This was really interesting. The more decks came in, the more fascinated I became... because almost everyone seemed to have gone for broadly the same kind of deck - almost all Extended Commons! Not that this makes no sense at all, but since only one can be brought back each upkeep it made for a round in which half the matches were decided in a blur of tempo on the first turn or two and the other half were decided on turn ten or so when someone ran out of life to buy back their threat one more time.
A couple of players (myself included) tried the obvious but unwise strategy of ignoring the special round and hoping for vulnerable decks. Ultimately the winning deck went for neither extreme... and won by a seemingly huge margin!
Also: even more entries this week!
Much as I enjoyed this week I don't think this format needs a second week really. So for 5CB's last week we've got something a bit more complex than usual. I really have no idea what to expect in terms of decks... which is the way I like it!
Results
[spoiler] Format: Commonality
You may pay 1 instead of paying the mana cost of any Extended-legal Common card. At the beginning of your Upkeep, you may pay 2 life. If you do, return target Extended-legal Common card you own in any zone to its owner's hand.
Five Card Blind (5CB) is a weekly Magic tournament, run entirely within this forum. To compete, players submit five-card decks which are played against each other. Scoring assumes optimal play, without randomness or concealed information.
1. Game Rules
1.1. Except for the changes described in these rules, games follow the rules of Magic.
1.2. Players' decks contain exactly five cards, which begin the game in hand. Players do not mulligan or sideboard.
1.3. Players' libraries begin the game empty. A player does not lose the game as a result of being unable to draw a card.
1.4. A random effect produces the result that least benefits the owner of the source of the effect.
1.5. Each player plays two games (one match) against each other player.
1.5a. Each player is the starting player once per match.
1.5b. If no player can win, the game is a draw.
1.5c. Games are played with perfect information.
1.5d. Games are played optimally; players attempt to win, draw, or extend the game – in that order.
2. Tournament Rules
2.1. Players submit their decks to the 5CB moderator.
2.1a. A player may submit multiple decks, but only the most recent deck is counted.
2.1b. An illegal deck is not counted. The removal of an illegal deck does not affect deck distribution (see Rule 2.4).
2.1c. The moderator determines the result of each match. Players may challenge results, but not after the results of the first round belonging to a new month have been posted (see Rule 2.5a).
2.2. Decks are subject to some restrictions.
2.2a. A player may not submit a deck that can – against any deck – win the game or force more than one card in an opponent's hand to change zones before an opponent's second turn.
2.2b. A player may not submit a deck that can't win both games of a match against at least one deck satisfying 2.2a and 2.2c.
2.2c. A deck may include any number of any card legal in Vintage (Type 1), with the exception of the following banned cards:
2.2d. A deck may include any number of any card that will become legal in Vintage upon release of a set that has been revealed fully and officially.
2.3. Points determine tournament standings.
2.3a. Players are ranked – first to last – in order of decreasing number of points.
2.3b. For each match, a player earns 3 points per game win and 1 point per drawn game. However, a player earns only 2 points for a split match (one win, one loss).
2.3c. A table of match results is posted each round. Its rows represent players and its columns represent opponents. Match results reflect the combined result of both games played in a match; 3 is a game win, 1 a drawn game, and 0 a game loss. 2 may be used instead of 3 to denote a split match. A player's points are listed at the end of his or her row.
2.4. In rounds of twenty or more players, players are divided randomly into equally-sized heats of n players, where n is the number of players divided by ten (rounded down).
For example, twenty-five players are divided into heats of twelve and thirteen.
2.4a. Except in the finals, a player only plays against players in his heat.
2.4b. The top four players of each heat advance to the finals, where they play again (with the same decks).
2.4c. Tiebreakers for advancement to the finals are as follows: number of matches in which a player wins both games, number of game wins, points scored against higher-scoring decks. If a tie is unresolved, the tied decks advance.
2.5. The player with the most POTM points over the course of a month is the Player of the Month.
2.5a. A month includes all rounds for which decks are due during that month.
2.5b. The top eight players – or more, if players are tied for the final spot – of rounds of less than twenty players, all players in rounds of eight or fewer players, and all players in the finals of rounds of twenty or more players earn POTM points according to their rank; The player with the highest score earns 8 POTM points, and each subsequent player earns one point less than the previous player, but can't earn less than 0 POTM points. Tied players earn equal points but are counted as separate players when calculating the points of other players.
[/spoiler] Rounds
[spoiler] Season 1
[spoiler]
March 2005
Mogg 5CB Strategy
[/spoiler][/spoiler][/spoiler][/spoiler] Next Week
Format: Look at Me, I'm a Planeswalker
Players have access to the following three activated abilities:
A) Pay 4 life: Add 1 mana of any color to your mana pool. B)1: Shuffle all cards in graveyards into their owners' libraries. C) Discard a card: Return target permanent to its owner's hand. Play this ability only at any time you could play a Sorcery.
