Phyrexian Processor (from Urza's Saga)-Somebody paid a lot of life to get you here, so you’d better make good use of it.
Cult Leader. You may turn players into mindless drones that you can communicate with at night. You may target one player per night, and he/she will lose all abilites and become anti-town, just like you! You win when all non-cult players are dead.
chamber's dead. So are all his cronies, as you will see below.
And with that the mafia have conceded.
Azrael gets the scum MVP. I'd separate it into mafia/cult, but since he was MVP for both, without question, it hardly matters.
Ironically, I'm inclined to give the town MVP to Turbo, even though he isn't a member of the town. His actions screwed up the mafia more than any other player. If he can't have it, Axelrod would be the next best choice. By the way, I made an error in the message I sent to Turbo about Puzzle's soul: it would in fact only have been returned upon your death. You were effectively Puzzle's permanent bodyguard from then on.
I'm not going to go through all this and clarify, so you can all examine it at your leisure.
Simon Cowell- Kenji-N0 nothing
Arthur Dent- Puzzle- N0 soul stolen, things that target Puzzle now target Turbo tonight, Rafael targets Axel twice, both fail.
Abraham Lincoln- swinkee- N0 nothing
Australia-Musashi-N0 nothing
Chief Wiggum- silicon-N0 nothing
Two-Face- Stevie-N0 nothing
Kofi Annan- Verbal-N0 nothing
Methuselah- You Are Not Pro-N0 nothing
Hades- CropCircles-N0 nothing
Alan Greenspan-Hawkeye- N0 nothing
Phyrexian Processor- chamber-N0 target Az
Blind Justice- jcsuperstar- N0 target Puzzle; double protect
Microsoft Excel- Rafael- N0 target Axel, Axel, fail because Axel can’t self-protect
Mark Gottlieb- Zoob-N0 nothing
Britney Spears-Fayul- N0 target chamber
The Phantom of the Opera- Azrael-N0 nothing
The Cheat- Turbo- N0 target Puzzle with cartoon, role on a 10-sided die: 3, so Puzzle’s soul is stolen. Turbo gets 1 point.
The Cold War- Crippled- N0 nothing
Tyrannosaurus Rex-Axelrod- N0 target Puzzle (Rafael’s redirection fails) roll on a 4-sided die: 4, so eat Puzzle, however, protected by other doc
The Brave Little Toaster- magicianofthought- N0 nothing
Simon Cowell- N1 nothing
Arthur Dent- N1 Zoobamaphooza
Abraham Lincoln- N1 Kenji and Fayul; this fails
Australia- N1 Axelrod; fails
Chief Wiggum- N1 musashi; roll on a 19-sided die: 12 (investigation goes to RafaelK)
Two-Face- N1 musashi
Methuselah- N1 nothing
Hades- N1 nothing
Alan Greenspan- N1 Puzzle 2 nights from now
Phyrexian Processor- N1 jcsuperstar
Blind Justice- N1 Axelrod
Microsoft Excel- N1 Kenji twice, fail; receive investigation of musashi
Mark Gottlieb- N1 nothing
Britney Spears- N1 nothing
The Phantom of the Opera- N1 nothing
The Cheat- N1 Stevie with Hair (fails: roleblocked by D_M)
The Cold War- N1 Puzzle (redirected to Turbo)
Tyrannosaurus Rex- N1 target Turbo roll on a 4-sided die: 1 protect successful
The Brave Little Toaster- N1 nothing
Simon Cowell- Kenji-N2 nothing
Arthur Dent- Puzzle- N2 hides (irrelevant, so no roll)
Abraham Lincoln- swinkee- N2 target Axel and Crop, targets changed at random; roll on 2 17-sided dice: 13, 14, so target Fayul, Azrael, ability successful
Chief Wiggum- silicon-N2 target swinkee, roll on an 18-sided die: 15 Turbo gets the investigation
Kofi Annan- Verbal-N2 targets Kenji, fails
Methuselah- You Are Not Pro-N2 nothing
Hades- CropCircles-N2 nothing
Alan Greenspan-Hawkeye- N2 nothing
Phyrexian Processor- chamber-N2 target Verbal
Blind Justice- jcsuperstar- N2 nothing
Microsoft Excel- Rafael- N2 target Kenji twice, fail, roleblocked
Mark Gottlieb- Zoob-N2 targets Axel
Britney Spears-Fayul- N2 nothing
The Phantom of the Opera- Azrael-N2 nothing
The Cheat- Turbo- N2 convince swinkee of pencil shavings’ nature as legal tender (i.e. change his targets at random) flip a coin: heads, successful; receive investigation of swinkee: innocent. Gets two points, now wins with the SK (who is dead).
The Cold War- draygn_mage- N2 target RafaelK
Tyrannosaurus Rex-Axelrod- N2 targets Turbo, roll on a 4-sided die: 2, protect
The Brave Little Toaster- magicianofthought- N2 target Puzzle, redirected to Turbo
I'll include here some minor corrections that I had to make to people's roles throughout the game.
OK, so I'm jumping the gun a bit. Oh well. I may be gone for a while, and may not have access, so I want to get as much done as possible while I have time.
Hawkeye7: Alan Greenspan (from the Federal Reserve)-The man with the foresight! Well you’ll need it here. You may choose a player and a number of nights in the game from the current one. That player during that night will receive notification of being targeted and an effect dependant on how far ahead you called it: Night 1 Their vote counts double the following day. Night 2 I (the mod) choose any targets for their night ability, making the best choice possible to help them. If they have no targeted ability, they will be told all role-related info about a random player Night 3 Double the effect of their ability, for the rest of the game. If doubling is meaningless, they get one instance of lynch immunity. Pro-town, with all that implies.
