The second set in my custom block.
The story for this set tells of the magical storm of aether that enshrouds the plane of Cahdaria. It has now shifted and allowed other beings from other realms to travel to this world. Out of the Aether comes a powerful planeswalker that was traped in a time rift long ago sealed up. Now the clans of Cahdaria must fight it as well as each other.
New Keywords and ability words:
Rift [cost] (Rather than cast this card from your hand, you may pay [cost] and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.) - this keyword is in WUB.
Seize — Gain control of a permanent
Battlewise — Whenever [this creature] becomes blocked, [effect] - this ability is in BRG.
Brute — Whenever 'cardname' attacks, if it's power is [number] or greater, [effect]. - this ability is in RGW.
Sanctified — When 'cardname' enters the battlefield, if you gained life this turn, [effect]. - this ability is in GWU.
Returning Keywords: Threshold, Madness.
White
Armament Bastion1W
Creature — Spirit Knight (R)
Rift 2WW(Rather than cast this card from your hand, you may pay 2WW and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Armament Bastion enters the battlefield, choose a color. Creatures you control of that color get +1/+2 until end of turn. If Armament Bastion was from exile, creatures you control gain protection from the color of your choice until end of turn.
2/2
Battle Bond1W
Enchantment — Aura (C)
Enchant creature
Whenever enchanted creature attacks, it gets +0/+1 for each other attacking creature.
Whenever enchanted creature blocks, it gets +0/+1 for each other blocking creature.
Breath of ÆtherW
Instant (C)
Rift 2W(Rather than cast this card from your hand, you may pay 2W and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
You gain 3 life. If Breath of Æther was cast from exile, gain 6 life instead.
Colossal Companion4WW
Creature — Giant Warrior (U) Brute — Whenever Colossal Companion's power becomes 5 or greater, you may have another target creature gain protection from the color of your choice until end of turn.
4/4
Combat Adept1W
Creature — Human Knight (C)
Defender
Rift 3W(Rather than cast this card from your hand, you may pay 3W and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Combat Adept enters the battlefield target creature can’t block this turn. If Combat Adept was cast from exile, target creature can’t attack this turn.
2/3
Dauntless Stonefist4W
Creature — Giant Warrior (C)
Brute — Whenever Dauntless Stonefist attacks, if its power is 5 or greater, you may gain life equal to the amount of damage it deals this turn.
4/4
Decree of Purity1W
Instant (U)
Exile target attacking multicolored creature.
Threshold — If there are seven or more cards in your graveyard, creatures you control gain protection from that creature’s colors until end of turn.
Divine Assistance2WW
Enchantment (R)
Whenever a player discards a card, you may pay 1W. If you do, put a 4/4 white Angel creature token with flying onto the battlefield.
Essence of the Tribes1W
Enchantment (U)
Whenever you cast a multicolored spell, gain 1 life.
Frontline Vanguard4WW
Creature — Beast (M)
Vigilance
Brute — Whenever Frontline Vanguard attacks, if its power is 5 or greater, Beast creatures you control get +2/+2 until end of turn.
Threshold — As long as there are seven or more cards in your graveyard, Frontline Vanguard has protection from black and red.
4/4
Glittering Angel1WW
Creature — Angel (U)
Flying
Rift 3WW(Rather than cast this card from your hand, you may pay 3WW and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Glittering Angel enters the battlefield, if it was cast from exile, exile another target permanent. Return that card to the battlefield under its owner’s control at the beginning of the next end step.
2/3
Mandate of Purity1W
Enchantment (R)
Multicolored creatures your opponents control don’t untap during their controllers’ untap steps.
At the beginning of each opponent’s upkeep, that player may choose any number of tapped multicolored creatures he or she controls and pay 2 for each creature chosen this way. If the player does, untap those creatures.
Mystic JudgmentW
Instant (U)
Tap target creature. If you cast Mystic Judgment for its madness cost, exile that creature instead.
Madness 1WW
Plated Packwatcher3WW
Creature — Beast (R)
Brute — Whenever Plated Packwatcher attacks, if its power is 5 or greater, prevent the next 1 damage that would be dealt to each creature you control this turn.
4/4
Proclamation of Victory2WW
Sorcery (R)
Destroy all multicolored creatures.
Sentry Falcon1W
Creature — Bird Warrior (C)
Flying
Sanctified — When Sentry Falcon enters the battlefield, if you gained life this turn, target creature gets +1/+1 until end of turn.
1/1
Silverbeak Dawnglider2WW
Creature — Griffin (U)
Flying, lifelink
Sanctified — When Silverbeak Dawnglider enters the battlefield, if you gained life this turn, target creature gains protection from the color of your choice until end of turn.
2/3
Stand Your Ground1W
Instant (C)
Creatures you control get +0/+1 until end of turn. Those creatures can block an additional creature this turn.
Student of Undaria2W
Creature — Human Cleric Wizard (C)
When Student of Undaria enters the battlefield, if you control a blue permanent, scry 2.
1/3
Thickhide Warbeast4W
Creature — Beast (C)
Brute — Whenever Thickhide Warbeast attacks, if its power is 5 or greater, creatures you control get +0/+1 until end of turn.
4/4
Voice of the Martyred2W
Creature — Human Knight (C)
Threshold — As long as there are seven or more cards in your graveyard, Voice of the Martyred gets +1/+1 and has vigilance.
2/3
Wasteland Dreadhorn3W
Creature — Beast (C)
Vigilance W, : Gain 2 life.
2/4
Zealous ChargeW
Instant (C)
Target creature gains first strike until end of turn. If Zealous Charge was cast for its madness cost, that creature gains double strike instead.
Madness 1WW
Blue
Æther Pilfering2U
Enchantment — Aura (U)
Enchant player
Whenever enchanted player casts a spell, if that spell was not cast from their hand, draw a card.
Æther RejectionUU
Instant (C)
Counter target spell unless its controller returns a creature he or she controls to his or her hand.
Arcane Vortex3UU
Instant (R)
Tap all nonland permanents target player controls.
Threshold — As long as you have seven or more cards in your graveyard, those permanents don’t untap during that player’s next untap step.
Benthic Protector2U
Creature — Merfolk Soldier (C)
Islandwalk
Sanctified — When Benthic Protector enters the battlefield, if you gained life this turn, you may have target player put the top three cards of his or her library into his or her graveyard.
2/2
Concealed Semblance1U
Creature — Illusion (C)
Hexproof
Rift 2UU(Rather than cast this card from your hand, you may pay 2UU and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Concealed Semblance enters the battlefield, target creature gets -2/-0 until end of turn. If Concealed Semblance was cast from exile, that creature gets -5/-0 until end of turn instead.
2/1
Conscious Manipulator2U
Creature — Faerie Wizard (U)
Flying
When Conscious Manipulator enters the battlefield, if you cast it from your hand, seize target creature an opponent controls. (Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.)
1/1
Delirium of Denial1U
Instant (U)
Counter target spell if that spell was cast for its madness cost or if Delirium of Denial was cast for its madness cost.
Madness UU
Etherial SnareU
Sorcery (C)
Rift 2U(Rather than cast this card from your hand, you may pay 2U and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
Return target creature to its owner’s hand. If Etherial Snare was cast from exile, return target nonland permanent to its owner’s hand instead.
Give PauseU
Instant (C)
Tap target creature. If you cast Give Pause for its madness cost, that creature doesn’t untap during its controller’s next untap phase.
Madness 1U
Gryff Cutpurse2U
Creature — Griffin Wizard (C)
Flying
When Gryff Cutpurse enters the battlefield, if you cast it from your hand, seize target artifact an opponent controls. (Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.)
2/2
Ildonian Schemer3U
Creature — Human Wizard (U)
Threshold — As long as there are seven or more cards in your graveyard, Ildonian Schemer has “1UU, T: Return target creature you don’t control to its owner’s hand.”
2/2
Metallic Supremacy1U
Sorcery (C)
Seize target artifact an opponent controls. (Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.)
One with the Frog1UU
Enchantment — Aura (U)
Enchant creature
Enchanted creature loses all abilities and has base power and toughness 0/1.
Pacifying HymnUU
Enchantment (U) U, Discard a card: Tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step. “Music calms the savage beast. Now if it only made them smell better.”
Pages of Wisdom1U
Sorcery (C)
Draw a card.
Sanctified — If you gained life this turn, draw an additional card, then choose and discard a card.
Psychosomaticist2U
Creature — Merfolk Wizard (C)
: Draw a card, then discard a card. Whenever you cast a spell for its madness cost, look at the top two cards of your library and put them back in any order.
1/1
Rewrite the Mind1U
Instant (C)
Target opponent puts the top six cards of his or her library into his or her graveyard.
Threshold — Draw a card if there are seven or more cards in your graveyard.
