Considering the speed of recent sign-ups, as well as the apparent influx of new players, opening up another game might be reasonable. I'm hesitent to go too fast on such things because I don't want the current games to slow down (i.e. the problem mafiascum has). So I could support trying 2 mini-games at the same time. With no players in more than one a time.
I've also never been a huge fan of the Normal/Specialty split. Seems unnecessary for the most part.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Bateleur »
Ambush Krotiq makes me laugh so much. I keep rereading the card and it keeps not having Flash. In what sense is this an ambush again? I just have visions of this huge Krotiq poorly concealed in some bushes, feeling slightly sad that his carefully planned ambushes never seem to work.
I think we should just make it mini or regular-sized. If mods think that the game warrants it (messed up set-up, special mechanics, etc) they can claim its a specialty game. When setups are being reviewed, the reviewer can also point out if it should be considered specialty (watch how many relative n00bs you let play). I also feel that running 2 minis would be ok until another n00b game is needed, then it can be 1 mini and 1 n00b game, and 3 regular sized games.
Edit- with the rule being that you can play in no more than 2 regular, and 1 mini at a time.
What would be wrong with setting up a specialty game? Whens the last time one was open.
Private Mod Note
():
Rollback Post to RevisionRollBack
Mafia MVP Harry Potter Mafia!
Logical Reasoning is dead; Long Live Stupidity
Quote from Seppel »
I love Joboman, Poggy, Niv, and Vezok, because, while they may not be the best players, they still try to win. Having fun is the most important thing to a game, but I've learned that if you don't try to win, then you're ruining everyone else's fun.
The reasoning behind it is to create more games like Sin City, Dollar, and LotR, more often...which may or may not be a good thing depending on your perspective.
I'm still in favor of keeping the separate queues, for the same reasons I was when we implemented it, but I'm open to hearing others' opinions.
I think that having the seperate Queue is a good idea: it allows players to seperate between what would and wouldn not be a complicated game, and assure that we don't have either all simplistic or all uber-complicated games running at the same time. I know that's pretty minor, but it's outweighted by the fcct that I simply can't see any downside at all to having it.
Private Mod Note
():
Rollback Post to RevisionRollBack
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, the wisdom to know the difference, and a ****ing chainsaw.
I'm all for separate queues. The separate queue gives a reward (shorter wait) for additional originality, which is always valuable in a game. Games like Dollar may be confusing, but they're interesting.
Yep, I am for the separation. We just went through a whole thing about revising it, so I would rather not see it ditched for little or no reason.
I should talk about more games with Az now.
Private Mod Note
():
Rollback Post to RevisionRollBack
MAENTWROG (n. Welsh)
Celtic word for a computer spelling mistake. SR
well speaking as a person who has had to sit around and wait for a game to end so he can join another one, I think we should be able to be in ANY 2 20-player games, specialty or not. Its annoying to miss out on a game because you are in one game.
well speaking as a person who has had to sit around and wait for a game to end so he can join another one, I think we should be able to be in ANY 2 20-player games, specialty or not. Its annoying to miss out on a game because you are in one game.
True.
Private Mod Note
():
Rollback Post to RevisionRollBack
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, the wisdom to know the difference, and a ****ing chainsaw.
I disagree. I think the limitation is nessasary to be fair to all players, be that because they are on less or in different time zones. For some players to hog all of the games is unfair and should not happen. A better way to make sure that you can play many games is to allow one more game at a time, espically with this forum.
Thank you for your incredible contribution to this thread and great debating style.
I agree with Sorryguy over separation, because it is necessary for us to do this so that we can attempt to ensure that a player is always in a game, or has a chance to be.
Even though you may be unhappy with only being in one game, it is better to have you with one slot and another with another normal slot (that you would have taken, had the rule not existed) Thus we divide limited fun up more equally, because a player who cannot join any games due to hogs and a player in two games may have a certain total amount of the quantity "fun", but the other will have none, and that is not a policy I can back.
