 Sower of Temptation
1 Magus of the Scroll
1 Crystal Ball
1 Razormane Masticore
1 Soltari Monk
1 Eight-and-a-Half Tails
1 Isamaru, Hound of Konda
1 Soltari Priest
1 Calciderm
1 Kor Skyfisher
1 Elspeth, Knight Errant
1 Llanowar Elves
1 Albino Troll
1 Twinblade Slasher
1 Wild Dogs
1 Pouncing Jaguar
1 Wild Mongrel
1 Braids, Cabal Minion
1 Dauthi Slayer
1 Booster Tutor
1 Crackleburr
1 Swans of Bryn Argoll
1 Unnerving Assault
1 Noggle Bandit
1 Noggle Hedge-Mage
1 Leap of Flame
1 Nucklavee
Thanks for all the help everyone! Keep the suggestions coming, and I will do my best to implement them
running the cards eidolon lists isn't any better than just having an unbalanced section because they are so subpar. you have WAY too much multicolor anyway so i'd just cut the section down.
360 = 3 of each pair, 1 of each shard.
450 = 4 of each pair, 1 of each shard.
550 = 5 of each pair, 1 of each shard.
And so on.
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It depends. I think you could run 2 of each shard in a 550 card cube, but probably only if you used 4 of each combination, so you'd still have <10% gold.
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I want to preface these ideas by saying that regardless of this advice, the sections are a million times better now than they were before, and I love the changes, a lot.
Here's my thoughts on an ideal future multicolor setup:
Perfect.
W/R
- Orim's Thunder
+ Figure of Destiny
W/B
- Debtors' Knell
- Tidehollow Sculler
+ Desolation Angel
+ Stillmoon Cavalier
W/U
- Momentary Blink
- Teferi's Moat
+ Absorb
+ Wall of Denial
G/R
Fine as is. Maybe:
- Giant Solifuge
+ Sarkhan Vol
depending on your playestyles.
G/B
- Lord of Extinction
- Spiritmonger
+ Putrefy
+ Maelstrom Pulse
G/U
Perfect.
R/B
- Blightning
- Fulminator Mage
+ Blazing Specter
+ Murderous Redcap
R/U
- Call the Skybreaker
- Nucklavee
+ Electrolyze
+ Gelectrode
U/B
- Agony Warp
- Soul Manipulation
+ Oona, Queen of the Fae
+ Recoil
TRI
- Slave of Bolas
+ Nicol Bolas, Planeswalker
- Sharuum the Hegemon
+ Sphinx of the Steel Wind
Hope that information is helpful.
And like I said above... mad props on the cuts to gold. You slashed 'em down to the bone, and your draft experiences will thank you for that.
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It is, and I use it in my cube. But it's not as good as Pulse or Putrefy.
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EDIT: Added 3 cards for an even 450 in the cube:
[CARD]Avenger of Zendikar
Tezzeret the Seeker
Destructive Force[/CARD]
1 Emrakul, the Aeons Torn
1 Wall of Blossoms
Also, the draft experience was awesome, from my Rock-ish deck winning by Albino Troll beats to my opponent beating me down twice with a Winter Orb that I failed to pick up
Thanks for any input, and thank you guys for helping to make this a ridiculously fun cube to draft ^^
bosium strip or whispersilk cloak or jester's cap or mirari or platinum angel or steel overseer or voltaic key or dreamstone hedron or ivory tower --> crucible of worlds
hypergenesis or land grant or chord of calling or kamahl, fist of krosa or seedborn muse --> wall of blossoms
and i wouldn't put emrakul in, because it's going to be a dead card most of the time.
Wood Elves -> Wall of Blossoms
Bosium Strip -> Crucible of Worlds
Pithing Needle -> Emrakul
for now. Emrakul is kind of a test, but also I really like the legendary Eldrazi and would like to have them in the cube. But, if they do turn out to be dead, I will remove them.
Thanks for the ideas quitequieter (and I just noticed that I've been misspelling your name for the entire thread :embarrass:).
EDIT: Forgot to tell everyone, I cannot actually make edits to the cube itself online, as the internet on campus is craptacular. I will make changes to the physical cube, and update when I can get better internet. So keep the ideas a-flowin!
this is not wise. if you're going to put in emrakul (and as your lawyer i advise you not to) pick one of the artifacts i listed above, not one of the most useful artifacts in the cube.
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And Pithing Needle is not cuttable. It disables planeswalkers and manlands and that's just scratching the surface of its uses.
Cheers,
rant
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