It's midday on the isle of Arcelia. Tiny, remote and irrelevant, the rural settlement of humans watch the newcomers mistrustfully.
Clanger, Harahel, Lyrillon, and Neishu have just arrived from Tychos by teleportation, bearing with them heavy burdens: the stone head of slain Erassus, once king of the gods; the vessel of divine blood slowly infusing him with dark revivification; his crown of black crystals, trapping many souls, including that of the Dean of Conjuration. But festering within them is a terrible dread, a sickly film which clouds their minds with dark thoughts. The Fleshless Goddess will want her revenge, will surely attempt to retake the head of her deceased consort, to give him life again, albeit in twisted form. It is impossible to say what horrors will be unleashed if she were to succeed. Even now, the prickly chill on their backs is ever-present. The servants of Chthonia are hunting them.
Only a deity of utter goodness could have hope to purify such a monstrosity as is in their possession. Only on Holy Thossis, the isle out of phase with the world, impervious to magic, could be sacred enough to dissolve this evil. They would make an offering of it, in the hope that Chthonia's plot could be thwarted. But first, they would need a boat.
The small island town is slowly beginning to dry up. Once a military outpost to keep a watchful eye on the suzerain isle of Thossis, the iron grip of the Blue Dynasty has declined in recent years. Only a single emissary of the Blue Empress remains, one solitary priest, robed in blue, wearing a silver mask both primitive and alien. Yet this is enough to convince them that they have not become untangled in the Divine Empress's web. Even here, in the middle of nowhere, they could not escape her imperious gaze. Watching them coldly from the distance, the presence of the priest is unmistakable even to the dull and dim-witted. They failed to rescue the goddess's scion, the Princess Iostaia, and for that they must now make pure her blood. Who is to say how their current actions fit into the Blue Empress's greater plans?
The villagers slowly begin to talk and rumor amongst themselves to discerning ears. Even on Arcelia, tensions are tangibly thick, as word of unrest spreads throughout the Empire. Like a roiling miasma underneath the surface, the threat of the Rebellion is palpably imminent.
Could it be that a mere month ago they had been called to the capital of Arigli to meet with the Blue Empress? In so short a period of time, somehow, they had been dragged into the manipulations of some which as of yet remain nameless and unknown. Not least of which the "Unseen." The interest of these secret organizations and powerful individuals, like an undertow, have quickly overwhelmed them.
***
Amarra and Rath'Tallynfein arrive not long afterward, sent forth by the aid of the Library Curator of Tychos. Hardly inclined to trust their invitation to her palace, they found the mercane to be... surprisingly persuasive. The woman was completely obsessed with this Adytum, whatever that was. The two drow, constantly on the run, have fled from nation to nation in the hopes of finally losing their pursuers. Having arrived in the Empire of the Blue Dynasty, they find the typical cradle of human civilization. Centered around the Sea of Heaven's Eye, the Empire dominates all of the archipelago and peninsulae in the area. Wealth pours endlessly into the Empire, as the hub of commerce along the trade routes from the lands of the North and South. It seems as though they've come a long way to seeing the breathtaking famed Library of Tychos to this worthless island.
The two drow draw all eyes as if by a beacon, as obvious if not more so than the arrival of the other party. Mothers hurriedly rush their children into the illusion of safety within their homes, and men stare at the two, tight around the eyes and hands placed on makeshift weapons: knives, farm tools, walking staffs. The whole of the isle seems gripped in nervous silence as the humans wait to see what the drow will do. It is certainly more generous than the reactions of many human communities, but perhaps foolish nevertheless. The blue-robed priest leans forward from the dais of the temple steps, watching them intently.
Amarra and Rath'Tallynfein can't help but notice the four: an astral deva, a warforged, a half-celestial elf and an azurin perusing the docks. There is an unmistakable look about them, as if they, too, are being hunted. Just as they can't help but notice the two drow, being unmistakably drow.
