how exactly do they make bullet weapons so deadly - clearly not by simply using the 3.5 standards for bullet weapons. (those measurements are strong, but by no means deadly.)
No, that's exactly how they do it.
The average modern weapon (i.e. ballistics) does anywhere from 2d6 to 3d8 damage, with firearms that can deal as much as 10d6 damage a blast. This is a big deal in a system when you have to make a save or die every time you take damage greater than your CON score- so if you have 11 CON and someone rolls a 15 when they shoot you with a 3d6 weapon, you have to save or drop to dying immediately. Also, lack of armor in modern setting, plus the general surplus of ranged weapons means that it is just very easy to get killed. I don't know about you, but any weapon that carries a fairly good innate chance of immediately killing 90% of all characters qualifies as pretty damn deadly to me.
9 times out of 10, in a standard d20 Modern game, it isn't the HP damage that kills a person, it's the fact that they fail their save versus the massive damage. HP is still there, and it provides something of a padding against a lot of things (which personally I don't mind, but there are some people who go ape**** over that little detail. Because, I dunno, convoluted, complicated wounds systems that are incredibly difficult to track are apparently preferable), but it doesn't turn every character into the Black Knight capable of shrugging off impossible amounts of damage.
And I feel like I know exactly what you are gonna say- "Wait, that's the selling point? Massive Damage Threshold?" And yes, I realize, D&D already has MASS, but it is generally not enforced and fairly ludicrous to begin with. In d20 Modern, MASS is more prominent and strictly enforced, not to mention much lower (equal to CON, as opposed to a base 50, meaning that a human character hits a max MASS of 23). Now, true, there are options which allow you to use the base 50, or even ignore MASS, but that isn't built into the main system, and the main game is balanced around that fact.
Even if you choose to ignore MASS, though, firearms are pretty wild, particularly when you get into military grade equipment, or start putzing around with weapons out of Future Tech. In D&D, a warrior can do something like 1d10 1 to 4 times a round, whereas a mage can do something like 10d6 and expend a fragile resource a few times a day. In d20 Modern, any character can fire a missile launcher or strafe a crowd with a machine gun and deal 10s of d6s round after round, so it still manages to be pretty nasty given the lack of magical healing and general shortage of effective modern armors.
One thing, though- weapon specs in D20 Modern and in D&D tend to vary- and for a lot of things, that's fine. However, for example, some weapons are clearly superior in one game while being inferior in the other, with D&D having an obvious bias towards melee, and d20 Modern having a pronounced favoritism towards ranged. So, in d20 Modern, you really do have to do a little more work to build a solid melee fighter (particularly one using archaic weaponry), BUT it isn't so difficult that it would dissuade people from doing it. The Strong Hero base has a lot of incentive for it, actually. Right now, in our d20 Future/Past campaign, I'm running a swordsman in the middle of a campaign where energy weapons are rampant, and he can take down enemies with just as much ease as Mamelon's character who packs a plasma rifle because of talents and feats alone.
Think about it this way, wamyc: The average commoner, level 1, doesn't typically survive a good pistol shot (2d6 damage). If they do, then they're seriously injured.
Anyone here familiar with the Star Wars d20 game? Should I try it? Is it that good?
I have the PDFs, but I haven't played it. I believe KoolKoal and Alacar have, though. It looks pretty solid, and in general I like the d20 system, so it's probably pretty solid, at the very least. It may be a little more crunchy than you are used to since you play White Wolf, but it's worth a shot.
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[16:23] Alacar Leoricar: maybe if you do it'll make the porn more meaningful
I personally prefer the d6 system from West End Games. It's a much older and much simpler system. But I also haven't really played it - just looked at the sourcebooks, so I can't really knock it. I do like the damage system from what I've seen, but the choice to give characters classes (and how they were done) was just odd.
d6 is goin g to be a lot more up your alley if you're used to white wolf - it also has rerolling of dice whje4n you get a high number and similar dice pool construction. And the character growth is similar. But you would have a hard time locating (non-pdf) sourcebooks.
