@DQ: I'm glad you like that title. And I do not know if Market Street staff or admins will say anything about your unofficial trade list in your blog. I honestly wouldn't advertise it in your sig without an official trade thread. Having it in your blog for random people to look at if they wish to conduct a trade may even be overstepping the rule that all Market Street activity needs to be done on Market Street or via PM, but regardless follow the Market Street rules. I just don't want you to get in trouble...
Good point, but I figure it's just a list of the cards I collect and what's in my rare binder. I never call it my trade binder or anything. I even took away anything that could be hinted at as being for trade. If people want to trade, that's cool. It's in my blog. I like people to read that.
Ahh yes, the Kahedron collective hath been defeated by a girl!
Time to get that bio together now eh?
Didn't know it was a competition, besides isn't it your philosophy that the lady should come first?
Greetings, in most digital places I go by the name Kahedron; Kah is becoming accepted as the shortened form
Lead a mostly digital existence apart from reading where I am a staunch traditionalist.
Have been known to sporadically put pen to paper, usually to create background for RPG characters but haven't for some time.
Like Scavengers, avians and venomous reptiles, dislike non root vegetables and 'normal' people what ever normal is
.
Private Mod Note
():
Rollback Post to RevisionRollBack
Every normal man must be tempted, at times, to spit on his hands, hoist the black flag and start slitting throats.
- H.L Mencken
I Became insane with long Intervals of horrible Sanity
All Religion, my friend is simply evolved out of fraud, fear, greed, imagination and poetry.
- Edgar Allan Poe
Anyways, the "simplest" Phyrexian Werewolf would be probably a 2/2 with infect on the front side and a 4/4 with infect on the other side. But then we'd need to make it more interesting, because simply slapping infect on your basic Werewolf isn't going to get us any creativity points.
Didn't know it was a competition, besides isn't it your philosophy that the lady should come first?
And repeatedly at that! At least three times or I've felt like I haven't done my job!
Greetings, in most digital places I go by the name Kahedron; Kah is becoming accepted as the shortened form
Lead a mostly digital existence apart from reading where I am a staunch traditionalist.
Have been known to sporadically put pen to paper, usually to create background for RPG characters but haven't for some time.
Like Scavengers, avians and venomous reptiles, dislike non root vegetables and 'normal' people what ever normal is
I suppose, Welcome DQ. My only advice is that you keep to the Longer-but-fewer posts method. Most people prefer it because it doesn't make a backlog of 6 pages per day to read (which is probably one of my biggest annoyances).
@Phyrexian Wolf:
Phyrexian Bloodfiend 2B
Creature - Human Werewolf
Sacrifice a creature, transform ~.
2/1
//
Phyrexian Bloodhound
Creature - Werewolf
Sacrifice a creature, put a +1/+1 counter on ~.
6/3
Instead of the ability on the flip it could be like "At the beginning of your upkeep, lose one life and put a +1/+1 counter on ~." instead.
Lost Werewolf2BB
Creature - Werewolf
When ~ dies, if ~ had one or more counters on it, return it to the battlefield, then transform it.
2/5
/// Sheoldred's Chosen <color indicator: Black>
Artifact Creature - Werewolf Horror
Infect
Whenever ~ deals combat damage to a creature or player, proliferate.
5/2
Lost Werewolf2BB
Creature - Werewolf
When ~ dies, if it had one or more counters on it, return it to the battlefield transformed under your control.
2/5
/// Sheoldred's Chosen <color indicator: Black>
Artifact Creature - Werewolf Horror
Infect
Whenever ~ deals combat damage to a creature or player, proliferate.
5/2
I like the Phyrexian werewolf idea. From a flavor perspective I could envision this card representing a human who has been drinking from an ichor-tainted stream (and who also happens to be afflicted with lycanthropy). DQ's idea of having counters trigger the transformation is a great one as that could symbolize the human's "compleation". The "Lost Werewolf" template looks like a good place to start.
Here's my take:
Ichorstream Vagabonds2BB
Creature- Human Werewolf
When ~ dies, if it had one or more counters on it, return it to the battlefield transformed under your control.
2/3
///
Ichor-stained Darkpelts <color indicator: Black>
Creature- Werewolf Horror
Infect
Whenever ~ deals combat damage to a creature or player, proliferate.
4/6
The main goal with this creature is to make it die and be reborn as the tainted werewolf. By lowering its toughness this will make that goal much easier to accomplish, but take note this also makes it a little easier to be taken out by spot removal. However, the modified stats of the flip-side make the work all the more satisfying. I modified its power and toughness to be a mirror of Villagers of Estwald because from what I've seen adding one more mana to a non-infector's CMC makes for a fair cost for a comparably-sized infector (and because werewolves' respective power and toughness stats tend to double in size upon transformation). The proliferate trigger ability is already very powerful so I wasn't too concerned with shaving a point off the power (since whatever it hits will be getting either five -1/-1s or become half-way poisoned to death).
