Well, this round certainly was interesting. 17 players to start is definitely a good turnout. Unsurprisingly, the metagame turned out to be a mixture of Mishra's Factory decks and decks just filled with large creatures. So, of course, the three (!) people who chose to play Karakas/Leyline of Singularity went on a field day... only to be defeated by the people who chose to play removal (gasp!) and lands instead of Moxen (double gasp!). Amadi's choice to not run any creatures proved successful, but in the end, the combination of removal and creatures who couldn't bounce Factories served Greebo well.
1. Xyre
Plains, Mishra's Factory, Monk Realist
Fight the Power This is what I get for metagaming. Hate it, hate it, hate it.
2. Halinn
Karakas, Isamaru, Hound of Konda, Leyline of Singularity
Maracas Very good choice in a metagame that featured more creatures than I would have expected. Here's your new nemesis.
3. BweeBwee
Mishra's Factory, Mox Jet, Ravenous Rats
Regular discard + 3 cards = Selective discard Unfortunately, Ravenous Rats rarely made a difference going second. 3CB especially values size over everything else, and the Rats just can't perform alone. The Factory isn't much better.
4. Greebo
Mishra's Factory, Plains, Swords to Plowshares
Legendary Harvest THIS is what I should have played. Good job choosing the Swords in an environment filled with creatures. The choice of Plains over Mox saved you some games.
5. Turnus
Black Lotus, Anurid Scavenger, Call of the Herd
They Are Coming... Unfortunately, the Call was far too slow to make any long-term difference. Next time, take a disruption spell or creature removal.
6. Chimpanzee
Black Lotus, Black Lotus, Visara the Dreadful
Starting Simple Fragile nature aside, 5/5s are hard to deal with, even without flying and creature-killing abilities. Nice choice.
7. Naphtali
Pendelhaven, Eladamri's Vineyard, Basking Rootwalla
Drunken Lizard Actually, the Pendelhaven saved your Rootwalla more times than I'd like to admit in combat with Factories.
8. dasheiff
Aura of Silence, Black Lotus, Treasure Hunter
Old Standby.dec Yes it is. Good choice, considering the number of Moxen, Loti, and cheap artifacts used.
9. Gamerk
Black Lotus, Loaming Shaman, Loaming Shaman
Totems, Totems, Totems Sure, you can recycle your creatures, but your deck is easily disrupted, because the Lotus is a fragile mana base indeed.
10. Quilt
Mishra's Workshop, Black Lotus, Leveler
3CB And why exactly did you voluntarily take mana burn from your base? Good job noting how much this game runs on big, dumb creatures.
11. Amadi
City of Traitors, Lightning Helix, Isochron Scepter
Spanking scepter Congragulations choosing the creatureless deck that could run with every creature other than Leveler. You deserve this win.
12. kaesh
Mishra's Workshop, Trinisphere, Ferropede
Terrarium Admittedly, I told him I'd ban Trinisphere if he won. You get a lot of 3-3s, though, because Ferropede is very bad for its cost. Even a 1-3 creature would have blocked Factories.
13. Solarion
Volcanic Island, Crack the Earth, Flying Men
Vulcan The problem here is that Crack doesn't apply much pressure when your opponent already has played everything he'd need lands for.
14. WhammWhamme
Karakas, Black Lotus, Grand Arbiter Augustin IV
Arbitrary Choice Did you purposely put in Karakas instead of a basic land? Its inclusion allowed you to earn draws against silly Leyline decks by triggering the legends rule. Nice job catching everyone by surprise.
15. Hyram
Karakas, Leyline of Singularity, Isamaru, Hound of Konda
3CB See 2.
16. Wrath_of_Dog
Mox Sapphire, Chalice of the Void, Mishra's Factory
1. It's a good deck... but Mox Sapphire, while saving you from Swords to Plowshares and cheap creatures, screwed you against Aura of Silence and Trinisphere.
17. SenorClown
Leyline of Singularity, Karakas, Isamaru, Hound of Konda
LEGENDS OF BATMAN See 15.
Basic Rules
- Your deck is composed of exactly 3 cards, all of which start in your hand.
- Your deck has no sideboard.
- You don't lose as a result of not being able to draw a card.