He wouldn't be able to use this ability while he was waiting for another use to take effect.
RafaelK: Microsoft Excel (from Bill Gates)-You are just so organized! You may plan a persons schedule at night so that they target who you feel appropriate, rather than make a mess of it on their own. Send in a night choice, and all will be done as you say. Name a target for you and a target for them. If they have no targetted ability, they do nothing. Pro-town.
Cropcircles: Hades (from Greek Mythology)-You’ve always gotten an awful bad rap due to your cosmetic relationship to your cousin from Christianity, but you never really minded getting stuck with the underworld as your realm. Well, maybe a little. You have a special place in your heart for those who get a bad rap in life, so maybe you’ll giv’em a second chance at life. Some don’t react so well to that though. The Underworld can be a pretty nice place. Rez a player after he dies, once. Send in the name of a dead person, and he will be notified that he is still in the game. For my sake, try to pick someone who is fairly active and who hasn't been modkilled. This is not a night ability. You may use it whenever you feel like it, but you only get one use. Pro-town, with all that implies.
silicon: Chief Wiggum (from The Simpsons)-Hah! You thought you were gonna turn out to be the cop, didn’t you? Well, sort of. Each night you get someone else to do the work for you, you lazy bum, and that person learns the alignment (town, anti-town) of the target of your choice. Who gets the result? What do you care? It’s just random.
Town. You may choose to investigate a player of your choice, but your result will be given to a random player, rather than to you. You win when all scum are dead.
YANP: Methuselah (from the Bible)-In Hebrew, your name means “at his death come many waters,” so you can be pretty sure you’ll be taking someone with you when you die. Town. The person who ensures your death will die at the same moment you do. You win when all scum are dead.
WoLG: Mark Gottlieb (from WotC)-The puzzlemeister! Unfortunately, nobody places you on the pedestal you deserve, since you came so far behind the great Maro. Well, we’ll show them won’t we? How can he beat out someone who attended MIT, huh? You’ve even managed to figure out that there’s a cult in this game! How? Well, you’re just that smart. If you are recruited by the cult, you’ll know just what to do, and the cult will become an entirely different mafia, losing the ability to recruit, but gaining the ability to nightkill. Don’t tell anyone else (on pain of modkill), though. Your current mafia may not like your disloyalty.
Mafia. If you are recruited by the cult, the cult will transform into a new mafia with members consisting of the members of the cult at that time. The cult will no longer be able to recruit, but will gain the ability to nightkill. If this happens, you will leave your current mafia, and will no longer be able to communicate with them at night. You win when you equal or outnumber the town, whichever mafia you’re a member of.
Puzzle: Arthur Dent (from The Hitchhiker's Guide to the Galaxy)-Huh? What’s going on? I bet you feel pretty dumb standing in your bathrobe amidst a group of people all trying to kill each other; and you with nothing more than a towel! You may as well put it to good use. You can hide under it at night so nobody will notice you and try to kill you. It may not work all the time, however. If you choose not to use the ability, you may allow your Babel Fish to eat the brain waves of another random player, and translate to you what their plans are for the night.
Town. Each night, you may choose to observe a player’s night action, if any, or to hide, which will provide 75% nightkill immunity. You win when all scum are dead.
D_M: The Cold War (from World History)-Some war you were. Almost everyone was afraid to even blink, let alone kill each other. This is a lot better, don’t you think? Nobody trusts each other, just like last time, but this time, you actually get to do some killing. Nevertheless, you still thrive on fear and impotence more than anything, so by your intimidation, you can roleblock someone each night. Mafia. You may target a player each night. If that player has a night ability of any kind, it is cancelled. You win when you equal or outnumber the town.
JCS: Blind Justice (from High School Humanities)-Wow. How many statues do you suppose have ever had the privilege of playing mafia before, do you suppose? You’re a lucky one, I’d wager. Flailing about like that, I’m sure you’d make a great doctor. Town. Each night, you may target a player who will then be protected from any nightkill attempts. However, if you target a player who has killed, for any reason, your effort will fail. Thus justice prevails.
You win when all scum are dead.
Hey, nobody ever said it had to make sense. This is random mafia after all. I won't admit to having written the text for all the roles, though. Send questions here.
Kenji: Simon Cowell (from American idol)-This has been, by far, the worst game you have ever played. All of these people just need to go home and forget any thoughts of being good at this. Unfortunately, your abrasive attitude seems to have made people cease to care what you think. Thus, your vote will not count in lynching anyone. Every once in a while, however, you make a good point, and thus you may thus choose to override the majority all by yourself to lynch someone. This will end the day. You may use this ability once by saying, That’s the worst performance I’ve ever heard. Also, while nobody would ever admit to being a fan of yours, you do have some out there. If you and your three fans survive to the end of the game, you win, but you’ll have to find out who they are first!
Town with the ability to end the day with the lynch of your choice. No vote. You win when all scum are dead, or when only you and your fans survive. If all your fans survive, the town does not win. Keep it in mind.
MoT: The Brave Little Toaster (from The Brave Little Toaster)-Somehow, getting caught in a trash compactor changed you, twisted you somehow. You always did have an affinity for things that burned, and you’re only just now starting to realize that people burn almost as well as bread! Your enthusiasm allows you at night, to target an extra person, once. That person will die the night after you target them from horrible burns.
Mafia. Once during the game, at night, you may target a player, who will then be notified of his impending death. That player will die at the end of the following day. You win when you equal or outnumber the town. The mafia consists of Musashi, Azrael, Zoobamaphooza, magicianofthought, and Crippled_Fist. Unless you all decide otherwise, Musashi will be the one to send in night choices for the group. Any other abilities you may should be sent in by the player that has them.
