Two Card Blind (2CB) is a Magic tournament, run entirely within this forum. To compete, players submit two-card decks which are played against each other. Scoring assumes optimal play, without randomness or concealed information.
1. Game Rules
1.1. Except for the changes described in these rules, games follow the Magic: The Gathering Comprehensive Rules.
1.2. Players' decks contain exactly two cards, which begin the game in hand. Players do not mulligan or sideboard.
1.3. Players' libraries begin the game empty. A player does not lose the game as a result of being unable to draw a card.
1.4. A random effect produces the result that least benefits the owner of the source of the effect.
1.5 Whenever a player could play a Land card, that player may put a Basic Land card from outside the game onto the battlefield. (Basic Snow Lands are Basic.)
2. Tournament Rules
2.1. Players submit their decks to the 2CB moderator (Personman).
2.1a. The moderator informs players of mistakes in a timely manner.
2.1b. A player may submit multiple decks, but only the most recent is counted.
2.1c. If a player's final deck is illegal, their most recent legal deck is used. If no legal deck has been submitted, they do not participate.
2.2. A player may not submit a deck that can – against any deck – win the game or force one or more cards in an opponent's hand to change zones before an opponent's first turn, or force two or more cards in an opponent's hand to change zones before an opponent's second turn.
2.3. A deck may include any number of any card legal in Vintage (Type 1).
2.4. Each player plays one match, consisting of two games, against each other player. Each player is the starting player once per match. Results assume optimal play and perfect information.
2.4a. If no player can win, the game is a draw.
2.4b. A player that can't win or draw plays to extend the game.
2.5. Points determine tournament standings. Players are ranked, first to last, in order of decreasing number of points.
2.5a. For each match, a player earns 3 points per game win and 1 point per drawn game. Matches in which each player wins one game and loses one game are worth only 2 points per player, rather than 3.
2.5b. A table of match results is posted each round. Its rows represent players and its columns represent opponents. Match results reflect the combined result of both games played in a match. A player's total points are listed at the end of his or her row.
3. Banned List
3.1 The following cards are banned. Any deck that includes a card on this list is illegal.
Each month, the player with the highest combined score from the four rounds that month is designated Player of the Month. Here are the previous winners, in reverse chronological order:
You may not submit a deck that contains a card that currently appears in the 2CB spreadsheet, nor a deck that contains a functional reprint of such a card.
Cards submitted this week will be banned next week.
I think the special format is a great idea. I would only question whether cards from the backbuild rounds should count (not that it would really matter).
Here's a handy banned list for you:
Adun Oakenshield
Adventurer's Guildhouse
Ajani Vengeant
Akki Underminer
Aladdin's Lamp
Angel of Despair
Ankh of Mishra
Apocalypse Hydra
Arc Blade
Arcane Denial
Ascendant Evincar
Auriok Salvagers
Balance
Balancing Act
Battle of Wits
Beacon of Creation
Bitterblossom
Black Lotus
Blightning
Blinkmoth Infusion
Blitz Hellion
Blizzard Specter
Bloodghast
Boldwyr Heavyweights
Braids, Cabal Minion
Brain Pry
Broodstar
Castigate
Celestial Convergence
Chain of Smog
Chain of Vapor
Chainer's Edict
Channel
Cheatyface
Citanul Centaurs
Cloudchaser Eagle
Copper Tablet
Counterspell
Cursecatcher
Dark Depths
Dark Ritual
Darksteel Colossus
Decree of Justice
Deepfire Elemental
Desecration Elemental
Dovescape
Dread
Dreadwing
Duergar Hedge-Mage
Emeria Angel
Emeria, the Sky Ruin
Energy Field
Engineered Explosives
Engineered Plague
Ensnaring Bridge
Esper Charm
Ethersworn Adjudicator
Evermind
Exploration
Figure of Destiny
Flamekin Brawler
Forbidden Orchard
Forest
Form of the Dragon
Forsaken Wastes
Fortune Thief
Genju of the Fens
Genju of the Fields
Genju of the Realm
Genju of the Spires
Giant Solifuge
Gibbering Descent
Goblin Assault
Goblin Guide
Goblin Trenches
God's Eye, Gate to the Reikai
Graypelt Refuge
Greater Gargadon
Greater Good
Gwafa Hazid, Profiteer
Hag Hedge-Mage