***
St. Michael stirs from his afternoon prayer, surprised at his own senses, aware of the monk who had entered the room silently. He has spent only a month on Thossis since he was told of great need by his god, Pelor. Already he was noticing things that he never would have before, not while his powers were still with him. It was if he had become blind only to discover he could hear. There was no magic on Thossis, at least not in most places, and those places where a hint of power trickled through seemed to shift unpredictably. Enveloped in mist and luminous silver light, the air of Thossis was more pure than imaginable. The sea was more tranquil than seemed possible. It was serene and holy; too serene, too holy, even for him, a saint. It felt unearthly; the immense and powerful sense of peace overwhelmed him, yet also made him uneasy. It was true what they had said of Thossis, just slightly out of phase, not quite of this plane. Not natural.
The island monastery was home to many worshipers of the gods of good, finding solace from the endless struggles between Law and Chaos, and safety from the powers of Evil. Few ever came here, and Thossis itself was an enigma to the rest of the Empire. Claimed as a suzerainty by the Empire, the inhabitants did not appear to have a mutual view, and as the legions of the Blue Army turned their attention to the threat of the East, the temples and hermitages of Thossis were left unmolested for nearly a decade. Arcelia, a mere twenty miles from the coast of the larger Thossis, had been all but abandoned.
"I am sorry to disturb you," The monk says quietly; "I have received word that St. Baneres is expecting... pilgrims. Would you please keep an eye on them? We do not know who they are or what it is they seek here."
Once I receive word from Amadi I'll post his intro.
The rest of you can start posting but you still need to finish your character and bio (where applicable).
One thing i have my Incarnum Avatar Bound so for all intent and purposes I look like a Marut in golden armor wearing an assortment of different items a few translucent, almost illusion like but still very real, the other solid and definitely existent.
Those with true sight can see both the azurin and the marut so if you would kindly change that little part in the intro ASA
"The Trials and Tribulations will never end with you lot, I havent had a moment to rest since I met you all" he says softly as he relaxes, his mind returning to the previous events and the horrible comfrontations, the experiences had not been pretty but they had tought Neishu valuable lessons.
Detect Chaos btw wanna know who here does not revere Law
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
They were informed previously that you were azurin. Your appearance as a marut is noted in no way on your character sheet, so if you want to be described otherwise, you might want to take note of that. In any case it's a minor detail that I can't be bothered with.
The female drow is chaotic. Yukora can say whether she has an aura like a cleric for the purposes of your spell.
Ok no problem have added an Appearance section in the post containing my sheet... like you said its not big deal but since i do look different might as well make use of that
"Great a Heathen of Chaos" Murmurs Neishu as his spell detects the taint of Chaos in the female Drow, the fact it responded is not really much a surprise but it never hurts to be careful.
Following that same thought he decides to fully categorize their allegiances, the group might be willing to accept chaos, but given all thats happened Neishu would first repeat his ordeal with the fertility Lich rather than accept help from those tainted by evil.
So yeah i have Detect Chaos AND Detect Evil so i will go ahead and do that now (Detecting Evil that is).
A little heads up when i hit someone my attacks are considered Lawful and Good for the purpose of DR Lawful from my Focus as an Incarnate Good from the Saint Template
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
God this is NOT going to end well.... and dammit i forgot to include the Deity, so while im off to edit that in (i swear i thought i already had) please consider me a goody two shoes of Heironeous... also I will wait until the scum of the Night Above decide to speak... hopefully something will happen to make me not kill the drow
"By the Gods one is tainted by Chaos the other by Evil" Neishu comments aloud to whoever in the group wants to listen, regardless of who listens his hand tenses and his sword raises to a prepared position, its not pointed at the drow but ready to be raised in a strike at a moments notice.
Readying Action for Islands of Blades and Immortal Fortitude Stances
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
Michael nods to the monk. "Of course. They will cause no trouble."
