Oh, I know! No need to worry. I was mostly referencing a lot of gaming sites and publications I visit/read on a daily basis that basically use the term as a slur. I use it for distinction's sake too, because sometimes it's just necessary. It just seems that lately people in the gaming or game journalism industry are all EEW JRPGS moreso than they should be. Without Japanese console games the American market would be dead as doornails by now.
American RPGs often take 2 extremes: Immaturity, or serious deep commitment. Mass Effect's romance (and subsequent 1-second ass-shot of sex) is a deep, developing process of attachment to a character. Even KOTOR had a lesbian Jedi, and Neverwinter Nights had a touching opportunity to rescue Aribeth from the brink of evil.
And the possibility of a lesbian romance in Mass Effect generated more hype than the quality of the game itself. Which I must add was superb on 90% of the stuff it does. (Daddy) Shepard does come off as very flat sadly....
Sorry guys, but the clueless Danica is here... What is the diff between a JRPG and an RPG? I figure Japanese made from what you guys are talking bout but can you give me some more details or something? I'm not too sure what y'all mean and stuff.
Hmm reading this stuff makes me kinda wanna start playing games again...
Poll time!
What should I pick up again:
Kingdom Hearts 1 (yes, and i will have to start ALL over again guh)
DQVIII (also will need to start ALL over again)
Indiana Jones and Emperor's Tomb (ok i'm not sure if that's an RPG or..)
Wild Arms 3 (also gotta start all over again but as i was only in the second character intro, its not that huge of a loss)
Dark Cloud (just got this... Thoughts?)
Radiata Stories (The combat system was kind of boring to me the first time I played.. also am gonna have to start that one all over again too)
Chronotrigger (for once a game I DON'T have to start all over again.. am in the part where i have to go in the future/past and find the pieces of the Masamune i think.... I can't remember its been so long)
Well.. the only thing I can tell you is that it was the RPG my long ago ex-girlfriend was playing when I last saw her. Other than that it looks pretty stylish and has standard RPG fare.
The main difference I have noted in Western RPGs and JRPGs is that the former tend to allow a great deal of flexibility and customization of your main character (and the game tends to center entirely on the personage you've created.) Consequently, the stories tend to be much looser and more sprawling, because it's pretty well impossible to guess ahead of time what decisions a player-created character would realistically make. See: Mass Effect, Fable, KOTOR, etc.
Japanese RPGs, on the other hand, tend to play out with a more defined set of characters and storyline. Usually any customization will be purely mechanical; the personality and appearance of the main character(s) is created by the people who made the game, not by the player. See: Final Fantasy, Namco's Tales Series, etc.
The Western line of thinking about characters and story tends to be that players should have as much control as possible - they create the character, they make all the decisions. It's as if the players are themselves the protagonists of the game. This can be nice if you value creative control, but it also tends to make storylines shallower because they have to branch out for all possible contingencies. Interactions between the main character and those around him are also often shallower, because the main character has no predefined attributes (or even, in many cases, gender.)
You give up a lot of that control in JRPGs, because most don't give you a single choice about characters. The characters simply are who they are. The player and the protagonist character are clearly separated entities - the player may nominally control their actions, but they're not thinking for them. This means players have less chance to customize, but it also means that the story can be explored much more deeply since the developers only have to write one story, for one set of characters.
Hello everyone, the RP(Actual D&D) stats for the monsters from DDM Dungeons of Dread are now out in pdf form in the wizards site.... im reading them over and now i have so many ideas for my 4E campaign.... maybe i should try making one in the P&PI after it becomes more popular?
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
I would love it if you became a DM on the Inn, Sepiriel, especially for 4E--it might draw a ton of attention, so I hope you're prepared.
oh i will dont you worry though i might be a little picky on who i let play :p... nah ill just be stern on people who drop and dont let them join anymore :D... anyways right know im developing a gauntllet style crawl using the Pregen Characters as well as the new RP stats from the Dungeons of Dread Critters.. its mostly a test to see how many characters are needed per level and type of monsters (im even designing a level wheres theres a beholder :evil:)
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
About the house rules - I have a lot more in play in the form of "m20," my True20 mod.