Turbo: The Cheat (from Homestarrunner.com)-Having snuck a view of the list of roles, you have earned your name to its fullest. As punishment, the mod took away your role. All you can seem to remember is that there were a bunch of different win conditions. 5 of them, in fact. You also remember that the numbers in each were 1, 1, 4, 5, 13. The roles themselves were way too complicated to remember, and the mod hadn’t assigned names to the roles yet, so that’s all you’ve got. You don’t have a win condition, since the mod took it from you. However, you may earn one with an “upgrade of privileges” by “earning points to curry my favor!” To do this, you must do one of 5 things to a player of your choice each night. Successfully performed actions will earn you a point. You may not choose the same player or the same action twice in a row. Your win condition will be given after you earn two points, or just before you die, whichever comes first. If you die, your win condition will be based on the number of points you earned. You may continue to earn points after you get two, and you will possibly be informed of an alignment change every time you do.
His abilities were: Shove a player into a closet and lock the door: this would have reversed a player's alignment (i.e. mafia repents and vows to become a law-abiding sitizen or town becomes bitter and anti-social and joins the mafia.) 33% chance of success. Convince someone that pencil shavings are legal tender: as a bribe to change their target. To make it balanced and not similar to RFK's ability, I made it random. 50% chance of success. Make a cartoon about a player: which would steal their soul. You know, like camera's do? Kind of a stretch, but whatever. Redirects any ability that would target that player to Turbo instead. 80% chance of success. Shave self and get someone to eat it: which was effectively a Polyjuice potion. This was the best connector I could think of to the identity theft action of Phyrexian Processor, and I needed a way for the cult to be dealt with. 75% chance of success Play the guitar outside someone's room as loudly as possible all night: no effect. 100% chance of success.
What?! Look at the initial post; he is dead. Deceased. Kaputt. Indefinitely horizontal. In mafia games, you see, people are occasionally "killed off," and when that sad event occurs, he or she is no longer allowed to post, on account of rigor mortis and what-have-you.
'Welcome to Mafia Salvation', it said, 'Population: 3,660.' And someone, they never figured out who, had painted on the sign in red letters: '1,831 to lynch.'
D_M:
The Cold War (from World History)-Some war you were. Almost everyone was afraid to even blink, let alone kill each other. This is a lot better, don’t you think? Nobody trusts each other, just like last time, but this time, you actually get to do some killing. Nevertheless, you still thrive on fear and impotence more than anything, so by your intimidation, you can roleblock someone each night.
Mafia. You may target a player each night. If that player has a night ability of any kind, it is cancelled. You win when you equal or outnumber the town.
Er, that was me
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So, exactly when would I eat a person as opposed to protecting them? On a roll of 4?
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Ambush Krotiq makes me laugh so much. I keep rereading the card and it keeps not having Flash. In what sense is this an ambush again? I just have visions of this huge Krotiq poorly concealed in some bushes, feeling slightly sad that his carefully planned ambushes never seem to work.
Yes, on a roll of 4 you would have eaten your target, but it never ended up being relevant.
musashi, you were Australia, not the Cold War.
Puzzle, yes, the mafia chosen to do the nightkill isn't recorded here.
It actually might have been slightly relevant for the game to continue, if Turbo had used the closet ability, but I figured the odds of that having a serious effect were pretty miniscule.
I realized the cult was too powerful by about Night 1, but at that point, there was little I could do about it. I never should have let Az be recruited, but the setup of the cult depended on mafia being recruitable (Gottlieb) and I hadn't thought about what would happen otherwise.
It was definitely a good learning experience for me. I enjoyed modding almost as much as I enjoyed designing the game in the first place. I'm also glad the town won, because I felt like the odds were a little stacked against them. I didn't see how to avoid that, though, because I wanted to make sure everyone had a serious chance of fulfilling every win condition they had, and that was a bigger priority for me. It's too bad both the mafia and the cult gave themselves up. I'm not at all clear why they decided that was necessary at any point. Oh well.
What?! Look at the initial post; he is dead. Deceased. Kaputt. Indefinitely horizontal. In mafia games, you see, people are occasionally "killed off," and when that sad event occurs, he or she is no longer allowed to post, on account of rigor mortis and what-have-you.
'Welcome to Mafia Salvation', it said, 'Population: 3,660.' And someone, they never figured out who, had painted on the sign in red letters: '1,831 to lynch.'
Very interesting game setup, especially for my first one played online. One recommendation if you reuse Da Cheat - make it a *tad* less random. The % success rolls are fine, but not knowing what the abilities do AT ALL takes away a lot of strategy (wasting the decult on stevie for example). That said, stealing puzzle's soul was one of the best things that could have happened to him, with Axel's dino fighting off TWO attempts on Puzzle's soul that I held (after JC saved puzzle from Axel on n0 ) Also, how would the closet thing have worked on a mafia becoming town? Wouldn't that be game over right there?
btw, what would my next win conditions have been?
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turbo...my god. you have reached Uber-Nerd-Dom (TM).
Right, I was the cold war/roleblocker in different game. (Really, I swear)
Sorry about that, haven't played this one in a while, got confused
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Turbo, I would have given him a posting restriction. That was the only way I could think of to make it work. Also, once you had used it, I would have forbidden it's use again. And your win condition would have changed to town had you earned 1 more point, and to mafia if you had earned three. I didn't plan it out beyond that point.
I don't know about making it less random. This game had some flaws, but I think your role was approximately balanced as it was. The list that I gave you in the beginning was intended to compensate. I figured if you knew more about the game setup, it would justify you knowing less about your role.
What?! Look at the initial post; he is dead. Deceased. Kaputt. Indefinitely horizontal. In mafia games, you see, people are occasionally "killed off," and when that sad event occurs, he or she is no longer allowed to post, on account of rigor mortis and what-have-you.