Private Mod Note
():
Rollback Post to RevisionRollBack
MAENTWROG (n. Welsh)
Celtic word for a computer spelling mistake. SR
Well, you know, it might not hurt to keep the separate queues, but reduce the restriction from one specialty/one normal/one mini, to limiting people to only playing in one mini at a time, with a max of two games of any size.
well speaking as a person who has had to sit around and wait for a game to end so he can join another one, I think we should be able to be in ANY 2 20-player games, specialty or not. Its annoying to miss out on a game because you are in one game.
Unless you have a habit of dieing ealy in the game you can always be in at least one game at a time. If you pay attention you've, then got the posibility of two.
I think that players in no games should be bumped to the top of sign-up lists, so a group of 20 can't take up a full 40 slots of the total posible slots. That would be better for people who don't visit the site often when then they aren't in a game or die right in the begining of a game.
That would also allow people to sign up for two normal games without bumping someone else. Meh, that's just me.
Private Mod Note
():
Rollback Post to RevisionRollBack
Please abide by all rules and regulations of MTGS its parent and its affiliates. Malicious activity will result in termination of your account. Do not smoke fake weed. Refrain from trolling the staff and/or its sponsored trolls. This may result in your suspension or account termination. Do not reveal the location of Senior Staff members. Do not purchase Big Gulps outside of Manhattan to bring them there. Do not purchase Kinder Surprise eggs. Offer expires after 40 days. Cursing Annorax optional.
I think that players in no games should be bumped to the top of sign-up lists, so a group of 20 can't take up a full 40 slots of the total posible slots. That would be better for people who don't visit the site often when then they aren't in a game or die right in the begining of a game.
A lot of the idea's floating around I could live with or without. This, however...I <3 this idea. It allows more players the chance to play, while not causing the type of problems that more games could cause.
I've been in a mafia drought, missing World Dom, Clan, Sin City, and French. Sash's plan is actually quite effective at allowing players to get into more games.
Of course, an updated list may be needed, or having each player list their current games when they join, but this is worth the problems.
Could we have a thread for Newbs like me to ask questions about conduct in mafia? Im not quite sure i get that yet.
Private Mod Note
():
Rollback Post to RevisionRollBack
Mafia MVP Harry Potter Mafia!
Logical Reasoning is dead; Long Live Stupidity
Quote from Seppel »
I love Joboman, Poggy, Niv, and Vezok, because, while they may not be the best players, they still try to win. Having fun is the most important thing to a game, but I've learned that if you don't try to win, then you're ruining everyone else's fun.
Keep in mind that you're referencing a game-in-progress, which is forbidden. We could do it for general circumstances (like "How often should you FOS?" instead of citing the game), but that would just make this site homogenous. I'm actually against it. Learn by playing, Loran.
I am going to add another sentence to the rules post in the other thread.
It will say: "Unless specifically stated otherwise by the host, it is punishable (by both the host(s) and Council) to talk about a currently running game with anyone in said game, or in a place where the other members of the game may see it. Furthermore, discussion of a game with any outsider invalidates them from replacing in the game, unless they only have talked to a single player, and replace said player. Anyone who breaks this will be immidiately Probation listed. It is never legal to talk with a player you have not been given permission to talk to, unless the host says otherwise."
Private Mod Note
():
Rollback Post to RevisionRollBack
MAENTWROG (n. Welsh)
Celtic word for a computer spelling mistake. SR
I am going to add another sentence to the rules post in the other thread.
It will say: "Unless specifically stated otherwise by the host, it is punishable (by both the host(s) and Council) to talk about a currently running game with anyone in said game, or in a place where the other members of the game may see it. Furthermore, discussion of a game with any outsider invalidates them from replacing in the game, unless they only have talked to a single player, and replace said player. Anyone who breaks this will be immidiately Probation listed. It is never legal to talk with a player you have not been given permission to talk to, unless the host says otherwise."
Am i allowed to ask on general mafia conduct?
Like, "Is voting randomly at a beginning of the game considered obnoxious, or is it considred humorous and harmless"
Cause its hard for me to tell from previous threads, and it doesnt particularly affect a particular game.