Deck Submission Deadline:
Monday, February 28th, 10:00 pm GMT.
Submit your deck to bateleur.
Please use this thread to discuss any aspect of 5CB. Also, consider a subscription to 5CB. Subscribed players who have not already submitted a deck receive a reminder PM about two days before deadline. PM bateleur or Mogg to subscribe.
--
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
--
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
Heh! No, there is no limit. You may activate any number of the abilities any number of times per turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
--
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
Is there a reason you have me as drawing/losing specifically to the two Faultgrinder decks? It's not like my lands are important, I can play quite happily off the mana babies, and Put Away allows for two spells/turn.
I haven't gone through the matches, but on the play I drop Faultgrinder to blow up my land. Next turn, pay 2 life to return it and play it. Then I can tapdown the Crusher each turn during their upkeep with Pestermite. I lose 2 per turn to return the mite, but beat for 4 each turn. Same goes for most fat, actually.
edit: looking at it, it might not matter though. most have multiple threats / answer to that.
Thanks for running this. I can only imagine how mind-bending some of the matchups must be.
6 vs 16
Can't I just counter(Offering to Asha) the Black Lotus at any time and win? Misdirection can't change the target of the counter if there are no other spells to target, can it?
Or can the Misdirection, misdirect the counter onto itself?....
Even if it can.
with 6 on the draw
6: Put Caverns into play, remove Pall from game
16: Lotus, (attempted counter by Asha), misdirected (discarding mindbreak trap), Channel, Ulamog (destroying caverns)
6: regain Pall, COT, Pall on Ulamog, cast crusher. Win.
I'm probably missing something, but I can't see it.
Edit: Also, I certainly haven't gone through all the matchups but as the grid stands do I have 84 points? (14x6-0, 2x0-6 = 14x6) And WhammeWhamme should have 86 (14x6-0, 1x2-2, 1x0-6 = 14x6+2)
Is there a reason you have me as drawing/losing specifically to the two Faultgrinder decks?
No, it's nothing to do with Faultgrinder. Your loss comes from the fact that Absorb Vis causes you to be down two life relative to your opponent so you ultimately run out of life for recycling with before he does.
The draw result works on the same principle except that you both run out of life at the same time and so he can't win either.
Then I can tapdown the Crusher each turn during their upkeep with Pestermite. I lose 2 per turn to return the mite
Yeah, sorry, I completely overlooked the "return from Battlefield" option for all decks. That may affect some matchups (although not many, I suspect, because it uses up your one "return" for the turn).
Or can the Misdirection, misdirect the counter onto itself?...
It can redirect the counter onto Misdirection. The way the interaction works is that whilst Misdirection is resolving it remains on the stack and is therefore a legitimate target for the counterspell.
Getting you a Faerie token, but not really addressing your problem!
You're right about the scoring, though. Like Barbie says, math is hard!
Private Mod Note
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(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
No, it's nothing to do with Faultgrinder. Your loss comes from the fact that Absorb Vis causes you to be down two life relative to your opponent so you ultimately run out of life for recycling with before he does.
The draw result works on the same principle except that you both run out of life at the same time and so he can't win either.
Yeah, sorry, I completely overlooked the "return from Battlefield" option for all decks. That may affect some matchups (although not many, I suspect, because it uses up your one "return" for the turn).
It can redirect the counter onto Misdirection. The way the interaction works is that whilst Misdirection is resolving it remains on the stack and is therefore a legitimate target for the counterspell.
Getting you a Faerie token, but not really addressing your problem!
You're right about the scoring, though. Like Barbie says, math is hard!
So...? Counter their spell, reshuffle in Essence Feed, recur the counter, which provides the mana to keep itself going. They do nothing, I slowly kill them, Ensnaring Bridge blanks Faultgrinder.
Eventually the rebuy becomes prohibitively expensive.
Edit: Oh, wait - I finally see what you're getting at. You get your Feed back for free! Yes, possibly you do end up with a perfect record. Yikes!
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(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
It's a bit more complex than that... he removes a counter from Morselhoarder to Offering your Mox. You counter, but that leaves you with only one mana up.
Although actually on reviewing this match it loks like you do win that, because the return option on his counter is a triggered ability so you can Terminate his Crusher in response.
Also i got 52(55) points and you didnt put me in the top 8
You're too scruffy for a T8 photo. WotC PR considerations come first.
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(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
Getting you a Faerie token, but not really addressing your problem!
I was actually referring to casting Pall on Ulamog, not his crusher. But of course his Infinite Gyreness is Indestructible, so he doesn't much care for becoming a Faerie ;P
After all these years, reading cards is still tech.
Actually the whole point of Bridge is that you can't attack.
Although I think you're right that you win - you just bounce the bridge every turn using the battlefield-to-hand option (which is currently unaccounted for in all match results).