Wearing basic traveler's clothes, he hardly looks the part of one of Pelor's chosen warriors. He adjusts the enchanted armor underneath the shirt; a suit of chainmail so fine he rarely notices it.
Donning his simple brown cloak and strapping his sword to his hip, Michael heads for the docks. Since magical travel was impossible, it was the only logical place for these 'pilgrims' to arrive.
So just to clarify, the party hasn't actually arrived on the island yet, have they? They've still got to catch a boat from Arcelia?
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
In the previous thread Halinn bought a boat but I rewound the tape back to before then if he has second thoughts. Even if you buy a boat you still need sailors or at least a profession (sailing) check?
Rath'Tallynfein makes note of the wary eyes of the townsfolk, but, in the greater interests of the circumstances and the mission, does nothing overt about the implied threats. He simply shifts his stance to enable a greater ability to detect attacks before they come.
Am in the stance Hearing the Air, granting +2 to all saves, +5 to Listen and Blindsense out to 30 ft. Further, all my attacks are increased by 2 because of an active Diamond Mind maneuver.
When he espies the newcomers, his gaze flickers over the Astral Deva and the Azurin. He narrows his gaze at the warforged, and he brings his open hands up to stomach level as he spies the half-celestial elf. He taps his fists together, then quickly brings his right hand up, tapping the bottom of his right fist to the top of his left. He then opens his right hand and pivots it, sweeping his fingers down until they are pointing at the ground.
I believe that there's been a mistake. My character bears a Ring of Mind Shielding, meaning that, unless the character detecting my alignment is a Warden Archon (from BoED), my alignment is undetectable. Sorry. No evil from me.
Never forget: there's always someone bigger, better and stronger than you.
Someone once asked me why, when I talk about House Dimir, I don't put the word "the" in front of it.
At the time, I had no answer, but it just came to me.
Do we put the word "the" in front of God?
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Stupidity cannot be tolerated. Idiots thrive on the indulgence of society's "understanding."
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PUPPIES AND BUNNIES!!
A Storyteller is not a GM. A GM is God. God is one of the Storyteller's little minions.
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Everything I say is fully substantiated by my own opinion.
Waiting to see how Sep changes his remark before I respond . . .
Also, ASA, just as a suggestion, you might want to become familiar with the magical items that all of us bear, even if you're fairly certain already. Knowing the specifics of the enchantments will prevent such errors from occurring later.
And finally, no spellcasting ability emanating from the male.
EDIT: Ah, **** it . . .
Rath fixes his gaze on the first one who spoke. "Ah, so you're one of those, then. Did it ever occur to you that some of the chaos and evil you detect is your fault? Well, yours and those who think like you?"
Never forget: there's always someone bigger, better and stronger than you.
Someone once asked me why, when I talk about House Dimir, I don't put the word "the" in front of it.
At the time, I had no answer, but it just came to me.
Do we put the word "the" in front of God?
Quote from Me »
Stupidity cannot be tolerated. Idiots thrive on the indulgence of society's "understanding."
Quote from Fenris »
PUPPIES AND BUNNIES!!
A Storyteller is not a GM. A GM is God. God is one of the Storyteller's little minions.
Quote from Me »
Everything I say is fully substantiated by my own opinion.
Well i was going to edit the post but since Ti'rin went and said **** it, i suppose i might as well not disregard the info and just take it as the Drow not having placed the ring properly
"No, for i believe in my god Heironeuos and his in his dogma of Promoting Law, Order and Good, while i may shed blood i will never do so against one who i may have doubts regarding their value, even if they are tainted by the mark of evil or chaos, theres many stories of those of your kind that turn from one or both of those aspects, theres even stories of those who while not fully embracing change still hold intentions of most noble nature, against such beings i would stay my hand long enough to listen." Neishu says calmly
"Self righteous talk like yours, used to deflect and redirect blame is one i hear very often though so you are not making much of a case right now. Then again im not making much attempt at Diplomacy either so i suppose i cant expect more than that" Neishu says as he relaxes his longsword slightly, not releasing the stance he was ready to assume, but at least showing enough attempt at peace making, of course how a Drow would understand that he doesnt know for sure but he must have faith.
