Main Board (60)
Basic Land (24)
Basic Land (24)
This deck is straight forward, looking to ramp/search for lands early, using landfall triggers for mana ramp, to grow creatures and as a painful finisher with Ob Nixilis being able to close out the game at times out of no where. Ramunap Excavator is excellent at ensuring land drops, being able to replay fetches over and over, as well as evolving wilds. Splashing for blue just for card draw with Ancestral Vision, and have contemplated serum visions as well, but it may not be needed with the card advantage Tireless Tracker and Courser of Kruphix provide. Raven's crime is a poor discard tool in our deck, but when we can play multiple lands from our graveyard each turn, it can be a fantastic recursive lock on our opponents.
The early game is all about getting creatures and lands out as fast as possible, as well as forcing discards, which is matchup dependent. Getting a Lotus Cobra, Tireless Tracker, and/or Undergrowth Champion early is imperative to get max value from land drops, which we really need to reach our mid and late game quickly.
Azusa, Lost but Seeking, Courser of Kruphix let us really hit multiple land drops, which is just blows up with Ramunap Excavator letting us play our fetches, field of ruins and evolving wilds from the sideboard: all are there to ensure that the land drops keep coming hard and fast. Mina and Denn, Wildborn out of the sideboard is an additional way to ensure land drops while also giving a huge Undergrowth Champion or Tireless Tracker trample. Sylvan Advocate is a great sideboard option against aggro, acting as a solid, vigilant blocker early and growing with our manabase.
Ob Nixilis, the Fallen is our primary finisher, and with Azusa, Lost but Seeking and Ramunap Excavator, Ob Nixilis can ping for 15 and swing for 18 depending on how you manage the lands. Primeval Titan is a secondary finisher which finishes it off.
I would love any insights or tips and constructive criticism. Trying to find the perfect balance with the mana base, as well as enablers and pay offs has been the trickiest aspect, but the deck is really fun to play, and can be pretty explosive.