- You can see your opponent's hand, so you can always make the best possible play.
- Random effects always go in their owner's opponent's favor.
- All other rules of magic remain unchanged, unless otherwise stated.
Tournament Rules
- All matches are played out by the moderator (participants only submit the decks).
- Tournaments are run in round-robin fashion.
- Each matchup consists of 2 games, with each deck going first once.
- Participants earn 3 points if their deck wins a match, 1 point for a draw, and 0 points for a loss.
Deck-Building Rules
- You may not submit a deck that can win before the opponent's first main phase.
- You may not submit a deck that can force an opponent to discard more than 1 card per turn
- You may not submit a deck that can generate infinite (or an arbitrarily large amount of) mana on the first turn.
- You may not include a card that is illegal in T1 (Classic). However you may include any number of restricted cards.
- You may not include a card that appears on the 3CB Banned List.
3CB Banned List
The Rack
Form of the Dragon
Nullstone Gargoyle
Balance
Strip Mine
Wasteland
Glacial Chasm
Treetop Village
Ghost Quarter
Blackmail
Coercion
Pulse of the Dross
Cabal Therapy
Mesmeric Fiend
Abandon Hope
Nezumi Shortfang
Meddling Mage
Brain Pry
4. Greebo
Mishra's Factory, Plains, Swords to Plowshares
Legendary Harvest
As listed: 2-2 Corrected: 6-0
On the play, I play rats and he has to discard swords, and then my factory+rats out race his factory. If he leaves his factory back to block, I just attack with factory, and if he trades, I still have the rats.
and
vs.
8. dasheiff
Aura of Silence, Black Lotus, Treasure Hunter
Old Standby.dec
As listed: 1-4 Corrected: 3-3
On the play, I play rats and he discards the aura, and the same situation as above occurs with factory+rats over hunter. On the draw he owns my face with aura.
vs
1. Xyre
Plains, Mishra's Factory, Monk Realist
Current 0-6
Suggested 2-2
I hold up the vineyard preventing you from casting the Realist (if the vineyard hits play after the realist I win as I'll have a 4/5 attacker vs your 3/3 and 1/1 blockers or 2/2 and 1/1 attackers). I can't attack as your factory can block as a 3/3. You can't attack as I can pump my walla and block as a 2/3. So we draw.
vs
2. Halinn and 15. Hyram and 17. Senor Clown
Karakas, Isamaru, Hound of Konda, Leyline of Singularity
Current 0-6
Suggested 3-3
I'm not 100% sure, but I think I can cast and pump the Rootwalla each turn to prevent mana burn from the vineyard. (I can't remember what happens mana wise when he bounces the Walla in response to me pumping) If I can prevent the mana-burn its a straight damage race that I win on the play, and they win on the draw.
vs
3. BweeBwee
Mishra's Factory, Mox Jet, Ravenous Rats
Current: 2-2
Suggested: 6-0
On the play I dump my hand and take 1 burn from the vineyard. From there my 4/5 Vineyard and Haven pumped Walla stomps face.
On the draw I discard the Rootwalla to the Rats and use its madness ability to get it into play. From there its more of the 4/5 stomping.
11. Amadi
City of Traitors, Lightning Helix, Isochron Scepter
Spanking scepter
Congragulations choosing the creatureless deck that could run with every creature other than Leveler. You deserve this win.
@ Naphtali- You're right on all counts. I forgot how amazing Basking Rootwalla is.
@ WhammWhamme- the errata on Isochron Scepter includes this:
Oct 4, 2004 - You do not pay the spell's mana cost and any X in that cost is zero. You do still pay any additional costs that might apply, and may pay any optional costs such as Kicker or Buyback that apply.
However, that applies only to costs of that spell. He's not actually playing the spell, in the sense that he has to pay that extra mana. The extra is tacked on to the mana cost, which is then nullified by the Isochron's clause on playing it for free.
You may want to check that with a rules guru, though.
Greebo- your deck draws because, while you Swords Isamaru, as soon as you animate Factory, it is now a Legendary Land Creature, and thus is targetable by the Karakas.
For some reason, I thought Leveler was a 5/5. Whoops.
Based on what you gave me, you're right about Amadi's problems. I'll fix those.