"We shall start again, what are two drow, one clearly still tainted in some way by evil and the other only by chaos, doing in this side of the world?" he asks calmly.
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
Well, the information's already out there, and I don't feel that it's possible to 'neglect' foreknowledge. Basically, I don't know your RP style and I don't trust you not to metagame (especially considering comments that I've seen you make before in other games). You have the knowledge, you will therefore use it. Thus, I'm just continuing from the fact that the error was made, it was not your fault that it was made, but it happened nevertheless. Perhaps if people would actually pay attention to the contents of public character sheets, then we wouldn't have to do this sort of thing.
Rath'Tallynfein, whose hands never strayed towards his weapons throughout the exchange smiles. "And yet, I'm not the one who started to go for his weapon first. Shows that you are, in fact, the type to swing first and ask questions later. You stayed your hand because of your colleague. But let us forget all that." He waves his hand dismissively. "You are here at the suggestion of the Dean of Conjuration, yes?"
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Never forget: there's always someone bigger, better and stronger than you.
Someone once asked me why, when I talk about House Dimir, I don't put the word "the" in front of it.
At the time, I had no answer, but it just came to me.
Do we put the word "the" in front of God?
Quote from Me »
Stupidity cannot be tolerated. Idiots thrive on the indulgence of society's "understanding."
Quote from Fenris »
PUPPIES AND BUNNIES!!
A Storyteller is not a GM. A GM is God. God is one of the Storyteller's little minions.
Quote from Me »
Everything I say is fully substantiated by my own opinion.
"I wouldnt say that it was at his suggestion, at least not as to the reason I am here, but i suppose theres some merit to that statement, the group is here as per his advice yes." Neishu states calmly "Am I to understand you are here also on behalf of the Dean? If that is to be so your name would be appreciated, as well as what you know so far." Neishu asks, preferring not to mention the obvious flaw in the Drow's logic, after all his blade cannot be sheathed, indeed he does not even carry a sheath for it, it would just endlessly try to return to his hand, as such just the fact that he takes a stance would be considered as straying towards his weapon.
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
"The Dean is dead, actually. The Curator knew about the Dean's advice to you. When the Dean was found dead, the Curator sent us to assist you."
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Never forget: there's always someone bigger, better and stronger than you.
Someone once asked me why, when I talk about House Dimir, I don't put the word "the" in front of it.
At the time, I had no answer, but it just came to me.
Do we put the word "the" in front of God?
Quote from Me »
Stupidity cannot be tolerated. Idiots thrive on the indulgence of society's "understanding."
Quote from Fenris »
PUPPIES AND BUNNIES!!
A Storyteller is not a GM. A GM is God. God is one of the Storyteller's little minions.
Quote from Me »
Everything I say is fully substantiated by my own opinion.
"Interesting, and your names if you would?" asks Neishu, not really sure what to make of the answer... he personally never really met the curator at least not to the point where he could make any sound judgment regarding that person.
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
"I will let my companion speak for herself. It would be rude not to do otherwise. My name, however, is Rath'Tallynfein." He smiles sympathetically. "I understand that my name's a bit of a mouthful. You can call me Rath if you'd like."
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Never forget: there's always someone bigger, better and stronger than you.
Someone once asked me why, when I talk about House Dimir, I don't put the word "the" in front of it.
At the time, I had no answer, but it just came to me.
Do we put the word "the" in front of God?
Quote from Me »
Stupidity cannot be tolerated. Idiots thrive on the indulgence of society's "understanding."
Quote from Fenris »
PUPPIES AND BUNNIES!!
