Ugh, you guys. This was a horrible week. The decks were great - very creative. But there were far too many control decks that were extremely hard to process results for! Expect these matches to have the most mistakes.
This week sees a slight change to the way the scores are written. If you draw both games in a match, it will be listed as a 2. But if you win one game and lose the other, it will be underlined - 2. I am checking to see if this is preffered to the standard format - please give some feedback!
Results
Format: Landslide
Each player chooses a Basic land type along with their entry. In each game, that player begins with a library consisting of 55 copies of that basic land. Players do not draw a card on the play (as normal), and do lose the game if unable to draw a card when required to.
Five Card Blind (5CB) is a weekly Magic tournament, run entirely within this forum. To compete, players submit five-card decks which are played against each other. Scoring assumes optimal play, without randomness or concealed information.
1. Game Rules
1.1. Except for the changes described in these rules, games follow the rules of Magic.
1.2. Players' decks contain exactly five cards, which begin the game in hand. Players do not mulligan or sideboard.
1.3. Players' libraries begin the game empty. A player does not lose the game as a result of being unable to draw a card.
1.4. A random effect produces the result that least benefits the owner of the source of the effect.
2. Tournament Rules
2.1. Players submit their decks to the 5CB moderator.
2.1a. The moderator acknowledges submissions and reports problems in a timely manner.
2.1b. A player may submit multiple decks, but only the most recent is counted.
2.1c. An illegal deck is not counted. The removal of an illegal deck from a posted heat does not cause further changes to deck distribution (see Rule 2.5).
2.2. Decks are subject to some restrictions.
2.2a. A player may not submit a deck that can – against any deck – win the game or force more than one card in an opponent's hand to change zones before an opponent's second turn.
For example, Cabal Therapy / Scalding Tongs / Swamp x3 is illegal because an opponent's deck may have duplicates of a card, but Cabal Therapy / Scalding Tongs / Subterranean Hangar x3 is legal because Cabal Therapy can't be played until the third turn.
2.2b. A player may not submit a deck that can't win against any deck.
2.2c. A deck may include any number of any card legal in Vintage (Type 1), with the exception of the following banned cards:
2.3. Each player plays two games (one match) against each other player.
2.3a. Each player is the starting player once per match.
2.3b. If no player can win, the game is a draw.
2.3c. A player that can't win or draw plays to extend the game.
2.3d. Results assume optimal play and perfect information.
2.4. Points determine tournament standings.
2.4a. Players are ranked – first to last – in order of decreasing number of points.
2.4b. For each match, a player earns 3 points per game win and 1 point per drawn game. However, a player earns only 2 points for a split match (one win, one loss).
2.4c. A table of match results is posted each round. Its rows represent players and its columns represent opponents. Match results reflect the combined result of both games played in a match; 3 is a game win, 1 a drawn game, and 0 a game loss. A player's points are listed at the end of his or her row.
2.5. In rounds of twenty or more players, players are divided randomly into equally-sized heats of n players, where n is the number of players divided by ten (rounded down).
For example, twenty-five players are divided into heats of twelve and thirteen.
2.5a. A player only plays against players in his heat.
2.5b. The top four players of each heat advance to the finals, where they play again (with the same decks).
2.5c. Tiebreakers for heats are as follows: number of matches in which a player wins both games, number of game wins, points scored against higher-scoring decks. If a tie is unresolved, both tied decks advance.
2.6. The player with the most POTM points over the course of a month is the Player of the Month.
2.6a. A month includes all rounds for which decks are due during that month.
2.6b. The top eight players of rounds of less than twenty players and all players in the finals of rounds of twenty or more players earn POTM points according to their rank; The player with the highest score earns 1 POTM point for each player in the finals, and each subsequent player earns one point less than the previous player. Tied players earn equal points but are counted as separate players when calculating the points of other players.
2.6c. Tiebreakers for top eight are as follows: number of matches in which a player wins both games, number of game wins, points scored against higher-scoring decks. If a tie is unresolved, both tied decks are counted.
Format: Landslide
Each player chooses a Basic land type along with their entry. In each game, that player begins with a library consisting of 55 copies of that basic land. Players do not draw a card on the play (as normal), and do lose the game if unable to draw a card when required to. Grindstone, Helm of Obedience, Scalpelexis and Telemin Performance are banned. Deck Submission Deadline:
Saturday, March 27th, 8:00 pm GMT+2.
Submit your deck to Alpha Werewolf.
Please use this thread to discuss any aspect of 5CB. Also, consider a subscription to 5CB. Subscribed players who have not already submitted a deck receive a reminder PM about two days before deadline. PM bateleur, ced395, Mogg or Alpha Werewolf to subscribe.