Private Mod Note
():
Rollback Post to RevisionRollBack
Mafia MVP Harry Potter Mafia!
Logical Reasoning is dead; Long Live Stupidity
Quote from Seppel »
I love Joboman, Poggy, Niv, and Vezok, because, while they may not be the best players, they still try to win. Having fun is the most important thing to a game, but I've learned that if you don't try to win, then you're ruining everyone else's fun.
Errr, I have a question. Is it possible for us to have double post warnings eliminated from mafia threads? Since they are game threads where posts are often made at the same time, and since editing is ILLEGAL, I find that often i have to wait a while for one perosn to vote after me to add a comment to a post made at the same time to my own.
I mean i dont see the harm of double posting if it cant be avoided, in a Mafia game.
Private Mod Note
():
Rollback Post to RevisionRollBack
Mafia MVP Harry Potter Mafia!
Logical Reasoning is dead; Long Live Stupidity
Quote from Seppel »
I love Joboman, Poggy, Niv, and Vezok, because, while they may not be the best players, they still try to win. Having fun is the most important thing to a game, but I've learned that if you don't try to win, then you're ruining everyone else's fun.
Errr, I have a question. Is it possible for us to have double post warnings eliminated from mafia threads? Since they are game threads where posts are often made at the same time, and since editing is ILLEGAL, I find that often i have to wait a while for one perosn to vote after me to add a comment to a post made at the same time to my own.
I mean i dont see the harm of double posting if it cant be avoided, in a Mafia game.
You can avoid this problem by using the preview post button. Also fade is rather easy when it comes to double posting in mafia, espically if it is important content. But frankly you are just doing it too much in Seinfield. Sorry. :redface:
Double posting is understandable when it contains important information. When you double posted just to tell us that you were going to sleep, for example, that is unnecessary.
l'suggestion: I think that 2-3 spots in every noob game should be reserved for Experienced players, for teaching purposes.
Private Mod Note
():
Rollback Post to RevisionRollBack
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, the wisdom to know the difference, and a ****ing chainsaw.
Well, I did rip it from MS. They do everything right!
Private Mod Note
():
Rollback Post to RevisionRollBack
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, the wisdom to know the difference, and a ****ing chainsaw.
Does anybody know what's going on with Clan Mafia? It's been 6 days since Prizm asked for night choices. I've PM'd him about whether the game is gonna start soon and received no reply. Can a mod be prodded?
Private Mod Note
():
Rollback Post to RevisionRollBack
"Flesh so fine, so fine to tear, to gash the skin; skin to strip, to plait, so nice to plait the strips, so nice, so red the drops that fall; blood so red, so red, so sweet; sweet screams, pretty screams, singing screams, scream your song, sing your screams…” - The Eye of the World - Robert Jordan
Does anybody know what's going on with Clan Mafia? It's been 6 days since Prizm asked for night choices. I've PM'd him about whether the game is gonna start soon and received no reply. Can a mod be prodded?
I third this opinion. Note that there is a game that started after clan mafia that is already onto night 2 before we have gotten to day one. Also, it appears thathe is fairly active on the site, but almost never lets us know what is happening with the game (is night deadlined? Are actions in? Are people who havent sent actions being prodded?). The game either needs to get moving in a hurry or it needs to be replaced so that we can all join a different game (kind of unfortunate that a bunch of ppl couldnt join sienfeld because they were in a game that hasnt started...).
@Mafia Council- can we get the rules updated so that 1-2 experienced players may join newb games for instructional purposes? Obviously, they would also have to the game host's permission to join and would have to promise not to dominate the game. We could even make it so that the host (if he/she wants experienced players in their game) can make it a surprise which veteran will be playing in the game.
That has not been discussed, nor decided on, therefore, we cannot yet add it to the rules.
I am not in favor of this change, at least at the moment. (Although allowing out-of-practice oldbies could be a good idea)
Perhaps you should suggest discussion of said change, with reasons to back it up. Simply rephrasing what has already said would be spam, so try to include some content.
