Don't do it brengara.
Scrubland - worth at least $30, with Junk and Deadguy doing decently it will probably go up.
Extirpate - worth between $35 and $40 for the set.
Knight of the Reliquary - worth between $8-10.
Engineered Explosives - around $12.
Smokestack - worth at least $30 for the set.
Around $115 for the lot. Now, right now Force goes, on average, for $40-50. So, at the least, you lose out on $15. At the most, you lose out on $35. Which, if you find the right dealer, could net you a slightly played force. And if he's pulling the whole "it's force, it's a legacy/vintage staple then tell him yeah, that's why it's worth $40-50."
bren - First - decide if you need the cards (that you are trading away). Then decide if you need FoW more.
I wouldn't say its that bad (Smokestack isn't a highly played card, extirpate is niche, EE hardly used [firespout took its spot]), but knight and scrubland are good. Personally, if I needed the FoW, I would do it - but that's due to my playstyle. Luckily... I don't have to make this decision ;p
EDIT:
Also, you guys have to show me your tricks. Your hybrid mana symbols and your multi-quotes.. ;(
Yea, I ended up saying now. I don't entirely need the cards, but i was thinking about making white stacks... so the smokestacks I'll need... Why can't someone come along wanted to trade me 2 FoWs for standard stuff like last time
Private Mod Note
():
Rollback Post to RevisionRollBack
Ready for the apocalypses? The dark side is always open
;p Well, if you can trade 1 JTMS for 2 FoW you might be able to find somebody!
bakofried - How are they staples? Do you mean staples in their decks? Because I would not consider them staples in the Legacy format. I agree they definitely have their place, but FoW is the definition of a staple.
I forget how to do multicolor symbols but multiquote is easy, there is a button on the bottom right on every post, that is just to the right of the regular quote button. It looks like a piece of paper with " mark on it.
You click it for every post you want to quote. On the final one you click the normal quote function.
;p Well, if you can trade 1 JTMS for 2 FoW you might be able to find somebody!
bakofried - How are they staples? Do you mean staples in their decks? Because I would not consider them staples in the Legacy format. I agree they definitely have their place, but FoW is the definition of a staple.
Knight is a beater that is played in many decks (fewer now that survival's gone though) and duals are all staples. I don't think any of them don't see play somewhere.
Private Mod Note
():
Rollback Post to RevisionRollBack
L-1 Judge
It's kind of another moment when we throw our hands up and go "DAMMIT universe, why you gotta always make me look bad in front of everyone?".
Knight sees tons of play; and is regarded as THE beatstick (superceding Goyf) as the beater to fear in most (if not all) Bant decks. Smokestack is still utilized in many a Stax deck, as well as sideboard material for lands.dec. Extirpate is a good card to have, as is Explosives.
My real point was, don't let anyone try to inflate the price on you with the reasoning of "it's a staple." Yeah, it's a staple. That's why it's $40 for a piece of cardboard. Not $40 + staple value, or some bull☺☺☺☺.
I wouldn't say its that bad (Smokestack isn't a highly played card, extirpate is niche, EE hardly used [firespout took its spot]), but knight and scrubland are good.
I know knight and scrubland are good. Extirpate is a 2 of in SB, EE is a one-of. Stax are only played in (what I would consider) a bad deck, or again 2 of SB. I am fine with not taking the deal if brengara wants to use those cards; but I don't think its as one-sided of a trade as you think (and this is coming from somebody who got FoW for $20). Anyways.... I understand where you are coming from as well, and that they were probably "adding staple value". The reason I would consider this trade is because I "value Stax/extirpate/EE" less than market value.
Onto hybridization............ :SymGW::SymWB:
Ahh, cool. ;p Thanks Manders!
Also - Valentines day was terrible. But I spent some time with a bottle and a binder.
EE is still utilized in New Horizons, if i'm not mistaken, is still seen as one of the better MDable answers to Vial and Aggro decks alike. But beyond that, it is a one-sided trade. Seriously, find an individual dealer; you will be able to get them for 40, 45 dollars. For instance, if you live in/near San Diego there is a guy named Don at the Balboa Chess Club on Sundays who has amazing deals on cards. If you're near the area, look him up.
Yea, i live in a college town. and that's it, no other people live here lol. I got 2 down, i can wait on 2 more, mostly because the deck won't be done until after extended season ends because mutivaults are $20 a pop right now
EE is still utilized in New Horizons, if i'm not mistaken, is still seen as one of the better MDable answers to Vial and Aggro decks alike.
