Hi , I need some help with my Meren EDH.... I usually play with 4-6 players on Saturday nights at once... and could use some competitive tweaks.. If you could help me out, it would be much appreciated .... link below: What should I add or take out in your opinion
Our play group actually allows us to search out 3 basic lands before the game starts and draw up to the rest of our starting hand... no problems with land. for sure.*
When asking for suggestions. it is probably just best to post your deck list in your thread rather than post an external link. Also, you probably want to post it to the Multiplayer Decklist Forum with an appropriate title:
For the two lands, I would recommend swapping them out for the new Blooming Marsh as it can at least enter untapped sometimes and Llanowar Wastes since it always gives you your colors when you need it and doesn't enter tapped.
Spike Weaver is much better than Spore Frog and the additional mana shouldn't matter too much as you won't often need a fog before turn 4 anyway. You could also look into Constant Mists for a "constant" fog.
Vulturous Zombie is just a worse Lord of Extinction. While not bad if you can get it down fairly early, it may not be all that impressive if you get it down later or if it is bounced. At least Lord of Extinction is always big (assuming there are cards in everyone's graveyards).
Aspect of Mongoose seems very limited. If you want something with a similar effect, I would just go with Asceticism to give all your creatures hexproof with the added bonus of regenerating creatures.
I tried out Koskun Falls in one of my decks and I never really felt I needed it. If you find it pulling its weight, feel free to retain it, but I think there are better cards.
Tribute to the Wild: Bane of Progress (which you are already running) covers this so much better and since it is a creature, you can recur it as needed to blow up artifacts and enchantments. Having each player sacrifice an artifact or enchantment of their choice will generally mean you won't get the one you want.
Ensnaring Bridge stops your creatures from attacking and that seems to be your main win condition so there seems to be a bit of anti-synergy there.
I don't think you are running enough lands to really make Mox Diamond worthwhile. You would probably be better off with Mana Crypt or Golgari Signet.
Unless you are running a Group Hug deck, Howling Mine is usually a bad choice since your opponents get use out of it first and it won't get you ahead. Add in Mind's Eye or even something like Moriok Replica or Erebos, God of the Dead to draw cards.
With your theme, I would think these would be good:
Chainer, Dementia Master (I can't count the number of games he has won for me and Diamond Valley or Miren the Moaning Well can offset the life loss) Corpse Dance (Always a good card for any reanimation strategy and Meren can get less useful creaturs out of the way) Wood Elves (I include this in almost every green deck because it gets you a Forest, which means Bayou or Overgrown Tomb, and it comes in untapped) Bayou (If you can afford it, this is pretty good) Massacre Wurm (instant Win against token decks) Phyrexian Reclamation (Get your stuff back)
I am also not sure about Dosan the Falling Leaf but if it has been pulling its weight without impacting you, it could be good.
And, last but not least, cut Vorinclex This is mostly facetious, but I hate this card with a passion and is the only Praetor I have never run. I don't run Jin-Gitaxias, Core Augur anymore either, but man do I hate Vorinclex.