Hmm I better ask Alacar for that. I want to be a human Jedi. We focus on Star wars episode 2 though. There are better classes I can choose from, but they look eeky..^_^
One thing that's always bugged me concerns the Knowledge skill. From the SRD:
"In many cases, you can use this skill to identify monsters and their special powers or vulnerabilities. In general, the DC of such a check equals 10 + the monster's HD. A successful check allows you to remember a bit of useful information about that monster."
Evidently, the tougher a monster, the more difficult it is to identify! I can just see it now, applied to the real world:
—"That? That's a species of butterfly, Anartia amathea. And that's clearly Goliathus scarabaeidae, a type of dung beetle."
—"Hmmm. And what's that large... thing, over there?"
—"I... I don't know, it's just... too big for me to identify. Could be a bear, maybe, or a whale. No way to tell. We'd better summon the head of the faculty, I hear he can identify bears, sometimes, if they're small enough."
Other amusing consequences of this rule:
—No one, no one can identify the Tarrasque. Maybe a sagely demi-god could, but certainly no mere mortal.
—Dragons start off fairly easy to identify when they're born, but they quickly start contorting themselves into weird, non-Euclidian shapes as they age.
but i think the mechanic makes sense if you consider the scarcity of larger creatures.
even if you know that's a 'mutant squid whale' [abboleth], you may not know anything useful about it - or you may get it mixed up with a legend or some other creature.
[the only reason you can't tell players rough descrptions is because of vast OOC knowledge]
No one, no one can identify the Tarrasque. Maybe a sagely demi-god could, but certainly no mere mortal.
I can just imagine this scenario:
"What's that vaguely turtle-like spiklily carapaced brown beast?"
"Perhaps it's simply a very large dire ankylosaurus."
"No, it lacks the hammer-shaped tail. It's obviously a mooncalf that's distorting its shape to somewhat resemble a very large dire ankylosaurus and is coming to attack us, right now. Where's the Keeper of the Cerulean Sign?"
Quote from The D&D Website Archives »
Dragons start off fairly easy to identify when they're born, but they quickly start contorting themselves into weird, non-Euclidian shapes as they age.
Howdy folks! I don't have much to say about the D&D stuff.. buuuuuuuttt... (see below) however I would love to try Star Wars D20 sometime in the future though!
So excited, I had to share the news w/ y'al! I am now the proud owner of Pokemon Diamond for the DS! Woohoo!! I don't have wireless yet, but its an awesome game so far!!!! I just got my Poketech watch thingie... is there any way to change it to normal time, not 24-hr time? Anyway, been playin' for 2hrs.. funtimes! Talk to ya later, am super tired..beeeeeedtime!
I've been playing on my Wii as well: Zelda 1, Ocarina of Time, OoT: Master Quest, and I just picked up Zelda 3. Not to mention other non-adventure/RPG games.
I've been playing on my Wii as well: Zelda 1, Ocarina of Time, OoT: Master Quest, and I just picked up Zelda 3. Not to mention other non-adventure/RPG games.
wierd... i literally just bough re4 wii.ed. it got excellent reviews, i never played the GC/PS2 versions, and it was only 30$. i have yet to play it though, as i have a lot of games on my plate.
i didn't buy zelda 1 on the vc because i have the compilation disc, but i heard that the vc release of ocarina is much better graphically. can anybody confirm/deny?
and has anybody gotten the courage to download zelda2 on vc? i want to know if you really only get 3 lives for the whole game or if there is a continue option.
right now i'm going to get started on the highly hiped action/sim, Actraiser, which i downloaded just today.us
I haven't gotten Zelda II, but I might just some day. After all it's only 5 bucks.
The Virtual Console edition of Ocarina just has much faster loading times and smoother gameplay, though it takes some getting used to from the N64 controller.
I'm thinking of getting a Nintendo DS, and getting Pokemon. It'll be the first pokemon game I ever bought, so.. any suggestions on which one I buy? Diamond or Pearl?
Not much to join, Duke, just start posting and spinning role-play stuff and you'll fit in.
