Edric - Spymaster of Pets [3-4P FFA] GRN updated
Main Board (99)
Creature (31)
Enchantment (8)
Basic Land (34)
Artifact (3)
Instant (19)
Sorcery (4)
Creature (31)
Enchantment (8)
Basic Land (34)
Artifact (3)
Instant (19)
Sorcery (4)
Sideboard (5)
Basic Land (3)
Instant (2)
Quick Info
My take on a Flying Men build of Edric, without Extra Turns.
My playgroup has a gentlemen's agreement not to run Sol Ring and Mana Crypt, so don't expect them in there.
Early Game
Best Case: Hit one of the one drops that enable a turn 2 Edric, take it from there.
Mid Game
Burp out Weenies, draw cards from them, burp out more. Protect your board, especially your commander.
Late Game
Control the board state until you hit a win con, then swing for good.
General
My take on a Flying Men build of Edric, without Extra Turns.
I wanted to go all out on Weenies and draw for answers and the likes instead of having them on a creature, so no Eternal Witness, Reclamation Sage, Mystic Snake or the likes.
My playgroup has a gentlemen's agreement not to run Sol Ring and Mana Crypt, so don't expect them in there.
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