I'm trying to make a sultai deck based on activated abilities with things like necrotic ooze and experiment kraj
Can you suggest me some good T abilities?
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
Making "infinite" mana is fun! So here's a list of all creatures that can tap for more than 2 mana (and thus can "infinite off" with an untapping effect)
How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
Can you suggest me some good T abilities?
BGGRock
Modern
BRGJund
BBGRock
Incubation Druid
Bloom Tender
Elvish Aberration
Krosan Restorer
Viridian Joiner
Marwyn, the Nurturer
Gyre Sage
Selvala, Heart of the Wilds
Karametra's Acolyte
Arcanis the Omnipotent is probably the best of the actual spicy game-changing tap abilities. Avatar of Woe, Empress Galina, Prime Speaker Vannifar, Cytoplast Manipulator, Shauku, Endbringer, Tree of Perdition, and Cinderhaze Wretch would all be on my radar as the next coolest things you can be doing.
Q abilities are also good; in particular I'd probably add Gilder Bairn, Knacksaw Clique, and Pili-Pala into such a deck.
RCRDaretti: Superfriends Forever RCR
WGBDoran: Ent-mootWBG
GGGMultani: Group Bear HugGGG
GB(B/G)The Gitrog Monster: Dredgefall DurdleGB(B/G)
RGWGahiji, the Honored Group Hug MonsterRGW
UB(U/B)Yuriko, Ninja Trinket AggroUB(U/B)
WUBRGAtogatog: Assembling a OHKOWUBRG
How could i forget Selvala
Are you just looking for tap abilities or any activated abilities on creatures?
I also assume you're already running Rings of Brighthearth and Illusionist's Bracers?
Edit: How did I forget about Devoted Druid???
Shaman of Forgotten Ways
8.RG Green Devotion Ramp/Combo 9.UR Draw Triggers 10.WUR Group stalling 11.WUR Voltron Spellslinger 12.WB Sacrificial Shenanigans
13.BR Creatureless Panharmonicon 14.BR Pingers and Eldrazi 15.URG Untapped Cascading
16.Reyhan, last of the Abzan's WUBG +1/+1 Counter Craziness 17.WUBRG Dragons aka Why did I make this?
Building: The Gitrog Monster lands, Glissa the Traitor stax, Muldrotha, the Gravetide Planeswalker Combo, Kydele, Chosen of Kruphix + Sidar Kondo of Jamuraa Clues, and Tribal Scarecrow Planeswalkers
Whisper, Blood Liturgist
Ghoulcaller Gisa
Kuldotha Forgemaster?
Kydele, Chosen of Kruphix
Thrasios, Triton Hero
Jace's Archivist