Runes of Inertia1U
Instant (C)
Target creature gets -X/-0 until end of turn, where X is equal to the number of cards in your graveyard.
Scalewing Serpents3U
Creature — Snake (C)
Flying
Threshold — As long as there are seven or more cards in your graveyard, Scalewing Serpents gets +1/+1.
2/2
Scrolls of Ildonia2UU
Enchantment (R)
If a spell or ability an opponent controls would cause you to discard a card for the first time in a turn draw a card instead. “Our knowledge shall never get lost again.” — Eqyrin Daforn.
Undarian Tideturner3UUU
Creature — Kraken (R)
Rift 6UUU(Rather than cast this card from your hand, you may pay 6UUU and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Undarian Tideturner enters the battlefield, tap up to four target creatures. Those creatures don’t untap during their controllers’ next untap step. If Undarian Tideturner was cast from exile, return up to four target creatures to their owner’s hand.
5/5
Ward of Futures2UUU
Enchantment (R)
Whenever one or more creatures you control block, reveal the top card of your library. Creatures blocked by creatures you control get -X/-0 until end of turn, where X is the converted mana cost of the revealed card.
Wavecrash Tidewalker3UU
Creature — Elemental (R)
Hexproof
Sanctified — When Wavecrash Tidewalker enters the battlefield, if you gained life this turn, creatures you control gain islandwalk until end of turn.
4/4
Black
Atapos the Forsaken3BB
Legendary Creature — Demon (R)
Flying, deathtouch
Whenever an opponent attacks with two or more creatures, that player loses life equal to the number of creatures he or she controls unless he or she sacrifices a creature.
3/4
Cyunia, Voidripper2B
Legendary Creature — Human Wizard (M) XBB, : Exile X cards from target player’s graveyard. That player loses 1 life for each card exiled this way.
2/3
Damning Specter1BB
Creature — Specter (R)
Flying
Whenever Damning Specter deals damage to a player, that player discards a card.
Threshold — Damning Specter gets +1/+1 for each card less than three in an opponent’s hand as long as you have seven or more cards in your graveyard.
2/2
Deathbringer Graverobber4B
Creature — Horror Wizard (U)
Threshold — : Return target creature from your graveyard to your hand unless an opponent sacrifices a creature. Activate this ability only if seven or more cards are in your graveyard.
3/3
Deranged Necromancer2BB
Creature — Human Wizard (R)
Madness 4BB
When Deranged Necromancer enters the battlefield, if its madness cost was paid, put two 2/2 black Zombie creature tokens onto the battlefield.
Whenever you cast another spell for madness, put a 2/2 black Zombie creature token onto the battlefield.
3/3
Destined Doom1B
Sorcery (C)
Rift 2BB(Rather than cast this card from your hand, you may pay 2BB and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
Destroy target creature with power 2 or less. If Destined Doom was cast from exile, destroy that creature instead and it can’t be regenerated.
Erode FleshB
Enchantment — Aura (C)
Enchant creature
Whenever an opponent casts a spell, put a -1/-1 counter on enchanted creature.
Essence of EvilB
Sorcery (C)
Target player loses 1 life and you gain 1 life. If Essence of Evil was cast for its madness cost, that player loses 3 life and you gain 3 life instead.
Madness 2B
Felblade Throatcutter1BB
Creature — Human Knight (U)
Rift 3BB(Rather than cast this card from your hand, you may pay 3BB and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
Deathtouch
When Felblade Throatcutter enters the battlefield, if it was cast from exile, target creature gets -3/-3 until end of turn.
2/2
Gloombog Ogre1BB
Creature — Ogre Berserker (C)
Battlewise — Whenever Gloombog Ogre becomes blocked, you may have target creature gets -1/-1 until end of turn.
3/2
Glowveil Banshee1B
Creature — Spirit (C)
Glowveil Banshee has flying as long as you control a blue permanent.
2/1
Gluttonous Madmaw1BB
Creature — Wurm (U)
Deathtouch
Madness 3BB
When Gluttonous Madmaw enters the battlefield, if its madness cost was paid, each player sacrifices a creature.
2/1
Insidious Mindstabber3B
Creature — Horror (C)
Battlewise — Whenever Insidious Mindstabber becomes blocked, you may have target player discard a card.
3/2
Nightshriek3B
Creature — Horror (C)
When Nightshriek enters the battlefield, seize target creature an opponent controls. (Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.)
1/1
Overwhelming Hysteria1B
Enchantment (R)
At the beginning of your upkeep, you may discard a card. If you do, put a +1/+1 counter on target creature. It gains intimidate until end of turn.
Pages of Voidmind1BB
Sorcery (U)
Target player discards a card, then loses 1 life for each card in his or her hand.
Plague from BeyondB
Instant (C)
Rift 2B(Rather than cast this card from your hand, you may pay 2B and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
Target creature gets -1/-1 until end of turn. If Plague from Beyond was cast from exile, that creature gets -3/-3 until end of turn instead.
Psychotic Echoes1BB
Enchantment (U)
Whenever you discard a card with madness, target player loses 1 life and you gain 1 life.
Relentless Deathdealer2BB
Creature — Horror Berserker (U)
Battlewise — Whenever Relentless Deathdealer becomes blocked, target creature gets -X/-X until end of turn, where X is equal to Relentless Deathdealer’s power.
3/3
Stalking ShamblerBB
Creature — Horror (C)
Intimidate
Threshold — Stalking Shambler gets +2/+1 as long as there are seven or more cards in your graveyard.
1/1
Vengeful Fiend3B
Creature — Devil (C)
Whenever an opponent casts a spell for its madness cost, have that spells controller lose 1 life.
2/1
Vicious ThirstXB
Sorcery (R)
Destroy target creature with power X or less.
That creature’s controller loses life equal to its power.
Viper StrikeB
Sorcery (C)
Target creature gets +1/+0 and gains deathtouch until end of turn.
Red
Avdar Fanatic3RR
Creature — Giant Warrior (U)
Brute — Whenever Avdar Fanatic attacks, if its power is 5 or greater, double all damage it would deal this turn.
4/4
Backdraft InfernowingRR
Creature — Phoenix (R)
Flying, haste
Battlewise — Whenever Backdraft Infernowing becomes blocked, it deals damage equal to the toughness of each creature blocking it to that creature. 2RR: Return Backdraft Infernowing from your graveyard to the battlefield. Activate this ability only during your upkeep.
2/1
Chaos BoltR
Instant (C)
Choose a creature target player controls at random. Chaos Bolt deals 4 damage to that creature.
Devil’s Due3RRRR
Sorcery (M)
Put a 3/3 red Beast creature token with first strike, a 4/4 red Devil creature token with intimidate, and a 5/5 red Dragon creature token with flying onto the battlefield.
Dwarven Pathbreaker2R
Creature — Dwarf Warrior (C)
Haste
Battlewise — Whenever Dwarven Pathbreaker becomes blocked, you may have Dwarven Pathbreaker deal 1 damage to target creature.
2/2
Ember-Tailed BasiliskRR
Creature — Lizard (C)
First Strike
Threshold — R: Ember-Tailed Basilisk gets +1/+0 until end of turn. Activate this ability only if you have seven or more cards in your graveyard.
2/1
Enraged FuryRR
Instant (U)
Target creature gets +3/+0 and gains first strike until end of turn.
Threshold — As long as you have seven or more cards in your graveyard, that creature gets +3/+0 and gains double strike until end of turn instead.
Fiery Ragesharer1RR
Creature — Elemental (R)
Brute — Whenever Fiery Ragesharer attacks, if its power is 5 or greater, another target creature gets +X/+0 until end of turn where X is equal to Fiery Ragesharer’s power.
4/2
Firemaw Fledgeling2RR
Creature — Dragon Berserker (U)
Flying
Battlewise — Whenever Firemaw Fledgeling becomes blocked, you may have it deal 2 damage to target creature or player.
3/3
Goblin Broodfeeder1R
Creature — Goblin Shaman (R) 1R, : Put a 1/1 red Goblin creature token with haste onto the battlefield.
Threshold — , Sacrifice a goblin: Put a 4/4 red Dragon creature token with flying and ‘at the beginning of your upkeep, sacrifice this creature unless you sacrifice a Goblin.’ onto the battlefield. “Dragon eat goblin, dragon destroy human city, feed dragon more goblins.”— Nbatur
1/1
Intruder Mob2R
Creature — Goblin Warrior (C)
Battlewise — Whenever Intruder Mob becomes blocked, put a 1/1 red Goblin creature token onto the battlefield.
2/1
Misguided Nomad1R
Creature — Human Barbarian (U)
First Strike
When Misguided Nomad enters the battlefield, if its madness cost was paid, target player sacrifices a permanent.