Private Mod Note
():
Rollback Post to RevisionRollBack
MAENTWROG (n. Welsh)
Celtic word for a computer spelling mistake. SR
That has not been discussed, nor decided on, therefore, we cannot yet add it to the rules.
I am not in favor of this change, at least at the moment. (Although allowing out-of-practice oldbies could be a good idea)
Perhaps you should suggest discussion of said change, with reasons to back it up. Simply rephrasing what has already said would be spam, so try to include some content.
It's a common practice on mafiascum and misetings. The idea is that in order to learn to play at a higher level, faster, it helps to have people you can emulate, who know the ropes, and can offer guidance.
It's very similar to magic in that respect: if you don't play against people who are better than you, you improve at a much slower rate.
Thus, I am in favor of allowing this practice. The only disadvantage is that it cuts back on the slots available for additional newbies. But if that turns out to be an issue, we can easily solve that by starting a mini-newb game, or something along those lines. We'll cross that bridge if and when we come to it.
Ok, the Pro's of allowing 2-3 experienced players into a newb game...
1. Gives newer players someone to emulate.
2. Gives newb games a rhythm that prevents stall-outs and speed lynches.
3. Allows newer players to interact with more experienced players in a place where they (newbies) out number us (experienced players) and thus are not afraid to voice their opinions.
4. Allows experienced players to answer questions posed by newbies in game (i.e. "Why are we random voting?")
5. Will allow more experienced players to brush up on their skills as newer players are generally less willing to accept things at face value.
6. Will remove some of the "awe" from the more prominent mafia players and prevent new players from becoming "sheep" in the more experienced games (which ruins it if the doc and the cop are both newbies and are following a scum Puzzle, Azrael, or Axelrod to their deaths).
7. Allows newer players to improve their skills more quickly.
8. May allow players who have played in more than one game but still need skill polishing a game to play in.
The cons of allowing experienced players into newbie games...
1. Less slots available for the newbies.
2. Experienced players will have to bear in mind they are there to teach as much as win.
3. More experienced players will be obvious targets for scum being higher profile.
4. Newer players may STILL be somewhat intimidated by the more experienced players.
If anyone else has something they want to add to this, just quote it or cut and paste with your addition. Please make sure you didn't just add something that has already been said and make sure you add to the right list to prevent confusion. I figure after some discussion about this, we can approach the council again and see what they have to say. Sound ok Vec?
8. May allow players who have played in more than one game but still need skill polishing a game to play in.
I know of a lot of experienced players who could use some more games to learn from, including myself.
Private Mod Note
():
Rollback Post to RevisionRollBack
Lord, grant me the serenity to accept the things I cannot change, the courage to change the things I can, the wisdom to know the difference, and a ****ing chainsaw.
A subpoint: the participation of experienced players would give newer players experience with how experienced players behave, which would prevent said manipulation of power roles controlled by new players.
Well, if you'll actually look at the people playing in Newb games of late, you'll notice that not all the slots are taken up by players who are technically newbs anyway. People with 3 or 4 or 5 games' experience are playing in them.
If we don't have enough Newbs to actually fill all the slots, we may as well fill them with players who actually can contribute genuine strategy and example.
What?! Look at the initial post; he is dead. Deceased. Kaputt. Indefinitely horizontal. In mafia games, you see, people are occasionally "killed off," and when that sad event occurs, he or she is no longer allowed to post, on account of rigor mortis and what-have-you.
'Welcome to Mafia Salvation', it said, 'Population: 3,660.' And someone, they never figured out who, had painted on the sign in red letters: '1,831 to lynch.'
Thats what i thought. This is really a silly system, specialty games and regular games are really so similar. Can't we just make it that specialty games and regular games are the same, and you can be in 2 regular games and 1 mini at a time?
Cuz that would make the most sense to me. Of course players cuurently in no games would get priority.
Thought id post these thoughts here.