If anyone wants to see some stuff about it, you can look here for a system I've been using for character's special abilities. It's still under heavy construction.
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All that I yearn for, for richer or poorer, is to be the light that you see. All that I yearn for, for richer or poorer, is to be the peace that you feel. All that I yearn for, for richer or poorer, is to fill your heart on my own.
But the rainbow is an image of hope for many reasons, as it is a brilliant sight coming out of oftimes dismal weather.
oh i will dont you worry though i might be a little picky on who i let play :p... nah ill just be stern on people who drop and dont let them join anymore :D... anyways right know im developing a gauntllet style crawl using the Pregen Characters as well as the new RP stats from the Dungeons of Dread Critters.. its mostly a test to see how many characters are needed per level and type of monsters (im even designing a level wheres theres a beholder :evil:)
I'd definately be interested in playing. Although I don't know how quickly I'm going to be buying the 4E books.
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
well it seems Yukora or Nai decided to reply to my request immideately (lucky me!!!) so i'll gather up some information and then make an introductory gauntlet in the P&PI
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
Sep, sorry, but count me out. I am officially anti-4e.
That said, we restarted Savage Tide last night. Three players, the party consisting of me (Psychic Warrior 3), my husband (Fighter 1/Wizard 2), and our roommate (Bard 3).
My fellow party members griped me out for killing stuff too fast They were both grappled by this large overgrown spider with spiked feet, why complain?
Str 18 Dex 12 Con 14 Int 14 Wis 15 Cha 8
We rolled 4d6, drop lowest for stats.
AC: 16; 20 with force screen Init: +1 HP: 30 (got max for all 3 levels, all of us did)
Feats: Power Attack Cleave Speed of Thought Weapon Focus (heavy blades; we use weapon groups) Improved Bull Rush
PP: 6 Race: Human
Powers known: expansion, offensive precognition, force screen.
Equipment: +1 greatsword, MW breastplate, belt of healing, cloak of resistance +1, basic crap. All DM-issued.
Skills: crap for the most part.
I don't think that's overpowered; thoughts, fellow gamers?
And yes, no incantatrix for you. Or anyone. That class makes puppies cry. Mostly because they are the former Big Bads who have been Baleful Polymorphed into said puppies. By you. Because you're an incantatrix.
Quote from Yukora »
This is Deraxas we're talking about.
Remember, the girl that just killed an aspect of herself before literally consuming her?
Yeah, I don't see her handling a pissing match in any way other than a duel.
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Yes mistress...
Quote from About epic-level D&D »
There are only so many epic, psuedonatural barbarian/blackguard half-dragon akutenshai vampire balor paragons they can throw at you, right?
Quote from Concerning breeding habits of humans in fantasy games »
I suppose it's true. Though the logistics implied in a human/Great Wyrm Prismatic Dragon pairing makes me shudder.
...Something tells me that even should all arcane casters in the world unite, that the Grease spell would NOT be sufficient.
Can all of you give me a list of some weapon and armor abilities that you find to be particularly good? List the supplements I can find them in, if possible. I'm working on an alteration of Josh's asura system, and I need to compile a fairly large list of these attributes- but I only really want the ones that are major player favorites. Some of the lesser known or more conditional attributes such as slick or proficient are less exciting for players to have, and are less important for me to translate into the system.
Also, if you want, can you name a ring or wondrous item you find to be particularly fantastic and helpful?
I don't think that's overpowered; thoughts, fellow gamers?
I don't think that is overpowered at all.
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[16:23] Alacar Leoricar: maybe if you do it'll make the porn more meaningful
Changeling (MIC): Only for spears, but pretty good. GP value, not enhancement.