Let's see about Chimp:
Chimp: Lotus, Lotus, Visara
Amadi: City, Scepter imprinting Helix
Chimp: attack (A=15)
Amadi: activate (A=18, C=17)
C: (A=13)
A: (A=16, C=14)
C: (A=11)
A: (A=14, C=11)
C: (A=9)
A: (A=12, C=8)
C: (A=7)
A: (A=10, C=5)
C: (A=5)
A: (A=8, C=2)
C: (A=3)
A: (A=6, C=-1)
so Amadi still wins on the draw.
EDIT: All corrections made. Amadi is still first by one point.
1. Xyre
Plains, Mishra's Factory, Monk Realist
Fight the Power
This is what I get for metagaming. Hate it, hate it, hate it.
2. Halinn
Karakas, Isamaru, Hound of Konda, Leyline of Singularity
Maracas
Very good choice in a metagame that featured more creatures than I would have expected. Here's your new nemesis.
3. BweeBwee
Mishra's Factory, Mox Jet, Ravenous Rats
Regular discard + 3 cards = Selective discard
Unfortunately, Ravenous Rats rarely made a difference going second. 3CB especially values size over everything else, and the Rats just can't perform alone. The Factory isn't much better.
4. Greebo
Mishra's Factory, Plains, Swords to Plowshares
Legendary Harvest
THIS is what I should have played. Good job choosing the Swords in an environment filled with creatures. The choice of Plains over Mox saved you some games.
5. Turnus
Black Lotus, Anurid Scavenger, Call of the Herd
They Are Coming...
Unfortunately, the Call was far too slow to make any long-term difference. Next time, take a disruption spell or creature removal.
6. Chimpanzee
Black Lotus, Black Lotus, Visara the Dreadful
Starting Simple
Fragile nature aside, 5/5s are hard to deal with, even without flying and creature-killing abilities. Nice choice.
7. Naphtali
Pendelhaven, Eladamri's Vineyard, Basking Rootwalla
Drunken Lizard
Actually, the Pendelhaven saved your Rootwalla more times than I'd like to admit in combat with Factories.
8. dasheiff
Aura of Silence, Black Lotus, Treasure Hunter
Old Standby.dec
Yes it is. Good choice, considering the number of Moxen, Loti, and cheap artifacts used.
9. Gamerk
Black Lotus, Loaming Shaman, Loaming Shaman
Totems, Totems, Totems
Sure, you can recycle your creatures, but your deck is easily disrupted, because the Lotus is a fragile mana base indeed.
10. Quilt
Mishra's Workshop, Black Lotus, Leveler
3CB
And why exactly did you voluntarily take mana burn from your base? Good job noting how much this game runs on big, dumb creatures.
11. Amadi
City of Traitors, Lightning Helix, Isochron Scepter
Spanking scepter
Congragulations choosing the creatureless deck that could run with every creature other than Leveler. You deserve this win.
12. kaesh
Mishra's Workshop, Trinisphere, Ferropede
Terrarium
Admittedly, I told him I'd ban Trinisphere if he won. You get a lot of 3-3s, though, because Ferropede is very bad for its cost. Even a 1-3 creature would have blocked Factories.
13. Solarion
Volcanic Island, Crack the Earth, Flying Men
Vulcan
The problem here is that Crack doesn't apply much pressure when your opponent already has played everything he'd need lands for.
14. WhammWhamme
Karakas, Black Lotus, Grand Arbiter Augustin IV
Arbitrary Choice
Did you purposely put in Karakas instead of a basic land? Its inclusion allowed you to earn draws against silly Leyline decks by triggering the legends rule. Nice job catching everyone by surprise.
15. Hyram
Karakas, Leyline of Singularity, Isamaru, Hound of Konda
3CB
See 2.
16. Wrath_of_Dog
Mox Sapphire, Chalice of the Void, Mishra's Factory
1.
It's a good deck... but Mox Sapphire, while saving you from Swords to Plowshares and cheap creatures, screwed you against Aura of Silence and Trinisphere.
17. SenorClown
Leyline of Singularity, Karakas, Isamaru, Hound of Konda
LEGENDS OF BATMAN
See 15.