And you are right, New Horizons is a very good deck, and they do run them MD.
I decided to keep them because though I don't need them, it is too much of an overtrade, and I know I'm going to buy at least 1 of them so unless i get an AMAZING deal, i'm only trading for 1 more FoW
Private Mod Note
():
Rollback Post to RevisionRollBack
Ready for the apocalypses? The dark side is always open
The reason I would consider this trade is because I "value Stax/extirpate/EE" less than market value.
Yeah, I can second this. At least when it comes to extras I'll be quite willing to over-pay on a trade for something important. I would be a lot more reluctant if that KotR isn't extra though.
Would you all consider The Pixies to be Punk, or at least part of the alternative subgenres of rock that were evolving in the late 80's and early 90's?
Would you all consider The Pixies to be Punk, or at least part of the alternative subgenres of rock that were evolving in the late 80's and early 90's?
I don't consider them much of a punk band. They are pretty good though, I don't entirely like them, but my friends all love them.
I am weighing the advantages and disadvantages of MTG versus MTGO before I dedicate myself to the game again. If any of my clanmates notice something missing, feel free to "chime in."
Magic: The Gathering (Physical)
Advantages:
1. The cards are real and physical; you can view them at any time, and a server crash, account theft, or virus-infected Wizards of the Coast server cannot take them from you.
2. I've always found sleeves (atleast the ones I buy) to be very attractive, and I actually enjoy playing with sleeved physical cards. I cannot describe the feeling; I simply enjoy it.
3. A greater sense of pride is gained through winning tournaments/competitive events. Winning online, atleast for me, grants little more than a smirk and a shrug. Winning an actual real-life event will lean me towards a more boisterous demeanor, and proves to myself that I am still a fully competent player. With that reinforced confidence in my playing abilities comes improved lessons to the "pupils" I instruct. I win, I learn more, and so do they. And of course, every time I win proves that I am a worthy instructor. If I were to consistently lose, they would (or rather, should) reject me in favour of a more competent instructor.
4. Physical MTG is much more fun to play with amongst friends. Deckbuilding, joking around the table, beating one another's face in, and brainstorming ideas nearly always yields an entertaining event.
5. Physical MTG allows more time to make responses, whereas online, clicking "Ok" yields your priority and there is no "Wait", "One moment", etc.
6. It is much easier to sell a physical card (This website, Ebay, personal, etc) than it is to sell an online one.
7. This one is in the eye of the beholder: Tournaments require travel. I enjoy driving. I find that driving, music, friends, and topics of mutual interest lead to excellent conversation and large amounts of humour. 15 minutes, 30 minutes, an hour, I do not care. Let's go!
Disadvantages:
1. While the cards may not be lost to software malfunctions, they can be lost to theft, or damaged by humidity(Especially foils, which I now refuse to possess). Additionally, while I do strive to maintain the NM condition of my cards, unforeseen events can and do occur that will damage the value of the cards.
2a. More expensive than MTGO. Physical cards fluctuate more in their value, and for players such as myself who only play Standard and utilize multiple netdecks + my own decks which contain chase rares, rotations tear my checking account asunder. While rotations still effect MTGO, it is not as profound as MTG.
2b. As noted above, I utilize large amounts of chase rares, to the point where I often want/need dual playsets. Yes, I could unsleeve and resleeve playsets between different decks. However, I prefer to have complete and playable decks for multiple reasons, such as: Solitaire, ensuring that my friends have real decks to play with, the hassle of constantly swapping out cards from deck to deck, and the unspoken pride of knowing that "Everything I have is pristine and complete."
2c. Sleeves. No, they are not even remotely expensive. They add to the beauty of the game, and have a pleasant feeling to them. However, they are not free, and MTGO does not utilize them.
3. Tournaments are only hosted once or twice a week for physical MTG, whereas MTGO hosts as many tournaments as I choose to play in. Since I am not a fan of Limited (unless it is a Sealed/Prerelease event) I usually only get two tournaments a month, and that is simply not enough to satiate my competitive drive.
4. Deckbuilding requires considerably more time for physical than it does for online. I have to look through my cards or find out what I need, build the deck on MWS, purchase the cards, wait for them all to arrive, sleeve them, then I can begin playing. MTGO requires no such waiting. If the deck fails or if I otherwise decide to dismantle it? Remove sleeves, store and/or sell the cards, wait for payment, etc.