A Storyteller is not a GM. A GM is God. God is one of the Storyteller's little minions.
Quote from Me »
Everything I say is fully substantiated by my own opinion.
"Not at all Rath'Tallynfein, but if Rath is an acceptable surname for you then by all means i will take the chance to call you so, In exchange you may call me Neishu, it is not much of a name, and carries no respect or honorifics but it is one that serves my purposes well enough so i really dont ask more from it than that" Neishu replies evenly, half a smile forming on his face, its not much of a friendly smile but its more than most would generally give a Drow after such short and amount of time.
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
"I would not have suggested that syllable were it not acceptable, Neishu. And I am pleased to meet you." Rath'Tallynfein inclines his head politely.
Here's to hoping Yukora pops on with Amarra's intro . . .
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Never forget: there's always someone bigger, better and stronger than you.
Someone once asked me why, when I talk about House Dimir, I don't put the word "the" in front of it.
At the time, I had no answer, but it just came to me.
Do we put the word "the" in front of God?
Quote from Me »
Stupidity cannot be tolerated. Idiots thrive on the indulgence of society's "understanding."
Quote from Fenris »
PUPPIES AND BUNNIES!!
A Storyteller is not a GM. A GM is God. God is one of the Storyteller's little minions.
Quote from Me »
Everything I say is fully substantiated by my own opinion.
Think it'd be interesting if your character, Crusader of Goodsauce and mine, Dark Swordsage of lack of morality, popped off 'round to the pub to get to know each other?:D
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Never forget: there's always someone bigger, better and stronger than you.
Someone once asked me why, when I talk about House Dimir, I don't put the word "the" in front of it.
At the time, I had no answer, but it just came to me.
Do we put the word "the" in front of God?
Quote from Me »
Stupidity cannot be tolerated. Idiots thrive on the indulgence of society's "understanding."
Quote from Fenris »
PUPPIES AND BUNNIES!!
A Storyteller is not a GM. A GM is God. God is one of the Storyteller's little minions.
Quote from Me »
Everything I say is fully substantiated by my own opinion.
it would be hilarious... i mean jst wait for Neishu's "Side Job" to pop up in the conversation.... i mean Holy Church Assassin has to be something you dont hear often without making you chuckle at the Irony
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Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background.
Oreo, Glazing people better than Dunkin' Donuts since 2009
That is not dead which can eternal lie. And with strange eons even death may die.
Neishu has never met the Dean of Conjuration... So he's mouthing off about things he doesn't know about. Bluff check?
Rest assured, if Sepiriel were to try any metagaming I would deal with the situation accordingly. I made an error (not my first or last) and addressed that error to the best of my ability. I'm already aware double checking people's character sheets reduces my likelihood of making an error, and I'm pretty thorough about it when it comes to encounters and things that are more complex, less easy to amend, than a detect evil result. But I have some advice for you in turn: the attitude that you take to that error is your choice. Just in case you happen to dislike being needlessly frustrated about trivial matters that should amount to fluff between party members. End of discussion.
So, you wanted interaction with the scenario, what about having another one started.
The spell is Empowered Conviction (SpC), for those with spellcraft.
Suddenly, a halfling in bright orange, slightly burned, robes appears flying around, as if blown by an invisible explosion, he falls to the ground nearby the group, making a few somersaults on the ground and yelling: "SONNAVA *****! And all that for getting the world ri..", stopping his swearing as he notices the group of unusual individuals gathered around his arrival point. He stands up and throws some dust off his clothes before addressing the party: "Oh, hello there, everyone. We got about 12 seconds before our freakshow arrives at material, don't mind me casting a few preparations.." Are his final words before he starts to weave his arms in the air in some sort of a protection spell.
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The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
"Depends on who you are. My name's Rory, what's yours?"
