Can you agree that in this context the "best player" can be defined as the one who completed the most steps towards their win condition?
Absolutely NOT! No way, not even close.
I personally would think that the "best player" was the one that did the most towards helping his team win, whether he lived to the end or died on the first day. I'm also certain others will have different measures of who the "best player" was or how to determine him/her.
That can be described as "completed the most steps towards their win condition". If they did the most to help their team win, then that can be summed up as "completing the most steps toward their (team's) win condition".
But anyways, would you agree that that sentence could be applied to a self-aligned role?
You still seem to be missing the fact that there aren't two functional rubrics
You seem to be missing the fact that others have already stated that further changes will ALSO be retroactively applied to scores. Changes to the rubric that happen after the 5th game is completed will be retroactively applied to these scores for the first game.
THAT is the kind of thing I am vehemently against.
I'm not opposed to ambiguous items being better defined. I'm against clear items being changed after the game ends and retroactively applied. And yes, there ARE items of that nature that have been changed and applied. The number of players outlasted being changed to the number of days and nights survived is just one example. It was unclear in the original rubric, but was clarified at the start of the game after I asked specifically about it in a PM. Then, after the game ended, it was changed and applied to my score.
That's the one concrete example I have, but it's pretty concrete. Coupled with the statements that other, future changes that are deemed necessary will also be applied retroactively, well...
Nevermind. I don't know why I'm still arguing this. I've withdrawn from the league. Do whatever you guys want.
That can be described as "completed the most steps towards their win condition". If they did the most to help their team win, then that can be summed up as "completing the most steps toward their (team's) win condition".
But anyways, would you agree that that sentence could be applied to a self-aligned role?
I have to ask. What do you hope to accomplish here? I get the feeling you're trying to troll me the same as ZDS. What's the point?
As for your questions, I think you can apply whatever you want to whatever you want with varying degrees of appropriateness. Even if I agreed 100% with your assertion, I still don't see the relevance. So, while I can see someone making that sort of assertion, no, it is not one that I would make.
The mind blows. So many misundertanding and by smart people... Let me give a real easy, ficticious, ridiculous and exagerated example so hopefully people can finally understand what Ahlys is talking about.
You play magic in a store, one day the owner says next tourney will be different, all games will last only 5 minutes and after the time ends the player who gained more life wins the match. Everyone goes and build their life gain decks, you as the best deck builder in town create the best life gain deck and is in the finals. Then the store organizer comes and says "this idea was really bad, this is not magic, I will recalculate the standings considering the players that caused more damage and not gained more life are the ones that won their matches" And then you are not the best player but the last because your deck can't deal dmg just gain them.
This is wrong, everyone can see why and how it's wrong, why can't you see the problem here? From what I can see Ahlys doesn't really care about his points, if the last rubric is better or worse than the new, or if anyone will be benefitted by the change. The discussion here is purely on a theoretical level, on how absurd retroactively changes of rules/laws is wrong and why it should never be accepted.
-----
Also how can you guys say with a straight face that "best play" in mafia games is easily determined? I thought this was the final purpose of this league, to find a way to objectively quantify and determine what is good mafia play. In fact to me the reason I'm not interested in the league despite being very competitive is because this objective is so hard to achieve I doubt it's even possible. An easy example was my last completed game, where I had MAKE my lynch happen to even give my team a chance for survival, I certainly could live one more day if I wanted but I would be dooming my team with that play, but I would probably get more points in a league if I had lived one more day (I don't really know this, I haven't read the rubric).
Private Mod Note
():
Rollback Post to RevisionRollBack
The game is not being dumbed down. Control is doing fine; Draw-Go is not the only kind of control. Aggro is doing fine; Red Deck Wins is not the only kind of aggro. Creature combat is an important core concept and belongs in every color. Mythic rarity is not destroying the game. People whine too much for no good reason. Magic is more popular than ever, so keep calm, brew some decks and play some damn cards.
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
I do believe you are overreacting to the league rubic system and how the judges are handling the rubic system. If you wish to leave the league over something trivial, then go ahed.