5. Though I only play Standard, I have contemplated trying Extended, but tournaments for that format are so rare in Maine that I would not have enough opportunities to increase my playing skills or even warrant the construction of a real deck.
Magic: The Gathering (Online)
Advantages:
1. Extreme convenience. Anytime I desire, I can log in, find a game, and play. Tournaments are hosted every minute, not every week. Standard, Extended, Limited Sealed/Drafts, it's all here.
2a. Deckbuilding in MTGO is effortless in comparison to it's physical counterpart. Little to no waiting time on receiving cards. I select a bot or player, open a trade, select the cards, and that's all. No sleeving or unsleeving cards. If I dismantle a deck, I simply delete the deck. The cards remain in my collection, and no time is wasted.
2b. You only ever need a playset of cards to last you for an infinite number of decks. No swapping cards in and out.
3a. This is both an advantage and a disadvantage, as somewhat mentioned in the previous spoiler: You only have set times to respond or make actions; clicking "Ok" can easily seal your doom by passing your priority with no chance to undo or take it back. While physical Magic is more lenient, which can sometimes be more fun, it can also lead to a mutual lack of understanding on rules and proper procedures. In MTGO, there is no such thing. The system forces you to abide by all rules, therefore forcing you to understand exactly how the game mechanics function.
3b. Have you ever gotten into a heaping ☺☺☺☺ton of triggered/activated abilities and spells responding to spells responding to creatures? I sure have. Dredge this, Mortify that, tap this, activate that, Voidslime this, etc. The stack is easy enough to manage with a few spells, but when the stack starts earning it's name, and players forget rules of priority in the "heat of the moment", clarification on LIFO (Last In, First Out) and who can respond to what can be confusing. In MTGO, there is no confusion, or wondering what spells and abilities are resolved first. The system sorts everything for you, and if you play long enough, you will be able to much more easily understand and explain how the stack works, and why.
4. I am sure you have faced opponents before that play very slowly; with or without legit reasons. I often find myself wanting to play multiple matches at once in order to avoid slitting my wrists from boredom and frustration. In MTGO, if an opponent takes three minutes pondering whether or not to play his Forest in his pre-combat main phase, or takes 30 seconds to tap G and cast a Giant Growth on his Llanowar Elf, I will simply start another match or two and continue to play.
5. Nearly every card on MTGO costs less to purchase than it's physical counterpart does. Tickets can usually be purchased for $0.90, so even if a bot advertises prices seemingly equal to physical cards, the currency is tickets, not United States Dollars.
Disadvantages:
1. Digital cards are not as easy to unload as physical ones are. Most players use bots, because they are open more often than not, and are reputable.
2. While this normally does not take up much time, servers being offline for maintenance when I intended on playing is an undeniable annoyance.
3. While tickets may be cheaper than dollars, I often find myself competitively bidding on ebay or having to barter with people to get acceptable prices. Sometimes this can be done quickly, other times I find myself with cards to buy and no tickets to buy them with due to pending bids and negotiations.
4. What digital deckbuilding has in convenience, it lacks in general entertainment. As much as I enjoy MTG, it is a social game. I enjoy tweaking and testing decks amongst a group of friends. This leads to generally fun times, and I am able to gain clear information there and then from two perspectives, as opposed to going back to deck editing mode after a match and saying "Hmm..." (Which frankly, I do in physical MTG as well).
In conclusion, I realize that I could shorten or lengthen this post by as many words as I want, but it all comes down to perspective. Every single advantage and disadvantage of each category could be seen in another way by another individual. I may not even change my perspective, regardless of how little or how much feedback I receive. I just like seeing all of the details "out there", so that my clanmates and I have more information to share, and hopefully we can learn something from it.
As much as I would like to do both MTGO and MTG, it is not financially feasible for a player like myself who refuses to not purchase every card in the format that I desire. Perhaps I can try building only one real deck on MTGO, and stick to my typical "I play physical MTG and MWS", as I find MWS to be the ultimate deckbuilding tool. No cost, constant playerbase. Clunky, sure. Flashy, no. Convenient and cost-effective, absolutely.
Cheers, everyone, and thank you for reading. I will probably start posting my tournament matches here so you can see the decision I made and learn more about what/who beats what/who.