Private Mod Note
():
Rollback Post to RevisionRollBack
Mafia MVP Harry Potter Mafia!
Logical Reasoning is dead; Long Live Stupidity
Quote from Seppel »
I love Joboman, Poggy, Niv, and Vezok, because, while they may not be the best players, they still try to win. Having fun is the most important thing to a game, but I've learned that if you don't try to win, then you're ruining everyone else's fun.
The reason why having specialty games in a different queue is a good idea, as I understand it, is because it holds at least one game that would run at any given time to a higher standard. Specialty games are not admitted to the queue just because they ask.
That doesn't mean that specialty games are better than normal games, but they ought to be at least as good. It's a way for people to be able to anticipate games they particularly want to be a part of, and a way of guaranteeing that those games are well-designed and not a disappointment.
Admittedly, it doesn't always work, amd some of the specialties we've had have been flops, but if you'll notice, nobody ever drops from the specialty queue. That's because those are the games where the most thought has typically been put. Their mods are generally anxious to use their creation. Compare that to the normal queue, where only about 2 out of every five people even come up to host when it's their turn.
What?! Look at the initial post; he is dead. Deceased. Kaputt. Indefinitely horizontal. In mafia games, you see, people are occasionally "killed off," and when that sad event occurs, he or she is no longer allowed to post, on account of rigor mortis and what-have-you.
'Welcome to Mafia Salvation', it said, 'Population: 3,660.' And someone, they never figured out who, had painted on the sign in red letters: '1,831 to lynch.'
Sorry Vec about the double post. I posted in the other thread thinking that was the right one, and then someone pmed me (Thanks CC) to tell me it was the wrong thread and i put it here. I could've swore i deleted the old post in the other thread DOH!.
Thanks for the anwer to my question Vec. I cant wait the next specialty game after that answer.
Private Mod Note
():
Rollback Post to RevisionRollBack
Mafia MVP Harry Potter Mafia!
Logical Reasoning is dead; Long Live Stupidity
Quote from Seppel »
I love Joboman, Poggy, Niv, and Vezok, because, while they may not be the best players, they still try to win. Having fun is the most important thing to a game, but I've learned that if you don't try to win, then you're ruining everyone else's fun.
Part of the nuked edit that didnt show up in the other thread: Okay, and I would like to state here that specialties are supposed to be quality assured by either myself or another councilmember. I personally check for balance and general flavor in a submission (I do not look at normals, unless the host is particularly new or asks me to) and respond to the host. Several in the past were not checked, and ended in various ways (see: Alignment mafia...) and one or two of the remaining ones have not been thoroughly checked. A specialty is supposed to add some new dimension to mafia, possibly in some sort of point system, an overall game twist, or just locations that the player can go to (See: HR's Town mafia on MTGN). Granted, that is not enough to make it a specialty (I won't accept a normal game that you just threw in player held-items or crafting skills into) because it has to have good reason to be in there.
EWP: Oh, I guess I really did say this mostly in the other post. Good to reinforce it, and to not let all this typing go to waste
Private Mod Note
():
Rollback Post to RevisionRollBack
MAENTWROG (n. Welsh)
Celtic word for a computer spelling mistake. SR
Hope this isn't horribly offtopic here, but do any of you know what's up with AlphaInsidious ? He's pretty much vanished in the middle of modding Seinfeld Mafia. Which is a shame, 'cos I'm enjoying it.
Private Mod Note
():
Rollback Post to RevisionRollBack
--
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
This was posted yesterday in the Douglas Adams Mafia thread:
Quote from Alphainsidious »
I'm here...back from Detroit, and going back for an ice hockey tournament on Friday...I have limited computer access...but I'm gonna read up on the thread till then and put in my opinion. If we're supposed to be claiming or something, could someone let me know?
-Alpha
It appears he's been out of town and is still with limited internet access. I doubt he's forgotten about his game though.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Bateleur »
Ambush Krotiq makes me laugh so much. I keep rereading the card and it keeps not having Flash. In what sense is this an ambush again? I just have visions of this huge Krotiq poorly concealed in some bushes, feeling slightly sad that his carefully planned ambushes never seem to work.