As for Zelda 1 on the VC as compared to the compilation disc.. well, the VC version plays literally EXACTLY like the NES game, but with no hiccups, glitches, errors, or anything wrong or out of the ordinary.
Regarding OoT, it has yet to show any error in gameplay, though right now I'm playing Master Quest on the gamecube (on my Wii), instead of the original OoT. It'll give me a reason to play it twice.
Not much to join, Duke, just start posting and spinning role-play stuff and you'll fit in.
As for Zelda 1 on the VC as compared to the compilation disc.. well, the VC version plays literally EXACTLY like the NES game, but with no hiccups, glitches, errors, or anything wrong or out of the ordinary.
Regarding OoT, it has yet to show any error in gameplay, though right now I'm playing Master Quest on the gamecube (on my Wii), instead of the original OoT. It'll give me a reason to play it twice.
i
i just happened to notice thatvince ooc, and presumably majora's mask, even slightly distant objects and backgrounds got dark really fast as they got further from link.
no a deal- breaker, but annoying, nonetheless.
I'm thinking of getting a Nintendo DS, and getting Pokemon. It'll be the first pokemon game I ever bought, so.. any suggestions on which one I buy? Diamond or Pearl?
I read up a bit, and saw this. I tried out the newer ones... and didn't like them much. I mean, they're nice and stuff (real clean lookin), but they seemed too complex and stuff. Were I a new player, and I could stomach the old graphics, I'd go find a copy of Red/Blue, and play that to completion. It's cheap, and a GREAT intro to the genre. Just my thoughts though. >_>
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Previously known as bloodydoves. Still me, go here to get details.
Well, I could probably nab red/blue on an emulator or something no problem, but I kinda wanted it so I could play with my buddies on MTGS, even though I'd get thoroughly trounced by them.
Pretty much every pokemon game in the regular series is mostly a strict improvement on its predecessors. If you can handle D&D, then you can certainly handle any pokemon game. There's a bunch of little numbers in the background that are a little complicated, but it's hardly important to bother with those to just enjoy and succeed at the game.
I haven't gotten Zelda II, but I might just some day. After all it's only 5 bucks.
The Virtual Console edition of Ocarina just has much faster loading times and smoother gameplay, though it takes some getting used to from the N64 controller.
I'm thinking of getting a Nintendo DS, and getting Pokemon. It'll be the first pokemon game I ever bought, so.. any suggestions on which one I buy? Diamond or Pearl?
Knowing you, Diamond. It has Dialga, which is the fan favorite of the new legends. However, that's really the only reason, the differences between the versions are smaller than previous generations, easier to overcome due to wifi, and ultimately not that significant.
Well, I could probably nab red/blue on an emulator or something no problem, but I kinda wanted it so I could play with my buddies on MTGS, even though I'd get thoroughly trounced by them.
Nah, I don't think so. If you can handle MTG, you can handle Pokemon. It isn't that hard to learn, really.
Pretty much every pokemon game in the regular series is mostly a strict improvement on its predecessors. If you can handle D&D, then you can certainly handle any pokemon game. There's a bunch of little numbers in the background that are a little complicated, but it's hardly important to bother with those to just enjoy and succeed at the game.
Exactly. The reason I like the game is that you can make whatever you want out of it. It can be a hardcore competitive experience requiring a lot of strategy, or it can just be a fun little PvP RPG, or even a stand-alone game if that is your thing.
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[16:23] Alacar Leoricar: maybe if you do it'll make the porn more meaningful
If you're going to go for an older Pokémon game, pick up FireRed or LeafGreen for the GBA. They're remakes of the original Red and Green from Japan, and well-done at that.
That said, Diamond and Pearl aren't too complicated. Even once you're introduced to things like EVs and IVs it's still rather easy to understand, and you don't need an intimate knowledge of any of that to be good at the game itself. Dave's right; a knowledge of D&D trumps a knowledge of pokémon any day, so just give the games another try. I guarantee if someone like me can like them, anyone can.
