3UBB, T, sacrifice ~: Mill four cards, then return a creature card from your graveyard to battlefield tapped.
This card seems to be very close to useful in cube. Reanimation, albeit expensive, strapped to a land and at instant speed sounds quite nice to me. With the ability to play/return lands from the graveyard this gets amazing and reminds me of Volrath's Stronghold. It's not a very good comparison due to several key differences, but I like the design and will try it out.
I was about to post a thread on this too. I think CITP and taking a guild slot means this will miss on most normal mid-size and smaller cubes, but for cubes with separate utility land sections or bigger cubes I really like this.
Seat/ Castle are too narrow, but they are still "playable" utility lands.
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I'm actively maintaining a comprehensive article to help explain to new cube players how some complex vintage level cards work in a cube environment. Vintage Cube Cards Explained
T: Add U.
3UBB, T, sacrifice ~: Mill four cards, then return a creature card from your graveyard to battlefield tapped.
This card seems to be very close to useful in cube. Reanimation, albeit expensive, strapped to a land and at instant speed sounds quite nice to me. With the ability to play/return lands from the graveyard this gets amazing and reminds me of Volrath's Stronghold. It's not a very good comparison due to several key differences, but I like the design and will try it out.
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Mystic Sanctuary, Shelldock Isle, Academy Ruins, Tolarian Academy, Castle Vantress, Seat of the Synod are all cards. The competition in this group is too stiff.
Seat/ Castle are too narrow, but they are still "playable" utility lands.
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i