It seems that the newb games have succeeded in bringing more players to the boards, any thoughts of trying to run 1 more normal sized game (Bringing the totals to 3 normal, 1 specialty, 1 mini, and 1 newb when needed)?
Edit: I ask because 23 people signed up for the last mini game and it seems a shame to turn away players who WANT to play.
I've also never been a huge fan of the Normal/Specialty split. Seems unnecessary for the most part.
Edit- with the rule being that you can play in no more than 2 regular, and 1 mini at a time.
Logical Reasoning is dead; Long Live Stupidity
There is a specialty running right now; Sin City mafia.
Town/Mafia/Other - 14/6/3
Win/Lose/Tie - 11/12/0
Nk/lynched/Survived - 16/4/3
I'm still in favor of keeping the separate queues, for the same reasons I was when we implemented it, but I'm open to hearing others' opinions.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
I should talk about more games with Az now.
Celtic word for a computer spelling mistake.
SR
True.
Also I am in agreement with seperation.
Thank you for your incredible contribution to this thread and great debating style.
I agree with Sorryguy over separation, because it is necessary for us to do this so that we can attempt to ensure that a player is always in a game, or has a chance to be.
Even though you may be unhappy with only being in one game, it is better to have you with one slot and another with another normal slot (that you would have taken, had the rule not existed) Thus we divide limited fun up more equally, because a player who cannot join any games due to hogs and a player in two games may have a certain total amount of the quantity "fun", but the other will have none, and that is not a policy I can back.
Celtic word for a computer spelling mistake.
SR
That might be a good compromise.
You are assuming there is more than one mini open. Are we in agreement on opening a second mini? (I'm personally in favor of it.)
I also agree with you, Azrael, on the number of games policy. 2 max no matter what seems fair, with one mini at a time so as to not clog them.
Click my sig (made by Grey) and get your own!
I think that players in no games should be bumped to the top of sign-up lists, so a group of 20 can't take up a full 40 slots of the total posible slots. That would be better for people who don't visit the site often when then they aren't in a game or die right in the begining of a game.
That would also allow people to sign up for two normal games without bumping someone else. Meh, that's just me.
[The Family]
Of course, an updated list may be needed, or having each player list their current games when they join, but this is worth the problems.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
Logical Reasoning is dead; Long Live Stupidity
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
EDIT: That's okay, right?
[The Family]
It will say: "Unless specifically stated otherwise by the host, it is punishable (by both the host(s) and Council) to talk about a currently running game with anyone in said game, or in a place where the other members of the game may see it. Furthermore, discussion of a game with any outsider invalidates them from replacing in the game, unless they only have talked to a single player, and replace said player. Anyone who breaks this will be immidiately Probation listed. It is never legal to talk with a player you have not been given permission to talk to, unless the host says otherwise."
Celtic word for a computer spelling mistake.
SR
Am i allowed to ask on general mafia conduct?
Like, "Is voting randomly at a beginning of the game considered obnoxious, or is it considred humorous and harmless"
Cause its hard for me to tell from previous threads, and it doesnt particularly affect a particular game.
Logical Reasoning is dead; Long Live Stupidity
In fact, I will go make that thread now.
Celtic word for a computer spelling mistake.
SR
Spam warning. -fade
[The Family]
I mean i dont see the harm of double posting if it cant be avoided, in a Mafia game.
Logical Reasoning is dead; Long Live Stupidity
You can avoid this problem by using the preview post button. Also fade is rather easy when it comes to double posting in mafia, espically if it is important content. But frankly you are just doing it too much in Seinfield. Sorry. :redface:
And yes, the Preview button is your friend
Excellent idea.
Well, I did rip it from MS. They do everything right!
I would like to have some in mine as people will knowledge of site history will have a better time.
Secondly I am also for prodding of Prizm.