I'm a little confused about my rounds versus Mogg, and believe that it should be WW in my favor.
If he plays Titania's Song first, then Lattice is a 6/6 without abilities. In this case I can't lay down Lotus. I'm forced to play channel off of Forests and lay down a Platinum Angel on my second turn. By my second turn, Mogg has done at most 6 damage to me, so I can safely play the Angel for 7.
If he plays Lattice first, then Lattice is a 6/6 without abilities, and Titania's song is 4/4 without abilities. In this case, on my first turn I play Channel using Lotus and put Platinum Angel and Possessed Portal into play on my first turn.
For interactions between Titania's Song and Mycosynth Lattice see this Q&A.
Frankly, the interaction has always confused me. Rather than explain it myself, I'll refer you to a rules thread response. The critical part, as I understand it, is that Song only erases Lattice's second and third abilities, but since Song's type-changing ability is applied in the same layer as, and dependent on, Lattice's first ability, that ability continues to apply.
The Song's ability changes types (layer 4), removes abilities (layer 5) and sets P/T (layer 6b).
The Lattice has three abilities; a typechange (layer 4) and two layer 5.
The Song's typechange effect will change more permanents if the Lattice's typechange effect is applied first. Therefore the Song is dependant on the Lattice's ability. Thus the Lattice's ability is always applied first. All permanents are artifact creatures, irrespective of timestamp. However, creatures transformed into artifact creatures by the Lattice are not modified by the Song, therefore the Song's effect will not apply to them in other layers.
Following the layering system, you just have to apply the effects in order considering any dependencies
LAYER1 : copy effects ---> nothing here
LAYER2 : Control changing effects ---> Shackles control beast
LAYER3 : text changing effects ---> nothing
LAYER4 : Type changing effects ---> Mycosynth Lattice turns everything into an artifact
--->Titania's Song, which depends on Mycosynth Lattice, turns everything that isn't a creature into a creature.
LAYER5 : OTHER effects ---> Titania's song removes all abilities from artifacts the same set of permanents it animated.
LAYER6 : Power and Toughness changing effects ---> titania´s song grants P/T to each artifact the same set of permanents it animated, each equal to its converted mana cost.
timestamp and Dependancy are only applied if to the two or more effects that are to be applied in the same layer, which doesn't does happen here.
It seems to me that if the Lattice is played first, and then the Song, any new permanents (such as lands) will immediately become artifacts and die. Am I missing something there?
In my defence I did apologise for that deck when I submitted it since I had a fair idea it would be insanely hard to process.
Also, one correction:
9 - ced395 (Mountain)
Bazaar Trader, Chalice of the Void, Countryside Crusher, Mishra's Factory, Words of War
vs
11 - bateleur (Island)
Island / Foil / Words of Wind / Commandeer / Energy Field
Listed 6-0 Suggested 0-6 Suggested 2-2
I have to discard an Island and another card to Foil, but that other card doesn't have to be Blue, it can be a second Island. I always have two Islands before ced395 can cast Bazaar Trader, so I just Foil it. He can cast Words after that, but then I Commandeer it and he loses. He cannot safely cast Countryside Crusher if he controls neither Words nor Trader.
Edit: Oh, wait a sec... I missed a complication. The threat of Chalice for 8 mana blocking Foil forces me to play Words before ced395 hits 8 mana. However, this is not a problem since Commandeer is still available pitching Foil and Field. This gives ced395 a window to resolve Trader and Crusher, but with my Words down this no longer matters. Without access to his Words he can never actually hit me with Crusher.
Edit2: A further complication... he could in theory beat me down with Trader. Awkward. So in fact I have to cast Energy Field as well, meaning the game is a draw.
--
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
In my defence I did apologise for that deck when I submitted it since I had a fair idea it would be insanely hard to process.
Also, one correction:
9 - ced395 (Mountain)
Bazaar Trader, Chalice of the Void, Countryside Crusher, Mishra's Factory, Words of War
vs
11 - bateleur (Island)
Island / Foil / Words of Wind / Commandeer / Energy Field
Listed 6-0 Suggested 0-6
I have to discard an Island and another card to Foil, but that other card doesn't have to be Blue, it can be a second Island. I always have two Islands before ced395 can cast Bazaar Trader, so I just Foil it. He can cast Words after that, but then I Commandeer it and he loses. He cannot safely cast Countryside Crusher if he controls neither Words nor Trader.
It seems to me that if the Lattice is played first, and then the Song, any new permanents (such as lands) will immediately become artifacts and die. Am I missing something there?