Madness 2RR
2/1
Moltenflesh1R
Enchantment — Aura (C)
Enchant creature you control
Sacrifice enchanted creature: Moltenflesh deals damage equal to the sacrificed creature’s power to target creature or player.
Ogmound Goliaths4R
Creature — Giant (C)
Brute — Whenever Ogmound Goliaths attacks, if its power is 5 or greater, another target creature gets +2/+0 until end of turn.
4/2
Pilfering Whelp2RR
Creature — Dragon (U)
Flying
When Pilfering Whelp enters the battlefield, seize target artifact or creature an opponent controls. (Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.)
1/1
Pyropsychosis3R
Enchantment (R)
Whenever you cast a spell for its madness cost, Pyropsychosis deals 2 damage to target player.
Ruthless ChargeR
Instant (C)
Creatures you control get +1/+0 until end of turn. If you cast Ruthless Charge for its madness cost, creatures you control get +3/+0 until end of turn instead.
Madness 1RR
Shield MongeringRR
Enchantment (U)
Discard a card: Target creature can’t block this turn. “After the battles, all the enemy shields go on the giants, it’s the easiest way to fashion them armor.” — Zelknor Etbak
Slayer’s PathR
Sorcery (C)
As an additional cost to cast Slayer’s Path, discard a card at random.
Target creature gets +2/+0 until end of turn. If the discarded card was a creature card, that creature gets +4/+0 until end of turn instead.
Smelting Fires3R
Sorcery (C)
Seize target artifact an opponent controls. (Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.)
Sacrifice an artifact at the beginning of the next end step.
Tascar Ruffian3R
Creature — Human Barbarian (C)
As long as you control a green permanent, Tascar Ruffian can’t be blocked by more than one creature.
3/2
Volcanic Pinnacle3RR
Sorcery (C)
Volcanic Pinnacle deals 1 damage to target opponent for each tapped land he or she controls.
Wulgor Chant2RRR
Sorcery (R)
Seize up to three target creatures an opponent controls. (Gain control of target creature until end of turn. Untap those creatures. They gain haste until end of turn.)
Green
Bramblevine Skyrender1G
Creature — Elf Archer (C)
Reach
Threshold — Whenever Bramblevine Skyrender blocks a creature with flying, if there are seven or more cards in your graveyard, Bramblevine Skyrender gets +0/+2 until end of turn.
1/2
Dweomer NullifyerG
Creature — Elf Shaman (C)
Sanctified — When Dweomer Nullifyer enters the battlefield, if you gained life this turn, destroy target artifact or enchantment.
1/1
Eratic ErosionG
Instant (U)
Destroy target enchantment. If you cast Eratic Erosion for its madness cost, destroy all enchantments target player controls instead.
Madness 1GG
Gradual Rejuvenation2G
Enchantment (U)
At the beginning of your upkeep, you may put target card from a graveyard on the bottom of its owner’s library. If you do, gain 1 life.
Loyal Howler1G
Creature — Wolf (C) G, :symtap:, Discard a card: Target creature gets +1/+1 until end of turn.
2/2
Mosspelt Panther2G
Creature — Cat Beast (U)
Sanctified — When Mosspelt Panther enters the battlefield, if you gained life this turn, you may untap another target creature. G: Target creature gains trample until end of turn.
2/3
Mossroot Troll2G
Creature — Troll (C)
Mossroot Troll gets +1/+1 as long as you control a black permanent. B: Regenerate Mossroot Troll.
2/2
Nature’s BlossomingG
Enchantment (R)
Play with the top card of your library revealed.
At the beginning of your precombat main phase, you may add one mana of any color of the top card of your library to your mana pool.
Nestwrecker3GG
Creature — Beast (C)
Brute — Whenever Nestwrecker attacks, if its power is 5 or greater, you may have Nestwrecker deal 2 damage to target creature with flying.
4/4
Rite of the Ancients3GGG
Sorcery (R)
Elemental creatures you control become base power 7/7 until end of turn.
Rootborn Groundshaper2GG
Creature — Elemental (R)
Trample
Madness 4GG
When Rootborn Groundshaper enters the battlefield, if its madness cost was paid, untap target land. It becomes a copy of Rootborn Groundshaper. (This effect lasts indefinitely.)
4/4
Stalwart Ironbark1GG
Creature — Treefolk (C)
Defender
Sanctified — When Stalwart Ironbark enters the battlefield, if you gained life this turn, put a +1/+1 counter on target creature.
1/3
Stomp the GrovesG
Instant (C)
Target creature gains forestwalk until end of turn.
Threshold — If you have seven or more cards in your graveyard, that creature gets +2/+2 until end of turn.
Summon the Wilds2GG
Sorcery (U)
Put a 3/3 green Elemental creature token onto the battlefield.
Threshold — If you have seven or more cards in your graveyard, put two 3/3 green Elemental creature tokens onto the battlefield instead.
Timberback Sower1GGG
Creature — Elemental (R)
Brute — Whenever Timberback Sower’s power becomes 5 or greater, you may search your library for a basic land card and put it onto the battlefield tapped. Shuffle your library afterwards.
4/4
Towering Behemoth4GG
Creature — Elemental Beast (U)
Brute — Whenever Towering Behemoth attacks, if its power is 5 or greater, prevent all combat damage that would be dealt this turn by all creatures blocking Towering Behemoth.
4/4
Treebreaker2GG
Creature — Elemental (U)
Battlewise — Whenever Treebreaker becomes blocked, untap all creatures you control.
3/3
Unbridled Growth1G
Instant (C)
Target creature gets +X/+X until end of turn where X is equal to the power of another creature you control.
Undergrowth Zealot2G
Creature — Treefolk (C)
Battlewise — Whenever Undergrowth Zealot becomes blocked, put a 1/1 green Saproling creature token onto the battlefield.
2/3
Wild ProgenyG
Instant (C)
Put a 1/1 green Saproling creature token onto the battlefield. If Wild Progeny was cast for its madness cost, put a 3/3 green beast creature token onto the battlefield instead.
Madness 2G
WorldchannelerG
Creature — Elf Druid (R)
: Add to your mana pool one mana of any type that a land you control could produce.
1/2
Multicolored
Agony Transference1BR
Enchantment (C) BR: Target creature gets -1/-1 until end of turn. Activate this ability only once each turn. “Beauty is in the eye of the destructor.” — Talran, to Veknus.
Arrogant Gargantuan1RGW
Creature — Beast (R)
Brute — Whenever Arrogant Gargantuan attacks, if its power is 5 or greater, you may have Arrogant Gargantuan deal combat damage as though it were not blocked until end of turn.
4/4
Belvak Brawler1RG
Creature — Human Barbarian (U)
Haste
When Belvak Brawler enters the battlefield, you may have it fight target creature you don’t control.
3/2
Benevolant AwakenerGWU
Creature — Elf Druid Wizard (R)
Sanctified — When Benevolant Awakener enters the battlefield, if you gained life this turn, untap all permanents you control.
2/2
Bloodline FanaticBRG
Creature — Ogre Berserker (U)
Battlewise — Whenever Bloodline Fanatic becomes blocked, return another target creature card from your graveyard to your hand.
3/2
Boulderhoard ScavengerBRG
Creature — Beast (R)
Battlewise — Whenever Boulderhoard Scavenger becomes blocked, you may return target card from your graveyard to your hand.
4/3
Brilliant HorticulturistGWU
Creature — Treefolk (U)
Sanctified — When Brilliant Horticulturist enters the battlefield, if you gained life this turn, put a 1/1 green Elemental creature token with lifelink onto the battlefield.
2/4
Cragmarrow, the Awakened3BRG
Legendary Creature — Elemental (M)
At the beginning of your postcombat main phase, if you attacked only once this turn, untap all other permanents you control. After this phase, there is an additional combat phase, followed by an additional main phase.
Whenever a creature you control attacks during an additional combat phase, it gets +1/+1 until end of turn.
4/4
Dutiful Worshiper1WU
Creature — Human Cleric (U)
Flash
Sanctified — When Dutiful Worshiper enters the battlefield, if you gained life this turn, prevent the next X damage that would be dealt to target creature this turn, where X is the amount of life you’ve gained this turn.
1/1
Enigmatic DistubanceWUB
Instant (M)
Exile all creatures you control. For each creature exiled this way, you lose 1 life and draw a card. Return all creatures exiled this way to the battlefield at the beginning of your next upkeep. “Our world is not the only one, there are other realms in which we may exist.” — Balador
Faith WardenGW
Creature — Human Monk (C)
Whenever you become the target of a spell or ability an opponent controls, gain 2 life.
2/3
Feathers of War2RW
Instant (U)
Feathers of War deals 3 damage to target attacking or blocking creature. Then put a 1/1 white Bird creature token with flying onto the battlefield under your control.