'Welcome to Mafia Salvation', it said, 'Population: 3,660.' And someone, they never figured out who, had painted on the sign in red letters: '1,831 to lynch.'
Fair enough, I guess the list did balance out the stevie/swinkee incidents lol. And I could already only use each ability once, so no 2 closets anyway.
Definitely a fun role tho. Not only did I have to wait to see if my ability succeeded, I got to see what it would do when it did!
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turbo...my god. you have reached Uber-Nerd-Dom (TM).
You could use your other abilities more than once. Did you not realize that? The only restriction was that you couldn't use any ability twice in a row, or target the same player twice in a row. I really thought I had made that clear.
What?! Look at the initial post; he is dead. Deceased. Kaputt. Indefinitely horizontal. In mafia games, you see, people are occasionally "killed off," and when that sad event occurs, he or she is no longer allowed to post, on account of rigor mortis and what-have-you.
'Welcome to Mafia Salvation', it said, 'Population: 3,660.' And someone, they never figured out who, had painted on the sign in red letters: '1,831 to lynch.'
Well I had fun. Being a cop that didn't know the results of investigations was interesting. I just wish I had investigated someone who didn't get killed on the same night -_-;
I wanted to lurk for more of it, the roles looked really.... interesting.
EDIT: This was a normal, not a specialty, right?
EDIT2: Must have been a special, so DMage goes now.
Also don't vote so early! Had C_P payed attention, that would have been a big givaway that your character had something weird about him. Stick to FOS, and hope the other townies come to a majority w/o you. If specifically asked to vote, then you're forced to claim.
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turbo...my god. you have reached Uber-Nerd-Dom (TM).
[email="Question@Puzzle"]Question@Puzzle[/email]: Why did you choose not to reveal your hiding ability when you claimed? Did you think it would make you look scummy?
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For the obvious reason that he wanted to draw the attacks of the mafia. It ended up being successful, but irrelevant, because Turbo was bodyguarding him the whole time. Still, it was the best way to play his role.
What?! Look at the initial post; he is dead. Deceased. Kaputt. Indefinitely horizontal. In mafia games, you see, people are occasionally "killed off," and when that sad event occurs, he or she is no longer allowed to post, on account of rigor mortis and what-have-you.
'Welcome to Mafia Salvation', it said, 'Population: 3,660.' And someone, they never figured out who, had painted on the sign in red letters: '1,831 to lynch.'
With all due respects, I'm not sure Azrael played that well : he was great in the thread (he got me completely) but he should never have given the cult the list of Mafiosi.
Possibly, except I was playing as a coordinator of the mafia and the cults' efforts, as kind of the leader of a giant cooperative of scum. I was no longer think in terms of cult or mafia, it was just "the scum", and I was more or less the key figure behind all the anti-town activities taking place.
I was also looking at how things were playing out in the thread, and at how many townies were becoming cleared, while the mafia was becoming increasingly exposed. So I decided that our best move was to coordinate our efforts, and create a solid voting bloc so that we could avoid crossfire, and manipulate the lynch. Scum groups have the best chance for victory when they work together.
Then, depending on what happened next, I could decide which side to go with in the endgame. But as the game went on, it was increasingly looking as if the cult was might just have the best shot of survival: there were huge amounts of cleared townies just waiting to be picked off.
So, while the possibility of zapping Chamber was definitely something I was considering, I was equally prepared to sacrifice the mafia. After Musashi died, I became the new don, and I was acting as an advisor for chamber, and a coordinator for both groups, which meant that I could pull quite a few strings on both sides. So basically, I was controlling both sides in order to give myself the best possible chance for victory.
Given that if they revealed who we are, we could night-kill Chamber in response or get him lynched, I wasn't very worried about them backstabbing the mafia sucessfully. The doctrine of mutually assured destruction would keep the two groups together, unless someone did something very silly...But I was correct in noting that if the cult tried to backstab the mafia, it would end horribly for them, so I don't think that was necessarily a mistake.
I think if I hadn't been hit by Swinkee/Turbo's random hit, I could have used my influence to prevent the situation, or stabilize it before it careened out of control. The severing of the link between the two groups was a catastrophic blow. If it hadn't taken place, we were going to seize control of the town by the next day.
As for why Puzzle survived, he wasn't going to be allowed to live much longer: MoT's day-kill was slated to hit him at the end of the day.
What?! Look at the initial post; he is dead. Deceased. Kaputt. Indefinitely horizontal. In mafia games, you see, people are occasionally "killed off," and when that sad event occurs, he or she is no longer allowed to post, on account of rigor mortis and what-have-you.
'Welcome to Mafia Salvation', it said, 'Population: 3,660.' And someone, they never figured out who, had painted on the sign in red letters: '1,831 to lynch.'
Kenji- I'm not sure. I think you shouldn't have brought your Cowell-ness into the open, simply because it was a huge distraction (and it also ensured the Cowell fans couldn't win, although that was highly unlikely anyway).
I think you did the right thing by bringing out the inability to vote, though. Coincidentally, I had a voting drawback over in historical figure at the same time (couldn't be the first or last to vote for someone), which I also brought out straight away to avoid issues down the line. I was non-town, though (sort of- you have to read the game to understand), but I never got any suspicion for having brought that out early. That probably unconciously put me against you right through, since I did know of a role right then that couldn't put killing votes down and yet was not a townie...
I think the mistake you made (from my point of view, anyway) was to describe your ability at first as an ability to get a lynch off you. People DID point out that Simon deciding a lynch made sense, but I got hung up on the way you kind of through it around as a defence mechanism. It sounded so bad
Az- It was nice in theory, but you never really had the cult over a barrel. Yes, you could ensure the cult went down when you wanted, but the mutually assured destruction thing was always there, that if the cult ever thought they were going to lose to the mafia they could take the mafia with them. You should never have cottoned the mafia on to who the cult leader was or the cult leader on to who the rest of the scum were. The game design that allowed mafia members to be recruited may have made it inevitable, I suppose.