I do both, but more and more I'm playing on mtgo only.
Reasons
Its conveint(sp?)
Itz cheaper in the long run
It makes you a better player
There are some really good clans out there that run free events with prizes spaanning all the formats.
Ps if you interested ill give u the link to the one I'm in.
Yeah, playing with friends is a big plus. Also, you forgot one on MTGO - while it may have very precise rules management it is not necessarily accurate rules management. I've lost matches because MTGO ☺☺☺☺ed up the rules. I'll grant it's really convenient though.
Scrubland - worth at least $30, with Junk and Deadguy doing decently it will probably go up.
Extirpate - worth between $35 and $40 for the set.
Knight of the Reliquary - worth between $8-10.
Engineered Explosives - around $12.
Smokestack - worth at least $30 for the set.
Around $115 for the lot. Now, right now Force goes, on average, for $40-50. So, at the least, you lose out on $15. At the most, you lose out on $35. Which, if you find the right dealer, could net you a slightly played force. And if he's pulling the whole "it's force, it's a legacy/vintage staple then tell him yeah, that's why it's worth $40-50."
I wouldn't say its that bad (Smokestack isn't a highly played card, extirpate is niche, EE hardly used [firespout took its spot]), but knight and scrubland are good. Personally, if I needed the FoW, I would do it - but that's due to my playstyle. Luckily... I don't have to make this decision ;p
EDIT:
Also, you guys have to show me your tricks. Your hybrid mana symbols and your multi-quotes.. ;(
My Trade Thread!
Ready for the apocalypses? The dark side is always open
bakofried - How are they staples? Do you mean staples in their decks? Because I would not consider them staples in the Legacy format. I agree they definitely have their place, but FoW is the definition of a staple.
My Trade Thread!
Blasphemy!
I forget how to do multicolor symbols but multiquote is easy, there is a button on the bottom right on every post, that is just to the right of the regular quote button. It looks like a piece of paper with " mark on it.
You click it for every post you want to quote. On the final one you click the normal quote function.
The Family
Knight is a beater that is played in many decks (fewer now that survival's gone though) and duals are all staples. I don't think any of them don't see play somewhere.
My real point was, don't let anyone try to inflate the price on you with the reasoning of "it's a staple." Yeah, it's a staple. That's why it's $40 for a piece of cardboard. Not $40 + staple value, or some bull☺☺☺☺.
hybrid mana symbols are like so:
= symgw with :: around the letters.
Did you guys have good Valentine's days?
Tired of corporate corruption ruining your favorite MtG site?
Come join ours!!
We even have Mafia!!
I wouldn't say its that bad (Smokestack isn't a highly played card, extirpate is niche, EE hardly used [firespout took its spot]), but knight and scrubland are good.
I know knight and scrubland are good. Extirpate is a 2 of in SB, EE is a one-of. Stax are only played in (what I would consider) a bad deck, or again 2 of SB. I am fine with not taking the deal if brengara wants to use those cards; but I don't think its as one-sided of a trade as you think (and this is coming from somebody who got FoW for $20). Anyways.... I understand where you are coming from as well, and that they were probably "adding staple value". The reason I would consider this trade is because I "value Stax/extirpate/EE" less than market value.
Onto hybridization............
:SymGW::SymWB:
Ahh, cool. ;p Thanks Manders!
Also - Valentines day was terrible. But I spent some time with a bottle and a binder.
My Trade Thread!
And you are right, New Horizons is a very good deck, and they do run them MD.
I decided to keep them because though I don't need them, it is too much of an overtrade, and I know I'm going to buy at least 1 of them so unless i get an AMAZING deal, i'm only trading for 1 more FoW
Ready for the apocalypses? The dark side is always open
That is one of those days that I've ignored for... a while.
Yeah, I can second this. At least when it comes to extras I'll be quite willing to over-pay on a trade for something important. I would be a lot more reluctant if that KotR isn't extra though.
A bottle makes sense...but a binder? O_o
I'd rather spend time with a bottle and a woman. I'm not sure you can sleep with a binder...
This is them duking it out:
http://www.youtube.com/watch?v=8CnYSuiMwAY&feature=BF&list=MLGxdCwVVULXd4YXkyVf1dfHXP9Q_Zio-M&index=15
This is a good intro to Gogol Bordello:
http://www.youtube.com/watch?v=sM1Ahn0Osjo
And I can't find JUF stuff sans Gogol, oh well.
