I graft wings onto a bear and put on a saddle. I ride my flying bear of doom to the sack, rip it open, and extract the cheese. Off I fly with the cheese towards Switzerland and put it in a Swiss Vault.
Too bad you never made it. After guiding your birdbear down for a break somewhere in Ontario, you are attacked by a crabshark that I borrowed from a friend. As you dodge and scramble and scream your way around the giant crab claws and giant shark teeth, I peek out from behind a nearby tree and rope a telekinetic spell around the cheese, drawing it from your pocket to my waiting hand. Just then your birdbear smashes its giant paws against the back of the crabshark, cracking its shell. Whoops. Hopefully Redwood understands when I tell him I can't return his pet...
Since I'm in the area (and my previous camping trip was interrupted), I head to Algonquin. I canoe around the lakes for a bit before guiding my boat into some tall, thick reeds that hide me and the cheese completely from every angle. There I sit, enjoying how the unique aromoa of the cheese mingles with the smell of the swampy lakeshore.
Well, Aurora's pixies don't live in a marsh, but they still know how to navigate the marshlands. Aurora sends a clique of pixies to do a depth-first search of the marsh, looking in every nook and cranny, moving some reeds around, in order to find Stardust. (Chances are the scent of the cheese helped in finding him.) The pixie pulls out a vial of blue photofluid, pours it on Stardust (covering him with blue light residue), and steals the cheese and flies away. The pixie hands the cheese back to Aurora.
She hides it in an indestructible safe protected by... a minefield!
You must get 78/78 on the minefield to open the safe. Don't try to break or remove the safe - if you do, the cheese will fall through a secret shaft to another room that's a lot harder to find.
Secret shaft? Now I'm curious. I lob a fireball at the safe to see what happens. Nothing? In that case, I create a disc of force beneath the safe and try to lift it... but it falls down the secret shaft. Nice.
Nice job. Now it's in another room (once again in a locked darksteel safe) that's constantly watched by a security camera. So now you have to go to the room, and do 15 star jumps on the marked spot (on a gym mat), while being watched. If you do this properly, the cheese will be returned to the safe as above, where you still must finish that minefield quiz to get the cheese properly.
His prized dairy in hand, Lord Grey planeswalks to his newly constructed cookie factory on Lorwyn where he plans to incorporate the cheese into one of his new recipes. Remember that the walls are fortified with obsidian powder and any forced entry will cause the intruder to disintegrate without the chance to Persist.
By the way, I did play your Caesar-Shift Quiz and did fairly well. But as you know, star jumps aren't my shtick.
... forced entry will cause the intruder to disintegrate ...
Forced entry just happens to be one of my specialties! Unfortunate that I can't use it here. Luckily I'm also pretty proficient when it comes to sneaking!
So I sneak. Into the factory. And punch Lord Grey in the nose with a spellbound fist. And take the cheese to New York city where we enjoy a Broadway show together. Please don't interrupt the performance!
Stardust, it's not nice to punch people in the face like that...
Aurora sends an Elvish healer to take care of Grey. (This doesn't change his creature types; that only happens with resurrecting effects.)
Then, she also sends a pixie into the theater where Stardust is. At the end of the show, the pixie starts dropping confetti on the whole audience... and also some pixie (hypnotizing) dust on Stardust. And while everyone's distracted, the pixie places a look-alike of the cheese near Stardust while at the same time grabbing the real cheese and flying away with it, while sprinkling some awakening dust on Stardust. The pixie brings the cheese to Aurora.
Aurora takes the cheese and locks it in a safe inside a trap room... and she decides to be a bit silly with it.
Dice Roller1 D20 rolled
18
Alright! So given the results of the die roll, you need to do fourteen star jumps in this room to unlock the safe.
The safe is made of darksteel (indestructible), and protected by a Privileged Position. Also... do not attempt to remove the safe or forcefully try to open it. If you do, the door to the room itself will close and lock, and then you'd need to do twenty-eight star jumps (twice the previous amount) to reopen the door to get out. The room is made of darksteel too, and also protected by the Privileged Position. There is a gym mat on the floor that you can do the jumps on.
Stardust, it's not nice to punch people in the face like that...
Aurora sends an Elvish healer to take care of Grey. (This doesn't change his creature types; that only happens with resurrecting effects.)
Then, she also sends a pixie into the theater where Stardust is. At the end of the show, the pixie starts dropping confetti on the whole audience... and also some pixie (hypnotizing) dust on Stardust. And while everyone's distracted, the pixie places a look-alike of the cheese near Stardust while at the same time grabbing the real cheese and flying away with it, while sprinkling some awakening dust on Stardust. The pixie brings the cheese to Aurora.