BTW, did you make a legit mistake when you came after me or were you deliberately trying to misrepresent me? It seemed pretty clumsy to me.
Az- It was nice in theory, but you never really had the cult over a barrel. Yes, you could ensure the cult went down when you wanted, but the mutually assured destruction thing was always there, that if the cult ever thought they were going to lose to the mafia they could take the mafia with them.
Thing is, by the time the cult thought that they were about to go down to the mafia, it would already be too late. By that time, the cult+mafia alliance would have made up a majority of the town. Even if the cult began to target mafia members as a distraction for the town, as a cult member, I would be quite happy with the results, since the town would still be losing townies at the same rate that our scum group was growing, while our majority was maintained.
As for a scenario where Chamber gave up the names of the mafia in order to avoid a lynch, there was only a slight risk of that occurring: he had kept a small profile, the mafia and cult groups were united and ready to support him, and in one more day we would have made up a majority of the town, and controlled the lynch.
And in a situation where the mafia felt threatened by the cult, there would still be no serious problem. I was in control of the night targeting, and if worst came to worst, we could always recruit the surviving mafia members at some point.
Quote from Rafaelk »
BTW, did you make a legit mistake when you came after me or were you deliberately trying to misrepresent me? It seemed pretty clumsy to me.
The misrepresentation was an honest mistake. You never, ever try to misrepresent your targets.
However, I honestly did feel that you were a vulnerable target, aside from your possible redirection ability. You had single-mindedly pursued and voted against several townies on sketchy reasoning, and that was something that the town should always clue into as a possible scum tell.
Town/Mafia/Other - 14/6/3
Win/Lose/Tie - 11/12/0
Nk/lynched/Survived - 16/4/3
/me hands C_P the kettle of tea.
Cult Leader. You may turn players into mindless drones that you can communicate with at night.
You may target one player per night, and he/she will lose all abilites and become anti-town, just like you! You win when all non-cult players are dead.
chamber's dead. So are all his cronies, as you will see below.
And with that the mafia have conceded.
Azrael gets the scum MVP. I'd separate it into mafia/cult, but since he was MVP for both, without question, it hardly matters.
Ironically, I'm inclined to give the town MVP to Turbo, even though he isn't a member of the town. His actions screwed up the mafia more than any other player. If he can't have it, Axelrod would be the next best choice. By the way, I made an error in the message I sent to Turbo about Puzzle's soul: it would in fact only have been returned upon your death. You were effectively Puzzle's permanent bodyguard from then on.
I'm not going to go through all this and clarify, so you can all examine it at your leisure.
Simon Cowell- Kenji-N0 nothing
Arthur Dent- Puzzle- N0 soul stolen, things that target Puzzle now target Turbo tonight, Rafael targets Axel twice, both fail.
Abraham Lincoln- swinkee- N0 nothing
Australia-Musashi-N0 nothing
Chief Wiggum- silicon-N0 nothing
Two-Face- Stevie-N0 nothing
Kofi Annan- Verbal-N0 nothing
Methuselah- You Are Not Pro-N0 nothing
Hades- CropCircles-N0 nothing
Alan Greenspan-Hawkeye- N0 nothing
Phyrexian Processor- chamber-N0 target Az
Blind Justice- jcsuperstar- N0 target Puzzle; double protect
Microsoft Excel- Rafael- N0 target Axel, Axel, fail because Axel can’t self-protect
Mark Gottlieb- Zoob-N0 nothing
Britney Spears-Fayul- N0 target chamber
The Phantom of the Opera- Azrael-N0 nothing
The Cheat- Turbo- N0 target Puzzle with cartoon, role on a 10-sided die: 3, so Puzzle’s soul is stolen. Turbo gets 1 point.
The Cold War- Crippled- N0 nothing
Tyrannosaurus Rex-Axelrod- N0 target Puzzle (Rafael’s redirection fails) roll on a 4-sided die: 4, so eat Puzzle, however, protected by other doc
The Brave Little Toaster- magicianofthought- N0 nothing
Simon Cowell- N1 nothing
Arthur Dent- N1 Zoobamaphooza
Abraham Lincoln- N1 Kenji and Fayul; this fails
Australia- N1 Axelrod; fails
Chief Wiggum- N1 musashi; roll on a 19-sided die: 12 (investigation goes to RafaelK)
Two-Face- N1 musashi
Methuselah- N1 nothing
Hades- N1 nothing
Alan Greenspan- N1 Puzzle 2 nights from now
Phyrexian Processor- N1 jcsuperstar
Blind Justice- N1 Axelrod
Microsoft Excel- N1 Kenji twice, fail; receive investigation of musashi
Mark Gottlieb- N1 nothing
Britney Spears- N1 nothing
The Phantom of the Opera- N1 nothing
The Cheat- N1 Stevie with Hair (fails: roleblocked by D_M)
The Cold War- N1 Puzzle (redirected to Turbo)
Tyrannosaurus Rex- N1 target Turbo roll on a 4-sided die: 1 protect successful
The Brave Little Toaster- N1 nothing
Simon Cowell- Kenji-N2 nothing
Arthur Dent- Puzzle- N2 hides (irrelevant, so no roll)
Abraham Lincoln- swinkee- N2 target Axel and Crop, targets changed at random; roll on 2 17-sided dice: 13, 14, so target Fayul, Azrael, ability successful
Chief Wiggum- silicon-N2 target swinkee, roll on an 18-sided die: 15 Turbo gets the investigation
Kofi Annan- Verbal-N2 targets Kenji, fails
Methuselah- You Are Not Pro-N2 nothing
Hades- CropCircles-N2 nothing
Alan Greenspan-Hawkeye- N2 nothing
Phyrexian Processor- chamber-N2 target Verbal
Blind Justice- jcsuperstar- N2 nothing
Microsoft Excel- Rafael- N2 target Kenji twice, fail, roleblocked
Mark Gottlieb- Zoob-N2 targets Axel
Britney Spears-Fayul- N2 nothing
The Phantom of the Opera- Azrael-N2 nothing
The Cheat- Turbo- N2 convince swinkee of pencil shavings’ nature as legal tender (i.e. change his targets at random) flip a coin: heads, successful; receive investigation of swinkee: innocent. Gets two points, now wins with the SK (who is dead).