Fierce Enslaver2BR
Creature — Devil (U)
When Fierce Enslaver enters the battlefield, if you cast it from your hand, seize target artifact or creature an opponent controls. (Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.)
2/1
Follower of Atapos1BR
Creature — Devil (U)
Flying
, Sacrifice a permanent: Target player loses 2 life.
2/1
Forward ChargeRW
Sorcery (C)
Creatures you control get +1/+1 and must attack this turn if able.
Grotesque DevourerUB
Creature — Horror (U) UB, Discard a card: Grotesque Devourer gets +1/+1 and can’t be blocked until end of turn.
2/1
Hellspawn Pitlord2UBR
Creature — Devil (R)
When Hellspawn Pitlord enters the battlefield, if you cast it from your hand, seize target creature an opponent controls. (Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.)
Haste
Sacrifice a creature: Put a +1/+1 counter on Hellspawn Pitlord.
4/3
Honeth of the Epoch3WUB
Planeswalker — Honeth (M)
Starting Loyalty: 5
+1: For each player, look at the top two cards of that player’s library and put them back in any order.
-3: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.
-8: Exile the top seven cards of your library. You may play any number of cards exiled this turn with Honeth without paying its mana cost.
Hulking Cragcliff2RG
Creature — Elemental (C)
Brute — Whenever Hulking Cragcliff attacks, if its power is 5 or greater, put a +1/+1 counter on target creature.
3/4
Induce PsychosisUB
Instant (U)
Counter target noncreature spell. That spell’s controller discards a card.
Jalgarian AsceticWUB
Creature — Human Wizard (U)
Rift 2WUB(Rather than cast this card from your hand, you may pay 2WUB and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Jalgarian Ascetic enters the battlefield, draw a card. If Jalgarian Ascetic was cast from exile, target player discards a card.
1/3
Mad ShriekerBR
Creature — Devil (C)
Madness 1BR
When Mad Shrieker enters the battlefield, if its madness cost was paid, Mad Shrieker deals 2 damage to target creature and that creature’s controller loses 2 life.
2/2
Maniacal Flameraker2BR
Creature — Demon (M)
Flying, deathtouch
Madness BBBRRR
When Maniacal Flameraker enters the battlefield, if it’s madness cost was paid, it deals 1 damage to target player and each creature that player controls.
4/3
Natural Defenses1GW
Enchantment (U) 1GW: Target unblocked attacking creature becomes blocked. Activate this ability only once during combat after blockers are declared. (This ability works on creatures that can’t be blocked.)
Nature’s Bargain3GW
Sorcery (R)
Put a 1/1 white Human Soldier creature token onto the battlefield for each land you control. Men in parts of Cahdaria can’t live off the land without first asking it.
Necrobolt1UBR
Instant (U)
Necrobolt deals damage to target creature equal to the number of cards in your hand. If that creature dies, return it to the battlefield under your control.
Nurtured PotentialGU
Instant (C)
Target creature gets +X/+X until end of turn, where X is equal to the number of cards in your hand.
Pious OratorWU
Creature — Human Cleric (U)
: Gain life equal to the number of cards you’ve drawn this turn.
0/1
Rageborn Adversary1BR
Creature — Devil (U)
Madness 3BR
When Rageborn Adversary enters the battlefield, if its madness cost was paid, Rageborn Adversary deals damage equal to its power to target player.
4/2
Resolute Lynx1GW
Creature — Cat (C)
Sanctified — When Resolute Lynx enters the battlefield, if you gained life this turn, target creature gains lifelink until end of turn.
2/3
Siege Ogre2BR
Creature — Giant Ogre Warrior (R)
Madness 3BBRR
When Siege Ogre enters the battlefield, if its madness cost was paid, destroy all creatures with defender.
Whenever Siege Ogre attacks, you may destroy target creature defending player controls with defender.
5/4
Skurdrav Kidnapper2UB
Creature — Human Rogue (C)
When Skurdrav Kidnapper enters the battlefield, seize target creature an opponent controls. (Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.)
2/1
Soulshield PaladinWU
Creature — Human Cleric Wizard (C)
Rift 2WU(Rather than cast this card from your hand, you may pay 2WU and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Soulshield Paladin enters the battlefield, tap target creature. If Soulshield Paladin was cast from exile, gain 1 life for each tapped creature target player controls.
2/2
Strength in WeaknessBG
Instant (C)
Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
Tethers of WillUBR
Instant (M)
Seize up to three target permanents an opponent controls. (Gain control of those permanents until end of turn. Untap those permanents. They gain haste until end of turn.)
Uirgon, the CindercurserUBR
Legendary Creature — Human Wizard (M)
Spells you control have “This deals 1 damage to target creature or player.”
Whenever a spell you control deals 3 or more damage to an opponent, you may draw a card.
2/2
Veilborn Hexshifter2WUB
Creature — Spirit (R)
Flash
Flying
Rift 4WUB(Rather than cast this card from your hand, you may pay 4WUB and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Veilborn Hexshifter enters the battlefield, exile target spell. If Veilborn Hexshifter was cast from exile, you may cast that spell without paying its mana cost for as long as it remains exiled.
2/3
Volatile Terrain1RG
Sorcery (C)
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Threshold — If there are seven or more cards in your graveyard, Volatile Terrain deals 3 damage to each opponent.
Voracious Vinesnapper1BG
Creature — Elemental (U)
, Sacrifice a permanent: Elemental creatures you control get +1/+1 until end of turn.
2/2
Wild Channeler1RGW
Creature — Elemental Druid (U)
Brute — Whenever Wild Channeler attacks, if its power is 5 or greater, you may add RGW to your mana pool. Until end of turn, this mana doesn’t empty from your mana pool as steps and phases end.
4/4
Yaelme, SoulreaderGWU
Legendary Creature — Elf Druid (M)
: Add GWU, GGG, WWW, or UUU to your mana pool.
1/3
Artifact / Colorless
Artificer’s Masterpiece3
Artifact — Equipment (U)
Equipped creature gets +2/+2 for each equipment on the battlefield and has vigilance.
Equip 2
Captain’s Crossbow2
Artifact — Equipment (C)
Equipped creature has “ : Deal 1 damage to target attacking or blocking creature.”
Equip 2
Field Tiller2
Artifact (C) 3, , Discard a card: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library.
Mindwrite Tome3
Artifact (R)
Whenever you discard a card, put a charge counter on Mindwrite Tome. 3, , Remove all charge counters from Mindwrite Tome: Scry X, where X is equal to the number of charge counters removed this way, then draw a card.
Nomad’s Helm1
Artifact — Equipment (C)
Equipped creature gets +3/+0 and can only attack alone.
Equip 1 It is said that he who wears this helm can only see the enemy directly in front of him, and not the rest of the army he charges at.
Obelisk of Confluence5
Artifact (R) 1, : Add WUB, UBR, BRG, RGW, or GWU to your mana pool. This one stone signified the essence of each of the lands within the realm.
Prism Channeler1
Artifact (C)
, Tap an untapped permanent you control: Add one mana of any of that permanent’s colors to your mana pool.
Riftmaker Staff2
Artifact (R)
Rift costs you pay cost up to 1 less. “Opening up this rift is like opening up the door to a thousand new opportunities.” — Eqyrin Daforn.
Terracharger2
Artifact (C) 1, : Untap target land. Some saw it as just a divining rod, but it led to much greater power than just water.
Ancestral Grounds
Land (U)
: Add 1 to your mana pool.
Threshold — : Add one mana of any color to your mana pool. Activate this ability only if you have seven or more cards in your graveyard.
Channeling Grounds
Land (C)
: Add C to your mana pool.
: Put a charge counter on Channeling Grounds.
, Remove a charge counter from Channeling Grounds: Add one mana of the color of your choice to your mana pool.
Domain Generator
Land (U)
: Add 1 to your mana pool. 1, : Target land becomes the basic land type of your choice until end of turn.
Hallow of Tomorrows
Land (R)
: Reveal the top card of your library. Add one mana of that card’s color to your pool. If a colorless card is revealed this way, add 1 to your mana pool instead. Then put that card into your graveyard.
Tower of Revelation
Land (U)
: Add 1 to your mana pool. 1, : Look at the top card of each player’s library.
The story for this set tells of the magical storm of aether that enshrouds the plane of Cahdaria. It has now shifted and allowed other beings from other realms to travel to this world. Out of the Aether comes a powerful planeswalker that was traped in a time rift long ago sealed up. Now the clans of Cahdaria must fight it as well as each other.
New Keywords and ability words:
Rift [cost] (Rather than cast this card from your hand, you may pay [cost] and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.) - this keyword is in WUB.
Seize — Gain control of a permanent
Battlewise — Whenever [this creature] becomes blocked, [effect] - this ability is in BRG.