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Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
(Yes, any number of times. The round name may have been an unfortunate choice!)
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Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
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A couple of players (myself included) tried the obvious but unwise strategy of ignoring the special round and hoping for vulnerable decks. Ultimately the winning deck went for neither extreme... and won by a seemingly huge margin!
Also: even more entries this week!
Much as I enjoyed this week I don't think this format needs a second week really. So for 5CB's last week we've got something a bit more complex than usual. I really have no idea what to expect in terms of decks... which is the way I like it!
Results
[spoiler]
Format: Commonality
You may pay 1 instead of paying the mana cost of any Extended-legal Common card. At the beginning of your Upkeep, you may pay 2 life. If you do, return target Extended-legal Common card you own in any zone to its owner's hand.
1) bateleur - Black Lotus / Channel / Mycosynth Lattice / Titania's Song / Shattering Spree
Sometimes when you try to be smug the metagame punishes you hard!
2) Feyd_Ruin - Simian Spirit Guide / Quicksand / Offering to Asha / Faultgrinder / Pestermite
Spirit Guide is good tech, but your deck's one flaw is that it loses to a resolved Ulamog's Crusher.
3) Error1 - Essence Feed / Ulamog's Crusher / Put Away / Unmake / Quicksand
This wasn't bad on the play, but with so many counters around it didn't do too well on the draw.
4) Shogun17 - Quicksand / Essence Feed / Ulamog's Crusher / Faultgrinder / Terminate
This mostly just played like an inferior version of Error1's deck since Faultgrinder wasn't great.
5) Draco9_1_1 - Put Away / Mutavault / Ulamog's Crusher / Gemstone Caverns / Quicksilver Geyser
Excellent build! Interestingly, the Mutavault never mattered. On the other hand, your theoretical vulnerability to land destruction wasn't a problem in practice. (See also deck 6.)
6) Naphtali - Gemstone Caverns / Offering to Asha / Ulamog's Crusher / City of Traitors / Violet Pall
Excellent build! Violet Pall won you the mirror match with deck 5 but also loses you the match against deck 16.
7) dasheiff - Faultgrinder / Essence Feed / Essence Feed / Quicksand / Quicksand
The big problem here is that the game always goes long for you and in the long game you're casting one spell per turn. If the opponent has a recurring counter you're in trouble. If they even have an Essence Feed of their own you're not winning through it.
8) Promatim - Faultgrinder / Essence Feed / Pestermite / Simian Spirit Guide / Darksteel Citadel
I don't really understand running Spirit Guide and no counterspell. No Crusher either just left you underpowered.
9) Halinn - Glimmerpost / Glimmerpost / Absorb Vis / Absorb Vis / Faultgrinder
Two words: Ulamog's Crusher!
10) Hinotama - Duress / Faerie Macabre / Faultgrinder / Ulamogg's Crusher / Quicksand
I spotted too late to warn you that Faerie Macabre suggests you didn't read the format properly - sorry about that. Still, this wouldn't have been particularly effective anyway since having only one mana source is a big problem for you.
11) WhammWhamme - Ensnaring Bridge / Put Away / Gemstone Cavern / Quicksand / Essence Feed
I actually had to reprocess more than half of your results when it suddenly hit me what this deck could do. Brilliant, insightful design! Might well make my all-time 5CB top ten.
12) Lonewarrior - Stoic Rebuttal / Island / Mishra's Factory / Foil / Ulamog's Crusher
Foil simply took up too much deck space to be really good. Other than that, the general strategy here wasn't bad.
13) Catmurderer - Simian Spirit Guide / Offering to Asha / Karakas / Morselhoarder / Ulamog's Crusher
I was considering a Morselhoarder build myself but failed to find Spirit Guide. This was one of the best decks in the field at resolving a Crusher. You were held back from the win mostly by having no answer to a resolved Crusher against you.
14) Parsley - Quicksand / Soaring Seacliff / Ulamog's Crusher / Quicksilver Geyser / Offering to Asha
Great spell choices but Soaring Seacliff was just incredibly bad due to coming into play tapped. When so many opponents are packing Crushers a turn of waiting means a lot worse than a few lost life points!
15) froffenhoffer - Mox Pearl / Inkmoth Nexus / Terminate / Ulamog's Crusher / Put Away
Inkmoth was bad and there were better options than Terminate, but running a Mox turned out to be unexpectedly great!
16) gamermk - Ulamog, the Infinite Gyre / Channel / Black Lotus / Misdirection / Mindbreak Trap
This was way better than my attempt to dodge the special week, but you didn't quite catch the metagame unprepared.
17) Mogg - Aethersnipe / City of Traitors / Leyline of Lifeforce / Ulamog's Crusher / Ulamog's Crusher
This was awesome against most things, but inability to reuse Aethersnipe was a problem when you desperately needed to stop an opponent's Crusher from attacking. Vulnerability to instant speed removal turned out to matter more than vulnerability to land destruction.