I third this opinion. Note that there is a game that started after clan mafia that is already onto night 2 before we have gotten to day one. Also, it appears thathe is fairly active on the site, but almost never lets us know what is happening with the game (is night deadlined? Are actions in? Are people who havent sent actions being prodded?). The game either needs to get moving in a hurry or it needs to be replaced so that we can all join a different game (kind of unfortunate that a bunch of ppl couldnt join sienfeld because they were in a game that hasnt started...).
I am not in favor of this change, at least at the moment. (Although allowing out-of-practice oldbies could be a good idea)
Perhaps you should suggest discussion of said change, with reasons to back it up. Simply rephrasing what has already said would be spam, so try to include some content.
Celtic word for a computer spelling mistake.
SR
It's a common practice on mafiascum and misetings. The idea is that in order to learn to play at a higher level, faster, it helps to have people you can emulate, who know the ropes, and can offer guidance.
It's very similar to magic in that respect: if you don't play against people who are better than you, you improve at a much slower rate.
Thus, I am in favor of allowing this practice. The only disadvantage is that it cuts back on the slots available for additional newbies. But if that turns out to be an issue, we can easily solve that by starting a mini-newb game, or something along those lines. We'll cross that bridge if and when we come to it.
This would be a good way to enhance the site.
1. Gives newer players someone to emulate.
2. Gives newb games a rhythm that prevents stall-outs and speed lynches.
3. Allows newer players to interact with more experienced players in a place where they (newbies) out number us (experienced players) and thus are not afraid to voice their opinions.
4. Allows experienced players to answer questions posed by newbies in game (i.e. "Why are we random voting?")
5. Will allow more experienced players to brush up on their skills as newer players are generally less willing to accept things at face value.
6. Will remove some of the "awe" from the more prominent mafia players and prevent new players from becoming "sheep" in the more experienced games (which ruins it if the doc and the cop are both newbies and are following a scum Puzzle, Azrael, or Axelrod to their deaths).
7. Allows newer players to improve their skills more quickly.
8. May allow players who have played in more than one game but still need skill polishing a game to play in.
The cons of allowing experienced players into newbie games...
1. Less slots available for the newbies.
2. Experienced players will have to bear in mind they are there to teach as much as win.
3. More experienced players will be obvious targets for scum being higher profile.
4. Newer players may STILL be somewhat intimidated by the more experienced players.
If anyone else has something they want to add to this, just quote it or cut and paste with your addition. Please make sure you didn't just add something that has already been said and make sure you add to the right list to prevent confusion. I figure after some discussion about this, we can approach the council again and see what they have to say. Sound ok Vec?
Edit: added number 8 by Fayul
I know of a lot of experienced players who could use some more games to learn from, including myself.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
If we don't have enough Newbs to actually fill all the slots, we may as well fill them with players who actually can contribute genuine strategy and example.
Mafia MVP BM Mafia
Mafia MVP Matrix Mafia
Thought id post these thoughts here.
Logical Reasoning is dead; Long Live Stupidity
That doesn't mean that specialty games are better than normal games, but they ought to be at least as good. It's a way for people to be able to anticipate games they particularly want to be a part of, and a way of guaranteeing that those games are well-designed and not a disappointment.
Admittedly, it doesn't always work, amd some of the specialties we've had have been flops, but if you'll notice, nobody ever drops from the specialty queue. That's because those are the games where the most thought has typically been put. Their mods are generally anxious to use their creation. Compare that to the normal queue, where only about 2 out of every five people even come up to host when it's their turn.
Mafia MVP BM Mafia
Mafia MVP Matrix Mafia
Thanks for the anwer to my question Vec. I cant wait the next specialty game after that answer.
Logical Reasoning is dead; Long Live Stupidity
EWP: Oh, I guess I really did say this mostly in the other post. Good to reinforce it, and to not let all this typing go to waste
Celtic word for a computer spelling mistake.
SR
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
It appears he's been out of town and is still with limited internet access. I doubt he's forgotten about his game though.
Edit: I ask because 23 people signed up for the last mini game and it seems a shame to turn away players who WANT to play.