Helix Pinnacle
Hypergenesis
Impatience
Imperial Seal
Imperious Perfect
Indestructibility
Inkwell Leviathan
Jenara, Asura of War
Karakas
Keldon Battlewagon
Keldon Megaliths
Kjeldoran Outpost
Lavalanche
Legacy's Allure
Library of Alexandria
Lion's Eye Diamond
Luminarch Ascension
Maelstrom Pulse
Magnivore
Mana Crypt
Mana Drain
Martial Coup
Master of the Wild Hunt
Meddling Mage
Meloku, The Clouded
Mind Swords
Mirri's Guile
Natural Emergence
Necrotic Sliver
Nefarious Lich
Nether Spirit
Nezumi Shortfang
Nullstone Gargoyle
Nyxathid
Opalescence
Orcish Oriflamme
Path to Exile
Pernicious Deed
Phyrexian Dreadnought
Pithing Needle
Powder Keg
Primal Order
Progenitus
Psionic Blast
Purity
Pyre Zombie
Rainbow Vale
Rakdos Augermage
Rath's Edge
Ravenous Rats
Reach of Branches
Recoil
Rekindled Flame
Restore Balance
Rhys the Redeemed
Rise // Fall
Rotting Rats
Runed Halo
Scorched Ruins
Seat of the Synod
Shard Phoenix
Show and Tell
Skyshroud Condor
Smallpox
Snake Basket
Sol Ring
Soldevi Digger
Sorrow's Path
Soul Bleed
Soul Manipulation
Spell Burst
Spell Snare
Standstill
Stifle
Story Circle
Sustaining Spirit
Swamp
Sword of the Meek
The Rack
Thopter Foundry
Tidehollow Sculler
Tombstone Stairwell
Treetop Village
Trial // Error
Valakut, the Molten Pinnacle
Vampire Hexmage
Vindicate
Volrath's Stronghold
Wheel of Sun and Moon
World Queller
Worldpurge
Hmm. Actually, I think a better definition of 'functional reprint' is: mana cost, card type, rules text, and power/toughness are identical. Name and subtypes can be different. If you play Grizzly Bears this week, you can't play Barbary Apes next week.
Under the current rules, yes. I've edited the rules to make this explicit. If people have an issue with this, we could consider changing it, but I don't think it's a problem.
I also made a bunch of minor edits to the rules for clarity/correctness. Nothing that changes anything.
http://spreadsheets.google.com/pub?key=tA_X7YcXL7yXMcZmBxhOSGA&output=html
0. Overview
Two Card Blind (2CB) is a Magic tournament, run entirely within this forum. To compete, players submit two-card decks which are played against each other. Scoring assumes optimal play, without randomness or concealed information.
1. Game Rules
1.1. Except for the changes described in these rules, games follow the Magic: The Gathering Comprehensive Rules.
1.2. Players' decks contain exactly two cards, which begin the game in hand. Players do not mulligan or sideboard.
1.3. Players' libraries begin the game empty. A player does not lose the game as a result of being unable to draw a card.
1.4. A random effect produces the result that least benefits the owner of the source of the effect.
1.5 Whenever a player could play a Land card, that player may put a Basic Land card from outside the game onto the battlefield. (Basic Snow Lands are Basic.)
2. Tournament Rules
2.1. Players submit their decks to the 2CB moderator (Personman).
2.1a. The moderator informs players of mistakes in a timely manner.
2.1b. A player may submit multiple decks, but only the most recent is counted.
2.1c. If a player's final deck is illegal, their most recent legal deck is used. If no legal deck has been submitted, they do not participate.
2.2. A player may not submit a deck that can – against any deck – win the game or force one or more cards in an opponent's hand to change zones before an opponent's first turn, or force two or more cards in an opponent's hand to change zones before an opponent's second turn.
2.3. A deck may include any number of any card legal in Vintage (Type 1).
2.4. Each player plays one match, consisting of two games, against each other player. Each player is the starting player once per match. Results assume optimal play and perfect information.
2.4a. If no player can win, the game is a draw.
2.4b. A player that can't win or draw plays to extend the game.
2.5. Points determine tournament standings. Players are ranked, first to last, in order of decreasing number of points.
2.5a. For each match, a player earns 3 points per game win and 1 point per drawn game. Matches in which each player wins one game and loses one game are worth only 2 points per player, rather than 3.
2.5b. A table of match results is posted each round. Its rows represent players and its columns represent opponents. Match results reflect the combined result of both games played in a match. A player's total points are listed at the end of his or her row.