Yeah... that's why it was terrible. My g/f left me two weeks before, and I had to study for an exam. The bottle was Havana Barrel Proof Rum. lol.
My Trade Thread!
The Family
My Trade Thread!
I feel you man. Yesterday was the day my ex and I had our last fight. So much for staying friends.
Manders might see my facebook status.
Yes I kinda regret being nice to her till the very end.
FB - no place for relationships haha - my prev. prev. GF were "in a relationship" that ended with her defriending me... and then stalking my house...
My Trade Thread!
I don't consider them much of a punk band. They are pretty good though, I don't entirely like them, but my friends all love them.
If you've ever seen Fight Club, they play 'Where is my mind' at the end (I think it's at the end. I've not seen the movie in a few years lol
Ready for the apocalypses? The dark side is always open
Magic: The Gathering (Physical)
Advantages:
1. The cards are real and physical; you can view them at any time, and a server crash, account theft, or virus-infected Wizards of the Coast server cannot take them from you.
2. I've always found sleeves (atleast the ones I buy) to be very attractive, and I actually enjoy playing with sleeved physical cards. I cannot describe the feeling; I simply enjoy it.
3. A greater sense of pride is gained through winning tournaments/competitive events. Winning online, atleast for me, grants little more than a smirk and a shrug. Winning an actual real-life event will lean me towards a more boisterous demeanor, and proves to myself that I am still a fully competent player. With that reinforced confidence in my playing abilities comes improved lessons to the "pupils" I instruct. I win, I learn more, and so do they. And of course, every time I win proves that I am a worthy instructor. If I were to consistently lose, they would (or rather, should) reject me in favour of a more competent instructor.
4. Physical MTG is much more fun to play with amongst friends. Deckbuilding, joking around the table, beating one another's face in, and brainstorming ideas nearly always yields an entertaining event.
5. Physical MTG allows more time to make responses, whereas online, clicking "Ok" yields your priority and there is no "Wait", "One moment", etc.
6. It is much easier to sell a physical card (This website, Ebay, personal, etc) than it is to sell an online one.
7. This one is in the eye of the beholder: Tournaments require travel. I enjoy driving. I find that driving, music, friends, and topics of mutual interest lead to excellent conversation and large amounts of humour. 15 minutes, 30 minutes, an hour, I do not care. Let's go!
Disadvantages:
1. While the cards may not be lost to software malfunctions, they can be lost to theft, or damaged by humidity(Especially foils, which I now refuse to possess). Additionally, while I do strive to maintain the NM condition of my cards, unforeseen events can and do occur that will damage the value of the cards.
2a. More expensive than MTGO. Physical cards fluctuate more in their value, and for players such as myself who only play Standard and utilize multiple netdecks + my own decks which contain chase rares, rotations tear my checking account asunder. While rotations still effect MTGO, it is not as profound as MTG.
2b. As noted above, I utilize large amounts of chase rares, to the point where I often want/need dual playsets. Yes, I could unsleeve and resleeve playsets between different decks. However, I prefer to have complete and playable decks for multiple reasons, such as: Solitaire, ensuring that my friends have real decks to play with, the hassle of constantly swapping out cards from deck to deck, and the unspoken pride of knowing that "Everything I have is pristine and complete."
2c. Sleeves. No, they are not even remotely expensive. They add to the beauty of the game, and have a pleasant feeling to them. However, they are not free, and MTGO does not utilize them.
3. Tournaments are only hosted once or twice a week for physical MTG, whereas MTGO hosts as many tournaments as I choose to play in. Since I am not a fan of Limited (unless it is a Sealed/Prerelease event) I usually only get two tournaments a month, and that is simply not enough to satiate my competitive drive.
4. Deckbuilding requires considerably more time for physical than it does for online. I have to look through my cards or find out what I need, build the deck on MWS, purchase the cards, wait for them all to arrive, sleeve them, then I can begin playing. MTGO requires no such waiting. If the deck fails or if I otherwise decide to dismantle it? Remove sleeves, store and/or sell the cards, wait for payment, etc.
5. Though I only play Standard, I have contemplated trying Extended, but tournaments for that format are so rare in Maine that I would not have enough opportunities to increase my playing skills or even warrant the construction of a real deck.