Sizing (MIC): Does pretty much what you think it might do. GP value, not enhancement.
Defensive Surge (MIC): Situational but good for the Expertise'ers.
Divine Wrath (MIC) For clerics. Not bad.
Morphing (MIC): Good for those who like to be versatile.
Blurstrike (MIC): For rogues and anyone else who likes to hit flatfooted opponents.
Prismatic Burst (MIC): Yeah, prismatic spray under certain conditions. Rawr. GP value and a hefty one at that.
Transmuting (MIC): Allows you to shift weapon materials. Yay?
Bodyfeeder (XPH and MIC): Yep, put this on some high-crit weapon.
Armor properties:
Mindarmor (MIC): use-per day bonus on Will saves vs, mind affects. GP value.
Ghost ward (MIC): adds the enchancement bonus to touch AC. Now your 10 Dex paladin won't cry so much.
Twilight (MIC, BoED, PH2): Great for fighter/mages.
Ring I happen to love: Ring of invisibility. Also, rings of arcane might.
Wondrous item: BELT OF HEALING. It's one of the best items I have seen for low level characters. Also, everlasting rations. It saves the trouble of "what are you eating tonight".
And yes, no incantatrix for you. Or anyone. That class makes puppies cry. Mostly because they are the former Big Bads who have been Baleful Polymorphed into said puppies. By you. Because you're an incantatrix.
Quote from Yukora »
This is Deraxas we're talking about.
Remember, the girl that just killed an aspect of herself before literally consuming her?
Yeah, I don't see her handling a pissing match in any way other than a duel.
Quote from RedDwarfian »
Yes mistress...
Quote from About epic-level D&D »
There are only so many epic, psuedonatural barbarian/blackguard half-dragon akutenshai vampire balor paragons they can throw at you, right?
Quote from Concerning breeding habits of humans in fantasy games »
I suppose it's true. Though the logistics implied in a human/Great Wyrm Prismatic Dragon pairing makes me shudder.
...Something tells me that even should all arcane casters in the world unite, that the Grease spell would NOT be sufficient.
Ah, yes, Belt of Healing is a great item to translate. It'll probably have to be broken into three tiers, once for each usage, but it is still pretty damn good.
Another belt I think is particularly nice is the Belt of Battle, because it's just so damn useful.
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[16:23] Alacar Leoricar: maybe if you do it'll make the porn more meaningful
Some consider the Belt of Battle to be overly good, but I think it gives warriors more room to compete with the casters. Boots of the Battle Charger are also pretty darned good, especially if you have a Dex boost incorporated into them.
And yes, no incantatrix for you. Or anyone. That class makes puppies cry. Mostly because they are the former Big Bads who have been Baleful Polymorphed into said puppies. By you. Because you're an incantatrix.
Quote from Yukora »
This is Deraxas we're talking about.
Remember, the girl that just killed an aspect of herself before literally consuming her?
Yeah, I don't see her handling a pissing match in any way other than a duel.
Quote from RedDwarfian »
Yes mistress...
Quote from About epic-level D&D »
There are only so many epic, psuedonatural barbarian/blackguard half-dragon akutenshai vampire balor paragons they can throw at you, right?
Quote from Concerning breeding habits of humans in fantasy games »
I suppose it's true. Though the logistics implied in a human/Great Wyrm Prismatic Dragon pairing makes me shudder.
...Something tells me that even should all arcane casters in the world unite, that the Grease spell would NOT be sufficient.
I don't think the Belt of Battle is too good by any means. It isn't nearly as degenerate as the crap that can be achieved by even a moderately leveled caster with enough know-how.
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[16:23] Alacar Leoricar: maybe if you do it'll make the porn more meaningful
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And the possibility of a lesbian romance in Mass Effect generated more hype than the quality of the game itself. Which I must add was superb on 90% of the stuff it does. (Daddy) Shepard does come off as very flat sadly....