The Cold War- draygn_mage- N2 target RafaelK
Tyrannosaurus Rex-Axelrod- N2 targets Turbo, roll on a 4-sided die: 2, protect
The Brave Little Toaster- magicianofthought- N2 target Puzzle, redirected to Turbo
I'll include here some minor corrections that I had to make to people's roles throughout the game.
OK, so I'm jumping the gun a bit. Oh well. I may be gone for a while, and may not have access, so I want to get as much done as possible while I have time.
Hawkeye7:
Alan Greenspan (from the Federal Reserve)-The man with the foresight! Well you’ll need it here. You may choose a player and a number of nights in the game from the current one. That player during that night will receive notification of being targeted and an effect dependant on how far ahead you called it: Night 1 Their vote counts double the following day. Night 2 I (the mod) choose any targets for their night ability, making the best choice possible to help them. If they have no targeted ability, they will be told all role-related info about a random player Night 3 Double the effect of their ability, for the rest of the game. If doubling is meaningless, they get one instance of lynch immunity.
Pro-town, with all that implies.
He wouldn't be able to use this ability while he was waiting for another use to take effect.
RafaelK:
Microsoft Excel (from Bill Gates)-You are just so organized! You may plan a persons schedule at night so that they target who you feel appropriate, rather than make a mess of it on their own.
Send in a night choice, and all will be done as you say. Name a target for you and a target for them. If they have no targetted ability, they do nothing. Pro-town.
Cropcircles:
Hades (from Greek Mythology)-You’ve always gotten an awful bad rap due to your cosmetic relationship to your cousin from Christianity, but you never really minded getting stuck with the underworld as your realm. Well, maybe a little. You have a special place in your heart for those who get a bad rap in life, so maybe you’ll giv’em a second chance at life. Some don’t react so well to that though. The Underworld can be a pretty nice place. Rez a player after he dies, once.
Send in the name of a dead person, and he will be notified that he is still in the game. For my sake, try to pick someone who is fairly active and who hasn't been modkilled. This is not a night ability. You may use it whenever you feel like it, but you only get one use. Pro-town, with all that implies.
silicon:
Chief Wiggum (from The Simpsons)-Hah! You thought you were gonna turn out to be the cop, didn’t you? Well, sort of. Each night you get someone else to do the work for you, you lazy bum, and that person learns the alignment (town, anti-town) of the target of your choice. Who gets the result? What do you care? It’s just random.
Town. You may choose to investigate a player of your choice, but your result will be given to a random player, rather than to you. You win when all scum are dead.
YANP:
Methuselah (from the Bible)-In Hebrew, your name means “at his death come many waters,” so you can be pretty sure you’ll be taking someone with you when you die.
Town. The person who ensures your death will die at the same moment you do. You win when all scum are dead.
WoLG:
Mark Gottlieb (from WotC)-The puzzlemeister! Unfortunately, nobody places you on the pedestal you deserve, since you came so far behind the great Maro. Well, we’ll show them won’t we? How can he beat out someone who attended MIT, huh? You’ve even managed to figure out that there’s a cult in this game! How? Well, you’re just that smart. If you are recruited by the cult, you’ll know just what to do, and the cult will become an entirely different mafia, losing the ability to recruit, but gaining the ability to nightkill. Don’t tell anyone else (on pain of modkill), though. Your current mafia may not like your disloyalty.
Mafia. If you are recruited by the cult, the cult will transform into a new mafia with members consisting of the members of the cult at that time. The cult will no longer be able to recruit, but will gain the ability to nightkill. If this happens, you will leave your current mafia, and will no longer be able to communicate with them at night. You win when you equal or outnumber the town, whichever mafia you’re a member of.
Puzzle:
Arthur Dent (from The Hitchhiker's Guide to the Galaxy)-Huh? What’s going on? I bet you feel pretty dumb standing in your bathrobe amidst a group of people all trying to kill each other; and you with nothing more than a towel! You may as well put it to good use. You can hide under it at night so nobody will notice you and try to kill you. It may not work all the time, however. If you choose not to use the ability, you may allow your Babel Fish to eat the brain waves of another random player, and translate to you what their plans are for the night.
Town. Each night, you may choose to observe a player’s night action, if any, or to hide, which will provide 75% nightkill immunity. You win when all scum are dead.
D_M:
The Cold War (from World History)-Some war you were. Almost everyone was afraid to even blink, let alone kill each other. This is a lot better, don’t you think? Nobody trusts each other, just like last time, but this time, you actually get to do some killing. Nevertheless, you still thrive on fear and impotence more than anything, so by your intimidation, you can roleblock someone each night.
Mafia. You may target a player each night. If that player has a night ability of any kind, it is cancelled. You win when you equal or outnumber the town.
JCS:
Blind Justice (from High School Humanities)-Wow. How many statues do you suppose have ever had the privilege of playing mafia before, do you suppose? You’re a lucky one, I’d wager. Flailing about like that, I’m sure you’d make a great doctor. Town. Each night, you may target a player who will then be protected from any nightkill attempts. However, if you target a player who has killed, for any reason, your effort will fail. Thus justice prevails.
