Oblivion Sower6
Creature - Eldrazi (M)
When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
5/8
This thing seems...decent, but not amazing. I currently run Wurmcoil Engine and Duplicant in my colorless 6-drop slot. I've been considering moving from Duplicant to Scuttling Doom Engine, but I figure this guy might be worth taking for a spin. It kinda helps ramp you into huge threats, since it can mug a couple lands, and also isn't limited to the lands you exile, so you can snag some lands (probably fetches) that were delved/DRSed away. It may not be exciting enough, but a 5/8 for 6 that is colorless but not an artifact seems attractive to me.
Seems somewhat playable in both ramp and control. You'll get 1-2 lands UNTAPPED most of the time to keep combat tricks or removal up. The issue is that they won't necessarily produce mana in useful colors. This is very cute with blink effects, though.
Seems somewhat playable in both ramp and control. You'll get 1-2 lands UNTAPPED most of the time to keep combat tricks or removal up. The issue is that they won't necessarily produce mana in useful colors. This is very cute with blink effects, though.
It is important to note that you can choose from all cards that player has exiled, not just the 4 this one mills.
So if the opponent has just delved or something like that, you get a lot of lands. It is more relevant in standard for sure, but still.
It is important to note that you can choose from all cards that player has exiled, not just the 4 this one mills.
So if the opponent has just delved or something like that, you get a lot of lands. It is more relevant in standard for sure, but still.
Yup this is what I feel pushes the card over from meh to worth testing especially if your cube has a Delve and/or Lands Matter theme. I kinda wish it said "target player" rather than "target opponent" because you could draft this around either 2 archetypes and not just rely on your opponent to run those archetypes. Body is decent for the cost but I wish it had some extra like Annihilator 1. I'm not sure if we will see Annihilator return for BFZ because it was quite powerful back in ROE Standard.
i mean even when you can put the cards into battlefield that were not exiled with him, it is still not good.
i know they said once, mythics dont need to be good cards, they just have to feel mythic. actually this one doesnt feel mythic at all. add the context "exiled with oblivion sower" and he feels like a common (or uncommon)
for ramp its to slow and to "random"
there need to be alot of exile effects in the set, so that this one would see play
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Seems like this is the payoff for the new Eldrazi mechanic, which probably is going to involve exiling your opponents cards in some form or another and interacting with them. There's some utility here, but not being an artifact is troublesome, and I don't think the payoff is high enough to justify this. Certainly it's a far worse effect than Primeval Titan if you can't enable shenanigans, and that's not even a 6 drop we're totally satisfied with.
40% chance that it's worse than Prime Time, but a 60% chance that it's better as the lands come into play untapped. Even if they don't produce the colors you need, colorless is still better than nothing in the shortest term. The tutoring off Prime Time pushing it over the edge in constructed formats, but both cards are just ramp most of the time in draft.
A 5/8 for 6 that usually ramps you for two (generally) when it enters the battlefield isn't too shabby, but it is kind of a poor man's primeval titan. Better toughness and accessibility (colorless mana cost) in exchange for less power, no evasion, no repeatable land fetching unless you can abuse the trigger, and no control over what lands this gets for you.
I agree with the previous commenter that this has some constructed application with delve being in the format, but exiling lands isn't prevalent enough in cube to justify including this card.
I think it is cubeable for medium and big sized cubes. I have not been overly impressed by the 6CC cards other than Wurmcoil Engine. I will definately try this out.
Seems like the weirdest choice for a new promo, considering at best its getting 3 cards that help it in the deck. I think its pretty strong, probably tier 2 6 colorless 6 drop. 8 toughness isn't a small number.
Seems like the weirdest choice for a new promo, considering at best its getting 3 cards that help it in the deck. I think its pretty strong, probably tier 2 6 colorless 6 drop. 8 toughness isn't a small number.
I think a better name for the card is Potential Sower. This card might be hinting at some sort of utility lands in BFZ. Like some colorless land that you pay a cost and exile it for some effect. Then it could make this card much more cubeable if those utility lands are good.
40% chance that it's worse than Prime Time, but a 60% chance that it's better as the lands come into play untapped. Even if they don't produce the colors you need, colorless is still better than nothing in the shortest term. The tutoring off Prime Time pushing it over the edge in constructed formats, but both cards are just ramp most of the time in draft.
Prime Time being a land tutor means you can still get some powerful utility lands like Raging Ravine and Strip Mine that far outweigh the average lands you hit off this. Prime Time also has the better body and ability to trigger repeatedly. Sower also doesn't trigger off of blink effects or being cheated into play (it's a cast trigger, not ETB). You could end up with useless fetch lands if they don't get colors you have in your deck.
40% chance that it's worse than Prime Time, but a 60% chance that it's better as the lands come into play untapped. Even if they don't produce the colors you need, colorless is still better than nothing in the shortest term. The tutoring off Prime Time pushing it over the edge in constructed formats, but both cards are just ramp most of the time in draft.
Prime Time being a land tutor means you can still get some powerful utility lands like Raging Ravine and Strip Mine that far outweigh the average lands you hit off this. Prime Time also has the better body and ability to trigger repeatedly. Sower also doesn't trigger off of blink effects or being cheated into play (it's a cast trigger, not ETB). You could end up with useless fetch lands if they don't get colors you have in your deck.
