sachi big mana
Main Board (99)
Creature (41)
Enchantment (5)
Basic Land (40)
Artifact (6)
Instant (2)
Sorcery (4)
Planeswalker (1)
Creature (41)
Enchantment (5)
Basic Land (40)
Artifact (6)
Instant (2)
Sorcery (4)
Planeswalker (1)
Quick Info
use sachi and shamans to ramp a crap ton
Early Game
cast at least one shaman per turn on turns two and three. if possible, play mana dorks on turn one or two to cast sachi on turn three.
Mid Game
on turn four when you cast sachi, you will ideally have at least two shamans, giving you four mana still available to use. use that to your advantage to get even more shamans. on turns five and six, use cards such as beast shisperer and vivien to drastically increase your shaman army. during this time, guard sachi religiously. as long as you still have her, you can always recover.
Late Game
on turn seven and forward, use the large amounts of shamans you have gained to cast spells with a large amount of investment, and close the game abruptly. alternatively, you can wait to cast sachi until now in order to stay off the radar and play even more explosively and abruptly.
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