Hmm reading this stuff makes me kinda wanna start playing games again...
Poll time!
What should I pick up again:
Kingdom Hearts 1 (yes, and i will have to start ALL over again guh)
DQVIII (also will need to start ALL over again)
Indiana Jones and Emperor's Tomb (ok i'm not sure if that's an RPG or..)
Wild Arms 3 (also gotta start all over again but as i was only in the second character intro, its not that huge of a loss)
Dark Cloud (just got this... Thoughts?)
Radiata Stories (The combat system was kind of boring to me the first time I played.. also am gonna have to start that one all over again too)
Chronotrigger (for once a game I DON'T have to start all over again.. am in the part where i have to go in the future/past and find the pieces of the Masamune i think.... I can't remember
Thoughts?
Magic Coffeehouse!
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Open Three and a Half Years as of October 19, 2009!
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For some reason, the name Danica sticks out to me. Probably because I've been reading Salvatore's Cleric Quintet.
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KH1 is plagued with camera problems (in comparison with 2)
Dark Cloud I've heard good stuff from, and since you don't have any previous attachment to it, it may be best.
Like freeform roleplaying? Try Darkness Befalls Us
Ryttare Kelasin Luna Orelinalei
Why?
As for Dark Cloud, I wouldn't mind.. any other input before I decide? probably won't be til tmw night after work so that I can hear more input
Magic Coffeehouse!
Come in, sit down, relax, get to know somebody!
Open Three and a Half Years as of October 19, 2009!
Banner by PurpleD and avatar/custom by Tanthalas
Like freeform roleplaying? Try Darkness Befalls Us
Ryttare Kelasin Luna Orelinalei
And what's 3CB?
Magic Coffeehouse!
Come in, sit down, relax, get to know somebody!
Open Three and a Half Years as of October 19, 2009!
Banner by PurpleD and avatar/custom by Tanthalas
I'll be clan rep if you guys want. A healthy dose of competiton never hurt anyone.
3CB is a game where you have 3 cards and the object is to have the perfect 3 card hand...The rules are a bit weird.
http://forums.mtgsalvation.com/showthread.php?t=109795 these are the rules
Good night Natural 20!
Magic Coffeehouse!
Come in, sit down, relax, get to know somebody!
Open Three and a Half Years as of October 19, 2009!
Banner by PurpleD and avatar/custom by Tanthalas
Japanese RPGs, on the other hand, tend to play out with a more defined set of characters and storyline. Usually any customization will be purely mechanical; the personality and appearance of the main character(s) is created by the people who made the game, not by the player. See: Final Fantasy, Namco's Tales Series, etc.
The Western line of thinking about characters and story tends to be that players should have as much control as possible - they create the character, they make all the decisions. It's as if the players are themselves the protagonists of the game. This can be nice if you value creative control, but it also tends to make storylines shallower because they have to branch out for all possible contingencies. Interactions between the main character and those around him are also often shallower, because the main character has no predefined attributes (or even, in many cases, gender.)
You give up a lot of that control in JRPGs, because most don't give you a single choice about characters. The characters simply are who they are. The player and the protagonist character are clearly separated entities - the player may nominally control their actions, but they're not thinking for them. This means players have less chance to customize, but it also means that the story can be explored much more deeply since the developers only have to write one story, for one set of characters.
Like freeform roleplaying? Try Darkness Befalls Us
Ryttare Kelasin Luna Orelinalei
oh i will dont you worry though i might be a little picky on who i let play :p... nah ill just be stern on people who drop and dont let them join anymore :D... anyways right know im developing a gauntllet style crawl using the Pregen Characters as well as the new RP stats from the Dungeons of Dread Critters.. its mostly a test to see how many characters are needed per level and type of monsters (im even designing a level wheres theres a beholder :evil:)
If anyone wants to see some stuff about it, you can look here for a system I've been using for character's special abilities. It's still under heavy construction.