-X| 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7
01| X 0 3 6 0 0 6 2 6 3 0 0 0 3 3 0 6 34
02| 6 X 6 6 0 0 6 6 6 6 0 0 0 0 0 0 0 42
03| 3 0 X 6 0 0 6 6 6 6 0 1 0 3 3 6 3 45
04| 0 0 0 X 0 0 6 6 6 6 0 1 0 3 3 0 6 35
05| 6 6 6 6 X 0 6 6 6 6 0 6 6 6 6 6 0 78
06| 6 6 6 6 6 X 6 6 6 6 0 6 6 6 6 0 6 84
07| 0 0 0 0 0 0 X 0 0 6 0 0 0 0 0 0 0 06
08| 2 0 0 0 0 0 6 X 0 0 0 6 0 0 0 0 0 14
09| 0 0 0 0 0 0 6 6 X 0 0 0 0 0 0 0 0 12
10| 3 0 0 0 0 0 0 6 6 X 0 0 0 0 3 3 0 18
11| 6 6 6 6 6 6 6 6 6 6 X 6 6 6 6 6 0 90
12| 6 6 4 4 0 0 6 0 6 6 0 X 0 3 0 3 0 42
13| 6 6 6 6 0 0 6 6 6 6 0 6 X 6 0 6 0 66
14| 3 6 3 3 0 0 6 6 6 6 0 3 0 X 0 6 0 44
15| 3 6 3 3 0 0 6 6 6 3 0 6 6 6 X 0 6 56
16| 6 6 0 6 0 6 6 6 6 3 0 3 0 0 6 X 3 54
17| 0 6 3 0 6 0 6 6 6 6 6 6 6 6 0 3 X 64
1. WhammWhamme (11): 92
2. Naphtali (6): 84
3. Draco9_1_1 (5): 78
4. Catmurderer (13): 66
5. Mogg (17): 64
6. frofferhoffer (15): 56
7. gamermk (16): 54
8. Error1 (3): 45
WhammWhamme wins 5CB #172!
Player of the Month February 2011
1. WhammWhamme: 17
2. gamermk: 15
3. Catmurderer: 12
4. tomsloger: 8
5. Feyd_Ruin: 7
5= Naphtali: 7
7. Draco_9_1_1: 6
7= Shogun17: 6
7= dasheiff: 6
10. Parsley: 5
11= Error1: 4
11= halinn: 4
11= Mogg: 4
12. bateleur: 3
12= froffenhoffer: 3
12= Lonewarrior: 3
13. zekeofevermore: 1
[/spoiler]
Resources
[spoiler]
Rules
[spoiler]
0. Overview
Five Card Blind (5CB) is a weekly Magic tournament, run entirely within this forum. To compete, players submit five-card decks which are played against each other. Scoring assumes optimal play, without randomness or concealed information.
1. Game Rules
1.1. Except for the changes described in these rules, games follow the rules of Magic.
1.2. Players' decks contain exactly five cards, which begin the game in hand. Players do not mulligan or sideboard.
1.3. Players' libraries begin the game empty. A player does not lose the game as a result of being unable to draw a card.
1.4. A random effect produces the result that least benefits the owner of the source of the effect.
1.5. Each player plays two games (one match) against each other player.
2. Tournament Rules
2.1. Players submit their decks to the 5CB moderator.
2.2. Decks are subject to some restrictions.
2.3. Points determine tournament standings.
2.4. In rounds of twenty or more players, players are divided randomly into equally-sized heats of n players, where n is the number of players divided by ten (rounded down).