Brute — Whenever 'cardname' attacks, if it's power is [number] or greater, [effect]. - this ability is in RGW.
Sanctified — When 'cardname' enters the battlefield, if you gained life this turn, [effect]. - this ability is in GWU.
Returning Keywords: Threshold, Madness.
White
Armament Bastion 1W
Creature — Spirit Knight (R)
Rift 2WW (Rather than cast this card from your hand, you may pay 2WW and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Armament Bastion enters the battlefield, choose a color. Creatures you control of that color get +1/+2 until end of turn. If Armament Bastion was from exile, creatures you control gain protection from the color of your choice until end of turn.
2/2
Battle Bond 1W
Enchantment — Aura (C)
Enchant creature
Whenever enchanted creature attacks, it gets +0/+1 for each other attacking creature.
Whenever enchanted creature blocks, it gets +0/+1 for each other blocking creature.
Breath of Æther W
Instant (C)
Rift 2W (Rather than cast this card from your hand, you may pay 2W and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
You gain 3 life. If Breath of Æther was cast from exile, gain 6 life instead.
Colossal Companion 4WW
Creature — Giant Warrior (U)
Brute — Whenever Colossal Companion's power becomes 5 or greater, you may have another target creature gain protection from the color of your choice until end of turn.
4/4
Combat Adept 1W
Creature — Human Knight (C)
Defender
Rift 3W (Rather than cast this card from your hand, you may pay 3W and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Combat Adept enters the battlefield target creature can’t block this turn. If Combat Adept was cast from exile, target creature can’t attack this turn.
2/3
Dauntless Stonefist 4W
Creature — Giant Warrior (C)
Brute — Whenever Dauntless Stonefist attacks, if its power is 5 or greater, you may gain life equal to the amount of damage it deals this turn.
4/4
Decree of Purity 1W
Instant (U)
Exile target attacking multicolored creature.
Threshold — If there are seven or more cards in your graveyard, creatures you control gain protection from that creature’s colors until end of turn.
Divine Assistance 2WW
Enchantment (R)
Whenever a player discards a card, you may pay 1W. If you do, put a 4/4 white Angel creature token with flying onto the battlefield.
Essence of the Tribes 1W
Enchantment (U)
Whenever you cast a multicolored spell, gain 1 life.
Frontline Vanguard 4WW
Creature — Beast (M)
Vigilance
Brute — Whenever Frontline Vanguard attacks, if its power is 5 or greater, Beast creatures you control get +2/+2 until end of turn.
Threshold — As long as there are seven or more cards in your graveyard, Frontline Vanguard has protection from black and red.
4/4
Glittering Angel 1WW
Creature — Angel (U)
Flying
Rift 3WW (Rather than cast this card from your hand, you may pay 3WW and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Glittering Angel enters the battlefield, if it was cast from exile, exile another target permanent. Return that card to the battlefield under its owner’s control at the beginning of the next end step.
2/3
Mandate of Purity 1W
Enchantment (R)
Multicolored creatures your opponents control don’t untap during their controllers’ untap steps.
At the beginning of each opponent’s upkeep, that player may choose any number of tapped multicolored creatures he or she controls and pay 2 for each creature chosen this way. If the player does, untap those creatures.
Mystic Judgment W
Instant (U)
Tap target creature. If you cast Mystic Judgment for its madness cost, exile that creature instead.
Madness 1WW
Plated Packwatcher 3WW
Creature — Beast (R)
Brute — Whenever Plated Packwatcher attacks, if its power is 5 or greater, prevent the next 1 damage that would be dealt to each creature you control this turn.
4/4
Proclamation of Victory 2WW
Sorcery (R)
Destroy all multicolored creatures.
Sentry Falcon 1W
Creature — Bird Warrior (C)
Flying
Sanctified — When Sentry Falcon enters the battlefield, if you gained life this turn, target creature gets +1/+1 until end of turn.
1/1
Silverbeak Dawnglider 2WW
Creature — Griffin (U)
Flying, lifelink
Sanctified — When Silverbeak Dawnglider enters the battlefield, if you gained life this turn, target creature gains protection from the color of your choice until end of turn.
2/3
Stand Your Ground 1W
Instant (C)
Creatures you control get +0/+1 until end of turn. Those creatures can block an additional creature this turn.
Student of Undaria 2W
Creature — Human Cleric Wizard (C)
When Student of Undaria enters the battlefield, if you control a blue permanent, scry 2.
1/3
Thickhide Warbeast 4W
Creature — Beast (C)
Brute — Whenever Thickhide Warbeast attacks, if its power is 5 or greater, creatures you control get +0/+1 until end of turn.
4/4
Voice of the Martyred 2W
Creature — Human Knight (C)
Threshold — As long as there are seven or more cards in your graveyard, Voice of the Martyred gets +1/+1 and has vigilance.
2/3
Wasteland Dreadhorn 3W
Creature — Beast (C)
Vigilance
W, : Gain 2 life.
2/4
Zealous Charge W
Instant (C)
Target creature gains first strike until end of turn. If Zealous Charge was cast for its madness cost, that creature gains double strike instead.
Madness 1WW
Blue
Æther Pilfering 2U
Enchantment — Aura (U)
Enchant player
Whenever enchanted player casts a spell, if that spell was not cast from their hand, draw a card.
Æther Rejection UU
Instant (C)
Counter target spell unless its controller returns a creature he or she controls to his or her hand.
Arcane Vortex 3UU
Instant (R)
Tap all nonland permanents target player controls.
Threshold — As long as you have seven or more cards in your graveyard, those permanents don’t untap during that player’s next untap step.
Benthic Protector 2U
Creature — Merfolk Soldier (C)
Islandwalk
Sanctified — When Benthic Protector enters the battlefield, if you gained life this turn, you may have target player put the top three cards of his or her library into his or her graveyard.
2/2
Concealed Semblance 1U
Creature — Illusion (C)
Hexproof
Rift 2UU (Rather than cast this card from your hand, you may pay 2UU and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Concealed Semblance enters the battlefield, target creature gets -2/-0 until end of turn. If Concealed Semblance was cast from exile, that creature gets -5/-0 until end of turn instead.
2/1
Conscious Manipulator 2U
Creature — Faerie Wizard (U)
Flying
When Conscious Manipulator enters the battlefield, if you cast it from your hand, seize target creature an opponent controls. (Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.)
1/1
Delirium of Denial 1U
Instant (U)
Counter target spell if that spell was cast for its madness cost or if Delirium of Denial was cast for its madness cost.
Madness UU
Etherial Snare U
Sorcery (C)
Rift 2U (Rather than cast this card from your hand, you may pay 2U and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
Return target creature to its owner’s hand. If Etherial Snare was cast from exile, return target nonland permanent to its owner’s hand instead.
Give Pause U
Instant (C)
Tap target creature. If you cast Give Pause for its madness cost, that creature doesn’t untap during its controller’s next untap phase.
Madness 1U
Gryff Cutpurse 2U
Creature — Griffin Wizard (C)
Flying
When Gryff Cutpurse enters the battlefield, if you cast it from your hand, seize target artifact an opponent controls. (Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.)
2/2
Ildonian Schemer 3U
Creature — Human Wizard (U)
Threshold — As long as there are seven or more cards in your graveyard, Ildonian Schemer has “1UU, T: Return target creature you don’t control to its owner’s hand.”
2/2
Metallic Supremacy 1U
Sorcery (C)
Seize target artifact an opponent controls. (Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.)
One with the Frog 1UU
Enchantment — Aura (U)
Enchant creature
Enchanted creature loses all abilities and has base power and toughness 0/1.
Pacifying Hymn UU
Enchantment (U)
U, Discard a card: Tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.
“Music calms the savage beast. Now if it only made them smell better.”
Pages of Wisdom 1U
Sorcery (C)
Draw a card.
Sanctified — If you gained life this turn, draw an additional card, then choose and discard a card.
Psychosomaticist 2U
Creature — Merfolk Wizard (C)
: Draw a card, then discard a card. Whenever you cast a spell for its madness cost, look at the top two cards of your library and put them back in any order.
1/1
Rewrite the Mind 1U
Instant (C)
Target opponent puts the top six cards of his or her library into his or her graveyard.
Threshold — Draw a card if there are seven or more cards in your graveyard.
Runes of Inertia 1U
Instant (C)
Target creature gets -X/-0 until end of turn, where X is equal to the number of cards in your graveyard.
Scalewing Serpents 3U
Creature — Snake (C)
Flying
Threshold — As long as there are seven or more cards in your graveyard, Scalewing Serpents gets +1/+1.
2/2
Scrolls of Ildonia 2UU
Enchantment (R)
If a spell or ability an opponent controls would cause you to discard a card for the first time in a turn draw a card instead.