Aurora takes the cheese and locks it in a safe inside a trap room... and she decides to be a bit silly with it.
Dice Roller1 D20 rolled
19
Alright! So given the results of the die roll, you need to do fourteen star jumps in this room to unlock the safe.
The safe is made of darksteel (indestructible), and protected by a Privileged Position. Also... do not attempt to remove the safe or forcefully try to open it. If you do, the door to the room itself will close and lock, and then you'd need to do twenty-eight star jumps (twice the previous amount) to reopen the door to get out. The room is made of darksteel too, and also protected by the Privileged Position. There is a gym mat on the floor that you can do the jumps on.
~Aurora, Ætherwalker
"The die result is...3, so three jumps? I suppose that shouldn't be too hard."
*Lord Grey does three star jumps- in the digital realm and in real life.*
The safe pops open, Lord Grey reclaims the Cheese, seals it in a darksteel cube, and he feeds it to a Muragandan Dragon Trap for safekeeping.
...I remembered that comment you made in the Clan thread about rolls being remade when quoting. I thought I'd give that trick a try and low and behold I ended up with a much more favorable result. And for the record, I only "rerolled" it once. And I did in fact do my closest attempt at a star jump, though I didn't get nearly as much extension as Ms. Illumina.
I had a feeling you or Stardust would have done that... but that's why I explicitly wrote the numbers out in the post after rolling the die instead of just using a placeholder X throughout the post. So even in your quoted reply with the different dice result, the text below it still mentions the number 14.
So... keep jumping.
...Well, actually... when I made the previous post, when I previewed the post, it actually also said 3 (and I mentioned the number 3 in the text below), but then changed to 14 when I actually posted it (and I edited it after). So, I guess you can keep it this time and let this be an example of Aurora's randomized silliness not being super effective. Later uses of this will have more clear instructions that don't allow re-rolling.
Grey still has the cheese. (Good job with the jumps, by the way!)
I go back to my obsidian library and do some research. After hours of searching through dusty tomes and google, I find nothing!
Whelp, guess I'll have to do this the old fashioned way.
Using the handy cheese-locating spell I recently developed, I quickly find the cheese. In a Muragandan Dragon Trap. Go figure.
Is it a venus fly-trap? Er... venus dragon trap I guess. Either way, it looks combustible, so I spark an inferno beneath it. Eventually the smoke and ash clear, leaving behind a small darksteel box! I leave the cheese in there since it seems to have a thing for being inside darksteel boxes for whatever reason.
I take the box back to my library and set it on an obsidian pedestal next to my obsidian karaoke machine. The box is stuck to the pedestal with every binding spell imaginable, but they will all be automatically disenchanted when someone successfully sings the song Bohemian Polka in the style of Weird Al Yankovic.
Oh, the path to my library is not particularly easy to find being in a cave hidden by a waterfall guarded by a variety of tricksome fire and ice elementals all the way down the 20 km passage. But I've made a sandwich for you if you make it.
Aurora will prepare herself for some exploring by putting on some Trailblazer's Boots, and also wielding a Sword of Fire and Ice. After a bit of navigation, she finds the lair, and finds out that there's a test of Karaoke guarding the cheese...
But of course, Aurora is a good singer. She can sing the song, perfectly in tune... but is it good enough for Stardust's standards?
~Aurora, Ætherwalker
With that done, Aurora gets on her way and takes the cheese with her. She hides it in another darksteel safe (once again protected by Privileged Position). The safe will open when you take this quiz and score at least 9/18.
Aurora will also give you a cookie if you do 14 star jumps here (as decided by the die roll yesterday)... and also another surprise gift if you can do this without staying on the floor for more than one second between jumps (and also without the quality of the jumps decreasing too much).
The safe opens and Lord Grey retrieves his prized dairy cache once again.
Feeling a tad nostalgic, he decides to hide his queso in the deepest depths of the Primal Cavern located in Lorwyn (not to be confused with Primal Beyond.) If anyone wishes to claim the prized cheese s/he must navigate through a treacherous gauntlet of death traps, animated cyclops sculptures, an electrified carousal, and eventually triumph in a duel to the death with their own clone.
...And if you manage to survive, there's also a complementary day pass to tour Lord Grey's Magical Cookie Factory. Conveniently located by the Rustic Clachan.