2.5. The player with the most POTM points over the course of a month is the Player of the Month.
[/spoiler]
Rounds
[spoiler]
Season 1
[spoiler]
March 2005
Round 1 r_x, Greebo, zorbop
Round 2 Ankh-Morpokian
Round 3 Greebo
Round 4 Chimpanzee
POTM: Greebo
April 2005
Round 5 help im a bug, Draco9_1_1 (Only Creatures)
Round 6 Greebo (Only Creatures)
Round 7 spuzzem king
Round 8 bateleur
POTM: spuzzem king
May 2005
Round 9 Feyd_Ruin (Only Multicolor)
Round 10 jcsuperstar (Only Multicolor)
Round 11 Lone Warrior
Round 12 Wanderer359
POTM: WhammWhamme
June 2005
Round 13 Silver Seraph, Greebo (Titania's Song)
Round 14 WhammWhamme (Titania's Song)
Round 15 Tahn (Artist Tribute)
Round 16 Lone Warrior (Artist Tribute)
POTM: bateleur, Greebo
July 2005
Round 17 Shadowlord
Round 18 bateleur
Round 19 Shadowlord (Pay 19: Add 1)
Round 20 Greebo (Pay 19: Add 1)
POTM: Shadowlord
August 2005
Round 21 Greebo
Round 22 Greebo
Round 23 spuzzem king (One-Million Life)
Round 24 WhammWhamme (One-Million Life)
POTM: Greebo
September 2005
Round 25 Chimpanzee, Shadowlord
Round 26 dasheiff
Round 27 Chimpanzee (Orrery)
Round 28 Halinn (Orrery)
POTM: jcsuperstar
October 2005
Round 29 Beaker
Round 30 Feuerdrache, Wanderer359
Round 31 r_x (Dream Halls)
Round 32 Puzzle (Dream Halls)
POTM: Chimpanzee
November 2005
Round 33 bateleur
Round 34 Shadowlord
Round 35 jcsuperstar (Backbuild)
Round 36 jcsuperstar (Backbuild)
POTM: bateleur
December 2005
Round 37 bateleur
Round 38 Wanderer359
Round 39 WhammWhamme (Ban a Card)
Round 40 dasheiff, Lone Warrior (Ban a Card)
POTM: Beaker
January 2006
Round 41 Lone Warrior
Round 42 Silver Seraph
Round 43 Trojan (1984)
Round 44 Beaker (1984)
POTM: Lone Warrior
February 2006
Round 45 bateleur
Round 46 Halinn
Round 47 bateleur (7 Life)
Round 48 Chimpanzee (7 Life)
POTM: bateleur
March 2006
Round 49 armlx
Round 50 bateleur
Round 51 armlx (Leyline)
Round 52 Chimpanzee, Greebo (Leyline)
POTM: armlx
April 2006
Round 53 jcsuperstar
Round 54 armlx
Round 55 bateleur (Epic)
Round 56 Xyre (Epic)
POTM: jcsuperstar
May 2006
Round 57 jcsuperstar
Round 58 Pingele_Pats (Banathon)
Round 59 Amadi (Banathon)
Round 60 Solitaire (Banathon)
POTM: Pingele_Pats
June 2006
Round 61 Farik (One-Million Life)
Round 62 Wrath_of_Dog, zu_Faul (Leyline)
Round 63 Beaker (7 Life)
POTM: silicon
July 2006
Round 64 Pingele_Pats (Multi-Set)
Round 65 WhammWhamme, zu_Faul (Extended)
POTM: None
[/spoiler]
Season 2
[spoiler]
September 2007
Round 1 (Introduction)
Round 2 andelijah
POTM: None
October 2007
Round 3 Mogg
Round 4 Chimpanzee (Lorwyn)
Round 5 Meat Popsicle (Repeat Letters)
Round 6 Mogg (10 Life)
POTM: Mogg
November 2007
Round 7 Death_By_Beebles
Round 8 jcsuperstar (Mindslaver)
Round 9 Mogg (Thanksgiving Special)
Round 10 Mogg (Thanksgiving Special, Part Two)
POTM: Mogg
December 2007
Round 11 carrion pigeons
Round 12 Mogg (Later Alphabet)
Round 13 Mogg (Backbuild)
Round 14 Xyre (Backbuild)
POTM: Mogg
January 2008
Round 15 armlx
Round 16 Chimpanzee (Auras)
Round 17 Mogg (Doubling Season)
Round 18 carrion pigeons, Chimpanzee (Doubling Season)
Round 19 WhammWhamme (31 Bans)
POTM: Mogg
February 2008
Round 20 Chimpanzee
Round 21 Mogg (Combat)
Round 22 Mogg (Combat)
Round 23 Knowledge
POTM: Mogg
March 2008
Round 24 Mogg (Consecutive Names)
Round 25 Chimpanzee (Consecutive Names)
Round 26 The Mad Tapper
Round 27 The Mad Tapper
POTM: The Mad Tapper
April 2008
Round 28 The Mad Tapper (DC5)
Round 29 jcsuperstar (DC5)
Round 30 jcsuperstar (< 20)
Round 31 bateleur
POTM: bateleur
May 2008
Round 32 WhammWhamme (Leyline)
Round 33 Silver Seraph (Mana Market)
Round 34 bateleur (Helm of Awakening and Mirari)
