I like the idea, but wonder if Collected Company is the right tool for THIS deck; with so few creatures, Company is often going to whiff. If you look at CoCo-centric decks from the past, those decks ran 8 or so Instant/Sorcery spells and tons and tons of creatures, in order to maximize Company's benefit. I like the shell a whole bunch though, and would probably just add more removal, in the form of Maelstrom Pulse, or additional copies of Assasin's Trophy, Path to Exile, or Abrupt Decay. I like the utility of the new Knight of Autumn a lot, and have plans for it in one of my own decks.
Thanks for the input, always appreciated I actually ran running CoCo by my play group and they turned down the idea with the amount of spells over creatures I was running. As for removal I've made a few changes to structure and have added a little more. Knight is such a good utility card that if you're in the colors and creature centric deck types you will almost always be running at least 1. Thanks again for the input!
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