“Our knowledge shall never get lost again.” — Eqyrin Daforn.
Undarian Tideturner 3UUU
Creature — Kraken (R)
Rift 6UUU (Rather than cast this card from your hand, you may pay 6UUU and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Undarian Tideturner enters the battlefield, tap up to four target creatures. Those creatures don’t untap during their controllers’ next untap step. If Undarian Tideturner was cast from exile, return up to four target creatures to their owner’s hand.
5/5
Ward of Futures 2UUU
Enchantment (R)
Whenever one or more creatures you control block, reveal the top card of your library. Creatures blocked by creatures you control get -X/-0 until end of turn, where X is the converted mana cost of the revealed card.
Wavecrash Tidewalker 3UU
Creature — Elemental (R)
Hexproof
Sanctified — When Wavecrash Tidewalker enters the battlefield, if you gained life this turn, creatures you control gain islandwalk until end of turn.
4/4
Black
Atapos the Forsaken 3BB
Legendary Creature — Demon (R)
Flying, deathtouch
Whenever an opponent attacks with two or more creatures, that player loses life equal to the number of creatures he or she controls unless he or she sacrifices a creature.
3/4
Cyunia, Voidripper 2B
Legendary Creature — Human Wizard (M)
XBB, : Exile X cards from target player’s graveyard. That player loses 1 life for each card exiled this way.
2/3
Damning Specter 1BB
Creature — Specter (R)
Flying
Whenever Damning Specter deals damage to a player, that player discards a card.
Threshold — Damning Specter gets +1/+1 for each card less than three in an opponent’s hand as long as you have seven or more cards in your graveyard.
2/2
Deathbringer Graverobber 4B
Creature — Horror Wizard (U)
Threshold — : Return target creature from your graveyard to your hand unless an opponent sacrifices a creature. Activate this ability only if seven or more cards are in your graveyard.
3/3
Deranged Necromancer 2BB
Creature — Human Wizard (R)
Madness 4BB
When Deranged Necromancer enters the battlefield, if its madness cost was paid, put two 2/2 black Zombie creature tokens onto the battlefield.
Whenever you cast another spell for madness, put a 2/2 black Zombie creature token onto the battlefield.
3/3
Destined Doom 1B
Sorcery (C)
Rift 2BB (Rather than cast this card from your hand, you may pay 2BB and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
Destroy target creature with power 2 or less. If Destined Doom was cast from exile, destroy that creature instead and it can’t be regenerated.
Erode Flesh B
Enchantment — Aura (C)
Enchant creature
Whenever an opponent casts a spell, put a -1/-1 counter on enchanted creature.
Essence of Evil B
Sorcery (C)
Target player loses 1 life and you gain 1 life. If Essence of Evil was cast for its madness cost, that player loses 3 life and you gain 3 life instead.
Madness 2B
Felblade Throatcutter 1BB
Creature — Human Knight (U)
Rift 3BB (Rather than cast this card from your hand, you may pay 3BB and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
Deathtouch
When Felblade Throatcutter enters the battlefield, if it was cast from exile, target creature gets -3/-3 until end of turn.
2/2
Gloombog Ogre 1BB
Creature — Ogre Berserker (C)
Battlewise — Whenever Gloombog Ogre becomes blocked, you may have target creature gets -1/-1 until end of turn.
3/2
Glowveil Banshee 1B
Creature — Spirit (C)
Glowveil Banshee has flying as long as you control a blue permanent.
2/1
Gluttonous Madmaw 1BB
Creature — Wurm (U)
Deathtouch
Madness 3BB
When Gluttonous Madmaw enters the battlefield, if its madness cost was paid, each player sacrifices a creature.
2/1
Hell’s Fury BB
Instant (C)
Destroy target non-Demon, non-Devil, non-Horror creature.
Insidious Mindstabber 3B
Creature — Horror (C)
Battlewise — Whenever Insidious Mindstabber becomes blocked, you may have target player discard a card.
3/2
Nightshriek 3B
Creature — Horror (C)
When Nightshriek enters the battlefield, seize target creature an opponent controls. (Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.)
1/1
Overwhelming Hysteria 1B
Enchantment (R)
At the beginning of your upkeep, you may discard a card. If you do, put a +1/+1 counter on target creature. It gains intimidate until end of turn.
Pages of Voidmind 1BB
Sorcery (U)
Target player discards a card, then loses 1 life for each card in his or her hand.
Plague from Beyond B
Instant (C)
Rift 2B (Rather than cast this card from your hand, you may pay 2B and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
Target creature gets -1/-1 until end of turn. If Plague from Beyond was cast from exile, that creature gets -3/-3 until end of turn instead.
Psychotic Echoes 1BB
Enchantment (U)
Whenever you discard a card with madness, target player loses 1 life and you gain 1 life.
Relentless Deathdealer 2BB
Creature — Horror Berserker (U)
Battlewise — Whenever Relentless Deathdealer becomes blocked, target creature gets -X/-X until end of turn, where X is equal to Relentless Deathdealer’s power.
3/3
Stalking Shambler BB
Creature — Horror (C)
Intimidate
Threshold — Stalking Shambler gets +2/+1 as long as there are seven or more cards in your graveyard.
1/1
Vengeful Fiend 3B
Creature — Devil (C)
Whenever an opponent casts a spell for its madness cost, have that spells controller lose 1 life.
2/1
Vicious Thirst XB
Sorcery (R)
Destroy target creature with power X or less.
That creature’s controller loses life equal to its power.
Viper Strike B
Sorcery (C)
Target creature gets +1/+0 and gains deathtouch until end of turn.
Red
Avdar Fanatic 3RR
Creature — Giant Warrior (U)
Brute — Whenever Avdar Fanatic attacks, if its power is 5 or greater, double all damage it would deal this turn.
4/4
Backdraft Infernowing RR
Creature — Phoenix (R)
Flying, haste
Battlewise — Whenever Backdraft Infernowing becomes blocked, it deals damage equal to the toughness of each creature blocking it to that creature.
2RR: Return Backdraft Infernowing from your graveyard to the battlefield. Activate this ability only during your upkeep.
2/1
Chaos Bolt R
Instant (C)
Choose a creature target player controls at random. Chaos Bolt deals 4 damage to that creature.
Devil’s Due 3RRRR
Sorcery (M)
Put a 3/3 red Beast creature token with first strike, a 4/4 red Devil creature token with intimidate, and a 5/5 red Dragon creature token with flying onto the battlefield.
Dwarven Pathbreaker 2R
Creature — Dwarf Warrior (C)
Haste
Battlewise — Whenever Dwarven Pathbreaker becomes blocked, you may have Dwarven Pathbreaker deal 1 damage to target creature.
2/2
Ember-Tailed Basilisk RR
Creature — Lizard (C)
First Strike
Threshold — R: Ember-Tailed Basilisk gets +1/+0 until end of turn. Activate this ability only if you have seven or more cards in your graveyard.
2/1
Enraged Fury RR
Instant (U)
Target creature gets +3/+0 and gains first strike until end of turn.
Threshold — As long as you have seven or more cards in your graveyard, that creature gets +3/+0 and gains double strike until end of turn instead.
Fiery Ragesharer 1RR
Creature — Elemental (R)
Brute — Whenever Fiery Ragesharer attacks, if its power is 5 or greater, another target creature gets +X/+0 until end of turn where X is equal to Fiery Ragesharer’s power.
4/2
Firemaw Fledgeling 2RR
Creature — Dragon Berserker (U)
Flying
Battlewise — Whenever Firemaw Fledgeling becomes blocked, you may have it deal 2 damage to target creature or player.
3/3
Goblin Broodfeeder 1R
Creature — Goblin Shaman (R)
1R, : Put a 1/1 red Goblin creature token with haste onto the battlefield.
Threshold — , Sacrifice a goblin: Put a 4/4 red Dragon creature token with flying and ‘at the beginning of your upkeep, sacrifice this creature unless you sacrifice a Goblin.’ onto the battlefield.
“Dragon eat goblin, dragon destroy human city, feed dragon more goblins.”— Nbatur
1/1
Intruder Mob 2R
Creature — Goblin Warrior (C)
Battlewise — Whenever Intruder Mob becomes blocked, put a 1/1 red Goblin creature token onto the battlefield.
2/1
Misguided Nomad 1R
Creature — Human Barbarian (U)
First Strike
When Misguided Nomad enters the battlefield, if its madness cost was paid, target player sacrifices a permanent.
Madness 2RR
2/1
Moltenflesh 1R
Enchantment — Aura (C)
Enchant creature you control
Sacrifice enchanted creature: Moltenflesh deals damage equal to the sacrificed creature’s power to target creature or player.