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The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
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Clanger, Harahel, Lyrillon, and Neishu have just arrived from Tychos by teleportation, bearing with them heavy burdens: the stone head of slain Erassus, once king of the gods; the vessel of divine blood slowly infusing him with dark revivification; his crown of black crystals, trapping many souls, including that of the Dean of Conjuration. But festering within them is a terrible dread, a sickly film which clouds their minds with dark thoughts. The Fleshless Goddess will want her revenge, will surely attempt to retake the head of her deceased consort, to give him life again, albeit in twisted form. It is impossible to say what horrors will be unleashed if she were to succeed. Even now, the prickly chill on their backs is ever-present. The servants of Chthonia are hunting them.
Only a deity of utter goodness could have hope to purify such a monstrosity as is in their possession. Only on Holy Thossis, the isle out of phase with the world, impervious to magic, could be sacred enough to dissolve this evil. They would make an offering of it, in the hope that Chthonia's plot could be thwarted. But first, they would need a boat.
The small island town is slowly beginning to dry up. Once a military outpost to keep a watchful eye on the suzerain isle of Thossis, the iron grip of the Blue Dynasty has declined in recent years. Only a single emissary of the Blue Empress remains, one solitary priest, robed in blue, wearing a silver mask both primitive and alien. Yet this is enough to convince them that they have not become untangled in the Divine Empress's web. Even here, in the middle of nowhere, they could not escape her imperious gaze. Watching them coldly from the distance, the presence of the priest is unmistakable even to the dull and dim-witted. They failed to rescue the goddess's scion, the Princess Iostaia, and for that they must now make pure her blood. Who is to say how their current actions fit into the Blue Empress's greater plans?
The villagers slowly begin to talk and rumor amongst themselves to discerning ears. Even on Arcelia, tensions are tangibly thick, as word of unrest spreads throughout the Empire. Like a roiling miasma underneath the surface, the threat of the Rebellion is palpably imminent.
Could it be that a mere month ago they had been called to the capital of Arigli to meet with the Blue Empress? In so short a period of time, somehow, they had been dragged into the manipulations of some which as of yet remain nameless and unknown. Not least of which the "Unseen." The interest of these secret organizations and powerful individuals, like an undertow, have quickly overwhelmed them.
Amarra and Rath'Tallynfein arrive not long afterward, sent forth by the aid of the Library Curator of Tychos. Hardly inclined to trust their invitation to her palace, they found the mercane to be... surprisingly persuasive. The woman was completely obsessed with this Adytum, whatever that was. The two drow, constantly on the run, have fled from nation to nation in the hopes of finally losing their pursuers. Having arrived in the Empire of the Blue Dynasty, they find the typical cradle of human civilization. Centered around the Sea of Heaven's Eye, the Empire dominates all of the archipelago and peninsulae in the area. Wealth pours endlessly into the Empire, as the hub of commerce along the trade routes from the lands of the North and South. It seems as though they've come a long way to seeing the breathtaking famed Library of Tychos to this worthless island.
The two drow draw all eyes as if by a beacon, as obvious if not more so than the arrival of the other party. Mothers hurriedly rush their children into the illusion of safety within their homes, and men stare at the two, tight around the eyes and hands placed on makeshift weapons: knives, farm tools, walking staffs. The whole of the isle seems gripped in nervous silence as the humans wait to see what the drow will do. It is certainly more generous than the reactions of many human communities, but perhaps foolish nevertheless. The blue-robed priest leans forward from the dais of the temple steps, watching them intently.
Amarra and Rath'Tallynfein can't help but notice the four: an astral deva, a warforged, a half-celestial elf and an azurin perusing the docks. There is an unmistakable look about them, as if they, too, are being hunted. Just as they can't help but notice the two drow, being unmistakably drow.