You may find it trivial. I most certainly do not.
Why do you not find it trivial? What affect does this have on you in RL?
As long as there are no severe changes in the league mid-season that retroactively changes scores, I am fine with what's going on.
I agree with Ahlyis' sentiment on the precendent this could set. Given that this is BETA and things can change, but so long as this does not continue on when main league comes, then we will be fine.
Basically, my question is to the judges (for the sake of openness and public expectation of future League games): What can we expect for the rubric in the next game? Are we to expect more immediate tweaking? Are we going to have another retroactive change? Personally, I'd be in favor for no retro-changes post this event and I can totally see and am fine with any tweaking to the rules for clarity. Heck, I still am confused on the replacement rule as the wording made it sound like I should have not received bonus points. So I think that as long as we, members of the league, are aware of what to expect on the scoring rubric, I don't believe this should be an issue in the future.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Ask the right questions in the right way and truth is inevitable."
—Lazav
I do believe you are overreacting to the league rubic system and how the judges are handling the rubic system. If you wish to leave the league over something trivial, then go ahed.
You may find it trivial. I most certainly do not.
Why do you not find it trivial? What affect does this have on you in RL?
Okay. you win. It's trivial. Since it's online, it doesn't mean anything. And since Mafia games are an even smaller part of the overall league, they obviously mean even less.
Winning and losing doesn't matter. It's just online with random people, so who cares. It's all trivial.
I'll just start playing for fun and doing whatever I want. Nobody else will care anyway, right? It's all trivial anyway.
I'll pretend I'm a Cult Leader and get myself lynched as Town. It'll be fun. I'll claim the next time I'm Scum and out the rest of my team. They won't mind. It's just a trivial game online anyway, so why should anyone care.
And if you think there's some difference between what you're talking about and what I am, stop and try to think why you feel that way.
I'm far too lazy to slowly make my point, so I'm going to go at this a different way.
A) Ahlyis is annoyed that he spent the game playing to one rubric's point values, and then after the game they changed.
B) You're not supposed to play to point values, you're simply supposed to play the best you can, and the rubric reflects how well you did. See here:
One thing I'm concerned about is that players might change their behaviour to fit with what earns them more points, even if that is something they might normally not do.
There's not much we can do about that, Cy, except shake a finger and scowl at the players who do since we've established it's against the spirit of the League to do so.
In other words, the whole situation A is against the whole spirit of the League in the first place.
Not to mention the rubric was designed (or a very good effort was made at it) so that players don't jump through hoops to get points.
---
DRey, there is absolutely no scenario in which you have to be lynched, barring some stupid combination of you being a Supersaint and the last remaining mafia is unlynchable for some reason. (And there are no other ways to kill said mafia.)
You know, Ahylis, you could try to be more understanding on how people are trying to help you rather than troll back at them. All your response does is make me want to flame back at you, but as you can see I am not doing that and taking the higher road here. I suggest you do the same.
You know, Ahylis, you could try to be more understanding on how people are trying to help you rather than troll back at them. All your response does is make me want to flame back at you, but as you can see I am not doing that and taking the higher road here. I suggest you do the same.
Uh, yeah. Okay.
How's this then. Goodbye.
I'm in no games right now, and I've dropped from the league. Is there anything I need to do to close my account? Or will just letting it go inactive be sufficient? If I need do something, please PM me the info. I'll check my PM box in a day or two to see. Otherwise though, goodbye and enjoy your League. I disagree with retroactive scoring enough to quit entirely, but that doesn't mean I wish ill on those that are enjoying it.
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
I'm in no games right now, and I've dropped from the league. Is there anything I need to do to close my account? Or will just letting it go inactive be sufficient? If I need do something, please PM me the info. I'll check my PM box in a day or two to see. Otherwise though, goodbye and enjoy your League. I disagree with retroactive scoring enough to quit entirely, but that doesn't mean I wish ill on those that are enjoying it.
Consider this my goodbye post for all of MTGS.