Our play group actually allows us to search out 3 basic lands before the game starts and draw up to the rest of our starting hand... no problems with land. for sure.*
Link: * http://tappedout.net/mtg-decks/graveborn-sparkys/
http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists
Here is your current deck list so you can paste it into your original post for reference:
1 Meren of Clan Nel Toth
Land
1 Bojuka Bog
1 Cabal Coffers
1 Command Tower
9 Forest
1 Gaea's Cradle
1 High Market
1 Jungle Hollow
1 Overgrown Tomb
1 Phyrexian Tower
9 Swamp
1 Tainted Wood
1 Urborg, Tomb of Yawgmoth
1 Vivid Grove
1 Woodland Cemetery
Creatures
1 Acidic Slime
1 Avenger of Zendikar
1 Bane of Progress
1 Birds of Paradise
1 Brawn
1 Caustic Caterpillar
1 Deathrite Shaman
1 Dosan the Falling Leaf
1 Elvish Piper
1 Eternal Witness
1 Filth
1 Grim Flayer
1 Kalitas, Traitor of Ghet
1 Kokusho, the Evening Star
1 Liliana, Heretical Healer
1 Lord of Extinction
1 Lotus Cobra
1 Massacre Wurm
1 Merciless Executioner
1 Oracle of Mul Daya
1 Reclamation Sage
1 Sakura-Tribe Elder
1 Sheoldred, Whispering One
1 Shriekmaw
1 Solemn Simulacrum
1 Spore Frog
1 Terastodon
1 Vorinclex, Voice of Hunger
1 Vulturous Zombie
1 Wurmcoil Engine
1 Animate Dead
1 Aspect of Mongoose
1 Attrition
1 Awakening Zone
1 Bitterblossom
1 Defense of the Heart
1 Dictate of Erebos
1 Grave Pact
1 Koskun Falls
1 Necromancy
1 No Mercy
1 Oath of Druids
1 Pattern of Rebirth
1 Sylvan Library
Sorcery
1 Ashes to Ashes
1 Buried Alive
1 Damnation
1 Demonic Tutor
1 Diabolic Intent
1 Eldritch Evolution
1 Green Sun's Zenith
1 Maelstrom Pulse
1 Natural Order
1 Reanimate
1 Regrowth
1 Ritual of the Machine
1 Toxic Deluge
1 Victimize
1 Yawgmoth's Will
1 Beast Within
1 Entomb
1 Nature's Claim
1 Tribute to the Wild
1 Vampiric Tutor
Artifact
1 Ensnaring Bridge
1 Howling Mine
1 Mox Diamond
1 Phyrexian Altar
1 Sol Ring
Regarding your request, I would start by cutting these cards:
For the two lands, I would recommend swapping them out for the new Blooming Marsh as it can at least enter untapped sometimes and Llanowar Wastes since it always gives you your colors when you need it and doesn't enter tapped.
Spike Weaver is much better than Spore Frog and the additional mana shouldn't matter too much as you won't often need a fog before turn 4 anyway. You could also look into Constant Mists for a "constant" fog.
Vulturous Zombie is just a worse Lord of Extinction. While not bad if you can get it down fairly early, it may not be all that impressive if you get it down later or if it is bounced. At least Lord of Extinction is always big (assuming there are cards in everyone's graveyards).
Aspect of Mongoose seems very limited. If you want something with a similar effect, I would just go with Asceticism to give all your creatures hexproof with the added bonus of regenerating creatures.
I tried out Koskun Falls in one of my decks and I never really felt I needed it. If you find it pulling its weight, feel free to retain it, but I think there are better cards.
Tribute to the Wild: Bane of Progress (which you are already running) covers this so much better and since it is a creature, you can recur it as needed to blow up artifacts and enchantments. Having each player sacrifice an artifact or enchantment of their choice will generally mean you won't get the one you want.
Ensnaring Bridge stops your creatures from attacking and that seems to be your main win condition so there seems to be a bit of anti-synergy there.
I don't think you are running enough lands to really make Mox Diamond worthwhile. You would probably be better off with Mana Crypt or Golgari Signet.
Unless you are running a Group Hug deck, Howling Mine is usually a bad choice since your opponents get use out of it first and it won't get you ahead. Add in Mind's Eye or even something like Moriok Replica or Erebos, God of the Dead to draw cards.
With your theme, I would think these would be good:
Chainer, Dementia Master (I can't count the number of games he has won for me and Diamond Valley or Miren the Moaning Well can offset the life loss)
Corpse Dance (Always a good card for any reanimation strategy and Meren can get less useful creaturs out of the way)
Wood Elves (I include this in almost every green deck because it gets you a Forest, which means Bayou or Overgrown Tomb, and it comes in untapped)
Bayou (If you can afford it, this is pretty good)
Massacre Wurm (instant Win against token decks)
Phyrexian Reclamation (Get your stuff back)
I would also add in some more gravehate like Nihil Spellbomb and Agent of Erebos
I am also not sure about Dosan the Falling Leaf but if it has been pulling its weight without impacting you, it could be good.
And, last but not least, cut Vorinclex This is mostly facetious, but I hate this card with a passion and is the only Praetor I have never run. I don't run Jin-Gitaxias, Core Augur anymore either, but man do I hate Vorinclex.