St. Michael stirs from his afternoon prayer, surprised at his own senses, aware of the monk who had entered the room silently. He has spent only a month on Thossis since he was told of great need by his god, Pelor. Already he was noticing things that he never would have before, not while his powers were still with him. It was if he had become blind only to discover he could hear. There was no magic on Thossis, at least not in most places, and those places where a hint of power trickled through seemed to shift unpredictably. Enveloped in mist and luminous silver light, the air of Thossis was more pure than imaginable. The sea was more tranquil than seemed possible. It was serene and holy; too serene, too holy, even for him, a saint. It felt unearthly; the immense and powerful sense of peace overwhelmed him, yet also made him uneasy. It was true what they had said of Thossis, just slightly out of phase, not quite of this plane. Not natural.
The island monastery was home to many worshipers of the gods of good, finding solace from the endless struggles between Law and Chaos, and safety from the powers of Evil. Few ever came here, and Thossis itself was an enigma to the rest of the Empire. Claimed as a suzerainty by the Empire, the inhabitants did not appear to have a mutual view, and as the legions of the Blue Army turned their attention to the threat of the East, the temples and hermitages of Thossis were left unmolested for nearly a decade. Arcelia, a mere twenty miles from the coast of the larger Thossis, had been all but abandoned.
"I am sorry to disturb you," The monk says quietly; "I have received word that St. Baneres is expecting... pilgrims. Would you please keep an eye on them? We do not know who they are or what it is they seek here."
Once I receive word from Amadi I'll post his intro.
The rest of you can start posting but you still need to finish your character and bio (where applicable).
Those with true sight can see both the azurin and the marut so if you would kindly change that little part in the intro ASA
"The Trials and Tribulations will never end with you lot, I havent had a moment to rest since I met you all" he says softly as he relaxes, his mind returning to the previous events and the horrible comfrontations, the experiences had not been pretty but they had tought Neishu valuable lessons.
They were informed previously that you were azurin. Your appearance as a marut is noted in no way on your character sheet, so if you want to be described otherwise, you might want to take note of that. In any case it's a minor detail that I can't be bothered with.
The female drow is chaotic. Yukora can say whether she has an aura like a cleric for the purposes of your spell.
"Great a Heathen of Chaos" Murmurs Neishu as his spell detects the taint of Chaos in the female Drow, the fact it responded is not really much a surprise but it never hurts to be careful.
Following that same thought he decides to fully categorize their allegiances, the group might be willing to accept chaos, but given all thats happened Neishu would first repeat his ordeal with the fertility Lich rather than accept help from those tainted by evil.
A little heads up when i hit someone my attacks are considered Lawful and Good for the purpose of DR Lawful from my Focus as an Incarnate Good from the Saint Template
The male drow is evil. So are some of the townsfolk.
"By the Gods one is tainted by Chaos the other by Evil" Neishu comments aloud to whoever in the group wants to listen, regardless of who listens his hand tenses and his sword raises to a prepared position, its not pointed at the drow but ready to be raised in a strike at a moments notice.
Wearing basic traveler's clothes, he hardly looks the part of one of Pelor's chosen warriors. He adjusts the enchanted armor underneath the shirt; a suit of chainmail so fine he rarely notices it.
Donning his simple brown cloak and strapping his sword to his hip, Michael heads for the docks. Since magical travel was impossible, it was the only logical place for these 'pilgrims' to arrive.
{Magic: The RPG}
They have to persuade someone to sail them there.
In the previous thread Halinn bought a boat but I rewound the tape back to before then if he has second thoughts. Even if you buy a boat you still need sailors or at least a profession (sailing) check?
Someone once asked me why, when I talk about House Dimir, I don't put the word "the" in front of it.
At the time, I had no answer, but it just came to me.
Do we put the word "the" in front of God? A Storyteller is not a GM. A GM is God. God is one of the Storyteller's little minions.
Ah, sorry. Sepiriel will disregard that earlier comment.
...jeeze, something about being a DM makes me feel LN.
Also, ASA, just as a suggestion, you might want to become familiar with the magical items that all of us bear, even if you're fairly certain already. Knowing the specifics of the enchantments will prevent such errors from occurring later.