Wheat the Grinder has spent a long time away from the cheese. The last time he had it, he brute force solved a maze to get it. He rode in to the tavern, and tossed it on the table, no longer willing to battle for the cheese.
But the love of lactose is an odd thing. It never really lets you go.
And so it was that Wheat the Grinder found himself dodging traps on all side. A group of one-eyed golems assault him, only to be struck down by the Hammer of the Grinder.
He was not immediately ready for the clone, though.
Luckily for Wheat, he didn't have to be. His clone failed to show up armed.
Wheat felt uncomfortable as he took his Hammer to his doppelganger, but the cheese which had so captivated him was calling.
And so he entered the vault where the cheese was housed.
"Mine, mine at last!"
He takes the cheese. As he turns away, he notices a coupon where the cheese was. Free cookies, eh?
Smells of a trap.
He takes the coupon anyway and races away from that lair with cheese nestled in that same bag he tossed on the tavern table so long ago.
He places it in the most safe area he knows. A box in an area of large magic concentration. The magical waves are such that the box is surrounded by concentric orbs of air, water, fire, and earth, two of each, with 20 feet of space within each. It takes a very specific spell which only Wheat the Grinder knows to place it within; to make it through otherwise is to risk burning, drowning, being blown away, being crushed, or being ripped apart in the thaumaturge.
Luckily Aurora was still holding her Sword of Fire and Ice. She uses her sword to break through all the spheres of red and blue elements and gets the cheese.
She hides it at the end of a corridor that's 50 m (~55 yards) long. You just have to go through the length of the corridor... but of course, there are turrets set up. If at any time, you have exactly one foot touching the floor, the turrets will fire 1000 Nerf darts at you. (Also, don't just fly through. That will also cause the turrets to fire.)
[There is an exit door at the end so you can leave after getting the cheese, but you can't enter through that door.]
Grabs a pair of stilts, climbs onto them and then proceeds to wander down the corridor with out having any feet touch the ground. Retrieve the cheese then lock it into a darksteel safe.
Private Mod Note
():
Rollback Post to RevisionRollBack
Every normal man must be tempted, at times, to spit on his hands, hoist the black flag and start slitting throats.
- H.L Mencken
I Became insane with long Intervals of horrible Sanity
All Religion, my friend is simply evolved out of fraud, fear, greed, imagination and poetry.
- Edgar Allan Poe
Aurora goes to the safe, gives it a Shattering Blow, and takes the cheese.
She takes the cheese and puts it in the same 50 m corridor as before, but with the turret settings changed a bit...
Now this time, the turrets will fire at you if your heels are ever more than 15 cm (6") apart. And also, once again, don't just fly through, as that would cause the turrets to fire as well.
[There is a 'safe zone' at the end where the cheese is, and the exit door is still there. You can't come in through that door though.]
~Aurora, Ætherwalker
(I don't know if it's too hard to figure out Aurora's "intended method" or not... but then again, since Aurora's intended method is too hard for most people anyways, I guess figuring out an alternative method is part of the fun here. Anyways, Aurora can easily get through this corridor with her method in less than 20 seconds.)
Tapping into some minor gymnastic skills, Lord Grey performs a handstand* and lets his hands do the walking...all while keeping his feet close enough together not to trigger the Nerf assault. He makes it to the Safe Zone, retrieves his cheese and exits through the door.
Unable to think of any new plot devices, Lord Grey goes back to one of his old Interplanar Villas, stashes the cheese away in his patented Greycorp® Darksteel vault, arms the reanimated sculpture security team, and takes a snooze in the cabana.
...And it would be greatly appreciated if the premises wasn't demolished during the impending caper. I'm still making payments on the place.
*I can't perform that feat in real life, but my fictional persona is capable of all sorts of amazing feats.
"Nice showing, and good job walking 50 meters like that. I thought my intended method was easier though... I do this by hopping with both feet at once, which takes me about 15 seconds, maybe a bit more, to travel 50 meters."
(I can't actually walk that far on my hands in real life either, but that's about how long it takes me to hop 50 m.)
While Lord Grey is taking a nap, Aurora casts Sudden Disappearance and takes the cheese after everything else is gone, and leaves a Gilded Lotus in its place. Shortly after, everything reappears, except that there's now a lotus inside the vault instead of the cheese.
And... just for fun, she hides it in the same 50 m corridor... same rules as before, but now she wants you to see you reach the end of the corridor in no more than 25 seconds. (If you take too long, a buzzer will go off and you have to go back to the beginning. When this happens, the Nerf turrets are shut off so you can walk back to the beginning safely.)
