Prison Block II Mafia:
Maximum Security
A Normal for 15 players
By Shadowlancerx
Reviewed by Bur and Cantripmancer
Welcome to the lock up friend.
I know I know, you didn't do it, you were setup, your lawyer is getting your appeal set for next Tuesday, yadda yadda. Trust me I've heard it all. And I don't care what you have to say. Keep your head down, don't make eye contact, and don't be stupid. You'll find that this prison is worse than that minimum security vacation home you’ve been staying at. This place is for hardened criminals, like you and me. No no, I don’t care what it was you did, what matters is that you’re here, and you better get used to it. Again.
This is Prison Block Mafia II, where you spend your days in general population with your fellow inmates, and your nights isolated, save for the whispered conversation with those in the cell with you.
This game functions like a standard Mafia game, with a couple notable exceptions: Game specific Rules:
-Each player will be assigned a cell from A-E at random, in addition to your role. You will have unlimited night chat with the players in a cell with you (3 player cells).
-During the day, you may send up to 2 notes of no more than 240 characters to each person you share a chat with. Think handwritten on toilet paper if you will. (This is done through the host, do not message another player directly)
Serving Time (in)
A. Grapefuit21
A. Tomsloger
A. YWFMLF
Watching from the Guard station (spectate)
1. Gemma
2.
A note on flavor: Alignments were randomized after flavor was written for all roles.
Regular game rules (Adapted from rules by Silvercrys):
Boring Stuff:
0: I am the game host, which means I am the final arbiter of role interactions and game rule infringements. I will never lie or intentionally mislead you. If you have a problem with a ruling I make please shelve it until post game. To the best of my and my reviewer(s)’ knowledge this is not a b@stard game.
1: Mafia is a game, we’re here to have fun. Please be respectful of your fellow players. Sometimes emotions run high and we get caught up in the moment. That is not an excuse for flaming or poor sportsmanship. I will be very strict on this front; regardless of whether you initiate or retaliate.
2: When generating (or faking, as applicable) reads, please do not use angleshooting or out of game knowledge to the best of your ability. This means do not use the timing, reasons, or order of substitutions and modkills to influence others, do not use the timing or phrasing of role PMs to influence others, do not make alignment bets with out of game consequences, do not speculate on reason for replacement, and do not use “trust tells” or similar. This list is not exhaustive.
3: If you have a question about your role or a rules interaction, please PM me or message me on Discord. I will not answer questions posed to me in the game thread other than questions about vote counts or deadlines. If you raise a question that needs addressing to the entire game (regarding a special rule or similar) I will anonymize your question and announce the answer.
4: Do not talk about this game outside of this thread and discord links or PMs given to you in your role PM or approved by me. Please ensure I am copied on PMs sent to other players. This is a modkillable offense.
5: No funny business. Do not use invisible text, cryptography, tiny writing, hidden messages, acronym/alphabet claims, or similar. This is a modkillable offense.
6: Do not directly quote your role PM or any private communications (Discord, etc.) when posting in the main game thread. This includes mason chats and scum chats. Please paraphrase - if you are in doubt, ask me before posting! This is a modkillable offense.
7: Do not edit, delete, or thank posts. Even if it’s an accidental double post. This is a modkillable offense.
8: Please post content at least once every 48 hours. Content is, of course, subjective, but “Posting to avoid prod,” “catching up,” or similar short not-really-game-related posts are obviously not content. If you need to be absent for an extended period of time please post “V/LA until [Date]” in bold on its own line in the thread so that I and the other players know when you’ll be back. You do not need to explain your reasons for being absent in thread. If you will be gone for more than four or five days you should consider requesting replacement.
9: Do not publicly accuse others of rule breaking/cheating. If you believe someone has broken one or more of these rules, message me directly.
10: You are responsible for following all forum and subforum rules and guidelines. Forum-wide rules are available here, and our subforum specific Mafia rules are in the Mafia Hosting Sign-Ups & Hosting Rules thread (spoilered here for convenience):
-Game Limit-
Players may participate in only three games at any given time. An exception to this rule can be made by moderators in need of a replacement for a game, if no other replacement can be found.