You win when all scum are dead.
Hey, nobody ever said it had to make sense. This is random mafia after all. I won't admit to having written the text for all the roles, though. Send questions here.
Kenji:
Simon Cowell (from American idol)-This has been, by far, the worst game you have ever played. All of these people just need to go home and forget any thoughts of being good at this. Unfortunately, your abrasive attitude seems to have made people cease to care what you think. Thus, your vote will not count in lynching anyone. Every once in a while, however, you make a good point, and thus you may thus choose to override the majority all by yourself to lynch someone. This will end the day. You may use this ability once by saying, That’s the worst performance I’ve ever heard. Also, while nobody would ever admit to being a fan of yours, you do have some out there. If you and your three fans survive to the end of the game, you win, but you’ll have to find out who they are first!
Town with the ability to end the day with the lynch of your choice. No vote. You win when all scum are dead, or when only you and your fans survive. If all your fans survive, the town does not win. Keep it in mind.
MoT:
The Brave Little Toaster (from The Brave Little Toaster)-Somehow, getting caught in a trash compactor changed you, twisted you somehow. You always did have an affinity for things that burned, and you’re only just now starting to realize that people burn almost as well as bread! Your enthusiasm allows you at night, to target an extra person, once. That person will die the night after you target them from horrible burns.
Mafia. Once during the game, at night, you may target a player, who will then be notified of his impending death. That player will die at the end of the following day. You win when you equal or outnumber the town. The mafia consists of Musashi, Azrael, Zoobamaphooza, magicianofthought, and Crippled_Fist. Unless you all decide otherwise, Musashi will be the one to send in night choices for the group. Any other abilities you may should be sent in by the player that has them.
Turbo:
The Cheat (from Homestarrunner.com)-Having snuck a view of the list of roles, you have earned your name to its fullest. As punishment, the mod took away your role. All you can seem to remember is that there were a bunch of different win conditions. 5 of them, in fact. You also remember that the numbers in each were 1, 1, 4, 5, 13. The roles themselves were way too complicated to remember, and the mod hadn’t assigned names to the roles yet, so that’s all you’ve got. You don’t have a win condition, since the mod took it from you. However, you may earn one with an “upgrade of privileges” by “earning points to curry my favor!” To do this, you must do one of 5 things to a player of your choice each night. Successfully performed actions will earn you a point. You may not choose the same player or the same action twice in a row. Your win condition will be given after you earn two points, or just before you die, whichever comes first. If you die, your win condition will be based on the number of points you earned. You may continue to earn points after you get two, and you will possibly be informed of an alignment change every time you do.
His abilities were:
Shove a player into a closet and lock the door: this would have reversed a player's alignment (i.e. mafia repents and vows to become a law-abiding sitizen or town becomes bitter and anti-social and joins the mafia.) 33% chance of success.
Convince someone that pencil shavings are legal tender: as a bribe to change their target. To make it balanced and not similar to RFK's ability, I made it random. 50% chance of success.
Make a cartoon about a player: which would steal their soul. You know, like camera's do? Kind of a stretch, but whatever. Redirects any ability that would target that player to Turbo instead. 80% chance of success.
Shave self and get someone to eat it: which was effectively a Polyjuice potion. This was the best connector I could think of to the identity theft action of Phyrexian Processor, and I needed a way for the cult to be dealt with. 75% chance of success
Play the guitar outside someone's room as loudly as possible all night: no effect. 100% chance of success.
Mafia MVP BM Mafia
Mafia MVP Matrix Mafia
edit: great game c_p glad it was my first
Town/Mafia/Other - 14/6/3
Win/Lose/Tie - 11/12/0
Nk/lynched/Survived - 16/4/3
So, exactly when would I eat a person as opposed to protecting them? On a roll of 4?
musashi, you were Australia, not the Cold War.
Puzzle, yes, the mafia chosen to do the nightkill isn't recorded here.
It actually might have been slightly relevant for the game to continue, if Turbo had used the closet ability, but I figured the odds of that having a serious effect were pretty miniscule.
I realized the cult was too powerful by about Night 1, but at that point, there was little I could do about it. I never should have let Az be recruited, but the setup of the cult depended on mafia being recruitable (Gottlieb) and I hadn't thought about what would happen otherwise.
It was definitely a good learning experience for me. I enjoyed modding almost as much as I enjoyed designing the game in the first place. I'm also glad the town won, because I felt like the odds were a little stacked against them. I didn't see how to avoid that, though, because I wanted to make sure everyone had a serious chance of fulfilling every win condition they had, and that was a bigger priority for me. It's too bad both the mafia and the cult gave themselves up. I'm not at all clear why they decided that was necessary at any point. Oh well.
Mafia MVP BM Mafia
Mafia MVP Matrix Mafia
I blame it on jc. By the time i came forward I was either getting lynched or killed at night. I decided to take the mafia down with me.
Town/Mafia/Other - 14/6/3
Win/Lose/Tie - 11/12/0
Nk/lynched/Survived - 16/4/3
Very interesting game setup, especially for my first one played online. One recommendation if you reuse Da Cheat - make it a *tad* less random. The % success rolls are fine, but not knowing what the abilities do AT ALL takes away a lot of strategy (wasting the decult on stevie for example). That said, stealing puzzle's soul was one of the best things that could have happened to him, with Axel's dino fighting off TWO attempts on Puzzle's soul that I held (after JC saved puzzle from Axel on n0 ) Also, how would the closet thing have worked on a mafia becoming town? Wouldn't that be game over right there?
btw, what would my next win conditions have been?
