I have been playing the Faceless Menace morph based commander deck quite a bit in my local group of friends. We are totally kitchen table magic players, but we have been playing for quite a long time so we own some older quite powerful cards. I'm looking for things I could swap out to make the deck more powerful without being too oppressive. In particular, the mana base of that deck feels like a mess. Any ideas on how to rebuild the lands and accelerants of that deck to be better?
Trim as you see fit based on price/availability, but try to keep accelerants under 3 cmc when possible as you want to be casting Kadena on turn 3. Signets, Talismans, and weaker Rampant Growth effects are fine swaps for expensive things like Three Visits. If your meta is wrath-heavy the green-producing mana dorks can be cut for more of the rocks/sorceries, but 1-mana dorks are extremely good so make the decision consciously. I'd never cut Birds/Deathrite under any circumstances.
If you need to sub lands, start with 'painlands' like Underground River followed by 'checklands' like Drowned Catacomb. Overall get as many taplands out of the deck as you can. Zagoth Triome gets a pass because it taps for all your colors and is fetchable.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I have been playing the Faceless Menace morph based commander deck quite a bit in my local group of friends. We are totally kitchen table magic players, but we have been playing for quite a long time so we own some older quite powerful cards. I'm looking for things I could swap out to make the deck more powerful without being too oppressive. In particular, the mana base of that deck feels like a mess. Any ideas on how to rebuild the lands and accelerants of that deck to be better?
1x Verdant Catacombs
1x Polluted Delta
1x Misty Rainforest
1x Windswept Heath
1x Wooded Foothills
1x Flooded Strand
1x Scalding Tarn
1x Marsh Flats
1x Bloodstained Mire
1x Prismatic Vista
1x Fabled Passage
1x Bayou
1x Underground Sea
1x Tropical Island
1x Overgrown Tomb
1x Watery Grave
1x Breeding Pool
1x Zagoth Triome
1x Command Tower
1x City of Brass
1x Mana Confluence
5x Swamp
5x Island
5x Forest
1x Sol Ring
1x Mana Crypt
1x Mana Vault
1x Arcane Signet
1x Birds of Paradise
1x Deathrite Shaman
1x Elves of Deep Shadow
1x Bloom Tender
1x Llanowar Elves
1x Elvish Mystic
1x Fyndhorn Elves
1x Farseek
1x Nature's Lore
1x Three Visits
Trim as you see fit based on price/availability, but try to keep accelerants under 3 cmc when possible as you want to be casting Kadena on turn 3. Signets, Talismans, and weaker Rampant Growth effects are fine swaps for expensive things like Three Visits. If your meta is wrath-heavy the green-producing mana dorks can be cut for more of the rocks/sorceries, but 1-mana dorks are extremely good so make the decision consciously. I'd never cut Birds/Deathrite under any circumstances.
If you need to sub lands, start with 'painlands' like Underground River followed by 'checklands' like Drowned Catacomb. Overall get as many taplands out of the deck as you can. Zagoth Triome gets a pass because it taps for all your colors and is fetchable.