-Suicide-
If you no longer wish to participate in a game for any reason, contact the moderator. Do NOT attempt to force the moderator to modkill you.
-Current Game Discussion-
A player in an ongoing game may not discuss that game with any other player in that game, or in public forums. Also, it is a good idea to ask permission before discussing the game with anyone outside the game, because they can no longer replace into the game once any meaningful discussion takes place.
-Cryptoclaims-
Unless explicitly authorized by the game moderator in their opening rules section, cryptoclaims are forbidden.
-Out-of-game Promises-
Players may not use out-of-game promises (example: I swear on my grandmother's life, I bet you my entire collection of magic cards, etc.) in an effort to influence other players.
-Multiple Players On One Account-
"Hydra" accounts - multiple people playing and posting as one player with shared access to the "gimmick" account, are not allowed unless they have prior approval from the specific game Moderator. Please do not do this on your own.
-Traitor/Alignment Switching Roles-
Game moderators are strongly encouraged to be extraordinarily careful if they seek to include a traitor role in their designs. These roles are notorious for causing games to implode, for creating fairness concerns, and for the challenge they pose to the town's behavioral analysis. (See Discussion in Council Thread, Post 3351, onwards.)
Please note that bold red text is permitted by non-moderators in this subforum for town/scum lists, game host actions, and similar. Just don’t use it excessively.
TL;DR: Be excellent to each other, post something substantial every 48 hours, ask me questions in private when possible, don’t edit or delete posts unless your role explicitly allows it, no funny business involving cryptography, etc. and... have fun, that’s the whole point. Deadlines:
All day phases will have a deadline equal to 10 days, scaling down as the number of players in the game decreases. I strongly encourage you to plan on attempting to secure a lynch threshold 24 hours before the actual deadline. This is not a rule, but a measure you as players can take to prevent unwanted no lynches that often cause the game to stagnate.
Night phases will last for as close to 48 hours as I can manage, but the deadline for night actions will be 47 hours so I can open the thread promptly when Day begins.
I will post the deadline and approximate time remaining until the deadline at start of day and when I post official vote counts. I will PM players with unsubmitted night actions 24 hours before the action deadline as a reminder. Lynching:
Players will be lynched once a simple majority of votes for that player is achieved (i.e. Majority lynch).
There will likely be some amount of time (twilight) between the final lynch vote and the lynch scene. Players may post during twilight.
If a majority lynch is not achieved by the deadline, no lynch will occur. Order of Operations:
The short version is, stuff works the way you probably expect it to work. If you have a question about a specific interaction, PM me and I will explain in general terms how it would resolve. Other Role Stuff:
You cannot self-target unless your role PM specifies otherwise.
[Active] abilities must be manually activated each time you wish to use them (i.e. you need to PM me, preferably with the intended activation in bold). These abilities can be tracked, roleblocked, and redirected unless otherwise specified.
[Passive] abilities are always active and cannot be tracked, roleblocked or redirected.
Active abilities with a limited number of shots will expend a shot when activated even if they fail to resolve. Passive abilities with a limited number of shots will automatically expend shots when used.
Killing a player does not prevent them from using night actions or being targeted by other night actions.
The Mafia Factional Night Kill is an [Active] ability and can be tracked, roleblocked, redirected, etc.
There is a limit of one night action per player per night. The Mafia Factional Night Kill does not count towards this limit.
Voting:
I will NOT be using Ecophagy’s vote counter to total your votes. However, in the interest of site wide voting consistency, I ask that the following voting rules still be adhered to.
Creating vote counts will be trivial for me (and you!) with this tool, however it places some restrictions on the ways you can vote.
The current voting rules are:
Make sure your votes are bolded. Please keep nicknames reasonable.
Unvotes must stand alone (instead of using "unvote: player X", simply use “unvote”).
A player cannot vote and then afterwards unvote in the same post (the program looks for unvotes before votes).
Do not use extraneous punctuation in your vote. A single “:” after the word “vote” is permissible but not required.
