Two Card Blind (2CB) is a Magic tournament, run entirely within this forum. To compete, players submit two-card decks which are played against each other by the moderator. Scoring assumes optimal play, without randomness or concealed information.
1.2. Players' decks contain exactly two cards, which begin the game in hand. Players do not mulligan or sideboard.
1.3. Players' libraries begin the game empty. A player does not lose the game as a result of being unable to draw a card.
1.4. A random effect produces a result that least benefits the owner of the source of the effect.
1.5 Whenever a player could play a Land card, that player may put a Basic Land card from outside the game onto the battlefield. (Basic Snow Lands are Basic.)
1.6 A match consists of 2 games in which:
1.6a Each player is the starting player once.
1.6b Games are played with perfect information (all information that would normally be hidden is revealed to both players)
1.6c If no player can win, the game is a draw.
1.6d Players play optimally; players attempt to win, draw, or extend the game, in that order.
2. Tournament Rules
2.1. To participate in a round of 2CB, players submit their decks to the 2CB moderator (LSK, for this round) before the weekly deadline, announced in the previous round's thread.
2.1a. The moderator will try to inform players of submission illegality or other mistakes before the deadline, but players are ultimately responsible for their own submissions.
2.1b. A player may submit multiple decks, but only the most recent legal deck as of the deadline is counted. If a player has submitted only illegal decks, they do not participate.
2.2. A player may not submit a deck that can, against any deck, win the game or force one or more cards in an opponent's hand to change zones before an opponent's first turn, or force a specific card in an opponent's hand to change zones before an opponent's second turn. (Note that forcing your opponent to discard two cards is very likely to force a specific card their hand to change zones.)
2.3. A deck may include any number of any card legal in Vintage (Type 1).
2.4 Each player plays one match against each other player.
2.5. Points determine tournament standings. Players are ranked, first to last, in order of decreasing number of points.
2.5a. For each match, a player earns 3 points per game win and 1 point per drawn game. Matches in which each player wins one game and loses one game are worth only 2 points per player, rather than 3.
2.5b. A table of match results is posted each round. Its rows represent players and its columns represent opponents. Match results reflect the combined result of both games played in a match. A player's total points are listed at the end of his or her row.
Banned list, though most of it is irrelevant this week:
* Fastbond
* Channel
* Black Lotus
* Meddling Mage
* Arcane Denial
* Nezumi Shortfang
* The Rack * Show and Tell
* Beacon of Creation * Beacon of Destruction
* Azorius Guildmage
* Balancing Act
* Anurid Scavenger
* Mother of Runes
Counter Week: Both cards you submit must have the word "counter" in their text or reminder text. (http://magiccards.info/query?q=o%3Acounter&s=cname&v=card&p=1)
* To encourage creative decks, Jenara, Asura of War is banned.
Rules:
Two Card Blind (2CB) is a Magic tournament, run entirely within this forum. To compete, players submit two-card decks which are played against each other by the moderator. Scoring assumes optimal play, without randomness or concealed information.
1. Game Rules
1.1. Except for the changes described in these rules, games follow the Magic: The Gathering Comprehensive Rules for games between two players.
1.2. Players' decks contain exactly two cards, which begin the game in hand. Players do not mulligan or sideboard.
1.3. Players' libraries begin the game empty. A player does not lose the game as a result of being unable to draw a card.
1.4. A random effect produces a result that least benefits the owner of the source of the effect.
1.5 Whenever a player could play a Land card, that player may put a Basic Land card from outside the game onto the battlefield. (Basic Snow Lands are Basic.)
1.6 A match consists of 2 games in which:
1.6a Each player is the starting player once.
1.6b Games are played with perfect information (all information that would normally be hidden is revealed to both players)
1.6c If no player can win, the game is a draw.
1.6d Players play optimally; players attempt to win, draw, or extend the game, in that order.
2. Tournament Rules
2.1. To participate in a round of 2CB, players submit their decks to the 2CB moderator (LSK, for this round) before the weekly deadline, announced in the previous round's thread.
2.1a. The moderator will try to inform players of submission illegality or other mistakes before the deadline, but players are ultimately responsible for their own submissions.
2.1b. A player may submit multiple decks, but only the most recent legal deck as of the deadline is counted. If a player has submitted only illegal decks, they do not participate.
2.2. A player may not submit a deck that can, against any deck, win the game or force one or more cards in an opponent's hand to change zones before an opponent's first turn, or force a specific card in an opponent's hand to change zones before an opponent's second turn. (Note that forcing your opponent to discard two cards is very likely to force a specific card their hand to change zones.)
2.3. A deck may include any number of any card legal in Vintage (Type 1).
2.4 Each player plays one match against each other player.
2.5. Points determine tournament standings. Players are ranked, first to last, in order of decreasing number of points.
2.5a. For each match, a player earns 3 points per game win and 1 point per drawn game. Matches in which each player wins one game and loses one game are worth only 2 points per player, rather than 3.
2.5b. A table of match results is posted each round. Its rows represent players and its columns represent opponents. Match results reflect the combined result of both games played in a match. A player's total points are listed at the end of his or her row.
Banned list, though most of it is irrelevant this week:
* Channel
* Black Lotus
* Meddling Mage
* Arcane Denial
* Nezumi Shortfang
* The Rack
* Show and Tell
* Beacon of Creation
* Beacon of Destruction
* Azorius Guildmage
* Balancing Act
* Anurid Scavenger
* Mother of Runes
Due date: 11:59 PM EST on Thursday, Sept 16.
As long as it has the word c-o-u-n-t-e-r on the card (or the Oracle text), it's valid. See the above link.