3. Banned List
3.1 The following cards are banned. Any deck that includes a card on this list is illegal.
* Fastbond
* Meddling Mage
* Tidehollow Sculler
* Mesmeric Fiend
* The Rack
* Black Lotus
POTM 3: VikingMetal4L
POTM 2: VikingMetal4L
POTM 1: DragonDart
Next week's format will be Novelty:
You may not submit a deck that contains a card that currently appears in the 2CB spreadsheet, nor a deck that contains a functional reprint of such a card.
Cards submitted this week will be banned next week.
The deadline is next Wednesday at 11:59 PM EST.
Modern UW Taking Turns
Here's a handy banned list for you:
Adventurer's Guildhouse
Ajani Vengeant
Akki Underminer
Aladdin's Lamp
Angel of Despair
Ankh of Mishra
Apocalypse Hydra
Arc Blade
Arcane Denial
Ascendant Evincar
Auriok Salvagers
Balance
Balancing Act
Battle of Wits
Beacon of Creation
Bitterblossom
Black Lotus
Blightning
Blinkmoth Infusion
Blitz Hellion
Blizzard Specter
Bloodghast
Boldwyr Heavyweights
Braids, Cabal Minion
Brain Pry
Broodstar
Castigate
Celestial Convergence
Chain of Smog
Chain of Vapor
Chainer's Edict
Channel
Cheatyface
Citanul Centaurs
Cloudchaser Eagle
Copper Tablet
Counterspell
Cursecatcher
Dark Depths
Dark Ritual
Darksteel Colossus
Decree of Justice
Deepfire Elemental
Desecration Elemental
Dovescape
Dread
Dreadwing
Duergar Hedge-Mage
Emeria Angel
Emeria, the Sky Ruin
Energy Field
Engineered Explosives
Engineered Plague
Ensnaring Bridge
Esper Charm
Ethersworn Adjudicator
Evermind
Exploration
Figure of Destiny
Flamekin Brawler
Forbidden Orchard
Forest
Form of the Dragon
Forsaken Wastes
Fortune Thief
Genju of the Fens
Genju of the Fields
Genju of the Realm
Genju of the Spires
Giant Solifuge
Gibbering Descent
Goblin Assault
Goblin Guide
Goblin Trenches
God's Eye, Gate to the Reikai
Graypelt Refuge
Greater Gargadon
Greater Good
Gwafa Hazid, Profiteer
Hag Hedge-Mage
Helix Pinnacle
Hypergenesis
Impatience
Imperial Seal
Imperious Perfect
Indestructibility
Inkwell Leviathan
Jenara, Asura of War
Karakas
Keldon Battlewagon
Keldon Megaliths
Kjeldoran Outpost
Lavalanche
Legacy's Allure
Library of Alexandria
Lion's Eye Diamond
Luminarch Ascension
Maelstrom Pulse
Magnivore
Mana Crypt
Mana Drain
Martial Coup
Master of the Wild Hunt
Meddling Mage
Meloku, The Clouded
Mind Swords
Mirri's Guile
Natural Emergence
Necrotic Sliver
Nefarious Lich
Nether Spirit
Nezumi Shortfang
Nullstone Gargoyle
Nyxathid
Opalescence
Orcish Oriflamme
Path to Exile
Pernicious Deed
Phyrexian Dreadnought
Pithing Needle
Powder Keg
Primal Order
Progenitus
Psionic Blast
Purity
Pyre Zombie
Rainbow Vale
Rakdos Augermage
Rath's Edge
Ravenous Rats
Reach of Branches
Recoil
Rekindled Flame
Restore Balance
Rhys the Redeemed
Rise // Fall
Rotting Rats
Runed Halo
Scorched Ruins
Seat of the Synod
Shard Phoenix
Show and Tell
Skyshroud Condor
Smallpox
Snake Basket
Sol Ring
Soldevi Digger
Sorrow's Path
Soul Bleed
Soul Manipulation
Spell Burst
Spell Snare
Standstill
Stifle
Story Circle
Sustaining Spirit
Swamp
Sword of the Meek
The Rack
Thopter Foundry
Tidehollow Sculler
Tombstone Stairwell
Treetop Village
Trial // Error
Valakut, the Molten Pinnacle
Vampire Hexmage
Vindicate
Volrath's Stronghold
Wheel of Sun and Moon
World Queller
Worldpurge
I did that a while ago.
Modern UW Taking Turns
I also made a bunch of minor edits to the rules for clarity/correctness. Nothing that changes anything.
Does spreadsheet mean 'submitted to 2CB ever' or just 'submitted to 2CB in the past week'?