I'm sorry that this has been such a dealbreaker for you. I've enjoyed playing with you and hope you reconsider.
This was extremely uncalled for. Ahlyis overreacted, yes, but this is not going to help anyone feel better.
What Ahylis has done was uncalled for as well. Members of the Mafia Community tried to reason and explain details to Ahylis, but Ahylis was not taking any of it. He was tunnel visioned and not caring what others had to say.
While ZDS' comment was uncalled for it doesn't compare to what Ahylis was going on about. I happen to agree with ZDS that Ahylis needs to grow up. I was thinking that the entire time I was reading Ahylis' response(s) to me.
The thought that I keep falling back on is this: Mafia is a game and has no real affect on RL unless you allow it to affect your RL.
Ahylis was allowing this to happen to himself and would not listen to anyone who was simply trying to help him.
This was extremely uncalled for. Ahlyis overreacted, yes, but this is not going to help anyone feel better.
What Ahylis has done was uncalled for as well. Members of the Mafia Community tried to reason and explain details to Ahylis, but Ahylis was not taking any of it. He was tunnel visioned and not caring what others had to say.
While ZDS' comment was uncalled for it doesn't compare to what Ahylis was going on about. I happen to agree with ZDS that Ahylis needs to grow up. I was thinking that the entire time I was reading Ahylis' response(s) to me.
The thought that I keep falling back on is this: Mafia is a game and has no real affect on RL unless you allow it to affect your RL.
Ahylis was allowing this to happen to himself and would not listen to anyone who was simply trying to help him.
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
You joined the league later than joining the game, hence you did not receive a review.
Ah, thanks for clearing that up. I feel like a breakdown at least should be available for players replacing in, if not a review for how well they played. I'll take it to the discussion thread though.
If you did not receive your notes (and you did not replace in or join the league at a later date), please "thanks" this post. Once I have a solid understanding of who did not get their notes, I can take the information to the judges and see what slipped through the cracks.
If you did not receive your notes (and you did not replace in or join the league at a later date), please "thanks" this post. Once I have a solid understanding of who did not get their notes, I can take the information to the judges and see what slipped through the cracks.
@ Shark, Archmage: Judge Wheat Grinder will be writing notes for both of you on your gameplay. He will have these done by, at latest, Sunday.
Just out of curiosity, any timeline for when the next one of these will go up? Not meaning to pressure at all -- obviously best that it comes in its own time. Just wondering =)
Before the next league game begins, we will be updating to Rubric 1.2. The main purpose of this change to the scoring system will be to correct a major flaw in how a Mafia team is assigned post-game points. In addition, we will be taking this opportunity to also fill-in some other minor gaps that have been noticed in the scoring.
Primary Change
At the end of a game, Mafia groups will no longer be assigned 4 points for winning. Instead, they will be given 3 points per member of their scum team that have survived. The reason for this switch is that, previously, a scum player's main points came from reaching night phases. The result of this was that, while longer games would benefit scum players, shorter games would severely hurt their scoring potential. Because of this, perfect and near-perfect scum victories would result in unfairly low scores for each member of their team (due to the fast game having fewer night phases in which to earn points). This new rubric will correct that problem by properly rewarding dominant scum performances, and bringing the scum scores in such games more in line with the town equivalents.
Minor Additions
Since the Rubric needed to be adjusted for the above issue anyway, we thought that now would be a good opportunity to also add a few smaller point bonuses that were previously left uncovered. Under this new Rubric, a SK's "threats" will now include minor investigative roles (such as trackers and watchers) for the purposes of earning the 2 point bonus. Additionally, town protection roles will be able to earn a 2 point bonus for successfully preventing the death of a townie, and town investigation roles will be able to earn a 1 point bonus for targeting scum (in the case of cops, role cops, ect.) as well as scum abilities (in the case of trackers, watchers, ect.).
Finally, we will also be implementing the suggested point bonus to townies who are NKed. This will take the form of 1 point being given to any townie who is ever NKed, with an additional 1 point bonus being given to players who are either NKed on Night 1, or who are Vanilla (with Vanilla townies who are NKed on N1 being given both bonuses, for a total of 3 points).