Oh dear, my mind just got bent a little bit more. The Q&A link I posted seems to be outdated and in light of the layering rules that Mogg pointed out the correct resolution should be such:
1. Lattice makes Song into an artifact.
2. Song makes Lattice into an artifact creature.
3. Song makes Song into an artifact creature.
4. All non-creature artifacts lose their abilities -- since everything is an artifact creature, this step is irrelevant.
The order of steps 1-2 is timestamp dependent, but irrelevant as far as I can tell. Step 3 is dependent on 1, so it comes third.
Thus, lands and lotuses are 0/0 creatures. I believe that their mana abilities can't be used in response to the state based effects that end up graveyarding 'em, but I'm not certain. However, if mana abilities can be used, then I can slip Platinum Angel into play off of 0/0 black lotus for the win.
In my defence I did apologise for that deck when I submitted it since I had a fair idea it would be insanely hard to process.
Also, one correction:
9 - ced395 (Mountain)
Bazaar Trader, Chalice of the Void, Countryside Crusher, Mishra's Factory, Words of War
vs
11 - bateleur (Island)
Island / Foil / Words of Wind / Commandeer / Energy Field
Listed 6-0 Suggested 0-6 Suggested 2-2
I have to discard an Island and another card to Foil, but that other card doesn't have to be Blue, it can be a second Island. I always have two Islands before ced395 can cast Bazaar Trader, so I just Foil it. He can cast Words after that, but then I Commandeer it and he loses. He cannot safely cast Countryside Crusher if he controls neither Words nor Trader.
Edit: Oh, wait a sec... I missed a complication. The threat of Chalice for 8 mana blocking Foil forces me to play Words before ced395 hits 8 mana. However, this is not a problem since Commandeer is still available pitching Foil and Field. This gives ced395 a window to resolve Trader and Crusher, but with my Words down this no longer matters. Without access to his Words he can never actually hit me with Crusher.
Edit2: A further complication... he could in theory beat me down with Trader. Awkward. So in fact I have to cast Energy Field as well, meaning the game is a draw.
You have to play out Energy Field to survive Factory beatdown, and then use Commandeer on the Words of War (or Foil on the Bazaar Trader/Crusher combo that follows it - point is, you have to play a spell somewhere in there), which pops your Energy Field and leaves you to die to Factory beatdown (commandeering the Words loses the race, since he swings first, so he leads with the Words).
So no, you lose, you can't force a draw.
Edit: Ah, right... the huge Crusher kills HIM. Never mind.
lOput vs Maclins (6 vs 13) - A score of 4 must mean a draw took place, but these decks cannot draw.
Currently: 4-1 Suggested: 6-0
Amusingly, lOput wins by decking because of the non-optional card draw from Manamorphose!
Ho hum, no round win for me. (Then again, nor should there be - Thoughtseize is clearly far more suitable than Commandeer. Only the rather questionable inclusion of Workshop ever gave me a chance.)
Private Mod Note
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Rollback Post to RevisionRollBack
--
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
This week sees a slight change to the way the scores are written. If you draw both games in a match, it will be listed as a 2. But if you win one game and lose the other, it will be underlined - 2. I am checking to see if this is preffered to the standard format - please give some feedback!
Results
Format: Landslide
Each player chooses a Basic land type along with their entry. In each game, that player begins with a library consisting of 55 copies of that basic land. Players do not draw a card on the play (as normal), and do lose the game if unable to draw a card when required to.
Scalpelexis, Helm of Obedience, Grindstone and Telemin Performance are banned.
5CB #125
1 - bmh (Forest)
Black Lotus / Channel / Nether Spirit / Platinum Angel / Possessed Portal
Interesting, but ultimately it couldn't stand up to disruption.
2 - Mogg (Forest)
Black Lotus / Channel / Forgotten Lore / Mycosynth Lattice / Titania's Song
This was a nice choice, but many decks chose to win in a totally different way than you seem to predict here.
3 - Madmanquail (Mountain)
Black Lotus / Boldwyr Heavyweights / Daze / Foil /Island
The fat/counter package worked pretty well.
4 - Personman (Plains)
Black Lotus / Black Lotus / Empty the Warrens / Mesmeric Fiend / Yawgmoth's Will
you still convinced that the format isn't changing anything?
5 - tomsloger (Mountain)
Countryside Crusher / Black Lotus / Fling / Chalice of the Void / Dwarven Ruins
Too disruptable to work. Nice turn 2 win though! (EDIT: Illegal, due to the fast win.)
6 - IOput (Island)
Foil / Timesifter / Underground Sea / Thoughtseize / Mishra's Workshop
I hate you. Congratulations on the win!