Ogmound Goliaths 4R
Creature — Giant (C)
Brute — Whenever Ogmound Goliaths attacks, if its power is 5 or greater, another target creature gets +2/+0 until end of turn.
4/2
Pilfering Whelp 2RR
Creature — Dragon (U)
Flying
When Pilfering Whelp enters the battlefield, seize target artifact or creature an opponent controls. (Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.)
1/1
Pyropsychosis 3R
Enchantment (R)
Whenever you cast a spell for its madness cost, Pyropsychosis deals 2 damage to target player.
Ruthless Charge R
Instant (C)
Creatures you control get +1/+0 until end of turn. If you cast Ruthless Charge for its madness cost, creatures you control get +3/+0 until end of turn instead.
Madness 1RR
Shield Mongering RR
Enchantment (U)
Discard a card: Target creature can’t block this turn.
“After the battles, all the enemy shields go on the giants, it’s the easiest way to fashion them armor.” — Zelknor Etbak
Slayer’s Path R
Sorcery (C)
As an additional cost to cast Slayer’s Path, discard a card at random.
Target creature gets +2/+0 until end of turn. If the discarded card was a creature card, that creature gets +4/+0 until end of turn instead.
Smelting Fires 3R
Sorcery (C)
Seize target artifact an opponent controls. (Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.)
Sacrifice an artifact at the beginning of the next end step.
Tascar Ruffian 3R
Creature — Human Barbarian (C)
As long as you control a green permanent, Tascar Ruffian can’t be blocked by more than one creature.
3/2
Volcanic Pinnacle 3RR
Sorcery (C)
Volcanic Pinnacle deals 1 damage to target opponent for each tapped land he or she controls.
Wulgor Chant 2RRR
Sorcery (R)
Seize up to three target creatures an opponent controls. (Gain control of target creature until end of turn. Untap those creatures. They gain haste until end of turn.)
Green
Bramblevine Skyrender 1G
Creature — Elf Archer (C)
Reach
Threshold — Whenever Bramblevine Skyrender blocks a creature with flying, if there are seven or more cards in your graveyard, Bramblevine Skyrender gets +0/+2 until end of turn.
1/2
Dweomer Nullifyer G
Creature — Elf Shaman (C)
Sanctified — When Dweomer Nullifyer enters the battlefield, if you gained life this turn, destroy target artifact or enchantment.
1/1
Eratic Erosion G
Instant (U)
Destroy target enchantment. If you cast Eratic Erosion for its madness cost, destroy all enchantments target player controls instead.
Madness 1GG
Gradual Rejuvenation 2G
Enchantment (U)
At the beginning of your upkeep, you may put target card from a graveyard on the bottom of its owner’s library. If you do, gain 1 life.
Loyal Howler 1G
Creature — Wolf (C)
G, :symtap:, Discard a card: Target creature gets +1/+1 until end of turn.
2/2
Mosspelt Panther 2G
Creature — Cat Beast (U)
Sanctified — When Mosspelt Panther enters the battlefield, if you gained life this turn, you may untap another target creature.
G: Target creature gains trample until end of turn.
2/3
Mossroot Troll 2G
Creature — Troll (C)
Mossroot Troll gets +1/+1 as long as you control a black permanent.
B: Regenerate Mossroot Troll.
2/2
Nature’s Blossoming G
Enchantment (R)
Play with the top card of your library revealed.
At the beginning of your precombat main phase, you may add one mana of any color of the top card of your library to your mana pool.
Nestwrecker 3GG
Creature — Beast (C)
Brute — Whenever Nestwrecker attacks, if its power is 5 or greater, you may have Nestwrecker deal 2 damage to target creature with flying.
4/4
Rite of the Ancients 3GGG
Sorcery (R)
Elemental creatures you control become base power 7/7 until end of turn.
Rootborn Groundshaper 2GG
Creature — Elemental (R)
Trample
Madness 4GG
When Rootborn Groundshaper enters the battlefield, if its madness cost was paid, untap target land. It becomes a copy of Rootborn Groundshaper. (This effect lasts indefinitely.)
4/4
Stalwart Ironbark 1GG
Creature — Treefolk (C)
Defender
Sanctified — When Stalwart Ironbark enters the battlefield, if you gained life this turn, put a +1/+1 counter on target creature.
1/3
Stomp the Groves G
Instant (C)
Target creature gains forestwalk until end of turn.
Threshold — If you have seven or more cards in your graveyard, that creature gets +2/+2 until end of turn.
Summon the Wilds 2GG
Sorcery (U)
Put a 3/3 green Elemental creature token onto the battlefield.
Threshold — If you have seven or more cards in your graveyard, put two 3/3 green Elemental creature tokens onto the battlefield instead.
Timberback Sower 1GGG
Creature — Elemental (R)
Brute — Whenever Timberback Sower’s power becomes 5 or greater, you may search your library for a basic land card and put it onto the battlefield tapped. Shuffle your library afterwards.
4/4
Towering Behemoth 4GG
Creature — Elemental Beast (U)
Brute — Whenever Towering Behemoth attacks, if its power is 5 or greater, prevent all combat damage that would be dealt this turn by all creatures blocking Towering Behemoth.
4/4
Treebreaker 2GG
Creature — Elemental (U)
Battlewise — Whenever Treebreaker becomes blocked, untap all creatures you control.
3/3
Unbridled Growth 1G
Instant (C)
Target creature gets +X/+X until end of turn where X is equal to the power of another creature you control.
Undergrowth Zealot 2G
Creature — Treefolk (C)
Battlewise — Whenever Undergrowth Zealot becomes blocked, put a 1/1 green Saproling creature token onto the battlefield.
2/3
Venomtangler 1G
Creature — Snake (C)
Deathtouch
3RR, : Venomtangler fights target creature you don’t control.
2/1
Wild Progeny G
Instant (C)
Put a 1/1 green Saproling creature token onto the battlefield. If Wild Progeny was cast for its madness cost, put a 3/3 green beast creature token onto the battlefield instead.
Madness 2G
Worldchanneler G
Creature — Elf Druid (R)
: Add to your mana pool one mana of any type that a land you control could produce.
1/2
Multicolored
Agony Transference 1BR
Enchantment (C)
BR: Target creature gets -1/-1 until end of turn. Activate this ability only once each turn.
“Beauty is in the eye of the destructor.” — Talran, to Veknus.
Arrogant Gargantuan 1RGW
Creature — Beast (R)
Brute — Whenever Arrogant Gargantuan attacks, if its power is 5 or greater, you may have Arrogant Gargantuan deal combat damage as though it were not blocked until end of turn.
4/4
Belvak Brawler 1RG
Creature — Human Barbarian (U)
Haste
When Belvak Brawler enters the battlefield, you may have it fight target creature you don’t control.
3/2
Benevolant Awakener GWU
Creature — Elf Druid Wizard (R)
Sanctified — When Benevolant Awakener enters the battlefield, if you gained life this turn, untap all permanents you control.
2/2
Bloodline Fanatic BRG
Creature — Ogre Berserker (U)
Battlewise — Whenever Bloodline Fanatic becomes blocked, return another target creature card from your graveyard to your hand.
3/2
Boulderhoard Scavenger BRG
Creature — Beast (R)
Battlewise — Whenever Boulderhoard Scavenger becomes blocked, you may return target card from your graveyard to your hand.
4/3
Brilliant Horticulturist GWU
Creature — Treefolk (U)
Sanctified — When Brilliant Horticulturist enters the battlefield, if you gained life this turn, put a 1/1 green Elemental creature token with lifelink onto the battlefield.
2/4
Cragmarrow, the Awakened 3BRG
Legendary Creature — Elemental (M)
At the beginning of your postcombat main phase, if you attacked only once this turn, untap all other permanents you control. After this phase, there is an additional combat phase, followed by an additional main phase.
Whenever a creature you control attacks during an additional combat phase, it gets +1/+1 until end of turn.
4/4
Draftbinder WU
Creature — Bird (C)
Flying
1W, : Tap target creature.
1/3
Dutiful Worshiper 1WU
Creature — Human Cleric (U)
Flash
Sanctified — When Dutiful Worshiper enters the battlefield, if you gained life this turn, prevent the next X damage that would be dealt to target creature this turn, where X is the amount of life you’ve gained this turn.
1/1
Enigmatic Distubance WUB
Instant (M)
Exile all creatures you control. For each creature exiled this way, you lose 1 life and draw a card. Return all creatures exiled this way to the battlefield at the beginning of your next upkeep.
“Our world is not the only one, there are other realms in which we may exist.” — Balador
Faith Warden GW
Creature — Human Monk (C)
Whenever you become the target of a spell or ability an opponent controls, gain 2 life.
2/3
Feathers of War 2RW
Instant (U)
Feathers of War deals 3 damage to target attacking or blocking creature. Then put a 1/1 white Bird creature token with flying onto the battlefield under your control.