You must have a space between the word "vote" and the name of the player you wish to vote. If you use a colon, the space must appear after the colon. Ex.: [b]Vote shadowlancerx[/b] or [b]Vote: shadowlancerx[/b]
You cannot use italics or colors when voting unless you make the bold tags the innermost tags. Ex: [color=blue][b]Vote: shadowlancerx[/b][/color]
I do encourage you to color your votes though!
Do not put extra spaces between your vote and the bold tags. This kills the vote.
If your vote was not counted, simply vote again. “Incorrect” vote counts will not be altered unless I determine they were uncounted due to an error in the program.
If you accidentally break quote tags that contain someone else's vote, your vote will be changed by the machine and you will need to revote.
In general, if you vote using the player’s full name and only type “[b]vote playername[/b]” your vote will be counted.
You can generate your own vote counts by downloading the tool here. Note that the “nicknames” field is a comma delineated list that will work incorrectly if you use spaces after the commas. Victory Conditions:
A faction (Town/Mafia) will win when all threats to their team are eliminated, or if nothing can prevent that from happening.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
Hm, should I start this game by relentlessly bussing YWFMLF until she questions that maybe she IS scum and doesn't know it, as is my custom, or should I mix it up a bit?
Eff it. Vote YWFMLF
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
I play/host elsewhere and got referred here by osie. I also know Lastwhisper a bit, although I wouldn't say I know either of them particularly well.
In the real world I'm a software engineer making vidja games in the greater Seattle area. I don't play a ton of MTG but dabble in kitchen table Commander every so often.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
I play/host elsewhere and got referred here by osie. I also know Lastwhisper a bit, although I wouldn't say I know either of them particularly well.
In the real world I'm a software engineer making vidja games in the greater Seattle area. I don't play a ton of MTG but dabble in kitchen table Commander every so often.
vote: lastwhisper
oooh. Neat.
The only game studio I'm currently aware of in Seattle is Valve, though I'm sure there are others. Do you work for Valve by chance?
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
I play/host elsewhere and got referred here by osie. I also know Lastwhisper a bit, although I wouldn't say I know either of them particularly well.
In the real world I'm a software engineer making vidja games in the greater Seattle area. I don't play a ton of MTG but dabble in kitchen table Commander every so often.
vote: lastwhisper
oooh. Neat.
The only game studio I'm currently aware of in Seattle is Valve, though I'm sure there are others. Do you work for Valve by chance?
Seattle is actually the highest density games studio area in the world, last I checked, although SF bay area was close and might have passed us by now. I don't work for Valve because I actually want to ship video games.
I play/host elsewhere and got referred here by osie. I also know Lastwhisper a bit, although I wouldn't say I know either of them particularly well.
In the real world I'm a software engineer making vidja games in the greater Seattle area. I don't play a ton of MTG but dabble in kitchen table Commander every so often.
vote: lastwhisper
oooh. Neat.
The only game studio I'm currently aware of in Seattle is Valve, though I'm sure there are others. Do you work for Valve by chance?
Seattle is actually the highest density games studio area in the world, last I checked, although SF bay area was close and might have passed us by now. I don't work for Valve because I actually want to ship video games.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
Betcha there isn’t a cell with two scum in it. How about we pick a cell to endgame and kill everyone?
I volunteer for my cell to live!
Much as I like this idea, the cell blocks were random, so the odds of a 2-scum block are actually pretty decent.
That might not be today true actually. The cells are probably sorted by times, then the mod randomness the times and placed the players in specific cells. Iirc that's how the last one was.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
Vance thought to himself, maybe 2/1/1 but he will not put much weight on that thought
Did you read the first Prison Break?
Nope, why? Idk how the previous was randomized, but again I don't think I am going to try to game the setup anyways, I'll just read people off their posts
Vance thought to himself, maybe 2/1/1 but he will not put much weight on that thought
Did you read the first Prison Break?
Nope, why? Idk how the previous was randomized, but again I don't think I am going to try to game the setup anyways, I'll just read people off their posts
So what is everyone in the slammer for? Apparently I committed extortion,
I encourage people to not answer this. I'm always leery of sharing "extra" flavor information like that, because sometimes roles actually interact with it.
Betcha there isn’t a cell with two scum in it. How about we pick a cell to endgame and kill everyone?