This time, she will provide an alternate way to do this... if you play through Music Catch 2 and score 5,000,000 points on Letting Go, the backdoor will open and you can take the cheese from there too. [Any other settings are okay, but you must choose Letting Go as the song.]
Aurora puts Faith's Fetters on pikachugundam, and also casts Convincing Mirage to turn the quicksand into a Plains. After that, she casts Ghostly Flicker on the cheese... and also on the corridor to remove all the radioactivity. After having some elves and pixies rebuilding the trap corridor, she hides the cheese in it, and lets Avacyn, Angel of Hope keep watch over it in a Privileged Position. No nukes!
Rules are same as before. You have two choices on how to get the cheese. For the specific details, look two posts up (behind the page break if you're using 15 posts per page), but here's the short version of it.
-Hop through the corridor with both feet at once in 25 seconds or less (distance of 50 m, or 55 yards)
-Score 5,000,000 points on Letting Go
Not feeling up for another potato-sack race or grinding away at a flash game, Lord Grey opts to zombie crowd surf his way to the cheese. After tasting a small sample of the well aged dairy product, he places the leftovers in a Greycorp® vacuum-sealed container and stashes it away in his dark and very creepy wine cellar catacomb along with a cask of amontillado.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Since I'm in the area (and my previous camping trip was interrupted), I head to Algonquin. I canoe around the lakes for a bit before guiding my boat into some tall, thick reeds that hide me and the cheese completely from every angle. There I sit, enjoying how the unique aromoa of the cheese mingles with the smell of the swampy lakeshore.
Well, Aurora's pixies don't live in a marsh, but they still know how to navigate the marshlands. Aurora sends a clique of pixies to do a depth-first search of the marsh, looking in every nook and cranny, moving some reeds around, in order to find Stardust. (Chances are the scent of the cheese helped in finding him.) The pixie pulls out a vial of blue photofluid, pours it on Stardust (covering him with blue light residue), and steals the cheese and flies away. The pixie hands the cheese back to Aurora.
She hides it in an indestructible safe protected by... a minefield!
You must get 78/78 on the minefield to open the safe. Don't try to break or remove the safe - if you do, the cheese will fall through a secret shaft to another room that's a lot harder to find.
~Aurora, Ætherwalker
Official Quizmaster of The Crafters!
Follow Lasersharp on Facebook
~Aurora, Ætherwalker
Official Quizmaster of The Crafters!
Follow Lasersharp on Facebook
"All too easy."
His prized dairy in hand, Lord Grey planeswalks to his newly constructed cookie factory on Lorwyn where he plans to incorporate the cheese into one of his new recipes. Remember that the walls are fortified with obsidian powder and any forced entry will cause the intruder to disintegrate without the chance to Persist.
But anyways, I should leave the cheese there. After all, I helped in getting the material to build that!
Official Quizmaster of The Crafters!
Follow Lasersharp on Facebook
Forced entry just happens to be one of my specialties! Unfortunate that I can't use it here. Luckily I'm also pretty proficient when it comes to sneaking!
So I sneak. Into the factory. And punch Lord Grey in the nose with a spellbound fist. And take the cheese to New York city where we enjoy a Broadway show together. Please don't interrupt the performance!
Aurora sends an Elvish healer to take care of Grey. (This doesn't change his creature types; that only happens with resurrecting effects.)
Then, she also sends a pixie into the theater where Stardust is. At the end of the show, the pixie starts dropping confetti on the whole audience... and also some pixie (hypnotizing) dust on Stardust. And while everyone's distracted, the pixie places a look-alike of the cheese near Stardust while at the same time grabbing the real cheese and flying away with it, while sprinkling some awakening dust on Stardust. The pixie brings the cheese to Aurora.
Aurora takes the cheese and locks it in a safe inside a trap room... and she decides to be a bit silly with it.
Alright! So given the results of the die roll, you need to do fourteen star jumps in this room to unlock the safe.
The safe is made of darksteel (indestructible), and protected by a Privileged Position. Also... do not attempt to remove the safe or forcefully try to open it. If you do, the door to the room itself will close and lock, and then you'd need to do twenty-eight star jumps (twice the previous amount) to reopen the door to get out. The room is made of darksteel too, and also protected by the Privileged Position. There is a gym mat on the floor that you can do the jumps on.
~Aurora, Ætherwalker
Official Quizmaster of The Crafters!
Follow Lasersharp on Facebook
"I really should exercise more. Hmmm. How many jumps was that again?"
