Questing Druid - 1G
Creature - Human Druid
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid
1/1
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Seek the Beast - 1R
Instant
Exile the top two cards of your library. Until your next end step, you may play those cards.
Usually the two halves of adventure cards are overcosted, but this card straight up has two very reasonable cards in Quirion Dryad and a instant speed variant of Reckless Impulse (until next end step instead of until end of next turn) as its creature and adventure respectively. Seems absolutely fantastic.
Yeah this is pretty great. The quirion dryad part of the card is whatever... It's a body, it can grow, it's overcosted, but it's not crazy overcosted.
The instant speed shorter duration reckless impulse is close to be worth it by itself. Playing it on the endstep of the opponents turn makes it 90% as good as reckless impulse. You lose some flexibility to dig for lands early and still realize a 2 for 1, or cast two middling cost spells over two turns, but you gain the option to hold up other reactive spells on the opponents turn.
I've thought about including reckless impulse before and I believe a few cube owners run it.
This is a potential 3 for 1 for an efficient mana cost, that incudes a threat that can in theory take over the game.
There's a little bit of self synergy if you top deck this late game. You can cast seek the beast, cast questing druid, then play the spells drawn off seek to trigger the druid.
I'm also a sucker for spells that enable delayed blast fireball's exile mode
I think this is a slam dunk auto-include for the red section even if you never intend to cast the creature portion.
Does being instant really matter that much for your average red deck? The various 2-mana versions haven't set the world on fire IMO, and while I love light up the stage it's only because you can pretty reliably cast it for 1 mana.
I think this is a slam dunk auto-include for the red section even if you never intend to cast the creature portion.
Does being instant really matter that much for your average red deck? The various 2-mana versions haven't set the world on fire IMO, and while I love light up the stage it's only because you can pretty reliably cast it for 1 mana.
If you're looking at it from the lens of a singular mono red card, it's such a marginal upgrade that it probably wouldn't push me to play it unless I was already playing Reckless Impulse.
Opened two of these in my prerelease so got some testing in a limited environment and it was pretty underwhelming. The drawing side is fine but the creature half is just so anemic it felt horrible to cast if you were ever in a position you needed to.
Questing Druid - 1G
Creature - Human Druid
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid
1/1
//
Seek the Beast - 1R
Instant
Exile the top two cards of your library. Until your next end step, you may play those cards.
Usually the two halves of adventure cards are overcosted, but this card straight up has two very reasonable cards in Quirion Dryad and a instant speed variant of Reckless Impulse (until next end step instead of until end of next turn) as its creature and adventure respectively. Seems absolutely fantastic.
The instant speed shorter duration reckless impulse is close to be worth it by itself. Playing it on the endstep of the opponents turn makes it 90% as good as reckless impulse. You lose some flexibility to dig for lands early and still realize a 2 for 1, or cast two middling cost spells over two turns, but you gain the option to hold up other reactive spells on the opponents turn.
I've thought about including reckless impulse before and I believe a few cube owners run it.
This is a potential 3 for 1 for an efficient mana cost, that incudes a threat that can in theory take over the game.
There's a little bit of self synergy if you top deck this late game. You can cast seek the beast, cast questing druid, then play the spells drawn off seek to trigger the druid.
I'm also a sucker for spells that enable delayed blast fireball's exile mode
Last Updated 02/07/24
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I like the instant speed Reckless Impulse for sure, but I can't see this outshining any of the above.
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Does being instant really matter that much for your average red deck? The various 2-mana versions haven't set the world on fire IMO, and while I love light up the stage it's only because you can pretty reliably cast it for 1 mana.
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588
If you're looking at it from the lens of a singular mono red card, it's such a marginal upgrade that it probably wouldn't push me to play it unless I was already playing Reckless Impulse.
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