Round 35 Alfred (Pre-entered Decks)
POTM: bateleur
June 2008
Round 36 bateleur, YuanTi
Round 37 WhammWhamme (Favorite Colors)
Round 38 YuanTi (Lotus)
Round 39 Mogg (Mogg Week)
POTM: WhammWhamme
July 2008
Round 40 bateleur (Mulligans)
Round 41 Mogg
Round 42 Chimpanzee
Round 43 ced395 (Even)
POTM: Mogg
August 2008
Round 44 WhammWhamme (Odd)
Round 45 Farik (No Bans)
Round 46 Mogg
POTM: Error1
September 2008
Round 47 ghweiss (Low-Scoring)
Round 48 theeguy (Backbuild, Part Two)
Round 49 Mogg
Round 50 Mogg (50 Life)
Round 51 Error1 (Landline)
POTM: Mogg
October 2008
Round 52 Shogun17 (Exploration)
Round 53 MT_Gunn (Multicolor Discount)
Round 54 Silkenfist (2-2)
Round 55 bateleur, WhammWhamme
POTM: Error1
November 2008
Round 56 Error1 (Colorless Creatures)
Round 57 Knowledge, Silkenfist (Legendary Creatures)
POTM: None
December 2008
Round 58 (Introduction)
Round 59 Halinn
Round 60 Halinn
Round 61 ced395 (Christmas Special)
Round 62 MyNameIsFourteen (New Year's Special)
POTM: None
January 2009
Round 63 Mogg
Round 64 Mogg (Nemesis)
Round 65 MyNameIsFourteen (Nemesis)
Round 66 Mogg
POTM: Mogg
February 2009
Round 67 Chimpanzee
Round 68 MyNameIsFourteen (Lovely Letters)
Round 69 Naphtali (Lovely Letters, Part 2)
Round 70 bateleur
POTM: bateleur
March 2009
Round 71 ced395, Chimpanzee
Round 72 ced395 (Activated)
Round 73 WhammWhamme (Activated)
Round 74 bateleur
POTM: Chimpanzee
April 2009
Round 75 Xyre
Round 76 Mogg, ngollon (Landline-Orrery)
Round 77 Mogg (Landline-Orrery)
Round 78 Mogg
POTM: Mogg
May 2009
Round 79 bateleur
Round 80 ced395 (Upwelling)
Round 81 Mogg (Upwelling)
Round 82 Halinn
Round 83 r_x_
New Player Round math_geek
POTM: Mogg
June 2009
Round 84 Kekekekeke (Block Party)
Round 85 FuriouslySleepingIdea (Block Party)
Round 86 Mogg
Round 87 Farik
POTM: Mogg
July 2009
Round 88 bateleur, dethwing (Infinite Cards)
Round 89 Farik, lOput (Infinite Cards)
Round 90 Farik, Mogg, Personman
Round 91 Madmanquail
Round 92 bateleur (Backbuild, Part Three)
POTM: Madmanquail
August 2009
Round 93 DragonDart (Backbuild, Part Three)
Round 94 lOput
Round 95 domogrue
Round 96 Mogg (Dream Halls)
POTM: ced395
September 2009
Round 97 Mogg (Dream Halls)
Round 98 ced395
Round 99 FuriouslySleepingIdea
Round 100 bateleur, dethwing, FuriouslySleepingIdea, Krashbot, Shogun17, VikingMetal4L (100 Turns)
POTM: FuriouslySleepingIdea
October 2009
Round 101 Shogun17 (100 Turns Revised)
Round 102 Madmanquail
Round 103 bateleur, bman65, ced395
Round 104 (Results) VikingMetal4L
Round 105 SumPhatGuy (Strawman)
POTM: ced395
November 2009
Round 106 bman65 (Strawman)
Round 107 bateleur
Round 108 Madmanquail
Round 109 bman65 (Respray)
POTM: bman65
December 2009
Round 110 Xyre (Respray)
Round 111 ced395
Round 112 Personman
Round 113 Hinotama, WhammWhamme (Niches)
POTM: bman65
January 2010
Round 114 Mogg (Niches)
Round 115 Madmanquail
Round 116 bmh, Personman
Round 117 bateleur (Suspense)
Round 118 VikingMetal4L (Suspense)
POTM: bmh
February 2010
Round 119 VikingMetal4L
Round 120 Madmanquail
Round 121 Madmanquail (Fork)
Round 122 Mogg, ~Tilde~ (Fork)
POTM: Madmanquail
March 2010
Round 123 Hinotama
Round 124 Madmanquail, Personman
Round 125 lOput (Library)
Round 126 lOput (Library)
POTM: lOput
April 2010
Round 127 tomsloger
Round 128 ~Tilde~, ced395
Round 129 Naphtali (Wordy)
Round 130 Feyd_Ruin (Wordy)
POTM: ced395
May 2010
Round 131 bmh
Round 132 bmh
Round 133 ced395 (Bargain)
Round 134 ced395, Madmanquail (Bargain)
POTM: ced395
June 2010
Round 135 jcsuperstar, WhammWhamme
Round 136 ced395
Round 137 Mogg (Timmy)
Round 138 Feyd_Ruin (Timmy)
POTM: bateleur
July 2010
Round 139 jcsuperstar