Also, please note that when these changes are officially implemented, they will not be applied retroactively to C&B, though they will be in effect for the next League game which will begin shortly. If anyone has any questions regarding this scoring update, I will be around to answer them. And as a reminder, the Beta-league rubric is not set in stone, so if there are any concerns or issues with these changes, or with any other aspects of the rubric, or the league in general, always feel free to make your voice heard, either in this thread, or by PMing a League representative (preferably either Bookkeeper, Arn; Head Judge, Iso; or myself, in the case of rubric or scoring issues).
Thank you for working with us while we get the league in order, and I hope these changes will improve your league experience.
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
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But anyways, would you agree that that sentence could be applied to a self-aligned role?
You seem to be missing the fact that others have already stated that further changes will ALSO be retroactively applied to scores. Changes to the rubric that happen after the 5th game is completed will be retroactively applied to these scores for the first game.
THAT is the kind of thing I am vehemently against.
I'm not opposed to ambiguous items being better defined. I'm against clear items being changed after the game ends and retroactively applied. And yes, there ARE items of that nature that have been changed and applied. The number of players outlasted being changed to the number of days and nights survived is just one example. It was unclear in the original rubric, but was clarified at the start of the game after I asked specifically about it in a PM. Then, after the game ended, it was changed and applied to my score.
That's the one concrete example I have, but it's pretty concrete. Coupled with the statements that other, future changes that are deemed necessary will also be applied retroactively, well...
Nevermind. I don't know why I'm still arguing this. I've withdrawn from the league. Do whatever you guys want.
I have to ask. What do you hope to accomplish here? I get the feeling you're trying to troll me the same as ZDS. What's the point?
As for your questions, I think you can apply whatever you want to whatever you want with varying degrees of appropriateness. Even if I agreed 100% with your assertion, I still don't see the relevance. So, while I can see someone making that sort of assertion, no, it is not one that I would make.
This is wrong, everyone can see why and how it's wrong, why can't you see the problem here? From what I can see Ahlys doesn't really care about his points, if the last rubric is better or worse than the new, or if anyone will be benefitted by the change. The discussion here is purely on a theoretical level, on how absurd retroactively changes of rules/laws is wrong and why it should never be accepted.
-----
Also how can you guys say with a straight face that "best play" in mafia games is easily determined? I thought this was the final purpose of this league, to find a way to objectively quantify and determine what is good mafia play. In fact to me the reason I'm not interested in the league despite being very competitive is because this objective is so hard to achieve I doubt it's even possible. An easy example was my last completed game, where I had MAKE my lynch happen to even give my team a chance for survival, I certainly could live one more day if I wanted but I would be dooming my team with that play, but I would probably get more points in a league if I had lived one more day (I don't really know this, I haven't read the rubric).
Mythic rarity is not destroying the game. People whine too much for no good reason. Magic is more popular than ever, so keep calm, brew some decks and play some damn cards.
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
Why do you not find it trivial? What affect does this have on you in RL?
I agree with Ahlyis' sentiment on the precendent this could set. Given that this is BETA and things can change, but so long as this does not continue on when main league comes, then we will be fine.
Basically, my question is to the judges (for the sake of openness and public expectation of future League games): What can we expect for the rubric in the next game? Are we to expect more immediate tweaking? Are we going to have another retroactive change? Personally, I'd be in favor for no retro-changes post this event and I can totally see and am fine with any tweaking to the rules for clarity. Heck, I still am confused on the replacement rule as the wording made it sound like I should have not received bonus points. So I think that as long as we, members of the league, are aware of what to expect on the scoring rubric, I don't believe this should be an issue in the future.
—Lazav
_______________________________________________
Mafia Stats
Summary:
Total Win %: 40%
Total Scum Win %: 60%
Total Town Win %: 20%
Total Neutral Win %: 0%
Okay. you win. It's trivial. Since it's online, it doesn't mean anything. And since Mafia games are an even smaller part of the overall league, they obviously mean even less.