X|1-2-3-4-5-6-7-8-9-0-1-2-3-4-5-6-7
1|x-6-0-0-0-0-2-2-0-0-0-6-3-0-6-2-6=33
2|0-x-2-0-6-6-3-2-6-6-0-3-6-3-2-0-2=47
3|6-2-x-2-0-3-0-3-1-3-3-3-6-3-2-1-2=40
4|6-6-2-x-6-6-6-6-2-6-0-6-2-6-6-2-6=74
5|6-0-6-0-x-0-0-3-6-0-0-3-4-3-0-3-0=34
6|6-0-3-0-6-x-6-3-6-6-0-3-1-0-0-3-0=43
7|2-3-6-0-6-0-x-6-6-0-0-3-6-3-3-3-3=50
8|2-2-3-0-3-3-0-x-4-6-6-3-6-3-2-3-2=48
9|6-0-4-2-0-0-0-1-x-0-0-3-6-3-0-2-0=27
0|6-0-3-0-6-0-6-0-6-x-6-3-6-3-0-3-0=48
1|6-6-3-6-6-6-6-0-6-0-x-6-0-0-6-6-6=63
2|0-3-3-0-3-3-3-3-3-3-0-x-3-3-3-3-3=48
3|3-0-0-2-1-4-0-0-0-0-6-3-x-0-0-0-0=19
4|6-3-3-0-3-6-3-3-3-3-6-3-6-x-3-3-3=57
5|0-2-2-0-6-6-3-2-6-6-0-3-6-3-x-0-2=47
6|2-6-4-2-3-3-3-3-2-3-0-3-6-3-6-x-6=55
7|0-2-2-0-6-6-3-2-6-6-0-3-6-3-2-0-x=47
1. Greebo - Legendary Harvest (4) 74
2. Amadi - Spanking scepter (11) 63
3. WhammWhamme - Arbitrary Choice (14) 57
4. Wrath_of_Dog - 1. (16) 55
5. Naphtali - Drunk Lizard (7) 50
6. Dasheiff - Old Standby.dec (8) 48
6. Quilt - 3CB (10) 48
6. kaesh - Terrarium (12) 48
9. Halinn - Maracas (2) 47
9. Hyram - 3CB (15) 47
9. SenorClown - LEGENDS OF BATMAN (17) 47
12. Chimpanzee - Starting Simple (6) 43
13. BweeBwee - Regular discard + 3 cards = Selective discard (3) 40
13. Turnus - They Are Coming... (5) 34
15. Xyre - Fight the Power (1) 33
16. Gamerk - Totems, Totems, Totems (9) 27
17. Solarion - Vulcan (13) 19
Congragulations to Greebo for winning 3CB #1!
Changes for Next Week
No changes.
Basic Rules
- Your deck is composed of exactly 3 cards, all of which start in your hand.
- Your deck has no sideboard.
- You don't lose as a result of not being able to draw a card.
- You can see your opponent's hand, so you can always make the best possible play.
- Random effects always go in their owner's opponent's favor.
- All other rules of magic remain unchanged, unless otherwise stated.
Tournament Rules
- All matches are played out by the moderator (participants only submit the decks).
- Tournaments are run in round-robin fashion.
- Each matchup consists of 2 games, with each deck going first once.
- Participants earn 3 points if their deck wins a match, 1 point for a draw, and 0 points for a loss.
Deck-Building Rules
- You may not submit a deck that can win before the opponent's first main phase.
- You may not submit a deck that can force an opponent to discard more than 1 card per turn
- You may not submit a deck that can generate infinite (or an arbitrarily large amount of) mana on the first turn.
- You may not include a card that is illegal in T1 (Classic). However you may include any number of restricted cards.
- You may not include a card that appears on the 3CB Banned List.
3CB Banned List
The Rack
Form of the Dragon
Nullstone Gargoyle
Balance
Strip Mine
Wasteland
Glacial Chasm
Treetop Village
Ghost Quarter
Blackmail
Coercion
Pulse of the Dross
Cabal Therapy
Mesmeric Fiend
Abandon Hope
Nezumi Shortfang
Meddling Mage
Brain Pry
Leonin Squire
Show and Tell
Misguided Rage
Deadline will be Sunday, 6/11 at 3:00 PM MST.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
3. BweeBwee
Mishra's Factory, Mox Jet, Ravenous Rats
Regular discard + 3 cards = Selective discard
vs.
