Esper, where sphinxes and wizards sought to create wondrous artifacts from etherium.
Bant, in which a rigid order of men and angels was created.
Naya, where proud beasts roamed the jungles, tended to by the elves.
Jund, an untamed land of fire where goblins and dragons hunt.
Grixis, the land of undead of all sorts.
Things have changed.
Nicol Bolas has merged the planes. The borders are even now becoming less and less distinct. Strange creations are emerging from the maelstrom daily.
Legends from each shard have risen, and even now they do battle. But not all of the champions seek to undo Bolas' work - a few are happy to let the maelstrom rage and gain power of their own through it.
Meanwhile, there's another legend with a distinctly different goal, and it's happy to aid these legends as they fight each other...
Welcome to Maelstrom of Alara Mafia, a game for 12 players!
As a basic game, the complexity is relatively low. This makes it ideal for new players to join, and new players will be given precedence over established players.
Signups will remain open until both conditions are true:
1. 72 hours have passed.
2. At least 12 players have signed up.
If more than 12 players sign up, new players will be given precedence, the remaining randomized, and any players who do not get in will be added to the replace list.
New to mafia? There are rules at the bottom of this post, and links in this forum with more details. If you have any questions, feel free to reach out - we're here to help! Additionally, you may request a mentor - several established players will be signed up and matched to you to help you understand the ins and outs of this game, if you so choose. If you'd rather not have a mentor, no problem! Just indicate your preference when you sign up.
Shapeshifters (/replace):
1. tomsloger (in if needed)
2. Vaimes
3. Atogaholic
4. D_V
5. Ophidia
BASIC MAFIA RULES:
There are two factions: Town and Mafia.
The Town have the following win condition: Eliminate all Mafia.
The Mafia have the following win condition: Become equal in number to or outnumber the town.
All Mafia members know all other Mafia members. Members of the Town know only themselves.
The game is divided into cycles consisting of a Day phase and a Night phase.
During the Day, everyone may discuss in the main game thread. Additionally, each player has one vote which they may place on any other player, and which they can change at will.
When one player is being voted by a majority of players, that player is lynched (for example, if 12 are alive, 7 votes are needed). Their role is revealed, and they are removed from the game.
Additionally, players may decide to "No Lynch". This does not require a full majority, only votes from exactly half of the players. (For example, if 12 are alive, 6 votes are needed).
When either occurs, the game proceeds to the Night phase. During this time, the Mafia have a separate chat which they may discuss to themselves in.
During the Night, any player with an ability may use that ability. The only publicly known ability is the Mafia Nightkill, which may be performed by any member of the Mafia. Whoever is targeted with this ability will be removed from the game and their role revealed when the following Day starts.
After all abilities are received by the mod, the next Day starts, and the game continues.
ADDITIONAL IMPORTANT RULES:
Each player is given their role via a PM. YOU MAY NOT QUOTE THIS PM DIRECTLY. Paraphrasing is allowed. Not sure if your paraphrasing is appropriate? It's always good to check with the mod.
Each mafia player is given a fake "town" role in addition to their mafia role. Therefore, you may assume all roles have come from the mod.
Here's a sample role PM:
You are Unscythe, Killer of Kings, town Vanilla
There's no time for flavor when you're decapitating monarchs.
Ability: Your only ability is your vote.
Day phases will last no longer than 3 weeks. The mod may choose to shorten this deadline based on activity. If time runs out without a lynch, the player with the most votes will be lynched. If two players are tied, the player who reached that number of votes first will be lynched.
You may NOT discuss this game anywhere but the game thread or a mod-sanctioned QuickTopic thread (for mentors and the scum).
Night phases will last no longer than 72 hours. If this time runs out, any players who haven't submitted their Night action (if applicable) will perform no action.
You must post once every 3 IRL days at minimum, or you will be prodded. Failure to respond after being prodded will result in you being replaced. Please post more often than once every 3 IRL days.
No editing your posts!
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
I'm new to play-by-post. What's the schedule like for play-by-post Mafia? I'm a tentative /in depending on the time-per-day required and the estimated length of the game.
I'm new to play-by-post. What's the schedule like for play-by-post Mafia? I'm a tentative /in depending on the time-per-day required and the estimated length of the game.
Deadlines for this game are looking like 3 weeks per game Day (but they don't have to last that long!), with an expectation to post once every 48-72 hours. So it's very laid back and easy to manage to so long as you can get online for a bit every few days.
/In. I'm excited to begin my Mafia time on MTGS here on the glorious plane of Alara. As a new player, I'll do my best to try to keep everything is order
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
EDIT: Also, request to make the factions not be called Town and Mafia given the flavor? Cuz, uh, wat. Heroes and Villains or something seems far more fitting.
Unless you're actually gonna make the villains form a mafia family, which would certainly be...interesting...in its own way. Just not seeing anything like that in the setting description or sample role PM.
We call the town town and the mafia mafia out of tradition. Not all the heroes are necessarily heroes, not all the villains are necessarily villains (though they could be! You never know.)
All, please note the last rule at the top which I've just realized I forgot to add - once the game starts, no editing your posts in the game thread (editing in this thread is perfectly fine).
One last thing, we have a Discord server if anyone is so inclined as to join: https://discord.gg/rhebZrT
(Disclaimer: Joining the Discord is not mandatory and will not affect the game in anyway. It's mostly just a clan substitute)
How do I set up email notifications to posts on certain threads?
In the top right of the thread, you go Tools>subscribe. Then you have to go to your own preferences>notification settings and get it to email you when someone posts in a thread you're subscribed to. Also bear in mind a new thread will be made for the game itself!
Esper, where sphinxes and wizards sought to create wondrous artifacts from etherium.