Sorry about that, haven't played this one in a while, got confused
Turbo, I would have given him a posting restriction. That was the only way I could think of to make it work. Also, once you had used it, I would have forbidden it's use again. And your win condition would have changed to town had you earned 1 more point, and to mafia if you had earned three. I didn't plan it out beyond that point.
I don't know about making it less random. This game had some flaws, but I think your role was approximately balanced as it was. The list that I gave you in the beginning was intended to compensate. I figured if you knew more about the game setup, it would justify you knowing less about your role.
Mafia MVP BM Mafia
Mafia MVP Matrix Mafia
Definitely a fun role tho. Not only did I have to wait to see if my ability succeeded, I got to see what it would do when it did!
Mafia MVP BM Mafia
Mafia MVP Matrix Mafia
I wanted to lurk for more of it, the roles looked really.... interesting.
EDIT: This was a normal, not a specialty, right?
EDIT2: Must have been a special, so DMage goes now.
Celtic word for a computer spelling mistake.
SR
[The Family]
Mafia MVP BM Mafia
Mafia MVP Matrix Mafia
My guess would be that he didn't cause once he revealed it the mafia wouldn't target him. He'd ratehr they waste a kill to find out.
edit: Damn you cp and your slightly faster responce
Town/Mafia/Other - 14/6/3
Win/Lose/Tie - 11/12/0
Nk/lynched/Survived - 16/4/3
Possibly, except I was playing as a coordinator of the mafia and the cults' efforts, as kind of the leader of a giant cooperative of scum. I was no longer think in terms of cult or mafia, it was just "the scum", and I was more or less the key figure behind all the anti-town activities taking place.
I was also looking at how things were playing out in the thread, and at how many townies were becoming cleared, while the mafia was becoming increasingly exposed. So I decided that our best move was to coordinate our efforts, and create a solid voting bloc so that we could avoid crossfire, and manipulate the lynch. Scum groups have the best chance for victory when they work together.
Then, depending on what happened next, I could decide which side to go with in the endgame. But as the game went on, it was increasingly looking as if the cult was might just have the best shot of survival: there were huge amounts of cleared townies just waiting to be picked off.
So, while the possibility of zapping Chamber was definitely something I was considering, I was equally prepared to sacrifice the mafia. After Musashi died, I became the new don, and I was acting as an advisor for chamber, and a coordinator for both groups, which meant that I could pull quite a few strings on both sides. So basically, I was controlling both sides in order to give myself the best possible chance for victory.
Given that if they revealed who we are, we could night-kill Chamber in response or get him lynched, I wasn't very worried about them backstabbing the mafia sucessfully. The doctrine of mutually assured destruction would keep the two groups together, unless someone did something very silly...But I was correct in noting that if the cult tried to backstab the mafia, it would end horribly for them, so I don't think that was necessarily a mistake.
I think if I hadn't been hit by Swinkee/Turbo's random hit, I could have used my influence to prevent the situation, or stabilize it before it careened out of control. The severing of the link between the two groups was a catastrophic blow. If it hadn't taken place, we were going to seize control of the town by the next day.
As for why Puzzle survived, he wasn't going to be allowed to live much longer: MoT's day-kill was slated to hit him at the end of the day.
Mafia MVP BM Mafia
Mafia MVP Matrix Mafia
Right. But that was our plan; we didn't just forget about him.
I think you did the right thing by bringing out the inability to vote, though. Coincidentally, I had a voting drawback over in historical figure at the same time (couldn't be the first or last to vote for someone), which I also brought out straight away to avoid issues down the line. I was non-town, though (sort of- you have to read the game to understand), but I never got any suspicion for having brought that out early. That probably unconciously put me against you right through, since I did know of a role right then that couldn't put killing votes down and yet was not a townie...
I think the mistake you made (from my point of view, anyway) was to describe your ability at first as an ability to get a lynch off you. People DID point out that Simon deciding a lynch made sense, but I got hung up on the way you kind of through it around as a defence mechanism. It sounded so bad
Az- It was nice in theory, but you never really had the cult over a barrel. Yes, you could ensure the cult went down when you wanted, but the mutually assured destruction thing was always there, that if the cult ever thought they were going to lose to the mafia they could take the mafia with them. You should never have cottoned the mafia on to who the cult leader was or the cult leader on to who the rest of the scum were. The game design that allowed mafia members to be recruited may have made it inevitable, I suppose.
BTW, did you make a legit mistake when you came after me or were you deliberately trying to misrepresent me? It seemed pretty clumsy to me.
Thing is, by the time the cult thought that they were about to go down to the mafia, it would already be too late. By that time, the cult+mafia alliance would have made up a majority of the town. Even if the cult began to target mafia members as a distraction for the town, as a cult member, I would be quite happy with the results, since the town would still be losing townies at the same rate that our scum group was growing, while our majority was maintained.
As for a scenario where Chamber gave up the names of the mafia in order to avoid a lynch, there was only a slight risk of that occurring: he had kept a small profile, the mafia and cult groups were united and ready to support him, and in one more day we would have made up a majority of the town, and controlled the lynch.
And in a situation where the mafia felt threatened by the cult, there would still be no serious problem. I was in control of the night targeting, and if worst came to worst, we could always recruit the surviving mafia members at some point.
The misrepresentation was an honest mistake. You never, ever try to misrepresent your targets.
However, I honestly did feel that you were a vulnerable target, aside from your possible redirection ability. You had single-mindedly pursued and voted against several townies on sketchy reasoning, and that was something that the town should always clue into as a possible scum tell.
However, I see that the game like is over. Thanks for ruining it JCS. You are so cool.
Anyways, I guess what they say is true.. this place would die without me. Funny thing is that when I got suspended this place went to ****. lol