All that I yearn for, for richer or poorer, is to be the peace that you feel.
All that I yearn for, for richer or poorer, is to fill your heart on my own.
Gaymers | Magic Coffeehouse | Little Jar of Mamelon | Natural 20
I'd definately be interested in playing. Although I don't know how quickly I'm going to be buying the 4E books.
{Magic: The RPG}
That said, we restarted Savage Tide last night. Three players, the party consisting of me (Psychic Warrior 3), my husband (Fighter 1/Wizard 2), and our roommate (Bard 3).
My fellow party members griped me out for killing stuff too fast
Str 18
Dex 12
Con 14
Int 14
Wis 15
Cha 8
We rolled 4d6, drop lowest for stats.
AC: 16; 20 with force screen
Init: +1
HP: 30 (got max for all 3 levels, all of us did)
Feats:
Power Attack
Cleave
Speed of Thought
Weapon Focus (heavy blades; we use weapon groups)
Improved Bull Rush
PP: 6
Race: Human
Powers known: expansion, offensive precognition, force screen.
Equipment: +1 greatsword, MW breastplate, belt of healing, cloak of resistance +1, basic crap. All DM-issued.
Skills: crap for the most part.
I don't think that's overpowered; thoughts, fellow gamers?
"I am in the arcane, and the arcane is in me."
Official Matron Mother of Clan Planar Chaos
Awesome Avatar and signature by DarkNightCavalier
Deraxas, Dark Maiden of Shimia,, still oddly obsessed with a mindmage.
Can all of you give me a list of some weapon and armor abilities that you find to be particularly good? List the supplements I can find them in, if possible. I'm working on an alteration of Josh's asura system, and I need to compile a fairly large list of these attributes- but I only really want the ones that are major player favorites. Some of the lesser known or more conditional attributes such as slick or proficient are less exciting for players to have, and are less important for me to translate into the system.
Also, if you want, can you name a ring or wondrous item you find to be particularly fantastic and helpful?
I don't think that is overpowered at all.
Weapon properties:
Changeling (MIC): Only for spears, but pretty good. GP value, not enhancement.
Sizing (MIC): Does pretty much what you think it might do. GP value, not enhancement.
Defensive Surge (MIC): Situational but good for the Expertise'ers.
Divine Wrath (MIC) For clerics. Not bad.
Morphing (MIC): Good for those who like to be versatile.
Blurstrike (MIC): For rogues and anyone else who likes to hit flatfooted opponents.
Prismatic Burst (MIC): Yeah, prismatic spray under certain conditions. Rawr. GP value and a hefty one at that.
Transmuting (MIC): Allows you to shift weapon materials. Yay?
Bodyfeeder (XPH and MIC): Yep, put this on some high-crit weapon.
Armor properties:
Mindarmor (MIC): use-per day bonus on Will saves vs, mind affects. GP value.
Ghost ward (MIC): adds the enchancement bonus to touch AC. Now your 10 Dex paladin won't cry so much.
Twilight (MIC, BoED, PH2): Great for fighter/mages.
Ring I happen to love: Ring of invisibility. Also, rings of arcane might.
Wondrous item: BELT OF HEALING. It's one of the best items I have seen for low level characters. Also, everlasting rations. It saves the trouble of "what are you eating tonight".
"I am in the arcane, and the arcane is in me."
Official Matron Mother of Clan Planar Chaos
Awesome Avatar and signature by DarkNightCavalier
Deraxas, Dark Maiden of Shimia,, still oddly obsessed with a mindmage.
Another belt I think is particularly nice is the Belt of Battle, because it's just so damn useful.
MIC rules for adding stat boosts are wonderful
"I am in the arcane, and the arcane is in me."
Official Matron Mother of Clan Planar Chaos
Awesome Avatar and signature by DarkNightCavalier
Deraxas, Dark Maiden of Shimia,, still oddly obsessed with a mindmage.