Ah yeah, that's my bad on the etb/cast error. That makes it way worse. Thanks for pointing this out!
Prime Time has to resolve for you to get the effect. Not every cube deck will have Raging Ravine and/or Strip Mine. I agree that Prime Time is better, but I think you're overestimating the difference in practice. This is very cute in the Izzet Wildfire deck, for example, which has no access to Prime Time.
This guy is ok, hes better than Soul of New Phyrexia imo. I just dont know that its better than any other existing options. Obv good is your opponent has delved/Deathrite Shaman some lands away. Ill listen to test results.
40% chance that it's worse than Prime Time, but a 60% chance that it's better as the lands come into play untapped.
I think this is significantly worse than Prime Time assuming I could play either one. It probably won't hit lands I need, and it will rarely hit 2. And even if it does hit two lands, they're not going to be as good for your deck as two you would tutor up, and you get a generic 5/8 instead of a 6/6 trample, which is WAY worse. And you only get 1 trigger instead of an ETB and another trigger every turn. Nowhere near as good as Prime Time, even if I could hit 2 lands every time I cast it.
The only upside this has is the colorless nature of the creature. But it's still not good. The body isn't worth anything close to 6, and it can't run away with card advantage or secure critical nonbasic lands. This is straight bad in comparison to the Titan.
Edit: Oh god, you can't even blink/reanimate/copy/bounce the creature to abuse the effect? It's a cast trigger? PASS. No chance I'd cube this.
a 5/8 loses to two creatures (minus deathtouch) in the cube, Inferno titan and Atarka. I very much doubt this is a bad body for 6 mana. Definitely not top tier in cube, but not bad.
Creature - Eldrazi (M)
When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
5/8
This thing seems...decent, but not amazing. I currently run Wurmcoil Engine and Duplicant in my colorless 6-drop slot. I've been considering moving from Duplicant to Scuttling Doom Engine, but I figure this guy might be worth taking for a spin. It kinda helps ramp you into huge threats, since it can mug a couple lands, and also isn't limited to the lands you exile, so you can snag some lands (probably fetches) that were delved/DRSed away. It may not be exciting enough, but a 5/8 for 6 that is colorless but not an artifact seems attractive to me.
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Seems somewhat playable in both ramp and control. You'll get 1-2 lands UNTAPPED most of the time to keep combat tricks or removal up. The issue is that they won't necessarily produce mana in useful colors. This is very cute with blink effects, though.
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http://magic.wizards.com/en/articles/archive/arcana/duel-decks-zendikar-vs-eldrazi-packaging-2015-07-29
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Looks neat but I would like to see a hypergeometric distribution done on how many lands on average you're going to hit.
The real question is are we okay with it in its worst case scenario, a 6 mana 5/8 that just does Ashiok's plus? I don't think so.
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So if the opponent has just delved or something like that, you get a lot of lands. It is more relevant in standard for sure, but still.
P(n=0) = 9.4%
P(n=1) = 33.8%
p(n=2) = 37.1%
P(n=3) = 17.2%
P(n=4) = 2.5%
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Yup this is what I feel pushes the card over from meh to worth testing especially if your cube has a Delve and/or Lands Matter theme. I kinda wish it said "target player" rather than "target opponent" because you could draft this around either 2 archetypes and not just rely on your opponent to run those archetypes. Body is decent for the cost but I wish it had some extra like Annihilator 1. I'm not sure if we will see Annihilator return for BFZ because it was quite powerful back in ROE Standard.
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I think it is cubeable for medium and big sized cubes. I have not been overly impressed by the 6CC cards other than Wurmcoil Engine. I will definately try this out.
thats my cube
Doom Engine maybe, but I wouldn't run the Soul before this new card.
I think a better name for the card is Potential Sower. This card might be hinting at some sort of utility lands in BFZ. Like some colorless land that you pay a cost and exile it for some effect. Then it could make this card much more cubeable if those utility lands are good.
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Prime Time being a land tutor means you can still get some powerful utility lands like Raging Ravine and Strip Mine that far outweigh the average lands you hit off this. Prime Time also has the better body and ability to trigger repeatedly. Sower also doesn't trigger off of blink effects or being cheated into play (it's a cast trigger, not ETB). You could end up with useless fetch lands if they don't get colors you have in your deck.
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I think this is significantly worse than Prime Time assuming I could play either one. It probably won't hit lands I need, and it will rarely hit 2. And even if it does hit two lands, they're not going to be as good for your deck as two you would tutor up, and you get a generic 5/8 instead of a 6/6 trample, which is WAY worse. And you only get 1 trigger instead of an ETB and another trigger every turn. Nowhere near as good as Prime Time, even if I could hit 2 lands every time I cast it.
The only upside this has is the colorless nature of the creature. But it's still not good. The body isn't worth anything close to 6, and it can't run away with card advantage or secure critical nonbasic lands. This is straight bad in comparison to the Titan.
Edit: Oh god, you can't even blink/reanimate/copy/bounce the creature to abuse the effect? It's a cast trigger? PASS. No chance I'd cube this.
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I misread this aswell