So yeah. Haven't posted in here for a while, but that's mostly because I've been in the mood for really obscure or generally unliked games. Conversation about console RPGs on MTGS can be daunting for me because I don't tend to love what everyone else does, so I've felt stifled against participating in that lately.
To be real honest, I just sort of forgot about here. I only recently began posting in the House again, and as I have stated before, I have had a lot going on. Work has been really crazy for a lot of reasons, and taking up a lot of time (in fact, I work a back to back double shift this week, which is just lovely, really), and my younger brother moved in with us at the first of July, so a lot of my time is spent basically being Mommy- running people around, taking care of laundry, getting people to work, grocery buying, etc.
However, in my free time, I have been playing Pokemon and working on our D20 Future/Past campaign which has proven to be really, REALLY rewarding and a lot of fun. It's fairly high power for d20 Modern, and in terms of power falls somewhere between regular D&D and Modern (high technology does that to a campaign), but it has been really fun- RPing has been the main focus, and there has been a lot of non-combat action and political drama, which is a lot of fun for me. The whole campaign smacks of a lot of sci-fi fantasy things I like, bouncing between Star Ocean, Xenosaga, and Dune pretty equally, but there have even been moments that have been reminiscent of Metal Gear Solid, FFVIII, and thanks to Josh's character Tesla, Futurama and Galaxy Angel. All in all, it's a fun campaign, so I have been spending a lot of time working on it when I have downtime.
I also am planning on picking up a PSP this month for Tales of the World: Radiant Mythology, D&D Tactics, and PSP rerelease of Rondo of Blood. Furthermore, there is rumor of a SO1&2 remake for the PSP, so that is enough incentive for me to get one.
Anyone else know of any good games for it? I already have two copies of the original VP, so don't suggest VP: Lenneth.
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[16:23] Alacar Leoricar: maybe if you do it'll make the porn more meaningful
I already have a list of games we're going to buy, so yeah. I really want Brave Story, for one, and if the Tales of Rebirth port comes out in America we need that one too.
No, that's exactly how they do it.
The average modern weapon (i.e. ballistics) does anywhere from 2d6 to 3d8 damage, with firearms that can deal as much as 10d6 damage a blast. This is a big deal in a system when you have to make a save or die every time you take damage greater than your CON score- so if you have 11 CON and someone rolls a 15 when they shoot you with a 3d6 weapon, you have to save or drop to dying immediately. Also, lack of armor in modern setting, plus the general surplus of ranged weapons means that it is just very easy to get killed. I don't know about you, but any weapon that carries a fairly good innate chance of immediately killing 90% of all characters qualifies as pretty damn deadly to me.
9 times out of 10, in a standard d20 Modern game, it isn't the HP damage that kills a person, it's the fact that they fail their save versus the massive damage. HP is still there, and it provides something of a padding against a lot of things (which personally I don't mind, but there are some people who go ape**** over that little detail. Because, I dunno, convoluted, complicated wounds systems that are incredibly difficult to track are apparently preferable), but it doesn't turn every character into the Black Knight capable of shrugging off impossible amounts of damage.
And I feel like I know exactly what you are gonna say- "Wait, that's the selling point? Massive Damage Threshold?" And yes, I realize, D&D already has MASS, but it is generally not enforced and fairly ludicrous to begin with. In d20 Modern, MASS is more prominent and strictly enforced, not to mention much lower (equal to CON, as opposed to a base 50, meaning that a human character hits a max MASS of 23). Now, true, there are options which allow you to use the base 50, or even ignore MASS, but that isn't built into the main system, and the main game is balanced around that fact.
Even if you choose to ignore MASS, though, firearms are pretty wild, particularly when you get into military grade equipment, or start putzing around with weapons out of Future Tech. In D&D, a warrior can do something like 1d10 1 to 4 times a round, whereas a mage can do something like 10d6 and expend a fragile resource a few times a day. In d20 Modern, any character can fire a missile launcher or strafe a crowd with a machine gun and deal 10s of d6s round after round, so it still manages to be pretty nasty given the lack of magical healing and general shortage of effective modern armors.