Winning and losing doesn't matter. It's just online with random people, so who cares. It's all trivial.
I'll just start playing for fun and doing whatever I want. Nobody else will care anyway, right? It's all trivial anyway.
I'll pretend I'm a Cult Leader and get myself lynched as Town. It'll be fun. I'll claim the next time I'm Scum and out the rest of my team. They won't mind. It's just a trivial game online anyway, so why should anyone care.
And if you think there's some difference between what you're talking about and what I am, stop and try to think why you feel that way.
A) Ahlyis is annoyed that he spent the game playing to one rubric's point values, and then after the game they changed.
B) You're not supposed to play to point values, you're simply supposed to play the best you can, and the rubric reflects how well you did. See here:
In other words, the whole situation A is against the whole spirit of the League in the first place.
Not to mention the rubric was designed (or a very good effort was made at it) so that players don't jump through hoops to get points.
---
DRey, there is absolutely no scenario in which you have to be lynched, barring some stupid combination of you being a Supersaint and the last remaining mafia is unlynchable for some reason. (And there are no other ways to kill said mafia.)
Uh, yeah. Okay.
How's this then. Goodbye.
I'm in no games right now, and I've dropped from the league. Is there anything I need to do to close my account? Or will just letting it go inactive be sufficient? If I need do something, please PM me the info. I'll check my PM box in a day or two to see. Otherwise though, goodbye and enjoy your League. I disagree with retroactive scoring enough to quit entirely, but that doesn't mean I wish ill on those that are enjoying it.
Consider this my goodbye post for all of MTGS.
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
Any issues/things that want to be maintained should be addressed to me ASAP if they exist.
This. This this this this this.
If you signed up for the Beta Starcraft launch, would you quit because you helped find a bug that needed to be fixed? No.
And the temper tantrum about playing for fun = claiming cult leader as a townie is ridiculous. Here is a novel idea-
PLAY THE GAME TO WIN THE GAME AND DON'T WORRY ABOUT LEAGUE POINTS.
I'm sorry that this has been such a dealbreaker for you. I've enjoyed playing with you and hope you reconsider.
This was extremely uncalled for. Ahlyis overreacted, yes, but this is not going to help anyone feel better.
What Ahylis has done was uncalled for as well. Members of the Mafia Community tried to reason and explain details to Ahylis, but Ahylis was not taking any of it. He was tunnel visioned and not caring what others had to say.
While ZDS' comment was uncalled for it doesn't compare to what Ahylis was going on about. I happen to agree with ZDS that Ahylis needs to grow up. I was thinking that the entire time I was reading Ahylis' response(s) to me.
The thought that I keep falling back on is this: Mafia is a game and has no real affect on RL unless you allow it to affect your RL.
Ahylis was allowing this to happen to himself and would not listen to anyone who was simply trying to help him.
This does not make it right.
Updated player list in Post 1. If everything looks okay there I will post scores in it as soon as possible.
KittyCupCake was kind enough to do some statistics on the game. These statistics will continue throughout the season. They can be found in Post 2.
Love this!!! It looks great. Can't wait to see when we can have more categories for stats (once we have multiple seasons)
—Lazav
_______________________________________________
Mafia Stats
Summary:
Total Win %: 40%
Total Scum Win %: 60%
Total Town Win %: 20%
Total Neutral Win %: 0%
Yeah, I'll get on it right now. I was just waiting a tad to see if any other players wished to be remove from the roster.
Edit: OP has been updated with scores and altered rubric.
Did you join the league when you replaced? Or were you already joined when you replaced?
The former, but I have it now
You replaced in. We decided not to do reviews for replacements, but we can change that policy for future games.
You joined the league later than joining the game, hence you did not receive a review.
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
You are right; thank you.
Tell me I'm pretty anyway?
Ah, thanks for clearing that up. I feel like a breakdown at least should be available for players replacing in, if not a review for how well they played. I'll take it to the discussion thread though.