Magic: The Gathering (Online)
Advantages:
1. Extreme convenience. Anytime I desire, I can log in, find a game, and play. Tournaments are hosted every minute, not every week. Standard, Extended, Limited Sealed/Drafts, it's all here.
2a. Deckbuilding in MTGO is effortless in comparison to it's physical counterpart. Little to no waiting time on receiving cards. I select a bot or player, open a trade, select the cards, and that's all. No sleeving or unsleeving cards. If I dismantle a deck, I simply delete the deck. The cards remain in my collection, and no time is wasted.
2b. You only ever need a playset of cards to last you for an infinite number of decks. No swapping cards in and out.
3a. This is both an advantage and a disadvantage, as somewhat mentioned in the previous spoiler: You only have set times to respond or make actions; clicking "Ok" can easily seal your doom by passing your priority with no chance to undo or take it back. While physical Magic is more lenient, which can sometimes be more fun, it can also lead to a mutual lack of understanding on rules and proper procedures. In MTGO, there is no such thing. The system forces you to abide by all rules, therefore forcing you to understand exactly how the game mechanics function.
3b. Have you ever gotten into a heaping ☺☺☺☺ton of triggered/activated abilities and spells responding to spells responding to creatures? I sure have. Dredge this, Mortify that, tap this, activate that, Voidslime this, etc. The stack is easy enough to manage with a few spells, but when the stack starts earning it's name, and players forget rules of priority in the "heat of the moment", clarification on LIFO (Last In, First Out) and who can respond to what can be confusing. In MTGO, there is no confusion, or wondering what spells and abilities are resolved first. The system sorts everything for you, and if you play long enough, you will be able to much more easily understand and explain how the stack works, and why.
4. I am sure you have faced opponents before that play very slowly; with or without legit reasons. I often find myself wanting to play multiple matches at once in order to avoid slitting my wrists from boredom and frustration. In MTGO, if an opponent takes three minutes pondering whether or not to play his Forest in his pre-combat main phase, or takes 30 seconds to tap G and cast a Giant Growth on his Llanowar Elf, I will simply start another match or two and continue to play.
5. Nearly every card on MTGO costs less to purchase than it's physical counterpart does. Tickets can usually be purchased for $0.90, so even if a bot advertises prices seemingly equal to physical cards, the currency is tickets, not United States Dollars.
Disadvantages:
1. Digital cards are not as easy to unload as physical ones are. Most players use bots, because they are open more often than not, and are reputable.
2. While this normally does not take up much time, servers being offline for maintenance when I intended on playing is an undeniable annoyance.
3. While tickets may be cheaper than dollars, I often find myself competitively bidding on ebay or having to barter with people to get acceptable prices. Sometimes this can be done quickly, other times I find myself with cards to buy and no tickets to buy them with due to pending bids and negotiations.
4. What digital deckbuilding has in convenience, it lacks in general entertainment. As much as I enjoy MTG, it is a social game. I enjoy tweaking and testing decks amongst a group of friends. This leads to generally fun times, and I am able to gain clear information there and then from two perspectives, as opposed to going back to deck editing mode after a match and saying "Hmm..." (Which frankly, I do in physical MTG as well).
In conclusion, I realize that I could shorten or lengthen this post by as many words as I want, but it all comes down to perspective. Every single advantage and disadvantage of each category could be seen in another way by another individual. I may not even change my perspective, regardless of how little or how much feedback I receive. I just like seeing all of the details "out there", so that my clanmates and I have more information to share, and hopefully we can learn something from it.
As much as I would like to do both MTGO and MTG, it is not financially feasible for a player like myself who refuses to not purchase every card in the format that I desire. Perhaps I can try building only one real deck on MTGO, and stick to my typical "I play physical MTG and MWS", as I find MWS to be the ultimate deckbuilding tool. No cost, constant playerbase. Clunky, sure. Flashy, no. Convenient and cost-effective, absolutely.
Cheers, everyone, and thank you for reading. I will probably start posting my tournament matches here so you can see the decision I made and learn more about what/who beats what/who.
^ Courtesy of Sgt. Chubbz from Damnation Studios.
Reasons
Its conveint(sp?)
Itz cheaper in the long run
It makes you a better player
There are some really good clans out there that run free events with prizes spaanning all the formats.
Ps if you interested ill give u the link to the one I'm in.
The Family