7 - ~Tilde~ (Plains)
Admonition Angel / Black Lotus / Black Lotus / Emeria, the Sky Ruin / Emeria Angel
I like this deck. Entertainingly enough, Emeria actually won faster than some other decks! Not a great performance though.
8 - Niv (Forest)
Constant Mists / Regrowth / Whispersilk Cloak / Skyshroud Cutter / Black Lotus
Too slow.
9 - ced395 (Mountain)
Bazaar Trader, Chalice of the Void, Countryside Crusher, Mishra's Factory, Words of War
janky, as you said. Also very disruptible.
10 - FuriouslySleepingIdea (Island)
Mox Ruby / Arcane Denial / Forbid / Mindbreak Trap / Banefire
Did you forget that you don't draw a card on the play? Also I hate you.
11 - bateleur (Island)
Island / Foil / Words of Wind / Commandeer / Energy Field
I hate you too.
Congratulations on the win!12 - Lortian (Island)
Ancestral Recall / Black Lotus / Black Lotus / Frozen Æther / Stasis
You counted on not too much disruption, and you failed big time.
13 - Masclins (Forest)
Army Ants / Nature's Claim / Black Lotus / Manamorphose / Instill Energy
Neat way to take advantage of the format, but as I said to Mogg, many decks won without their lands. The Nature's Claim was brilliant though.
X| 1 2 3 4 5 6 7 8 9 0 1 2 3
1| X 2 0 2 - 0 0 6 6 2 0 2 6 26
2| 2 X 6 2 - 0 2 6 6 0 0 2 2 28
3| 6 0 X 0 - 0 6 2 6 6 0 6 6 38
4| 2 2 6 X - 2 6 6 2 2 2 2 6 38
5| 2 2 0 2 X 0 2 6 6 0 0 2 2 246| 6 6 6 2 - X 6 6 6 6 2 6 6 58
7| 6 2 0 0 - 0 X 2 2 6 0 2 6 26
8| 0 0 2 0 - 0 2 X 0 6 0 0 6 16
9| 0 0 0 2 - 0 2 6 X 6 2 2 6 28
0| 2 6 0 2 - 0 0 0 0 X 0 0 6 16
1| 6 6 6 2 - 2 6 6 2 6 X 6 6 54
2| 2 2 0 2 - 0 2 6 2 6 0 X 2 24
3| 0 2 0 0 - 0 0 0 0 0 0 2 X 4
1. IOput(6): 58
2. bateleur(11): 54
3. Madmanquail(3): 38
=. Personman(4): 38
5. Mogg(2): 28
=. ced395(9): 28
6. bmh(1): 26
=. ~Tilde~(7): 26
9. Lortian(12): 24
10. FuriouslySleepingIdea(10): 16
=. Niv(8): 16
12. Masclins(13): 4
Congratulations to IOput
and bateleurfor winning 5CB #125!Player of the Month March
1. Personman: 26
2. lOPut: 22
3. Madmanquail: 20
4. Mogg: 18
5. ced395: 15
6. bmh: 12
7. bateleur: 11
8. ~Tilde~: 10
=. Hinotama: 10
10. Niv: 9
11. CorporateNoun: 6
12. Lortian: 4
13. FuriouslySleepingIdea: 3
14. Masclins: 1
0. Overview
Five Card Blind (5CB) is a weekly Magic tournament, run entirely within this forum. To compete, players submit five-card decks which are played against each other. Scoring assumes optimal play, without randomness or concealed information.
1. Game Rules
1.1. Except for the changes described in these rules, games follow the rules of Magic.
1.2. Players' decks contain exactly five cards, which begin the game in hand. Players do not mulligan or sideboard.
1.3. Players' libraries begin the game empty. A player does not lose the game as a result of being unable to draw a card.
1.4. A random effect produces the result that least benefits the owner of the source of the effect.
2. Tournament Rules
2.1. Players submit their decks to the 5CB moderator.
2.2. Decks are subject to some restrictions.
2.3. Each player plays two games (one match) against each other player.
2.4. Points determine tournament standings.
2.5. In rounds of twenty or more players, players are divided randomly into equally-sized heats of n players, where n is the number of players divided by ten (rounded down).
