First off, I wouldn't bother with a four year university unless if people are offering you scholarships and grants that pay for the bulk of the education. If you are paying out of pocket, then community college and finally transferring to the better college.
With that said, there's a few points. Look at sports essays done as examples that exemplify team players, leadership, focus, design and so forth. Then if you engage a lot with teaching other players, that is a form of coaching. If you relate the social aspects of sports like leadership, training, discipline, and so forth that can assist. However, if you have designed say your own formats for Magic and the like that is a different skill. That is basically game design which is design using math and other forms of your own mind.
If you do anything like mod packs and the like for games, and are applying to a technical college then I would aim to reference structured design.
It really depends on your audience and what schools you're talking about. Most want the super student, you know the person with a point and the sports scholarships.
If you're a judge, heavily involved with a comic book shop as a worker, and so forth then that is more of the trade and business end of the deal. Being a "normal player" without a following and the like or going out of your way to design new formats that you play with your friends. I'm not really seeing anything strong out of it.
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Life is a beautiful engineer, yet a brutal scientist.
With that said, there's a few points. Look at sports essays done as examples that exemplify team players, leadership, focus, design and so forth. Then if you engage a lot with teaching other players, that is a form of coaching. If you relate the social aspects of sports like leadership, training, discipline, and so forth that can assist. However, if you have designed say your own formats for Magic and the like that is a different skill. That is basically game design which is design using math and other forms of your own mind.
If you do anything like mod packs and the like for games, and are applying to a technical college then I would aim to reference structured design.
It really depends on your audience and what schools you're talking about. Most want the super student, you know the person with a point and the sports scholarships.
If you're a judge, heavily involved with a comic book shop as a worker, and so forth then that is more of the trade and business end of the deal. Being a "normal player" without a following and the like or going out of your way to design new formats that you play with your friends. I'm not really seeing anything strong out of it.
Modern
Commander
Cube
<a href="http://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-lists/588020-unpowered-themed-enchantment-an-enchanted-evening">An Enchanted Evening Cube </a>