And finally, no spellcasting ability emanating from the male.
EDIT: Ah, **** it . . .
Someone once asked me why, when I talk about House Dimir, I don't put the word "the" in front of it.
At the time, I had no answer, but it just came to me.
Do we put the word "the" in front of God? A Storyteller is not a GM. A GM is God. God is one of the Storyteller's little minions.
"No, for i believe in my god Heironeuos and his in his dogma of Promoting Law, Order and Good, while i may shed blood i will never do so against one who i may have doubts regarding their value, even if they are tainted by the mark of evil or chaos, theres many stories of those of your kind that turn from one or both of those aspects, theres even stories of those who while not fully embracing change still hold intentions of most noble nature, against such beings i would stay my hand long enough to listen." Neishu says calmly
"Self righteous talk like yours, used to deflect and redirect blame is one i hear very often though so you are not making much of a case right now. Then again im not making much attempt at Diplomacy either so i suppose i cant expect more than that" Neishu says as he relaxes his longsword slightly, not releasing the stance he was ready to assume, but at least showing enough attempt at peace making, of course how a Drow would understand that he doesnt know for sure but he must have faith.
"We shall start again, what are two drow, one clearly still tainted in some way by evil and the other only by chaos, doing in this side of the world?" he asks calmly.
Someone once asked me why, when I talk about House Dimir, I don't put the word "the" in front of it.
At the time, I had no answer, but it just came to me.
Do we put the word "the" in front of God? A Storyteller is not a GM. A GM is God. God is one of the Storyteller's little minions.
Someone once asked me why, when I talk about House Dimir, I don't put the word "the" in front of it.
At the time, I had no answer, but it just came to me.
Do we put the word "the" in front of God? A Storyteller is not a GM. A GM is God. God is one of the Storyteller's little minions.
Someone once asked me why, when I talk about House Dimir, I don't put the word "the" in front of it.
At the time, I had no answer, but it just came to me.
Do we put the word "the" in front of God? A Storyteller is not a GM. A GM is God. God is one of the Storyteller's little minions.
Someone once asked me why, when I talk about House Dimir, I don't put the word "the" in front of it.
At the time, I had no answer, but it just came to me.
Do we put the word "the" in front of God? A Storyteller is not a GM. A GM is God. God is one of the Storyteller's little minions.
Someone once asked me why, when I talk about House Dimir, I don't put the word "the" in front of it.
At the time, I had no answer, but it just came to me.
Do we put the word "the" in front of God? A Storyteller is not a GM. A GM is God. God is one of the Storyteller's little minions.
Neishu has never met the Dean of Conjuration... So he's mouthing off about things he doesn't know about. Bluff check?
Rest assured, if Sepiriel were to try any metagaming I would deal with the situation accordingly. I made an error (not my first or last) and addressed that error to the best of my ability. I'm already aware double checking people's character sheets reduces my likelihood of making an error, and I'm pretty thorough about it when it comes to encounters and things that are more complex, less easy to amend, than a detect evil result. But I have some advice for you in turn: the attitude that you take to that error is your choice. Just in case you happen to dislike being needlessly frustrated about trivial matters that should amount to fluff between party members. End of discussion.
The spell is Empowered Conviction (SpC), for those with spellcraft.
Suddenly, a halfling in bright orange, slightly burned, robes appears flying around, as if blown by an invisible explosion, he falls to the ground nearby the group, making a few somersaults on the ground and yelling: "SONNAVA *****! And all that for getting the world ri..", stopping his swearing as he notices the group of unusual individuals gathered around his arrival point. He stands up and throws some dust off his clothes before addressing the party: "Oh, hello there, everyone. We got about 12 seconds before our freakshow arrives at material, don't mind me casting a few preparations.." Are his final words before he starts to weave his arms in the air in some sort of a protection spell.
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.