Fierce Enslaver 2BR
Creature — Devil (U)
When Fierce Enslaver enters the battlefield, if you cast it from your hand, seize target artifact or creature an opponent controls. (Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.)
2/1
Follower of Atapos 1BR
Creature — Devil (U)
Flying
, Sacrifice a permanent: Target player loses 2 life.
2/1
Forward Charge RW
Sorcery (C)
Creatures you control get +1/+1 and must attack this turn if able.
Grotesque Devourer UB
Creature — Horror (U)
UB, Discard a card: Grotesque Devourer gets +1/+1 and can’t be blocked until end of turn.
2/1
Hellspawn Pitlord 2UBR
Creature — Devil (R)
When Hellspawn Pitlord enters the battlefield, if you cast it from your hand, seize target creature an opponent controls. (Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.)
Haste
Sacrifice a creature: Put a +1/+1 counter on Hellspawn Pitlord.
4/3
Honeth of the Epoch 3WUB
Planeswalker — Honeth (M)
Starting Loyalty: 5
+1: For each player, look at the top two cards of that player’s library and put them back in any order.
-3: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.
-8: Exile the top seven cards of your library. You may play any number of cards exiled this turn with Honeth without paying its mana cost.
Hulking Cragcliff 2RG
Creature — Elemental (C)
Brute — Whenever Hulking Cragcliff attacks, if its power is 5 or greater, put a +1/+1 counter on target creature.
3/4
Induce Psychosis UB
Instant (U)
Counter target noncreature spell. That spell’s controller discards a card.
Jalgarian Ascetic WUB
Creature — Human Wizard (U)
Rift 2WUB (Rather than cast this card from your hand, you may pay 2WUB and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Jalgarian Ascetic enters the battlefield, draw a card. If Jalgarian Ascetic was cast from exile, target player discards a card.
1/3
Mad Shrieker BR
Creature — Devil (C)
Madness 1BR
When Mad Shrieker enters the battlefield, if its madness cost was paid, Mad Shrieker deals 2 damage to target creature and that creature’s controller loses 2 life.
2/2
Maniacal Flameraker 2BR
Creature — Demon (M)
Flying, deathtouch
Madness BBBRRR
When Maniacal Flameraker enters the battlefield, if it’s madness cost was paid, it deals 1 damage to target player and each creature that player controls.
4/3
Natural Defenses 1GW
Enchantment (U)
1GW: Target unblocked attacking creature becomes blocked. Activate this ability only once during combat after blockers are declared. (This ability works on creatures that can’t be blocked.)
Nature’s Bargain 3GW
Sorcery (R)
Put a 1/1 white Human Soldier creature token onto the battlefield for each land you control.
Men in parts of Cahdaria can’t live off the land without first asking it.
Necrobolt 1UBR
Instant (U)
Necrobolt deals damage to target creature equal to the number of cards in your hand. If that creature dies, return it to the battlefield under your control.
Nurtured Potential GU
Instant (C)
Target creature gets +X/+X until end of turn, where X is equal to the number of cards in your hand.
Pious Orator WU
Creature — Human Cleric (U)
: Gain life equal to the number of cards you’ve drawn this turn.
0/1
Rageborn Adversary 1BR
Creature — Devil (U)
Madness 3BR
When Rageborn Adversary enters the battlefield, if its madness cost was paid, Rageborn Adversary deals damage equal to its power to target player.
4/2
Resolute Lynx 1GW
Creature — Cat (C)
Sanctified — When Resolute Lynx enters the battlefield, if you gained life this turn, target creature gains lifelink until end of turn.
2/3
Siege Ogre 2BR
Creature — Giant Ogre Warrior (R)
Madness 3BBRR
When Siege Ogre enters the battlefield, if its madness cost was paid, destroy all creatures with defender.
Whenever Siege Ogre attacks, you may destroy target creature defending player controls with defender.
5/4
Skurdrav Kidnapper 2UB
Creature — Human Rogue (C)
When Skurdrav Kidnapper enters the battlefield, seize target creature an opponent controls. (Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.)
2/1
Soulshield Paladin WU
Creature — Human Cleric Wizard (C)
Rift 2WU (Rather than cast this card from your hand, you may pay 2WU and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Soulshield Paladin enters the battlefield, tap target creature. If Soulshield Paladin was cast from exile, gain 1 life for each tapped creature target player controls.
2/2
Strength in Weakness BG
Instant (C)
Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
Tethers of Will UBR
Instant (M)
Seize up to three target permanents an opponent controls. (Gain control of those permanents until end of turn. Untap those permanents. They gain haste until end of turn.)
Uirgon, the Cindercurser UBR
Legendary Creature — Human Wizard (M)
Spells you control have “This deals 1 damage to target creature or player.”
Whenever a spell you control deals 3 or more damage to an opponent, you may draw a card.
2/2
Unnerving Crawler UB
Creature — Horror (C)
Intimidate
2/1
Veilborn Hexshifter 2WUB
Creature — Spirit (R)
Flash
Flying
Rift 4WUB (Rather than cast this card from your hand, you may pay 4WUB and exile it from your hand. You may cast it from exile as though it had flash without paying it’s mana cost.)
When Veilborn Hexshifter enters the battlefield, exile target spell. If Veilborn Hexshifter was cast from exile, you may cast that spell without paying its mana cost for as long as it remains exiled.
2/3
Volatile Terrain 1RG
Sorcery (C)
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Threshold — If there are seven or more cards in your graveyard, Volatile Terrain deals 3 damage to each opponent.
Voracious Vinesnapper 1BG
Creature — Elemental (U)
, Sacrifice a permanent: Elemental creatures you control get +1/+1 until end of turn.
2/2
Wild Channeler 1RGW
Creature — Elemental Druid (U)
Brute — Whenever Wild Channeler attacks, if its power is 5 or greater, you may add RGW to your mana pool. Until end of turn, this mana doesn’t empty from your mana pool as steps and phases end.
4/4
Yaelme, Soulreader GWU
Legendary Creature — Elf Druid (M)
: Add GWU, GGG, WWW, or UUU to your mana pool.
1/3
Artifact / Colorless
Artificer’s Masterpiece 3
Artifact — Equipment (U)
Equipped creature gets +2/+2 for each equipment on the battlefield and has vigilance.
Equip 2
Captain’s Crossbow 2
Artifact — Equipment (C)
Equipped creature has “ : Deal 1 damage to target attacking or blocking creature.”
Equip 2
Field Tiller 2
Artifact (C)
3, , Discard a card: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library.
Mindwrite Tome 3
Artifact (R)
Whenever you discard a card, put a charge counter on Mindwrite Tome.
3, , Remove all charge counters from Mindwrite Tome: Scry X, where X is equal to the number of charge counters removed this way, then draw a card.
Nomad’s Helm 1
Artifact — Equipment (C)
Equipped creature gets +3/+0 and can only attack alone.
Equip 1
It is said that he who wears this helm can only see the enemy directly in front of him, and not the rest of the army he charges at.
Obelisk of Confluence 5
Artifact (R)
1, : Add WUB, UBR, BRG, RGW, or GWU to your mana pool.
This one stone signified the essence of each of the lands within the realm.
Prism Channeler 1
Artifact (C)
, Tap an untapped permanent you control: Add one mana of any of that permanent’s colors to your mana pool.
Riftmaker Staff 2
Artifact (R)
Rift costs you pay cost up to 1 less.
“Opening up this rift is like opening up the door to a thousand new opportunities.” — Eqyrin Daforn.
Terracharger 2
Artifact (C)
1, : Untap target land.
Some saw it as just a divining rod, but it led to much greater power than just water.
Ancestral Grounds
Land (U)
: Add 1 to your mana pool.
Threshold — : Add one mana of any color to your mana pool. Activate this ability only if you have seven or more cards in your graveyard.
Channeling Grounds
Land (C)
: Add C to your mana pool.
: Put a charge counter on Channeling Grounds.
, Remove a charge counter from Channeling Grounds: Add one mana of the color of your choice to your mana pool.
Domain Generator
Land (U)
: Add 1 to your mana pool.
1, : Target land becomes the basic land type of your choice until end of turn.
Hallow of Tomorrows
Land (R)
: Reveal the top card of your library. Add one mana of that card’s color to your pool. If a colorless card is revealed this way, add 1 to your mana pool instead. Then put that card into your graveyard.
Tower of Revelation
Land (U)
: Add 1 to your mana pool.
1, : Look at the top card of each player’s library.
Questions, comments, concerns, constructive criticisms, conundrums?
Servien
Chaos' Realm
Escalation of Chaos
Tales of Cahdaria
Enigmatic Distrubance
Celestial Unveiling