I volunteer for my cell to live!
Much as I like this idea, the cell blocks were random, so the odds of a 2-scum block are actually pretty decent.
That might not be today true actually. The cells are probably sorted by times, then the mod randomness the times and placed the players in specific cells. Iirc that's how the last one was.
I don't parse this, sorry. Can you rephrase/clarify for me? I can't think of any other means to interpret this beyond that there's no link between cell and role:
Attempts to game the setup with a cell block analysis seems suspicious to me, but with not much to go on I understand the sentiment. Just the idea of 'let's make this meta thing the topic' distracts from actual evaluation of posts and it's fluff. Within page one however it makes some sense. I would be much more suspicious if there was other evidence to go on.
So what is everyone in the slammer for? Apparently I committed extortion,
I encourage people to not answer this. I'm always leery of sharing "extra" flavor information like that, because sometimes roles actually interact with it.
Betcha there isn’t a cell with two scum in it. How about we pick a cell to endgame and kill everyone?
I volunteer for my cell to live!
Much as I like this idea, the cell blocks were random, so the odds of a 2-scum block are actually pretty decent.
That might not be today true actually. The cells are probably sorted by times, then the mod randomness the times and placed the players in specific cells. Iirc that's how the last one was.
I don't parse this, sorry. Can you rephrase/clarify for me? I can't think of any other means to interpret this beyond that there's no link between cell and role:
Game specific Rules:
-Each player will be assigned a cell from A-E at random, in addition to your role.
oh. I didn't read the OP. Also autocorrect.
It was supposed to say "That might not be totally true, actually. The cells were probably sorted by roles, then the mod randomed the roles and placed the players in specific cells. IIRC that's how the last one was".
What that was supposed to mean is that I thought the roles were placed in specific cells/cell groups. Players would be randomly given roles, and placed in the corresponding cells. If everything is random though, it's possible that multiple scum are in one cell. I wanna say it's probably not completely random, even with that in the OP, as, say, three scum in one cell would hamper towns ability to solve those people as much. I mean, it depends on what roles are around, but in a vacuum I'd assume not 3 in one, for sure. 2 is possible, but it's probably not specifically spread totally apart.
Last Prison Break game I was a cop that could only see three cells. I assumed there was not more than one scum in there during that game (if it was random, IDK. There WAS one scum in my range though, and one out of it). I assumed that was intentional. The fact that I was on one end was almost certainly intentional, as it limited what chats I had available to me. Maybe the last game was more intentional, whereas this one just has a different thing.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
Prison Block II Mafia:
Maximum Security
A Normal for 15 players
By Shadowlancerx
Reviewed by Bur and Cantripmancer
I know I know, you didn't do it, you were setup, your lawyer is getting your appeal set for next Tuesday, yadda yadda. Trust me I've heard it all. And I don't care what you have to say. Keep your head down, don't make eye contact, and don't be stupid. You'll find that this prison is worse than that minimum security vacation home you’ve been staying at. This place is for hardened criminals, like you and me. No no, I don’t care what it was you did, what matters is that you’re here, and you better get used to it. Again.
This is Prison Block Mafia II, where you spend your days in general population with your fellow inmates, and your nights isolated, save for the whispered conversation with those in the cell with you.
This game functions like a standard Mafia game, with a couple notable exceptions:
Game specific Rules:
-Each player will be assigned a cell from A-E at random, in addition to your role. You will have unlimited night chat with the players in a cell with you (3 player cells).
-During the day, you may send up to 2 notes of no more than 240 characters to each person you share a chat with. Think handwritten on toilet paper if you will. (This is done through the host, do not message another player directly)
Serving Time (in)
A. Grapefuit21
A. Tomsloger
A. YWFMLF
B. Gentleman Johnny
B. Killjoy
B. Zionite
C. Lastwhisper
C. Slothful
C. Tubba Fett
D. Jackrito
D. KittyCupCake
D. ZeDorkSlipeur
E. FlargBlarg
E. Rhand
E. Vaimes
Potential transfers (replace)
1. Silvercys3467
2. MifareSX
3.
4.
