Quote from »Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie.
And with strange eons even death may die.
Quote from ZeDorkSlipeur »Thank you Sepi.
Bur: Yeah... there's no way I was going to fall for that one. I read Chris and Antny's roles too, you know .
Quote from Wheat_Grinder »Brb gonna turn gay for bur
Quote from hito »Giving out information is like criminally amazing. I think it's not too common because mods like the idea of "defeating" players who "outguess" them or something. It's seriously super great though you guys.
Let's go back to our early example. Tracker and Ninja. It's a rude interaction and I think should be avoided. But what about this Tracker:
"You are a tracker.
You also know the scum have a Ninja.
The scum know there is a tracker in the setup, who knows they have a Ninja."
If you slip, even once, about the scum having a Ninja, the scum will know you're the tracker. Conversely, if the scum slip about knowing there's a tracker before your claim, you'll know they're scum. ("You know what would be so many style points I'd knock the Earth into the sun?") That's cool right there. If the Ninja dies, then when scum are down to one member left you get definitive innocents that you ******* EARNED. And if not? Well then. You know the scum Ninja is probably doing all the kills. So, you're not gonna try to track KILLERS. Maybe you track the person you think is a doc to be able to confirm their claim later...
You see? Look what I did! I took a role interaction that is smelly and bad, and made it cool, and I didn't add ANY power to the setup - just told players more about the setup. It's the universal fixer, baby.