Round 140 Mogg, ~Tilde~
Round 141 Personman (Mana Market)
Round 142 Mogg (Mana Market)
Round 143 bmh
POTM: Mogg
August 2010
Round 144 ced395, Mogg
Round 145 Error1 (Duplicity)
Round 146 WhammWhamme (Duplicity)
Round 147 bateleur, Mogg
POTM: Mogg
September 2010
Round 148 Draco9_1_1 (Mostly Unbanned)
Round 149 Mogg (WUBRG)
Round 150 Powerrox93 (WUBRG)
Round 151 Mogg
POTM: Mogg
October 2010
Round 152 Promatim
Round 153 Anaklusmos, bateleur
Round 154 bateleur, BronYAur (Indigenous)
Round 155 bmh (Indigenous)
Round 156 bateleur
POTM: bateleur
November 2010
Round 157 ced395 (Banathon)
Round 158 FuriouslySleepingIdea, MrCowFart (Banathon)
Round 159 bateleur, Mogg (Banathon)
Round 160 MrCowFart (Banathon)
POTM: Mogg
December 2010
Round 161 Mogg
Round 162 bateleur
Round 163 Fjuri (Lich)
Round 164 Feyd_Ruin(Lich)
POTM: bateleur
January 2011
Round 165 Catmurderer
Round 166 bateleur
Round 167 Catmurderer
Round 168 Catmurderer
Round 169 Feyd_Ruin & Catmurderer
February 2011
Round 170 gamermk
Round 171 tomsloger
Round 172 WhammWhamme
[/spoiler]
Wins Per Player
[spoiler]
Rounds
Mogg: 37
bateleur: 29
ced395: 14
WhammWhamme: 14
Chimpanzee: 13
jcsuperstar: 10
Greebo: 8
Madmanquail: 8
bmh: 5
Farik: 5
Feyd_Ruin: 5
Halinn: 5
Personman: 5
armlx: 4
Catmurderer: 4
FuriouslySleepingIdea: 4
Lone Warrior: 4
lOput: 4
Shadowlord: 4
VikingMetal4L: 4
Xyre: 4
~Tilde~: 3
Beaker: 3
bman65: 3
Error1: 3
MyNameIsFourteen: 3
r_x: 3
Shogun17: 3
Silver Seraph: 3
The Mad Tapper: 3
Wanderer359: 3
carrion pigeons: 2
dasheiff: 2
dethwing: 2
Draco9_1_1: 2
Hinotama: 2
Knowledge: 2
MrCowFart: 2
Naphtali: 2
Pingele_Pats: 2
Silkenfist: 2
spuzzem king: 2
tomsloger: 2
YuanTi: 2
zu_Faul: 2
Fjuri: 1
Alfred: 1
Amadi: 1
andelijah: 1
Ankh-Morpokian: 1
BronYAur: 1
Death_By_Beebles: 1
domogrue: 1
DragonDart: 1
Feuerdrache: 1
gamermk: 1
ghweiss: 1
help im a bug: 1
Kekekekeke: 1
Krashbot: 1
math_geek: 1
Meat Popsicle: 1
MT_Gunn: 1
ngollon: 1
Powerrox93: 1
Promatim: 1
Puzzle: 1
Solitaire: 1
SumPhatGuy: 1
Tahn: 1
theeguy: 1
Trojan: 1
Wrath_of_Dog: 1
zorbop: 1
POTM
Mogg: 15
bateleur: 9
ced395: 5
Greebo: 3
bman65: 2
Chimpanzee: 2
Error1: 2
jcsuperstar: 2
Madmanquail: 2
WhammWhamme: 2
armlx: 1
Anaklusmos: 1
Beaker: 1
bmh: 1
Catmurderer: 1
FuriouslySleepingIdea: 1
Lone Warrior: 1
lOput: 1
Pingele_Pats: 1
Shadowlord: 1
silicon: 1
spuzzem king: 1
The Mad Tapper: 1
[/spoiler][/spoiler]
Articles
[spoiler]
Dom Camus
Five Card Blind
Nick Chandler-Klein
Three Card Blind: A Whole Different Format (Part 1)
Three Card Blind: A Whole Different Format (Part 2)
Three Card Blind: A Whole Different Format (Part 3)
Alex Hoffman
Going Blind: A First Look at Lands
Going Blind: A Non-Basic Approach
Going Blind: Metagaming – Being Overly Analytical
Going Blind: Metagaming #2 – All Decked Out
Going Blind: XCB Metagaming – A Prolonged Conclusion
Forum Articles
[spoiler]
Madmanquail
5CB Strategy
Mogg
5CB Strategy
[/spoiler][/spoiler][/spoiler][/spoiler]
Next Week
Format: Look at Me, I'm a Planeswalker
Players have access to the following three activated abilities:
A) Pay 4 life: Add 1 mana of any color to your mana pool.
B) 1: Shuffle all cards in graveyards into their owners' libraries.
C) Discard a card: Return target permanent to its owner's hand. Play this ability only at any time you could play a Sorcery.
Deck Submission Deadline:
Monday, February 28th, 10:00 pm GMT.
Submit your deck to bateleur.
Please use this thread to discuss any aspect of 5CB. Also, consider a subscription to 5CB. Subscribed players who have not already submitted a deck receive a reminder PM about two days before deadline. PM bateleur or Mogg to subscribe.