"The die result is...3, so three jumps? I suppose that shouldn't be too hard."
*Lord Grey does three star jumps- in the digital realm and in real life.*
The safe pops open, Lord Grey reclaims the Cheese, seals it in a darksteel cube, and he feeds it to a Muragandan Dragon Trap for safekeeping.
...I remembered that comment you made in the Clan thread about rolls being remade when quoting. I thought I'd give that trick a try and low and behold I ended up with a much more favorable result. And for the record, I only "rerolled" it once. And I did in fact do my closest attempt at a star jump, though I didn't get nearly as much extension as Ms. Illumina.
So... keep jumping.
...Well, actually... when I made the previous post, when I previewed the post, it actually also said 3 (and I mentioned the number 3 in the text below), but then changed to 14 when I actually posted it (and I edited it after). So, I guess you can keep it this time and let this be an example of Aurora's randomized silliness not being super effective. Later uses of this will have more clear instructions that don't allow re-rolling.
Grey still has the cheese. (Good job with the jumps, by the way!)
Official Quizmaster of The Crafters!
Follow Lasersharp on Facebook
I go back to my obsidian library and do some research. After hours of searching through dusty tomes and google, I find nothing!
Whelp, guess I'll have to do this the old fashioned way.
Using the handy cheese-locating spell I recently developed, I quickly find the cheese. In a Muragandan Dragon Trap. Go figure.
Is it a venus fly-trap? Er... venus dragon trap I guess. Either way, it looks combustible, so I spark an inferno beneath it. Eventually the smoke and ash clear, leaving behind a small darksteel box! I leave the cheese in there since it seems to have a thing for being inside darksteel boxes for whatever reason.
I take the box back to my library and set it on an obsidian pedestal next to my obsidian karaoke machine. The box is stuck to the pedestal with every binding spell imaginable, but they will all be automatically disenchanted when someone successfully sings the song Bohemian Polka in the style of Weird Al Yankovic.
Oh, the path to my library is not particularly easy to find being in a cave hidden by a waterfall guarded by a variety of tricksome fire and ice elementals all the way down the 20 km passage. But I've made a sandwich for you if you make it.
(Bohemian Polka - Weird Al Yancovic)
But of course, Aurora is a good singer. She can sing the song, perfectly in tune... but is it good enough for Stardust's standards?
~Aurora, Ætherwalker
Official Quizmaster of The Crafters!
Follow Lasersharp on Facebook
With that done, Aurora gets on her way and takes the cheese with her. She hides it in another darksteel safe (once again protected by Privileged Position). The safe will open when you take this quiz and score at least 9/18.
~Aurora, Ætherwalker
Official Quizmaster of The Crafters!
Follow Lasersharp on Facebook
The safe opens and Lord Grey retrieves his prized dairy cache once again.
Feeling a tad nostalgic, he decides to hide his queso in the deepest depths of the Primal Cavern located in Lorwyn (not to be confused with Primal Beyond.) If anyone wishes to claim the prized cheese s/he must navigate through a treacherous gauntlet of death traps, animated cyclops sculptures, an electrified carousal, and eventually triumph in a duel to the death with their own clone.
...And if you manage to survive, there's also a complementary day pass to tour Lord Grey's Magical Cookie Factory. Conveniently located by the Rustic Clachan.
But the love of lactose is an odd thing. It never really lets you go.
And so it was that Wheat the Grinder found himself dodging traps on all side. A group of one-eyed golems assault him, only to be struck down by the Hammer of the Grinder.
An electrified carousel? Luckily Wheat has a millstone he can ride across on with no issue.
He was not immediately ready for the clone, though.
Luckily for Wheat, he didn't have to be. His clone failed to show up armed.
Wheat felt uncomfortable as he took his Hammer to his doppelganger, but the cheese which had so captivated him was calling.
And so he entered the vault where the cheese was housed.
"Mine, mine at last!"
He takes the cheese. As he turns away, he notices a coupon where the cheese was. Free cookies, eh?
Smells of a trap.
He takes the coupon anyway and races away from that lair with cheese nestled in that same bag he tossed on the tavern table so long ago.
He places it in the most safe area he knows. A box in an area of large magic concentration. The magical waves are such that the box is surrounded by concentric orbs of air, water, fire, and earth, two of each, with 20 feet of space within each. It takes a very specific spell which only Wheat the Grinder knows to place it within; to make it through otherwise is to risk burning, drowning, being blown away, being crushed, or being ripped apart in the thaumaturge.
It is there that the cheese now resides.