5.
Watching from the Guard station (spectate)
1. Gemma
2.
A note on flavor: Alignments were randomized after flavor was written for all roles.
Regular game rules (Adapted from rules by Silvercrys):
1: Mafia is a game, we’re here to have fun. Please be respectful of your fellow players. Sometimes emotions run high and we get caught up in the moment. That is not an excuse for flaming or poor sportsmanship. I will be very strict on this front; regardless of whether you initiate or retaliate.
2: When generating (or faking, as applicable) reads, please do not use angleshooting or out of game knowledge to the best of your ability. This means do not use the timing, reasons, or order of substitutions and modkills to influence others, do not use the timing or phrasing of role PMs to influence others, do not make alignment bets with out of game consequences, do not speculate on reason for replacement, and do not use “trust tells” or similar. This list is not exhaustive.
3: If you have a question about your role or a rules interaction, please PM me or message me on Discord. I will not answer questions posed to me in the game thread other than questions about vote counts or deadlines. If you raise a question that needs addressing to the entire game (regarding a special rule or similar) I will anonymize your question and announce the answer.
4: Do not talk about this game outside of this thread and discord links or PMs given to you in your role PM or approved by me. Please ensure I am copied on PMs sent to other players. This is a modkillable offense.
5: No funny business. Do not use invisible text, cryptography, tiny writing, hidden messages, acronym/alphabet claims, or similar. This is a modkillable offense.
6: Do not directly quote your role PM or any private communications (Discord, etc.) when posting in the main game thread. This includes mason chats and scum chats. Please paraphrase - if you are in doubt, ask me before posting! This is a modkillable offense.
7: Do not edit, delete, or thank posts. Even if it’s an accidental double post. This is a modkillable offense.
8: Please post content at least once every 48 hours. Content is, of course, subjective, but “Posting to avoid prod,” “catching up,” or similar short not-really-game-related posts are obviously not content. If you need to be absent for an extended period of time please post “V/LA until [Date]” in bold on its own line in the thread so that I and the other players know when you’ll be back. You do not need to explain your reasons for being absent in thread. If you will be gone for more than four or five days you should consider requesting replacement.
9: Do not publicly accuse others of rule breaking/cheating. If you believe someone has broken one or more of these rules, message me directly.
10: You are responsible for following all forum and subforum rules and guidelines. Forum-wide rules are available here, and our subforum specific Mafia rules are in the Mafia Hosting Sign-Ups & Hosting Rules thread (spoilered here for convenience):
Players may participate in only three games at any given time. An exception to this rule can be made by moderators in need of a replacement for a game, if no other replacement can be found.
-Suicide-
If you no longer wish to participate in a game for any reason, contact the moderator. Do NOT attempt to force the moderator to modkill you.
-Current Game Discussion-
A player in an ongoing game may not discuss that game with any other player in that game, or in public forums. Also, it is a good idea to ask permission before discussing the game with anyone outside the game, because they can no longer replace into the game once any meaningful discussion takes place.
-Cryptoclaims-
Unless explicitly authorized by the game moderator in their opening rules section, cryptoclaims are forbidden.
-Out-of-game Promises-
Players may not use out-of-game promises (example: I swear on my grandmother's life, I bet you my entire collection of magic cards, etc.) in an effort to influence other players.
-Multiple Players On One Account-
"Hydra" accounts - multiple people playing and posting as one player with shared access to the "gimmick" account, are not allowed unless they have prior approval from the specific game Moderator. Please do not do this on your own.
-Traitor/Alignment Switching Roles-
Game moderators are strongly encouraged to be extraordinarily careful if they seek to include a traitor role in their designs. These roles are notorious for causing games to implode, for creating fairness concerns, and for the challenge they pose to the town's behavioral analysis. (See Discussion in Council Thread, Post 3351, onwards.)
Deadlines:
All day phases will have a deadline equal to 10 days, scaling down as the number of players in the game decreases. I strongly encourage you to plan on attempting to secure a lynch threshold 24 hours before the actual deadline. This is not a rule, but a measure you as players can take to prevent unwanted no lynches that often cause the game to stagnate.
Night phases will last for as close to 48 hours as I can manage, but the deadline for night actions will be 47 hours so I can open the thread promptly when Day begins.
I will post the deadline and approximate time remaining until the deadline at start of day and when I post official vote counts. I will PM players with unsubmitted night actions 24 hours before the action deadline as a reminder.
Lynching:
Players will be lynched once a simple majority of votes for that player is achieved (i.e. Majority lynch).
There will likely be some amount of time (twilight) between the final lynch vote and the lynch scene. Players may post during twilight.
If a majority lynch is not achieved by the deadline, no lynch will occur.
Order of Operations:
The short version is, stuff works the way you probably expect it to work. If you have a question about a specific interaction, PM me and I will explain in general terms how it would resolve.
Other Role Stuff:
Voting:
I will NOT be using Ecophagy’s vote counter to total your votes.
However, in the interest of site wide voting consistency, I ask that the following voting rules still be adhered to.
Creating vote counts will be trivial for me (and you!) with this tool, however it places some restrictions on the ways you can vote.
The current voting rules are:
You can generate your own vote counts by downloading the tool here. Note that the “nicknames” field is a comma delineated list that will work incorrectly if you use spaces after the commas.
Victory Conditions:
A faction (Town/Mafia) will win when all threats to their team are eliminated, or if nothing can prevent that from happening.
Do Not Post!
Confirm via PM
If you are not already in it, please join the Discord channel to gain access to your chats:
https://discord.gg/vw6Ft2T
When you are in the server, please message me for permissions: shadowlancerx#4374
Vote Rhand
Hm, should I start this game by relentlessly bussing YWFMLF until she questions that maybe she IS scum and doesn't know it, as is my custom, or should I mix it up a bit?
Eff it.
Vote YWFMLF
I still want that extra bed, I don't care who I have to take it from
How many cartons did that cost you?
On a deeper level, I do too.
I play/host elsewhere and got referred here by osie. I also know Lastwhisper a bit, although I wouldn't say I know either of them particularly well.
In the real world I'm a software engineer making vidja games in the greater Seattle area. I don't play a ton of MTG but dabble in kitchen table Commander every so often.
vote: lastwhisper
The only game studio I'm currently aware of in Seattle is Valve, though I'm sure there are others. Do you work for Valve by chance?
Seattle is actually the highest density games studio area in the world, last I checked, although SF bay area was close and might have passed us by now. I don't work for Valve
because I actually want to ship video games.Yeah I know we have a lot. They're all over here.
Gained +10 ExP (10/100)
vote last
Cell block B rise up! We ain’t gonna take no foolin’ around from some whimp C blocker. ✊
I volunteer for my cell to live!
Much as I like this idea, the cell blocks were random, so the odds of a 2-scum block are actually pretty decent.
Woof woof
<conspicuously pulls pants pocket inside out>
I encourage people to not answer this. I'm always leery of sharing "extra" flavor information like that, because sometimes roles actually interact with it.
I don't parse this, sorry. Can you rephrase/clarify for me? I can't think of any other means to interpret this beyond that there's no link between cell and role:
But yeah, it's random per rules.
It was supposed to say "That might not be totally true, actually. The cells were probably sorted by roles, then the mod randomed the roles and placed the players in specific cells. IIRC that's how the last one was".
What that was supposed to mean is that I thought the roles were placed in specific cells/cell groups. Players would be randomly given roles, and placed in the corresponding cells. If everything is random though, it's possible that multiple scum are in one cell. I wanna say it's probably not completely random, even with that in the OP, as, say, three scum in one cell would hamper towns ability to solve those people as much. I mean, it depends on what roles are around, but in a vacuum I'd assume not 3 in one, for sure. 2 is possible, but it's probably not specifically spread totally apart.
Last Prison Break game I was a cop that could only see three cells. I assumed there was not more than one scum in there during that game (if it was random, IDK. There WAS one scum in my range though, and one out of it). I assumed that was intentional. The fact that I was on one end was almost certainly intentional, as it limited what chats I had available to me. Maybe the last game was more intentional, whereas this one just has a different thing.
I just called him D Bag for reasons.