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
Also bwahahaha. I like my deck.
Good point, that hadn't occurred to me. Yes, possibly relevant.
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
I haven't gone through the matches, but on the play I drop Faultgrinder to blow up my land. Next turn, pay 2 life to return it and play it. Then I can tapdown the Crusher each turn during their upkeep with Pestermite. I lose 2 per turn to return the mite, but beat for 4 each turn. Same goes for most fat, actually.
edit: looking at it, it might not matter though. most have multiple threats / answer to that.
No longer staff here.
6 vs 16
Can't I just counter(Offering to Asha) the Black Lotus at any time and win? Misdirection can't change the target of the counter if there are no other spells to target, can it?
Or can the Misdirection, misdirect the counter onto itself?....
Even if it can.
with 6 on the draw
6: Put Caverns into play, remove Pall from game
16: Lotus, (attempted counter by Asha), misdirected (discarding mindbreak trap), Channel, Ulamog (destroying caverns)
6: regain Pall, COT, Pall on Ulamog, cast crusher. Win.
I'm probably missing something, but I can't see it.
Edit: Also, I certainly haven't gone through all the matchups but as the grid stands do I have 84 points? (14x6-0, 2x0-6 = 14x6) And WhammeWhamme should have 86 (14x6-0, 1x2-2, 1x0-6 = 14x6+2)
No, it's nothing to do with Faultgrinder. Your loss comes from the fact that Absorb Vis causes you to be down two life relative to your opponent so you ultimately run out of life for recycling with before he does.
The draw result works on the same principle except that you both run out of life at the same time and so he can't win either.
Yeah, sorry, I completely overlooked the "return from Battlefield" option for all decks. That may affect some matchups (although not many, I suspect, because it uses up your one "return" for the turn).
It can redirect the counter onto Misdirection. The way the interaction works is that whilst Misdirection is resolving it remains on the stack and is therefore a legitimate target for the counterspell.
Getting you a Faerie token, but not really addressing your problem!
You're right about the scoring, though. Like Barbie says, math is hard!
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
So...? Counter their spell, reshuffle in Essence Feed, recur the counter, which provides the mana to keep itself going. They do nothing, I slowly kill them, Ensnaring Bridge blanks Faultgrinder.
Yes, yes. But they recur the Essence Feed too, so the game goes like this:
Cast Feed/Absorb, Countered
Rebuy Counter
Rebuy Feed/Absorb
Cast Feed/Absorb, Countered
Rebuy Counter
Rebuy Feed/Absorb
...etc.
Eventually the rebuy becomes prohibitively expensive.
Edit: Oh, wait - I finally see what you're getting at. You get your Feed back for free! Yes, possibly you do end up with a perfect record. Yikes!
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
It's a bit more complex than that... he removes a counter from Morselhoarder to Offering your Mox. You counter, but that leaves you with only one mana up.
Although actually on reviewing this match it loks like you do win that, because the return option on his counter is a triggered ability so you can Terminate his Crusher in response.
You're too scruffy for a T8 photo. WotC PR considerations come first.
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
I don't think so.
11 WhammWhamme - Ensnaring Bridge / Put Away / Gemstone Cavern / Quicksand / Essence Feed
vs.
17 Mogg - Aethersnipe / City of Traitors / Leyline of Lifeforce / Ulamog's Crusher / Ulamog's Crusher
6-0 -> 0-6
W: Quicksand, Feed (23-17, 3 tokens)
M: City, Crusher x2
W: Caverns, Feed (24-14, 6)
M: Snipe (token) (Put Away returns Feed), attack (8-14, 1)
W: Feed (11-11, 4)
M: Snipe (token), attack (WW sacs all but a token, which blocks) (3-9)
W: can't return enough permanents to stay alive.
WW loses more quickly if he casts Bridge.
W: Quicksand, Feed (23-17, 3)
M: City, Crusher x2
W: Caverns, Feed, Bridge (24-14, 4)
M: Snipe (Bridge), attack (8-14, 0)
W: Feed, Bridge (9-11, 1)
M: Snipe (token), attack (0-9)
Since Feed is a sorcery, WW gains nothing by playing second.
BWTeysa, Orzhov Scion
GWRhys the Redeemed
GUKruphix, God of Horizons
GRXenagos, God of Revels
GThrun, the Last Troll
GStompy
I was actually referring to casting Pall on Ulamog, not his crusher. But of course his Infinite Gyreness is Indestructible, so he doesn't much care for becoming a Faerie ;P
After all these years, reading cards is still tech.
Actually the whole point of Bridge is that you can't attack.
Although I think you're right that you win - you just bounce the bridge every turn using the battlefield-to-hand option (which is currently unaccounted for in all match results).
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
I refer the honourable gentleman to my previous answer.
(Yes, any number of times. The round name may have been an unfortunate choice!)
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>