4. Greebo
Mishra's Factory, Plains, Swords to Plowshares
Legendary Harvest
As listed: 2-2 Corrected: 6-0
On the play, I play rats and he has to discard swords, and then my factory+rats out race his factory. If he leaves his factory back to block, I just attack with factory, and if he trades, I still have the rats.
and
vs.
8. dasheiff
Aura of Silence, Black Lotus, Treasure Hunter
Old Standby.dec
As listed: 1-4 Corrected: 3-3
On the play, I play rats and he discards the aura, and the same situation as above occurs with factory+rats over hunter. On the draw he owns my face with aura.
Ghost Quarter, just so I can have a card tag while I try to build a deck.
3CB and 4CB5CB!Oh right, I hadn't considered the third factory ability. In that case, it should be 4-1.
3CB and 4CB5CB!I shall do better next round!
Pendelhaven, Eladamri's Vineyard, Basking Rootwalla
vs
1. Xyre
Plains, Mishra's Factory, Monk Realist
Current 0-6
Suggested 2-2
I hold up the vineyard preventing you from casting the Realist (if the vineyard hits play after the realist I win as I'll have a 4/5 attacker vs your 3/3 and 1/1 blockers or 2/2 and 1/1 attackers). I can't attack as your factory can block as a 3/3. You can't attack as I can pump my walla and block as a 2/3. So we draw.
vs
2. Halinn and 15. Hyram and 17. Senor Clown
Karakas, Isamaru, Hound of Konda, Leyline of Singularity
Current 0-6
Suggested 3-3
I'm not 100% sure, but I think I can cast and pump the Rootwalla each turn to prevent mana burn from the vineyard. (I can't remember what happens mana wise when he bounces the Walla in response to me pumping) If I can prevent the mana-burn its a straight damage race that I win on the play, and they win on the draw.
vs
3. BweeBwee
Mishra's Factory, Mox Jet, Ravenous Rats
Current: 2-2
Suggested: 6-0
On the play I dump my hand and take 1 burn from the vineyard. From there my 4/5 Vineyard and Haven pumped Walla stomps face.
On the draw I discard the Rootwalla to the Rats and use its madness ability to get it into play. From there its more of the 4/5 stomping.
11. Amadi
City of Traitors, Lightning Helix, Isochron Scepter
Spanking scepter
Congragulations choosing the creatureless deck that could run with every creature other than Leveler. You deserve this win.
Listed: 3/3
Should be: 6-0.
Augustin makes Lightning Helix cost 1.
@ Naphtali- You're right on all counts. I forgot how amazing Basking Rootwalla is.
@ WhammWhamme- the errata on Isochron Scepter includes this:
You may want to check that with a rules guru, though.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
Currently offering 2 non-foil Kolighan's Command for a Date Stamped foil!
convert bulk into good cards? PucaTrade - https://pucatrade.com/invite/gift/21195
Ebay - decks/Promos/DVDs
Trade thread (constantly updated)
http://www.mtgsalvation.com/trading-post/details/337-pokerbob1s-casual-trading-emporium
PM is the norm.
Greebo- your deck draws because, while you Swords Isamaru, as soon as you animate Factory, it is now a Legendary Land Creature, and thus is targetable by the Karakas.
For some reason, I thought Leveler was a 5/5. Whoops.
Based on what you gave me, you're right about Amadi's problems. I'll fix those.
Let's see about Chimp:
Chimp: Lotus, Lotus, Visara
Amadi: City, Scepter imprinting Helix
Chimp: attack (A=15)
Amadi: activate (A=18, C=17)
C: (A=13)
A: (A=16, C=14)
C: (A=11)
A: (A=14, C=11)
C: (A=9)
A: (A=12, C=8)
C: (A=7)
A: (A=10, C=5)
C: (A=5)
A: (A=8, C=2)
C: (A=3)
A: (A=6, C=-1)
so Amadi still wins on the draw.
EDIT: All corrections made. Amadi is still first by one point.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
*Xyre starts swearing in Spanish.
I'll fix that. A lot of that.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
*Basks in the Rootwalla goodness*
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia