Five Card Blind (5CB) is a weekly Magic tournament, run entirely within this forum. To compete, players submit five-card decks which are played against each other. Scoring assumes optimal play, without randomness or concealed information.
1. Game Rules
1.1. Except for the changes described in these rules, games follow the rules of Magic.
1.2. Players' decks contain exactly five cards, which begin the game in hand. Players do not mulligan or sideboard.
1.3. Players' libraries begin the game empty. A player does not lose the game as a result of being unable to draw a card.
1.4. A random effect produces the result that least benefits the owner of the source of the effect.
1.5. Each player plays two games (one match) against each other player.
1.5a. Each player is the starting player once per match.
1.5b. If no player can win, the game is a draw.
1.5c. Games are played with perfect information.
1.5d. Games are played optimally; players attempt to win, draw, or extend the game – in that order.
2. Tournament Rules
2.1. Players submit their decks to the 5CB moderator.
2.1a. A player may submit multiple decks, but only the most recent deck is counted.
2.1b. An illegal deck is not counted. The removal of an illegal deck does not affect deck distribution (see Rule 2.4).
2.1c. The moderator determines the result of each match. Players may challenge results, but not after the results of the first round belonging to a new month have been posted (see Rule 2.5a).
2.2. Decks are subject to some restrictions.
2.2a. A player may not submit a deck that can – against any deck – win the game or force more than one card in an opponent's hand to change zones before an opponent's second turn.
2.2b. A player may not submit a deck that can't win both games of a match against at least one deck satisfying 2.2a and 2.2c.
2.2c. A deck may include any number of any card legal in Vintage (Type 1), with the exception of the following banned cards:
2.2d. A deck may include any number of any card that will become legal in Vintage upon release of a set that has been revealed fully and officially.
2.3. Points determine tournament standings.
2.3a. Players are ranked – first to last – in order of decreasing number of points.
2.3b. For each match, a player earns 3 points per game win and 1 point per drawn game. However, a player earns only 2 points for a split match (one win, one loss).
2.3c. A table of match results is posted each round. Its rows represent players and its columns represent opponents. Match results reflect the combined result of both games played in a match; 3 is a game win, 1 a drawn game, and 0 a game loss. 2 may be used instead of 3 to denote a split match. A player's points are listed at the end of his or her row.
2.4. In rounds of twenty or more players, players are divided randomly into equally-sized heats of n players, where n is the number of players divided by ten (rounded down).
For example, twenty-five players are divided into heats of twelve and thirteen.
2.4a. Except in the finals, a player only plays against players in his heat.
2.4b. The top four players of each heat advance to the finals, where they play again (with the same decks).
2.4c. Tiebreakers for advancement to the finals are as follows: number of matches in which a player wins both games, number of game wins, points scored against higher-scoring decks. If a tie is unresolved, the tied decks advance.
2.5. The player with the most POTM points over the course of a month is the Player of the Month.
2.5a. A month includes all rounds for which decks are due during that month.
2.5b. The top eight players – or more, if players are tied for the final spot – of rounds of less than twenty players, all players in rounds of eight or fewer players, and all players in the finals of rounds of twenty or more players earn POTM points according to their rank; The player with the highest score earns 8 POTM points, and each subsequent player earns one point less than the previous player, but can't earn less than 0 POTM points. Tied players earn equal points but are counted as separate players when calculating the points of other players.
Format: Lich
Players don't lose the game for having 0 or less life.
Deck Submission Deadline:
Saturday, December 25th, 8:00 pm GMT+2.
Submit your deck to Alpha Werewolf.
Please use this thread to discuss any aspect of 5CB. Also, consider a subscription to 5CB. Subscribed players who have not already submitted a deck receive a reminder PM about two days before deadline. PM bateleur, ced395, Mogg or Alpha Werewolf to subscribe.
5 - Feyd_Ruin
Commandeer / Disrupting Shoal / Snapback / Felidar Sovereign / Fountain of Cho
vs
7 - Mogg
Black Lotus / Black Lotus / Black Lotus / Coercion / Skithiryx, the Blight Dragon
Listed: 0-6
Suggested: 2-2
If he casts Coercion before Skithiryx, I can commandeer it to remove his threat for the win, so he's forced to play Skithiryx first. As soon as he does that, I snapback. Which makes him free to coercion away Felidar. Both kills gone, it's a tie.
Edit:
2 - Fjuri
Helix Pinnacle / Thoughtseize / Bayou / Black Lotus / Oblivion Ring
5 - Feyd_Ruin
Commandeer / Disrupting Shoal / Snapback / Felidar Sovereign / Fountain of Cho
I just realized I may be able to win against Fjuri. Rather than commandeering his pinnacle to have him oblivion ring my land, his Pinnacle is such a slow roll, I actually don't have to worry about it if I have any chance of using the Sovereign. I let him keep his pinnacle whenever he casts it. I save commandeer for Thoughtseize or Oblivion ring, whichever he casts first. If he thoughtseizes, I commandeer it to remove Oblivion ring, and my Felidar outraces his Pinnacle. If he oblivion rings going for my fountain first, I commandeer it to remove his land, so he can't Thoughtseize, and again outrace.
Edit2:
Nope. I just realized he can cast the Oblivion ring turn 2, after pinnacle turn 1. He then floats one black mana as he casts the ring, so when I commandeer his land, he can still thoughtseize my Sovereign and its still a tie.
Congrats to Mogg and Fjuri on not having a single loss.
I mispredicted the metagame really badly. I expected lots of poison creatures and creature removal. Instead every deck ran either counters, discard, or enchantment removal.
I thought Virulent sliver decks were obvious contenders and people would be building against it. It turns out I should have just played it since it would have 6-0ed everyone except Mogg and Furious
I mispredicted the metagame really badly. I expected lots of poison creatures and creature removal. Instead every deck ran either counters, discard, or enchantment removal.
I thought Virulent sliver decks were obvious contenders and people would be building against it. It turns out I should have just played it since it would have 6-0ed everyone except Mogg and Furious
If it helps, I expected Crypt donate to do much better as well. I almost ran crypt, but I was opting for Remote Farm + Silence. But, I expected most everyone to run all-in first turners and went for commandeer oppositely. Instead we saw a lot of slow rolling pinnacles and such. Predicting the metagame has become quite difficult lately. Atleast for me.
2 - Fjuri
Helix Pinnacle / Thoughtseize / Bayou / Black Lotus / Oblivion Ring
5 - Feyd_Ruin
Commandeer / Disrupting Shoal / Snapback / Felidar Sovereign / Fountain of Cho
I just realized I may be able to win against Fjuri. Rather than commandeering his pinnacle to have him oblivion ring my land, his Pinnacle is such a slow roll, I actually don't have to worry about it if I have any chance of using the Sovereign. I let him keep his pinnacle whenever he casts it. I save commandeer for Thoughtseize or Oblivion ring, whichever he casts first. If he thoughtseizes, I commandeer it to remove Oblivion ring, and my Felidar outraces his Pinnacle. If he oblivion rings going for my fountain first, I commandeer it to remove his land, so he can't Thoughtseize, and again outrace.
Edit2:
Nope. I just realized he can cast the Oblivion ring turn 2, after pinnacle turn 1. He then floats one black mana as he casts the ring, so when I commandeer his land, he can still thoughtseize my Sovereign and its still a tie.
You can't oblivion ring lands. You tie. He can't cast thoughtseize or helix without losing his win condition. If you cast Sovereign he would oblivion ring him. Neither of you play anything = tie.
Hehe - I had the opposite problem: I knew exactly what the obvious approach was but assumed players would try to play around it. Apparently not!
I hope someone comes up with something awesome for this coming round or it's going to be one of the saddest rounds ever.
Private Mod Note
():
Rollback Post to RevisionRollBack
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(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
/cheer, I actually won/tied? I thought it would be too slow for most decks.
So next week is Lich again, so all decks will be build to defeat current top-decks, or those that are build to defeat current top-decks, or those that are build to defeat those?:embarrass:
Btw, doesn't furious beat me? I don't get how we tie.
If he counters with Foil he'll lose his own win-con -> tie
If he counters with Daze you'll have enough mana to pay the extra 1 (unless he counters your very first black lotus) -> counter with Foil and tie.
If he counters with Foil he'll lose his own win-con -> tie
If he counters with Daze you'll have enough mana to pay the extra 1 (unless he counters your very first black lotus) -> counter with Foil and tie.
Format: Lich
1 - MrCowFart
Leyline of the Void / Black Lotus / Black Lotus / Forbidden Crypt / Donate
2 - Fjuri
Helix Pinnacle / Thoughtseize / Bayou / Black Lotus / Oblivion Ring
3 - bateleur
Tropical Island / Foil / Daze / Helix Pinnacle / Emrakul, the Aeons Torn
4 - FuriouslySleepingIdea
Coercion / Mox Jet / City of Traitors / Soldevi Digger / Contagious Nim
5 - Feyd_Ruin
Commandeer / Disrupting Shoal / Snapback / Felidar Sovereign / Fountain of Cho
6 - Draco9_1_1
Tarnished Citadel / Nature's Claim / Helix Pinnacle / Death's Shadow / Tainted Strike
7 - Mogg
Black Lotus / Black Lotus / Black Lotus / Coercion / Skithiryx, the Blight Dragon
8 - Madmanquail
Foil / Ichorclaw Myr / Mishra's Workshop / Smokestack / Snow-covered Island
X|1 2 3 4 5 6 7 8
1|X 0 1 0 0 0 0 0 | 1
2|6 X 6 2 2 6 2 6 | 30
3|4 0 X 0 0 6 2 2 | 14
4|6 2 6 X 0 6 2 6 | 28
5|6 2 6 6 X 0 2 6 | 28
6|6 0 0 0 6 X 0 0 | 12
7|6 2 2 2 2 6 X 6 | 26
8|6 0 2 0 0 6 0 X | 14
1. Fjuri(2): 30
2. Feyd_Ruin(5): 28
=. FuriouslySleepingIdea(4): 28
4. Mogg(7): 20
5. bateleur(3): 14
=. Madmanquail(8): 14
7. Draco9_1_1(6): 12
8. MrCowFart(1): 3
Mogg andFjuri win 5CB #163!Player of the Month December 2010
1. bateleur: 19
2. Mogg: 16
3. Fjuri: 13
4. Feyd_Ruin: 11
5. WhammWhamme: 8
6. Madmanquail: 7
=. FuriouslySleepingIdea: 7
8. tomsloger: 6
=. MrCowFart: 6
10. Starkiller2: 4
=. Taodd: 4
=. Madmanquail: 4
13.Draco9_1_1: 2
Rules
0. Overview
Five Card Blind (5CB) is a weekly Magic tournament, run entirely within this forum. To compete, players submit five-card decks which are played against each other. Scoring assumes optimal play, without randomness or concealed information.
1. Game Rules
1.1. Except for the changes described in these rules, games follow the rules of Magic.
1.2. Players' decks contain exactly five cards, which begin the game in hand. Players do not mulligan or sideboard.
1.3. Players' libraries begin the game empty. A player does not lose the game as a result of being unable to draw a card.
1.4. A random effect produces the result that least benefits the owner of the source of the effect.
1.5. Each player plays two games (one match) against each other player.
2. Tournament Rules
2.1. Players submit their decks to the 5CB moderator.
2.2. Decks are subject to some restrictions.
2.3. Points determine tournament standings.
2.4. In rounds of twenty or more players, players are divided randomly into equally-sized heats of n players, where n is the number of players divided by ten (rounded down).
2.5. The player with the most POTM points over the course of a month is the Player of the Month.
Season 1
March 2005
Round 1 r_x, Greebo, zorbop
Round 2 Ankh-Morpokian
Round 3 Greebo
Round 4 Chimpanzee
POTM: Greebo
April 2005
Round 5 help im a bug, Draco9_1_1 (Only Creatures)
Round 6 Greebo (Only Creatures)
Round 7 spuzzem king
Round 8 bateleur
POTM: spuzzem king
May 2005
Round 9 Feyd_Ruin (Only Multicolor)
Round 10 jcsuperstar (Only Multicolor)
Round 11 Lone Warrior
Round 12 Wanderer359
POTM: WhammWhamme
June 2005
Round 13 Silver Seraph, Greebo (Titania's Song)
Round 14 WhammWhamme (Titania's Song)
Round 15 Tahn (Artist Tribute)
Round 16 Lone Warrior (Artist Tribute)
POTM: bateleur, Greebo
July 2005
Round 17 Shadowlord
Round 18 bateleur
Round 19 Shadowlord (Pay 19: Add 1)
Round 20 Greebo (Pay 19: Add 1)
POTM: Shadowlord
August 2005
Round 21 Greebo
Round 22 Greebo
Round 23 spuzzem king (One-Million Life)
Round 24 WhammWhamme (One-Million Life)
POTM: Greebo
September 2005
Round 25 Chimpanzee, Shadowlord
Round 26 dasheiff
Round 27 Chimpanzee (Orrery)
Round 28 Halinn (Orrery)
POTM: jcsuperstar
October 2005
Round 29 Beaker
Round 30 Feuerdrache, Wanderer359
Round 31 r_x (Dream Halls)
Round 32 Puzzle (Dream Halls)
POTM: Chimpanzee
November 2005
Round 33 bateleur
Round 34 Shadowlord
Round 35 jcsuperstar (Backbuild)
Round 36 jcsuperstar (Backbuild)
POTM: bateleur
December 2005
Round 37 bateleur
Round 38 Wanderer359
Round 39 WhammWhamme (Ban a Card)
Round 40 dasheiff, Lone Warrior (Ban a Card)
POTM: Beaker
January 2006
Round 41 Lone Warrior
Round 42 Silver Seraph
Round 43 Trojan (1984)
Round 44 Beaker (1984)
POTM: Lone Warrior
February 2006
Round 45 bateleur
Round 46 Halinn
Round 47 bateleur (7 Life)
Round 48 Chimpanzee (7 Life)
POTM: bateleur
March 2006
Round 49 armlx
Round 50 bateleur
Round 51 armlx (Leyline)
Round 52 Chimpanzee, Greebo (Leyline)
POTM: armlx
April 2006
Round 53 jcsuperstar
Round 54 armlx
Round 55 bateleur (Epic)
Round 56 Xyre (Epic)
POTM: jcsuperstar
May 2006
Round 57 jcsuperstar
Round 58 Pingele_Pats (Banathon)
Round 59 Amadi (Banathon)
Round 60 Solitaire (Banathon)
POTM: Pingele_Pats
June 2006
Round 61 Farik (One-Million Life)
Round 62 Wrath_of_Dog, zu_Faul (Leyline)
Round 63 Beaker (7 Life)
POTM: silicon
July 2006
Round 64 Pingele_Pats (Multi-Set)
Round 65 WhammWhamme, zu_Faul (Extended)
POTM: None
September 2007
Round 1 (Introduction)
Round 2 andelijah
POTM: None
October 2007
Round 3 Mogg
Round 4 Chimpanzee (Lorwyn)
Round 5 Meat Popsicle (Repeat Letters)
Round 6 Mogg (10 Life)
POTM: Mogg
November 2007
Round 7 Death_By_Beebles
Round 8 jcsuperstar (Mindslaver)
Round 9 Mogg (Thanksgiving Special)
Round 10 Mogg (Thanksgiving Special, Part Two)
POTM: Mogg
December 2007
Round 11 carrion pigeons
Round 12 Mogg (Later Alphabet)
Round 13 Mogg (Backbuild)
Round 14 Xyre (Backbuild)
POTM: Mogg
January 2008
Round 15 armlx
Round 16 Chimpanzee (Auras)
Round 17 Mogg (Doubling Season)
Round 18 carrion pigeons, Chimpanzee (Doubling Season)
Round 19 WhammWhamme (31 Bans)
POTM: Mogg
February 2008
Round 20 Chimpanzee
Round 21 Mogg (Combat)
Round 22 Mogg (Combat)
Round 23 Knowledge
POTM: Mogg
March 2008
Round 24 Mogg (Consecutive Names)
Round 25 Chimpanzee (Consecutive Names)
Round 26 The Mad Tapper
Round 27 The Mad Tapper
POTM: The Mad Tapper
April 2008
Round 28 The Mad Tapper (DC5)
Round 29 jcsuperstar (DC5)
Round 30 jcsuperstar (< 20)
Round 31 bateleur
POTM: bateleur
May 2008
Round 32 WhammWhamme (Leyline)
Round 33 Silver Seraph (Mana Market)
Round 34 bateleur (Helm of Awakening and Mirari)
Round 35 Alfred (Pre-entered Decks)
POTM: bateleur
June 2008
Round 36 bateleur, YuanTi
Round 37 WhammWhamme (Favorite Colors)
Round 38 YuanTi (Lotus)
Round 39 Mogg (Mogg Week)
POTM: WhammWhamme
July 2008
Round 40 bateleur (Mulligans)
Round 41 Mogg
Round 42 Chimpanzee
Round 43 ced395 (Even)
POTM: Mogg
August 2008
Round 44 WhammWhamme (Odd)
Round 45 Farik (No Bans)
Round 46 Mogg
POTM: Error1
September 2008
Round 47 ghweiss (Low-Scoring)
Round 48 theeguy (Backbuild, Part Two)
Round 49 Mogg
Round 50 Mogg (50 Life)
Round 51 Error1 (Landline)
POTM: Mogg
October 2008
Round 52 Shogun17 (Exploration)
Round 53 MT_Gunn (Multicolor Discount)
Round 54 Silkenfist (2-2)
Round 55 bateleur, WhammWhamme
POTM: Error1
November 2008
Round 56 Error1 (Colorless Creatures)
Round 57 Knowledge, Silkenfist (Legendary Creatures)
POTM: None
December 2008
Round 58 (Introduction)
Round 59 Halinn
Round 60 Halinn
Round 61 ced395 (Christmas Special)
Round 62 MyNameIsFourteen (New Year's Special)
POTM: None
January 2009
Round 63 Mogg
Round 64 Mogg (Nemesis)
Round 65 MyNameIsFourteen (Nemesis)
Round 66 Mogg
POTM: Mogg
February 2009
Round 67 Chimpanzee
Round 68 MyNameIsFourteen (Lovely Letters)
Round 69 Naphtali (Lovely Letters, Part 2)
Round 70 bateleur
POTM: bateleur
March 2009
Round 71 ced395, Chimpanzee
Round 72 ced395 (Activated)
Round 73 WhammWhamme (Activated)
Round 74 bateleur
POTM: Chimpanzee
April 2009
Round 75 Xyre
Round 76 Mogg, ngollon (Landline-Orrery)
Round 77 Mogg (Landline-Orrery)
Round 78 Mogg
POTM: Mogg
May 2009
Round 79 bateleur
Round 80 ced395 (Upwelling)
Round 81 Mogg (Upwelling)
Round 82 Halinn
Round 83 r_x_
New Player Round math_geek
POTM: Mogg
June 2009
Round 84 Kekekekeke (Block Party)
Round 85 FuriouslySleepingIdea (Block Party)
Round 86 Mogg
Round 87 Farik
POTM: Mogg
July 2009
Round 88 bateleur, dethwing (Infinite Cards)
Round 89 Farik, lOput (Infinite Cards)
Round 90 Farik, Mogg, Personman
Round 91 Madmanquail
Round 92 bateleur (Backbuild, Part Three)
POTM: Madmanquail
August 2009
Round 93 DragonDart (Backbuild, Part Three)
Round 94 lOput
Round 95 domogrue
Round 96 Mogg (Dream Halls)
POTM: ced395
September 2009
Round 97 Mogg (Dream Halls)
Round 98 ced395
Round 99 FuriouslySleepingIdea
Round 100 bateleur, dethwing, FuriouslySleepingIdea, Krashbot, Shogun17, VikingMetal4L (100 Turns)
POTM: FuriouslySleepingIdea
October 2009
Round 101 Shogun17 (100 Turns Revised)
Round 102 Madmanquail
Round 103 bateleur, bman65, ced395
Round 104 (Results) VikingMetal4L
Round 105 SumPhatGuy (Strawman)
POTM: ced395
November 2009
Round 106 bman65 (Strawman)
Round 107 bateleur
Round 108 Madmanquail
Round 109 bman65 (Respray)
POTM: bman65
December 2009
Round 110 Xyre (Respray)
Round 111 ced395
Round 112 Personman
Round 113 Hinotama, WhammWhamme (Niches)
POTM: bman65
January 2010
Round 114 Mogg (Niches)
Round 115 Madmanquail
Round 116 bmh, Personman
Round 117 bateleur (Suspense)
Round 118 VikingMetal4L (Suspense)
POTM: bmh
February 2010
Round 119 VikingMetal4L
Round 120 Madmanquail
Round 121 Madmanquail (Fork)
Round 122 Mogg, ~Tilde~ (Fork)
POTM: Madmanquail
March 2010
Round 123 Hinotama
Round 124 Madmanquail, Personman
Round 125 lOput (Library)
Round 126 lOput (Library)
POTM: lOput
April 2010
Round 127 tomsloger
Round 128 ~Tilde~, ced395
Round 129 Naphtali (Wordy)
Round 130 Feyd_Ruin (Wordy)
POTM: ced395
May 2010
Round 131 bmh
Round 132 bmh
Round 133 ced395 (Bargain)
Round 134 ced395, Madmanquail (Bargain)
POTM: ced395
June 2010
Round 135 jcsuperstar, WhammWhamme
Round 136 ced395
Round 137 Mogg (Timmy)
Round 138 Feyd_Ruin (Timmy)
POTM: bateleur
July 2010
Round 139 jcsuperstar
Round 140 Mogg, ~Tilde~
Round 141 Personman (Mana Market)
Round 142 Mogg (Mana Market)
Round 143 bmh
POTM: Mogg
August 2010
Round 144 ced395, Mogg
Round 145 Error1 (Duplicity)
Round 146 WhammWhamme (Duplicity)
Round 147 bateleur, Mogg
POTM: Mogg
September 2010
Round 148 Draco9_1_1 (Mostly Unbanned)
Round 149 Mogg (WUBRG)
Round 150 Powerrox93 (WUBRG)
Round 151 Mogg
POTM: Mogg
October 2010
Round 152 Promatim
Round 153 Anaklusmos, bateleur
Round 154 bateleur, BronYAur (Indigenous)
Round 155 bmh (Indigenous)
Round 156 bateleur
POTM: bateleur
November 2010
Round 157 ced395 (Banathon)
Round 158 FuriouslySleepingIdea, MrCowFart (Banathon)
Round 159 bateleur, Mogg (Banathon)
Round 160 MrCowFart (Banathon)
POTM: Mogg
December 2010
Round 161 Mogg
Round 162 bateleur
Round 163 Fjuri
Rounds
Mogg: 37
bateleur: 28
ced395: 14
Chimpanzee: 13
WhammWhamme: 13
jcsuperstar: 10
Greebo: 8
Madmanquail: 8
bmh: 5
Farik: 5
Halinn: 5
Personman: 5
armlx: 4
FuriouslySleepingIdea: 4
Lone Warrior: 4
lOput: 4
Shadowlord: 4
VikingMetal4L: 4
Xyre: 4
~Tilde~: 3
Beaker: 3
bman65: 3
Error1: 3
Feyd_Ruin: 3
MyNameIsFourteen: 3
r_x: 3
Shogun17: 3
Silver Seraph: 3
The Mad Tapper: 3
Wanderer359: 3
carrion pigeons: 2
dasheiff: 2
dethwing: 2
Draco9_1_1: 2
Hinotama: 2
Knowledge: 2
MrCowFart: 2
Naphtali: 2
Pingele_Pats: 2
Silkenfist: 2
spuzzem king: 2
YuanTi: 2
zu_Faul: 2
Fjuri: 1
Alfred: 1
Amadi: 1
andelijah: 1
Ankh-Morpokian: 1
BronYAur: 1
Death_By_Beebles: 1
domogrue: 1
DragonDart: 1
Feuerdrache: 1
ghweiss: 1
help im a bug: 1
Kekekekeke: 1
Krashbot: 1
math_geek: 1
Meat Popsicle: 1
MT_Gunn: 1
ngollon: 1
Powerrox93: 1
Promatim: 1
Puzzle: 1
Solitaire: 1
SumPhatGuy: 1
Tahn: 1
theeguy: 1
tomsloger: 1
Trojan: 1
Wrath_of_Dog: 1
zorbop: 1
POTM
Mogg: 15
bateleur: 8
ced395: 5
Greebo: 3
bman65: 2
Chimpanzee: 2
Error1: 2
jcsuperstar: 2
Madmanquail: 2
WhammWhamme: 2
armlx: 1
Anaklusmos: 1
Beaker: 1
bmh: 1
FuriouslySleepingIdea: 1
Lone Warrior: 1
lOput: 1
Pingele_Pats: 1
Shadowlord: 1
silicon: 1
spuzzem king: 1
The Mad Tapper: 1
Dom Camus
Five Card Blind
Nick Chandler-Klein
Three Card Blind: A Whole Different Format (Part 1)
Three Card Blind: A Whole Different Format (Part 2)
Three Card Blind: A Whole Different Format (Part 3)
Alex Hoffman
Going Blind: A First Look at Lands
Going Blind: A Non-Basic Approach
Going Blind: Metagaming – Being Overly Analytical
Going Blind: Metagaming #2 – All Decked Out
Going Blind: XCB Metagaming – A Prolonged Conclusion
Forum Articles
Madmanquail
5CB Strategy
Mogg
5CB Strategy
Format: Lich
Players don't lose the game for having 0 or less life.
Deck Submission Deadline:
Saturday, December 25th, 8:00 pm GMT+2.
Submit your deck to Alpha Werewolf.
Please use this thread to discuss any aspect of 5CB. Also, consider a subscription to 5CB. Subscribed players who have not already submitted a deck receive a reminder PM about two days before deadline. PM bateleur, ced395, Mogg or Alpha Werewolf to subscribe.
My blog.
Commandeer / Disrupting Shoal / Snapback / Felidar Sovereign / Fountain of Cho
vs
7 - Mogg
Black Lotus / Black Lotus / Black Lotus / Coercion / Skithiryx, the Blight Dragon
Listed: 0-6
Suggested: 2-2
If he casts Coercion before Skithiryx, I can commandeer it to remove his threat for the win, so he's forced to play Skithiryx first. As soon as he does that, I snapback. Which makes him free to coercion away Felidar. Both kills gone, it's a tie.
Edit:
2 - Fjuri
Helix Pinnacle / Thoughtseize / Bayou / Black Lotus / Oblivion Ring
5 - Feyd_Ruin
Commandeer / Disrupting Shoal / Snapback / Felidar Sovereign / Fountain of Cho
I just realized I may be able to win against Fjuri. Rather than commandeering his pinnacle to have him oblivion ring my land, his Pinnacle is such a slow roll, I actually don't have to worry about it if I have any chance of using the Sovereign. I let him keep his pinnacle whenever he casts it. I save commandeer for Thoughtseize or Oblivion ring, whichever he casts first. If he thoughtseizes, I commandeer it to remove Oblivion ring, and my Felidar outraces his Pinnacle. If he oblivion rings going for my fountain first, I commandeer it to remove his land, so he can't Thoughtseize, and again outrace.
Edit2:
Nope. I just realized he can cast the Oblivion ring turn 2, after pinnacle turn 1. He then floats one black mana as he casts the ring, so when I commandeer his land, he can still thoughtseize my Sovereign and its still a tie.
Congrats to Mogg and Fjuri on not having a single loss.
No longer staff here.
I mispredicted the metagame really badly. I expected lots of poison creatures and creature removal. Instead every deck ran either counters, discard, or enchantment removal.
I thought Virulent sliver decks were obvious contenders and people would be building against it. It turns out I should have just played it since it would have 6-0ed everyone except Mogg and Furious
If it helps, I expected Crypt donate to do much better as well. I almost ran crypt, but I was opting for Remote Farm + Silence. But, I expected most everyone to run all-in first turners and went for commandeer oppositely. Instead we saw a lot of slow rolling pinnacles and such. Predicting the metagame has become quite difficult lately. Atleast for me.
No longer staff here.
You can't oblivion ring lands. You tie. He can't cast thoughtseize or helix without losing his win condition. If you cast Sovereign he would oblivion ring him. Neither of you play anything = tie.
Hehe - I had the opposite problem: I knew exactly what the obvious approach was but assumed players would try to play around it. Apparently not!
I hope someone comes up with something awesome for this coming round or it's going to be one of the saddest rounds ever.
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
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<Limited Clan>
So next week is Lich again, so all decks will be build to defeat current top-decks, or those that are build to defeat current top-decks, or those that are build to defeat those?:embarrass:
If he counters with Foil he'll lose his own win-con -> tie
If he counters with Daze you'll have enough mana to pay the extra 1 (unless he counters your very first black lotus) -> counter with Foil and tie.
You're confusing bateleur with furiously