One thing, though- weapon specs in D20 Modern and in D&D tend to vary- and for a lot of things, that's fine. However, for example, some weapons are clearly superior in one game while being inferior in the other, with D&D having an obvious bias towards melee, and d20 Modern having a pronounced favoritism towards ranged. So, in d20 Modern, you really do have to do a little more work to build a solid melee fighter (particularly one using archaic weaponry), BUT it isn't so difficult that it would dissuade people from doing it. The Strong Hero base has a lot of incentive for it, actually. Right now, in our d20 Future/Past campaign, I'm running a swordsman in the middle of a campaign where energy weapons are rampant, and he can take down enemies with just as much ease as Mamelon's character who packs a plasma rifle because of talents and feats alone.
d20 Modern doesn't have commoners.
Monogreen 2007 | Jund Aggro MTGO 2013
I have the PDFs, but I haven't played it. I believe KoolKoal and Alacar have, though. It looks pretty solid, and in general I like the d20 system, so it's probably pretty solid, at the very least. It may be a little more crunchy than you are used to since you play White Wolf, but it's worth a shot.
d6 is goin g to be a lot more up your alley if you're used to white wolf - it also has rerolling of dice whje4n you get a high number and similar dice pool construction. And the character growth is similar. But you would have a hard time locating (non-pdf) sourcebooks.
Monogreen 2007 | Jund Aggro MTGO 2013
but i think the mechanic makes sense if you consider the scarcity of larger creatures.
even if you know that's a 'mutant squid whale' [abboleth], you may not know anything useful about it - or you may get it mixed up with a legend or some other creature.
[the only reason you can't tell players rough descrptions is because of vast OOC knowledge]
I can just imagine this scenario:
"What's that vaguely turtle-like spiklily carapaced brown beast?"
"Perhaps it's simply a very large dire ankylosaurus."
"No, it lacks the hammer-shaped tail. It's obviously a mooncalf that's distorting its shape to somewhat resemble a very large dire ankylosaurus and is coming to attack us, right now. Where's the Keeper of the Cerulean Sign?"
Phnglui mwglnafh Aizagora Firewind wgahnagl fhtagn?
Seriously, a Rlyeh Dragon/Leng Dragon/Unspeakable Star-Spawned Impossible-to-Percieve-to-Three-Dimensional Beings Dragon would be an awesome monster.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
So excited, I had to share the news w/ y'al! I am now the proud owner of Pokemon Diamond for the DS!
Magic Coffeehouse!
Come in, sit down, relax, get to know somebody!
Open Three and a Half Years as of October 19, 2009!
Banner by PurpleD and avatar/custom by Tanthalas
I, personally, have taken a break from the griding of pokemon to level 50+.
I'm playing:
Dragon Warrior III: GBC
FFIV Advance GBA
Sim City: SNES/ WiiVC
Beyond Oasis: WiiVC, Genesis
Trauma Center: Second Opinion: Wii
Ninja gaiden, WiiVC, NES
R-Type III, WiiVC, SNES
I may soon start/buy:
Fire Emblem, Path of Raidance: GC
Resident evil 0 GC
Resident Evil 4: Wii edition
Shining Force: WiiVC, Genesis
suggestions?
comments
I've been playing on my Wii as well: Zelda 1, Ocarina of Time, OoT: Master Quest, and I just picked up Zelda 3. Not to mention other non-adventure/RPG games.
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Ryttare Kelasin Luna Orelinalei
wierd... i literally just bough re4 wii.ed. it got excellent reviews, i never played the GC/PS2 versions, and it was only 30$. i have yet to play it though, as i have a lot of games on my plate.
i didn't buy zelda 1 on the vc because i have the compilation disc, but i heard that the vc release of ocarina is much better graphically. can anybody confirm/deny?
and has anybody gotten the courage to download zelda2 on vc? i want to know if you really only get 3 lives for the whole game or if there is a continue option.
right now i'm going to get started on the highly hiped action/sim, Actraiser, which i downloaded just today.us
The Virtual Console edition of Ocarina just has much faster loading times and smoother gameplay, though it takes some getting used to from the N64 controller.