2.6. The player with the most POTM points over the course of a month is the Player of the Month.
Season 1
March 2005
Round 1 r_x, Greebo, zorbop
Round 2 Ankh-Morpokian
Round 3 Greebo
Round 4 Chimpanzee
POTM: Greebo
April 2005
Round 5 help im a bug, Draco9_1_1 (Only Creatures)
Round 6 Greebo (Only Creatures)
Round 7 spuzzem king
Round 8 bateleur
POTM: spuzzem king
May 2005
Round 9 Feyd_Ruin (Only Multicolor)
Round 10 jcsuperstar (Only Multicolor)
Round 11 Lone Warrior
Round 12 Wanderer359
POTM: WhammWhamme
June 2005
Round 13 Silver Seraph, Greebo (Titania's Song)
Round 14 WhammWhamme (Titania's Song)
Round 15 Tahn (Artist Tribute)
Round 16 Lone Warrior (Artist Tribute)
POTM: bateleur, Greebo
July 2005
Round 17 Shadowlord
Round 18 bateleur
Round 19 Shadowlord (Pay 19: Add 1)
Round 20 Greebo (Pay 19: Add 1)
POTM: Shadowlord
August 2005
Round 21 Greebo
Round 22 Greebo
Round 23 spuzzem king (One-Million Life)
Round 24 WhammWhamme (One-Million Life)
POTM: Greebo
September 2005
Round 25 Chimpanzee, Shadowlord
Round 26 dasheiff
Round 27 Chimpanzee (Orrery)
Round 28 Halinn (Orrery)
POTM: jcsuperstar
October 2005
Round 29 Beaker
Round 30 Feuerdrache, Wanderer359
Round 31 r_x (Dream Halls)
Round 32 Puzzle (Dream Halls)
POTM: Chimpanzee
November 2005
Round 33 bateleur
Round 34 Shadowlord
Round 35 jcsuperstar (Backbuild)
Round 36 jcsuperstar (Backbuild)
POTM: bateleur
December 2005
Round 37 bateleur
Round 38 Wanderer359
Round 39 WhammWhamme (Ban a Card)
Round 40 dasheiff, Lone Warrior (Ban a Card)
POTM: Beaker
January 2006
Round 41 Lone Warrior
Round 42 Silver Seraph
Round 43 Trojan (1984)
Round 44 Beaker (1984)
POTM: Lone Warrior
February 2006
Round 45 bateleur
Round 46 Halinn
Round 47 bateleur (7 Life)
Round 48 Chimpanzee (7 Life)
POTM: bateleur
March 2006
Round 49 armlx
Round 50 bateleur
Round 51 armlx (Leyline)
Round 52 Chimpanzee, Greebo (Leyline)
POTM: armlx
April 2006
Round 53 jcsuperstar
Round 54 armlx
Round 55 bateleur (Epic)
Round 56 Xyre (Epic)
POTM: jcsuperstar
May 2006
Round 57 jcsuperstar
Round 58 Pingele_Pats (Banathon)
Round 59 Amadi (Banathon)
Round 60 Solitaire (Banathon)
POTM: Pingele_Pats
June 2006
Round 61 Farik (One-Million Life)
Round 62 Wrath_of_Dog, zu_Faul (Leyline)
Round 63 Beaker (7 Life)
POTM: silicon
July 2006
Round 64 Pingele_Pats (Multi-Set)
Round 65 WhammWhamme, zu_Faul (Extended)
POTM: None
September 2007
Round 1 (Introduction)
Round 2 andelijah
POTM: None
October 2007
Round 3 Mogg
Round 4 Chimpanzee (Lorwyn)
Round 5 Meat Popsicle (Repeat Letters)
Round 6 Mogg (10 Life)
POTM: Mogg
November 2007
Round 7 Death_By_Beebles
Round 8 jcsuperstar (Mindslaver)
Round 9 Mogg (Thanksgiving Special)
Round 10 Mogg (Thanksgiving Special, Part Two)
POTM: Mogg
December 2007
Round 11 carrion pigeons
Round 12 Mogg (Later Alphabet)
Round 13 Mogg (Backbuild)
Round 14 Xyre (Backbuild)
POTM: Mogg
January 2008
Round 15 armlx
Round 16 Chimpanzee (Auras)
Round 17 Mogg (Doubling Season)
Round 18 carrion pigeons, Chimpanzee (Doubling Season)
Round 19 WhammWhamme (31 Bans)
POTM: Mogg
February 2008
Round 20 Chimpanzee
Round 21 Mogg (Combat)
Round 22 Mogg (Combat)
Round 23 Knowledge
POTM: Mogg
March 2008
Round 24 Mogg (Consecutive Names)
Round 25 Chimpanzee (Consecutive Names)
Round 26 The Mad Tapper
Round 27 The Mad Tapper
POTM: The Mad Tapper
April 2008
Round 28 The Mad Tapper (DC5)
Round 29 jcsuperstar (DC5)
Round 30 jcsuperstar (< 20)
Round 31 bateleur
POTM: bateleur
May 2008