Bant, in which a rigid order of men and angels was created.
Naya, where proud beasts roamed the jungles, tended to by the elves.
Jund, an untamed land of fire where goblins and dragons hunt.
Grixis, the land of undead of all sorts.
Things have changed.
Nicol Bolas has merged the planes. The borders are even now becoming less and less distinct. Strange creations are emerging from the maelstrom daily.
Legends from each shard have risen, and even now they do battle. But not all of the champions seek to undo Bolas' work - a few are happy to let the maelstrom rage and gain power of their own through it.
Meanwhile, there's another legend with a distinctly different goal, and it's happy to aid these legends as they fight each other...
Welcome to Maelstrom of Alara Mafia, a game for 12 players!
As a basic game, the complexity is relatively low. This makes it ideal for new players to join, and new players will be given precedence over established players.
Signups will remain open until both conditions are true:
1. 72 hours have passed.
2. At least 12 players have signed up.
If more than 12 players sign up, new players will be given precedence, the remaining randomized, and any players who do not get in will be added to the replace list.
New to mafia? There are rules at the bottom of this post, and links in this forum with more details. If you have any questions, feel free to reach out - we're here to help! Additionally, you may request a mentor - several established players will be signed up and matched to you to help you understand the ins and outs of this game, if you so choose. If you'd rather not have a mentor, no problem! Just indicate your preference when you sign up.
Legends (/in):
1. JulsSkogs (mentor requested)
2. King Torg (mentor requested)
3. Sandmummy
4. AudioTsunami
5. fuggingolli***
6. nagobcnik
7. Eternal Lurker
8. Folza
9. Mograppler
10. BluesEclipse
11. MysicSunray (mentor requested)
12. Bloodmoon0324
(13.)
Tutors (/mentor):
1. Ecophagy
2. Iso
3. Voxxicus
4. Prophylaxis
5. Bur (if needed)
Shapeshifters (/replace):
1. tomsloger (in if needed)
2. Vaimes
3. Atogaholic
4. D_V
5. Ophidia
BASIC MAFIA RULES:
There are two factions: Town and Mafia.
The Town have the following win condition: Eliminate all Mafia.
The Mafia have the following win condition: Become equal in number to or outnumber the town.
All Mafia members know all other Mafia members. Members of the Town know only themselves.
The game is divided into cycles consisting of a Day phase and a Night phase.
During the Day, everyone may discuss in the main game thread. Additionally, each player has one vote which they may place on any other player, and which they can change at will.
When one player is being voted by a majority of players, that player is lynched (for example, if 12 are alive, 7 votes are needed). Their role is revealed, and they are removed from the game.
Additionally, players may decide to "No Lynch". This does not require a full majority, only votes from exactly half of the players. (For example, if 12 are alive, 6 votes are needed).
When either occurs, the game proceeds to the Night phase. During this time, the Mafia have a separate chat which they may discuss to themselves in.
During the Night, any player with an ability may use that ability. The only publicly known ability is the Mafia Nightkill, which may be performed by any member of the Mafia. Whoever is targeted with this ability will be removed from the game and their role revealed when the following Day starts.
After all abilities are received by the mod, the next Day starts, and the game continues.
ADDITIONAL IMPORTANT RULES:
Each player is given their role via a PM. YOU MAY NOT QUOTE THIS PM DIRECTLY. Paraphrasing is allowed. Not sure if your paraphrasing is appropriate? It's always good to check with the mod.
Each mafia player is given a fake "town" role in addition to their mafia role. Therefore, you may assume all roles have come from the mod.
Here's a sample role PM:
You are Unscythe, Killer of Kings, town Vanilla
There's no time for flavor when you're decapitating monarchs.
Ability: Your only ability is your vote.
Day phases will last no longer than 3 weeks. The mod may choose to shorten this deadline based on activity. If time runs out without a lynch, the player with the most votes will be lynched. If two players are tied, the player who reached that number of votes first will be lynched.
You may NOT discuss this game anywhere but the game thread or a mod-sanctioned QuickTopic thread (for mentors and the scum).
Night phases will last no longer than 72 hours. If this time runs out, any players who haven't submitted their Night action (if applicable) will perform no action.
You must post once every 3 IRL days at minimum, or you will be prodded. Failure to respond after being prodded will result in you being replaced. Please post more often than once every 3 IRL days.
No editing your posts!
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
-Barney Stinson
"Hodor"
-Hodor
Deadlines for this game are looking like 3 weeks per game Day (but they don't have to last that long!), with an expectation to post once every 48-72 hours. So it's very laid back and easy to manage to so long as you can get online for a bit every few days.
/in
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
EDIT: Also, request to make the factions not be called Town and Mafia given the flavor? Cuz, uh, wat. Heroes and Villains or something seems far more fitting.
Unless you're actually gonna make the villains form a mafia family, which would certainly be...interesting...in its own way. Just not seeing anything like that in the setting description or sample role PM.
We call the town town and the mafia mafia out of tradition. Not all the heroes are necessarily heroes, not all the villains are necessarily villains (though they could be! You never know.)
All, please note the last rule at the top which I've just realized I forgot to add - once the game starts, no editing your posts in the game thread (editing in this thread is perfectly fine).
One last thing, we have a Discord server if anyone is so inclined as to join: https://discord.gg/rhebZrT
(Disclaimer: Joining the Discord is not mandatory and will not affect the game in anyway. It's mostly just a clan substitute)
Been a while since I've done a forum mafia game, but I know how it works.
In the top right of the thread, you go Tools>subscribe. Then you have to go to your own preferences>notification settings and get it to email you when someone posts in a thread you're subscribed to. Also bear in mind a new thread will be made for the game itself!