I'm thinking of getting a Nintendo DS, and getting Pokemon. It'll be the first pokemon game I ever bought, so.. any suggestions on which one I buy? Diamond or Pearl?
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Ryttare Kelasin Luna Orelinalei
and sadly, i don't have a ds, but everyonevelse here seems to, and they're all playing diamond or pearl, so i'm sure an answer will be forthcoming.
(I feel so awkward... :()
As for Zelda 1 on the VC as compared to the compilation disc.. well, the VC version plays literally EXACTLY like the NES game, but with no hiccups, glitches, errors, or anything wrong or out of the ordinary.
Regarding OoT, it has yet to show any error in gameplay, though right now I'm playing Master Quest on the gamecube (on my Wii), instead of the original OoT. It'll give me a reason to play it twice.
Like freeform roleplaying? Try Darkness Befalls Us
Ryttare Kelasin Luna Orelinalei
really, don't worry, the folks here are really nice and won't reject you like some of the other clans, which can have all kinds of requirements.
as long as you have something to say, you'll be in the conversation.
i
i just happened to notice thatvince ooc, and presumably majora's mask, even slightly distant objects and backgrounds got dark really fast as they got further from link.
no a deal- breaker, but annoying, nonetheless.
I read up a bit, and saw this. I tried out the newer ones... and didn't like them much. I mean, they're nice and stuff (real clean lookin), but they seemed too complex and stuff. Were I a new player, and I could stomach the old graphics, I'd go find a copy of Red/Blue, and play that to completion. It's cheap, and a GREAT intro to the genre. Just my thoughts though. >_>
Like freeform roleplaying? Try Darkness Befalls Us
Ryttare Kelasin Luna Orelinalei
Knowing you, Diamond. It has Dialga, which is the fan favorite of the new legends. However, that's really the only reason, the differences between the versions are smaller than previous generations, easier to overcome due to wifi, and ultimately not that significant.
You basically just joined.
Nah, I don't think so. If you can handle MTG, you can handle Pokemon. It isn't that hard to learn, really.
Exactly. The reason I like the game is that you can make whatever you want out of it. It can be a hardcore competitive experience requiring a lot of strategy, or it can just be a fun little PvP RPG, or even a stand-alone game if that is your thing.
That said, Diamond and Pearl aren't too complicated. Even once you're introduced to things like EVs and IVs it's still rather easy to understand, and you don't need an intimate knowledge of any of that to be good at the game itself. Dave's right; a knowledge of D&D trumps a knowledge of pokémon any day, so just give the games another try. I guarantee if someone like me can like them, anyone can.
So yeah. Haven't posted in here for a while, but that's mostly because I've been in the mood for really obscure or generally unliked games. Conversation about console RPGs on MTGS can be daunting for me because I don't tend to love what everyone else does, so I've felt stifled against participating in that lately.
However, in my free time, I have been playing Pokemon and working on our D20 Future/Past campaign which has proven to be really, REALLY rewarding and a lot of fun. It's fairly high power for d20 Modern, and in terms of power falls somewhere between regular D&D and Modern (high technology does that to a campaign), but it has been really fun- RPing has been the main focus, and there has been a lot of non-combat action and political drama, which is a lot of fun for me. The whole campaign smacks of a lot of sci-fi fantasy things I like, bouncing between Star Ocean, Xenosaga, and Dune pretty equally, but there have even been moments that have been reminiscent of Metal Gear Solid, FFVIII, and thanks to Josh's character Tesla, Futurama and Galaxy Angel. All in all, it's a fun campaign, so I have been spending a lot of time working on it when I have downtime.
I also am planning on picking up a PSP this month for Tales of the World: Radiant Mythology, D&D Tactics, and PSP rerelease of Rondo of Blood. Furthermore, there is rumor of a SO1&2 remake for the PSP, so that is enough incentive for me to get one.
Anyone else know of any good games for it? I already have two copies of the original VP, so don't suggest VP: Lenneth.
Oh yeah. SILENT HILL ORIGINS OMG.