Didn't we decide that all judges get 1000 points immediately and cannot gain or lose any points ever for any reasoning outside of that?
Raises hand.
They hate us cause they ain't us.
@ Shark, Archmage: Judge Wheat Grinder will be writing notes for both of you on your gameplay. He will have these done by, at latest, Sunday.
I apologize for the delay.
This is correct. It's also in this thread.
Posting from my phone.
Are there any loose ends from Checks & Balances that need to be tied up?
/confirm
Thanks to both Arnnaria and Wheat Grinder
—Lazav
_______________________________________________
Mafia Stats
Summary:
Total Win %: 40%
Total Scum Win %: 60%
Total Town Win %: 20%
Total Neutral Win %: 0%
Such a pretty, pretty girl.
Kraj just told me I played terribly. Which I told him before he told me.
Damn, I made his job way too easy for him.
Tired of corporate corruption ruining your favorite MtG site?
Come join ours!!
We even have Mafia!!
Signups for a League Mini game will go up sometime between January 11th to January 14th.
Before the next league game begins, we will be updating to Rubric 1.2. The main purpose of this change to the scoring system will be to correct a major flaw in how a Mafia team is assigned post-game points. In addition, we will be taking this opportunity to also fill-in some other minor gaps that have been noticed in the scoring.
Primary Change
At the end of a game, Mafia groups will no longer be assigned 4 points for winning. Instead, they will be given 3 points per member of their scum team that have survived. The reason for this switch is that, previously, a scum player's main points came from reaching night phases. The result of this was that, while longer games would benefit scum players, shorter games would severely hurt their scoring potential. Because of this, perfect and near-perfect scum victories would result in unfairly low scores for each member of their team (due to the fast game having fewer night phases in which to earn points). This new rubric will correct that problem by properly rewarding dominant scum performances, and bringing the scum scores in such games more in line with the town equivalents.
Minor Additions
Since the Rubric needed to be adjusted for the above issue anyway, we thought that now would be a good opportunity to also add a few smaller point bonuses that were previously left uncovered. Under this new Rubric, a SK's "threats" will now include minor investigative roles (such as trackers and watchers) for the purposes of earning the 2 point bonus. Additionally, town protection roles will be able to earn a 2 point bonus for successfully preventing the death of a townie, and town investigation roles will be able to earn a 1 point bonus for targeting scum (in the case of cops, role cops, ect.) as well as scum abilities (in the case of trackers, watchers, ect.).
Finally, we will also be implementing the suggested point bonus to townies who are NKed. This will take the form of 1 point being given to any townie who is ever NKed, with an additional 1 point bonus being given to players who are either NKed on Night 1, or who are Vanilla (with Vanilla townies who are NKed on N1 being given both bonuses, for a total of 3 points).
Also, please note that when these changes are officially implemented, they will not be applied retroactively to C&B, though they will be in effect for the next League game which will begin shortly. If anyone has any questions regarding this scoring update, I will be around to answer them. And as a reminder, the Beta-league rubric is not set in stone, so if there are any concerns or issues with these changes, or with any other aspects of the rubric, or the league in general, always feel free to make your voice heard, either in this thread, or by PMing a League representative (preferably either Bookkeeper, Arn; Head Judge, Iso; or myself, in the case of rubric or scoring issues).
Thank you for working with us while we get the league in order, and I hope these changes will improve your league experience.
The 1.2 Rubric has been added to the OP.
—Lazav
_______________________________________________
Mafia Stats
Summary:
Total Win %: 40%
Total Scum Win %: 60%
Total Town Win %: 20%
Total Neutral Win %: 0%
Change that, to...
Signups for a League Micro will go up after Famous Historical Figures fills up.
If I may be so bold, what's a micro game and how small is it?
A micro game is 7 players. (Think Mini but smaller)
I should've been doing this to begin with, but it slipped through the cracks.
From here on out, any additions or removal from the roster will be announced in the thread.
Thus, The Cold Monarch and Rhand have been added to the roster. Rob Roy has been removed because he wishes to host a League game.
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player