She hides it at the end of a corridor that's 50 m (~55 yards) long. You just have to go through the length of the corridor... but of course, there are turrets set up. If at any time, you have exactly one foot touching the floor, the turrets will fire 1000 Nerf darts at you. (Also, don't just fly through. That will also cause the turrets to fire.)
[There is an exit door at the end so you can leave after getting the cheese, but you can't enter through that door.]
~Aurora, Ætherwalker
Official Quizmaster of The Crafters!
Follow Lasersharp on Facebook
Grabs a pair of stilts, climbs onto them and then proceeds to wander down the corridor with out having any feet touch the ground. Retrieve the cheese then lock it into a darksteel safe.
- H.L Mencken
I Became insane with long Intervals of horrible Sanity
All Religion, my friend is simply evolved out of fraud, fear, greed, imagination and poetry.
- Edgar Allan Poe
The Crafters' Rules Guru
She takes the cheese and puts it in the same 50 m corridor as before, but with the turret settings changed a bit...
Now this time, the turrets will fire at you if your heels are ever more than 15 cm (6") apart. And also, once again, don't just fly through, as that would cause the turrets to fire as well.
[There is a 'safe zone' at the end where the cheese is, and the exit door is still there. You can't come in through that door though.]
~Aurora, Ætherwalker
(I don't know if it's too hard to figure out Aurora's "intended method" or not... but then again, since Aurora's intended method is too hard for most people anyways, I guess figuring out an alternative method is part of the fun here. Anyways, Aurora can easily get through this corridor with her method in less than 20 seconds.)
Official Quizmaster of The Crafters!
Follow Lasersharp on Facebook
..."Lightbulb."
Tapping into some minor gymnastic skills, Lord Grey performs a handstand* and lets his hands do the walking...all while keeping his feet close enough together not to trigger the Nerf assault. He makes it to the Safe Zone, retrieves his cheese and exits through the door.
Unable to think of any new plot devices, Lord Grey goes back to one of his old Interplanar Villas, stashes the cheese away in his patented Greycorp® Darksteel vault, arms the reanimated sculpture security team, and takes a snooze in the cabana.
...And it would be greatly appreciated if the premises wasn't demolished during the impending caper. I'm still making payments on the place.
*I can't perform that feat in real life, but my fictional persona is capable of all sorts of amazing feats.
If only I had another stage to show them off...
(I can't actually walk that far on my hands in real life either, but that's about how long it takes me to hop 50 m.)
While Lord Grey is taking a nap, Aurora casts Sudden Disappearance and takes the cheese after everything else is gone, and leaves a Gilded Lotus in its place. Shortly after, everything reappears, except that there's now a lotus inside the vault instead of the cheese.
And... just for fun, she hides it in the same 50 m corridor... same rules as before, but now she wants you to see you reach the end of the corridor in no more than 25 seconds. (If you take too long, a buzzer will go off and you have to go back to the beginning. When this happens, the Nerf turrets are shut off so you can walk back to the beginning safely.)
This time, she will provide an alternate way to do this... if you play through Music Catch 2 and score 5,000,000 points on Letting Go, the backdoor will open and you can take the cheese from there too. [Any other settings are okay, but you must choose Letting Go as the song.]
So, which side of the detour will you pick?
~Aurora, Ætherwalker
Official Quizmaster of The Crafters!
Follow Lasersharp on Facebook
Signature done by perv90210
My Trade Thread | Random Buy List
Pikachudansen | Pika Pika Yukai
Wahaha... | MyAnimeList
Iso is Batman | Tamiyo lulz
Official Anime Enthusiast of [TheCrafters].
(╯°□°)╯︵ ┻━┻
Aurora puts Faith's Fetters on pikachugundam, and also casts Convincing Mirage to turn the quicksand into a Plains. After that, she casts Ghostly Flicker on the cheese... and also on the corridor to remove all the radioactivity. After having some elves and pixies rebuilding the trap corridor, she hides the cheese in it, and lets Avacyn, Angel of Hope keep watch over it in a Privileged Position. No nukes!
Rules are same as before. You have two choices on how to get the cheese. For the specific details, look two posts up (behind the page break if you're using 15 posts per page), but here's the short version of it.
-Hop through the corridor with both feet at once in 25 seconds or less (distance of 50 m, or 55 yards)
-Score 5,000,000 points on Letting Go
Pick one. Which one will it be?
~Aurora, Ætherwalker
Official Quizmaster of The Crafters!
Follow Lasersharp on Facebook