Round 32 WhammWhamme (Leyline)
Round 33 Silver Seraph (Mana Market)
Round 34 bateleur (Helm of Awakening and Mirari)
Round 35 Alfred (Pre-entered Decks)
POTM: bateleur
June 2008
Round 36 bateleur, YuanTi
Round 37 WhammWhamme (Favorite Colors)
Round 38 YuanTi (Lotus)
Round 39 Mogg (Mogg Week)
POTM: WhammWhamme
July 2008
Round 40 bateleur (Mulligans)
Round 41 Mogg
Round 42 Chimpanzee
Round 43 ced395 (Even)
POTM: Mogg
August 2008
Round 44 WhammWhamme (Odd)
Round 45 Farik (No Bans)
Round 46 Mogg
POTM: Error1
September 2008
Round 47 ghweiss (Low-Scoring)
Round 48 theeguy (Backbuild, Part Two)
Round 49 Mogg
Round 50 Mogg (50 Life)
Round 51 Error1 (Landline)
POTM: Mogg
October 2008
Round 52 Shogun17 (Exploration)
Round 53 MT_Gunn (Multicolor Discount)
Round 54 Silkenfist (2-2)
Round 55 bateleur, WhammWhamme
POTM: Error1
November 2008
Round 56 Error1 (Colorless Creatures)
Round 57 Knowledge, Silkenfist (Legendary Creatures)
POTM: None
December 2008
Round 58 (Introduction)
Round 59 Halinn
Round 60 Halinn
Round 61 ced395 (Christmas Special)
Round 62 MyNameIsFourteen (New Year's Special)
POTM: None
January 2009
Round 63 Mogg
Round 64 Mogg (Nemesis)
Round 65 MyNameIsFourteen (Nemesis)
Round 66 Mogg
POTM: Mogg
February 2009
Round 67 Chimpanzee
Round 68 MyNameIsFourteen (Lovely Letters)
Round 69 Naphtali (Lovely Letters, Part 2)
Round 70 bateleur
POTM: bateleur
March 2009
Round 71 ced395, Chimpanzee
Round 72 ced395 (Activated)
Round 73 WhammWhamme (Activated)
Round 74 bateleur
POTM: Chimpanzee
April 2009
Round 75 Xyre
Round 76 Mogg, ngollon (Landline-Orrery)
Round 77 Mogg (Landline-Orrery)
Round 78 Mogg
POTM: Mogg
May 2009
Round 79 bateleur
Round 80 ced395 (Upwelling)
Round 81 Mogg (Upwelling)
Round 82 Halinn
Round 83 r_x_
New Player Round math_geek
POTM: Mogg
June 2009
Round 84 Kekekekeke (Block Party)
Round 85 FuriouslySleepingIdea (Block Party)
Round 86 Mogg
Round 87 Farik
POTM: Mogg
July 2009
Round 88 bateleur, dethwing (Infinite Cards)
Round 89 Farik, lOput (Infinite Cards)
Round 90 Farik, Mogg, Personman
Round 91 Madmanquail
Round 92 bateleur (Backbuild, Part Three)
POTM: Madmanquail
August 2009
Round 93 DragonDart (Backbuild, Part Three)
Round 94 lOput
Round 95 domogrue
Round 96 Mogg (Dream Halls)
POTM: ced395
September 2009
Round 97 Mogg (Dream Halls)
Round 98 ced395
Round 99 FuriouslySleepingIdea
Round 100 bateleur, dethwing, FuriouslySleepingIdea, Krashbot, Shogun17, VikingMetal4L (100 Turns)
POTM: FuriouslySleepingIdea
October 2009
Round 101 Shogun17 (100 Turns Revised)
Round 102 Madmanquail
Round 103 bateleur, bman65, ced395
Round 104 (Results) VikingMetal4L
Round 105 SumPhatGuy (Strawman)
POTM: ced395
November 2009
Round 106 bman65 (Strawman)
Round 107 bateleur
Round 108 Madmanquail
Round 109 bman65 (Respray)
POTM: bman65
December 2009
Round 110 Xyre (Respray)
Round 111 ced395
Round 112 Personman
Round 113 Hinotama, WhammWhamme
POTM: bman65
January 2010
Round 114 Mogg
Round 115 Madmanquail
Round 116 bmh, Personman
Round 117 bateleur
Round 118 VikingMetal4L
POTM: bmh
February 2010
Round 119 VikingMetal4L
Round 120 Madmanquail
Round 121 Madmanquail
Round 122 Mogg, ~Tilde~
PotM: Madmanquail
March 2010
Round 123 Hinotama
Round 124 Madmanquail, Personman
Round 125 IOput
Rounds
Mogg: 28
bateleur: 23
Chimpanzee: 12
WhammWhamme: 11
ced395: 9
Greebo: 8
jcsuperstar: 8
Madmanquail: 7
Farik: 5
Halinn: 5
armlx: 4
Lone Warrior: 4
Personman: 4
Shadowlord: 4
VikingMetal4L: 4
Xyre: 4
Beaker: 3
bman65: 3
FuriouslySleepingIdea: 3
