Extort . Deck
By
Created May 9, 2019
Updated May 9, 2019
Commander
Other Control
Main Board (99)
Creature (29)
Enchantment (6)
Basic Land (40)
2
Island
6
Plains
10
Swamp
1
Tundra
Artifact (5)
1
Sol Ring
Instant (13)
1
Negate
1
Remand
1
Exclude
1
Rethink
Sorcery (6)
Quick Info
White/black extort deck, with just enough blue involved so that you can cast Oloro at some point (if you're into that).
Early Game
Use fetchlands to find dual islands. You want one island as soon as reasonably possible and 2 by the late game.
Mid Game
Grind the Extort mechanic until you win. If that isn't working, get huge creatures and swing for their face.
Late Game
If you're in a stalemate, keep drawing until some answer appears. Cyclonic Rift plus Temporal Cascade (option 1, no entwine) should be good.
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