This is my take on a political deck, although it also borrows elements of the Judo playstyle (aka "You Did This to Yourself").
The basic goal of the deck is to give the appearance of being nonthreatening by playing permanents that are rarely going to be as kill-on-sight as ones that other players might play, or are as expensive as they could be (checklands over shocks or duals, no fetches), or cards which benefit the opponents, such as Mathas. This visual appearance is balanced by encouraging attacks elsewhere, either from our board state (Sun Droplet, No Mercy, etc.), or from combat tricks like Reflect Damage and Pollen Lullaby.
Doing all this successfully will allow the deck to survive long enough to be able to leverage an opponent's resources against them, and/or being able to whittle them down with combat damage, the latter being a last resort when you're heads up.