MyNameIsFourteen: 3
r_x_: 3
Shogun17: 3
Silver Seraph: 3
The Mad Tapper: 3
Wanderer359: 3
lOput: 3
bmh: 2
carrion pigeons: 2
dasheiff: 2
dethwing: 2
Error1: 2
Knowledge: 2
Pingele_Pats: 2
Silkenfist: 2
spuzzem king: 2
YuanTi: 2
zu_Faul: 2
Alfred: 1
Amadi: 1
andelijah: 1
Ankh-Morpokian: 1
Death By Beebles: 1
domogrue: 1
Draco9_1_1: 1
DragonDart: 1
Feuerdrache: 1
Feyd_Ruin: 1
ghweiss: 1
help im a bug: 1
Hinotama: 1
Kekekekeke: 1
Hinotama: 1
Krashbot: 1
Meat Popsicle: 1
MT Gunn: 1
Naphtali: 1
ngollon: 1
Puzzle: 1
Solitaire: 1
SumPhatGuy: 1
Tahn: 1
theeguy: 1
~Tilde~: 1
Trojan: 1
Wrath_of_Dog: 1
zorbop: 1
POTM
Mogg: 11
bateleur: 6
Greebo: 3
bman65: 2
ced395: 2
Chimpanzee: 2
Error1: 2
jcsuperstar: 2
Madmanquail: 2
WhammWhamme: 2
armlx: 1
Beaker: 1
bmh: 1
FuriouslySleepingIdea: 1
Lone Warrior: 1
math_geek: 1
Pingele_Pats: 1
Shadowlord: 1
silicon: 1
spuzzem king: 1
The Mad Tapper: 1
Dom Camus
Five Card Blind
Nick Chandler-Klein
Three Card Blind: A Whole Different Format (Part 1)
Three Card Blind: A Whole Different Format (Part 2)
Three Card Blind: A Whole Different Format (Part 3)
Alex Hoffman
Going Blind: A First Look at Lands
Going Blind: A Non-Basic Approach
Going Blind: Metagaming – Being Overly Analytical
Going Blind: Metagaming #2 – All Decked Out
Going Blind: XCB Metagaming – A Prolonged Conclusion
Forum Articles
Madmanquail
5CB Strategy
Mogg
5CB Strategy
Format: Landslide
Each player chooses a Basic land type along with their entry. In each game, that player begins with a library consisting of 55 copies of that basic land. Players do not draw a card on the play (as normal), and do lose the game if unable to draw a card when required to.
Grindstone, Helm of Obedience, Scalpelexis and Telemin Performance are banned.
Deck Submission Deadline:
Saturday, March 27th, 8:00 pm GMT+2.
Submit your deck to Alpha Werewolf.
Please use this thread to discuss any aspect of 5CB. Also, consider a subscription to 5CB. Subscribed players who have not already submitted a deck receive a reminder PM about two days before deadline. PM bateleur, ced395, Mogg or Alpha Werewolf to subscribe.
My blog.
Recommend banning Timesifter for this week also, as it boils down to "who can play this card first?"
Note to self: Your mafia theories are usually wrong, so don't act on them.
My, that's right. I was sure you just weren't allowed to win on your first turn. I apologize, guyss - I'll fix the results in just a bit.
Timesifter, however, I do not agree on. Unlike other cards, it wins you the game on the next upkeep - any bounce or artifact destruction kills it.
EDIT: Not many changes. The top 3 stay the same, with a slight difference of Personman now tying for third with MMQ.
My blog.
If he plays Titania's Song first, then Lattice is a 6/6 without abilities. In this case I can't lay down Lotus. I'm forced to play channel off of Forests and lay down a Platinum Angel on my second turn. By my second turn, Mogg has done at most 6 damage to me, so I can safely play the Angel for 7.
If he plays Lattice first, then Lattice is a 6/6 without abilities, and Titania's song is 4/4 without abilities. In this case, on my first turn I play Channel using Lotus and put Platinum Angel and Possessed Portal into play on my first turn.
For interactions between Titania's Song and Mycosynth Lattice see this Q&A.
Modern UW Taking Turns
The Song's ability changes types (layer 4), removes abilities (layer 5) and sets P/T (layer 6b).
The Lattice has three abilities; a typechange (layer 4) and two layer 5.
The Song's typechange effect will change more permanents if the Lattice's typechange effect is applied first. Therefore the Song is dependant on the Lattice's ability. Thus the Lattice's ability is always applied first. All permanents are artifact creatures, irrespective of timestamp. However, creatures transformed into artifact creatures by the Lattice are not modified by the Song, therefore the Song's effect will not apply to them in other layers.
EDIT:
The better answer seems to be here:
http://forums.mtgsalvation.com/showthread.php?t=107981&highlight=mycosynth lattice titania's song
Following the layering system, you just have to apply the effects in order considering any dependencies
LAYER1 : copy effects ---> nothing here
LAYER2 : Control changing effects ---> Shackles control beast
LAYER3 : text changing effects ---> nothing
LAYER4 : Type changing effects ---> Mycosynth Lattice turns everything into an artifact
--->Titania's Song, which depends on Mycosynth Lattice, turns everything that isn't a creature into a creature.
LAYER5 : OTHER effects ---> Titania's song removes all abilities from artifacts the same set of permanents it animated.
LAYER6 : Power and Toughness changing effects ---> titania´s song grants P/T to each artifact the same set of permanents it animated, each equal to its converted mana cost.
timestamp and Dependancy are only applied if to the two or more effects that are to be applied in the same layer, which doesn't does happen here.
BWTeysa, Orzhov Scion
GWRhys the Redeemed
GUKruphix, God of Horizons
GRXenagos, God of Revels
GThrun, the Last Troll
GStompy
That makes sense!
Modern UW Taking Turns
My blog.
I mean to say that you don't have to counter it. You just have to stop it from making it into your turn.
My blog.
Also, one correction:
9 - ced395 (Mountain)
Bazaar Trader, Chalice of the Void, Countryside Crusher, Mishra's Factory, Words of War
vs
11 - bateleur (Island)
Island / Foil / Words of Wind / Commandeer / Energy Field
Listed 6-0
Suggested 0-6Suggested 2-2
I have to discard an Island and another card to Foil, but that other card doesn't have to be Blue, it can be a second Island. I always have two Islands before ced395 can cast Bazaar Trader, so I just Foil it. He can cast Words after that, but then I Commandeer it and he loses. He cannot safely cast Countryside Crusher if he controls neither Words nor Trader.
Edit: Oh, wait a sec... I missed a complication. The threat of Chalice for 8 mana blocking Foil forces me to play Words before ced395 hits 8 mana. However, this is not a problem since Commandeer is still available pitching Foil and Field. This gives ced395 a window to resolve Trader and Crusher, but with my Words down this no longer matters. Without access to his Words he can never actually hit me with Crusher.
Edit2: A further complication... he could in theory beat me down with Trader. Awkward. So in fact I have to cast Energy Field as well, meaning the game is a draw.
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
Accepted. Which makes you the winner
My blog.
Oh dear, my mind just got bent a little bit more. The Q&A link I posted seems to be outdated and in light of the layering rules that Mogg pointed out the correct resolution should be such:
1. Lattice makes Song into an artifact.
2. Song makes Lattice into an artifact creature.
3. Song makes Song into an artifact creature.
4. All non-creature artifacts lose their abilities -- since everything is an artifact creature, this step is irrelevant.
The order of steps 1-2 is timestamp dependent, but irrelevant as far as I can tell. Step 3 is dependent on 1, so it comes third.
Thus, lands and lotuses are 0/0 creatures. I believe that their mana abilities can't be used in response to the state based effects that end up graveyarding 'em, but I'm not certain. However, if mana abilities can be used, then I can slip Platinum Angel into play off of 0/0 black lotus for the win.
Modern UW Taking Turns
You have to play out Energy Field to survive Factory beatdown, and then use Commandeer on the Words of War (or Foil on the Bazaar Trader/Crusher combo that follows it - point is, you have to play a spell somewhere in there), which pops your Energy Field and leaves you to die to Factory beatdown (commandeering the Words loses the race, since he swings first, so he leads with the Words).
So no, you lose, you can't force a draw.
Edit: Ah, right... the huge Crusher kills HIM. Never mind.
lOput vs Maclins (6 vs 13) - A score of 4 must mean a draw took place, but these decks cannot draw.
Currently: 4-1
Suggested: 6-0
Amusingly, lOput wins by decking because of the non-optional card draw from Manamorphose!
Ho hum, no round win for me. (Then again, nor should there be - Thoughtseize is clearly far more suitable than Commandeer. Only the rather questionable inclusion of Workshop ever gave me a chance.)
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
My blog.
My blog.