To be honest, Kank, I would suggest kicking out the people who've been here longest but also haven't. (Does that make sense?) Let me rephrase. We have a few members who are in the first post but that I haven't even seen before. Why don't we just remove them from the list? The way I see it, it's just padding.
Where more regular recent applicants are concerned, I say we give it a bit more time. I know for a fact that one of the people you mentioned is involved with The Movement that I founded.
Edit:
Right. A Phyrexian werewolf.
Well, the first thing we would need to keep in mind is that there were no actual Phyrexian werewolves known to exist. That would mean that, somehow, the Phyrexians got their hands on a werewolf from Dominaria. In which case, I suspect a little something like Vodalian Zombie or Shivan Zombie would occur. I am not sure on the accompanying implications of such a thing but for the sake of card creation, let us assume that the normal side of this werewolf is one aligned with Dominaria.
In that case, I would say something like...
Urborg Lycanthrope (Urborg because of all the nasty things that live there, so why not werewolves? The wiki says there were werewolves in Terisiare but that would involve other fun, like ice counters)
4B
Creature - Werewolf
Domain - ~ gets +1/+1 for every basic land type you control.
Trample
When ~ dies, put it into play under target opponent's control. Transform the card if it was put onto the battlefield from the graveyard.
2/2
"The dark of Urborg is dangerous..."
Werewolf Experiment
Creature - Zombie Werewolf
Swampwalk
Pay 2 life: ~ gets +1/+0 until end of turn
4/4
"...but even a Phyrexian dawn holds worse terrors"
I don't have art yet, but view the attachments for either sides of the card. Maybe someone could draw the art for us?
Edit 2: Finished Spec Ops: The Line on 2nd highest difficulty yesterday. Would've done it on FUBAR difficulty, but that wasn't unlocked yet. I love the story, as it was more or less a retelling of Joseph Conrad's Heart of Darkness or the movie Apocalypse Now. Also, I did it over the course of 2 days. Maybe I'm too hard core for games, but I finished Mass Effect 3 in 4 days on Insanity. And I didn't even play 24/7.
To be honest, Kank, I would suggest kicking out the people who've been here longest but also haven't. (Does that make sense?) Let me rephrase. We have a few members who are in the first post but that I haven't even seen before. Why don't we just remove them from the list? The way I see it, it's just padding.
Where more regular recent applicants are concerned, I say we give it a bit more time. I know for a fact that one of the people you mentioned is involved with The Movement that I founded.
I'll go through when I have ample time and move all of the "Absentee" members to the currently empty "Former" members list.
I'll also go through and mark ones that haven't been around in at least six months and tag them with "Absentee" too.
If the Absentee or Former members show back up, I'll update their status at that time.
Haha, I think most of your "resident" Mafia players are in the friends pile.
E_P
Iso
Manders
Myself
You do have Wheaties though.
Yeah, where is he?
Syphon, I think you see him on Steam more often than the rest of us do. If you see him, would you kindly ask him if he wants to represent [The Crafters] in Mafia?
I don't play mafia here, but I'm pretty sure I know how it's played...
@Kank: You're up in Hangman...
@Phyrexian Werewolf: Tons of great ideas, but which ones are we going with and which ones are out? What rarity are we shooting for? Do we want a werewolf that does a one way transformation? Is it even a werewolf anymore if it only does a one way transformation?
I don't play mafia here, but I'm pretty sure I know how it's played...
@Kank: You're up in Hangman...
@Phyrexian Werewolf: Tons of great ideas, but which ones are we going with and which ones are out? What rarity are we shooting for? Do we want a werewolf that does a one way transformation? Is it even a werewolf anymore if it only does a one way transformation?
Thanks buddy!
I think a prerequisite would be a way for the werewolf to flip back and forth somehow. Have there been any one-way werewolf transformers made yet?
The only 'one way transformation' is when Avacyn cast the curse mute, which changed all werewolves into wolfir... But ya... All werewolves printed in INN and DKA had their 'play no spells to flip' and 'play two or more spells to flip' clauses on each side.
PeeGee, we have the EDH fight tonight, just a reminder. I'm willing to wait up late tonight just to teach the Pack a lesson. But I need to be able to contact you somehow.
Private Mod Note
():
Rollback Post to RevisionRollBack
[I was permabanned and all I got to show for it was .... well, nothing.]
And as far as the Phyrexian werewolf goes, I believe this one should be a one-way transformation since Phyrexia isn't too keen on giving back their minions (plus that ichor takes forever to wash out). Maybe it could start off as a regular werewolf and then transform into its nastier ichor-stained incarnation?
Spent some time canoeing in the Ozarks. I managed to get by without tipping and with very little sunburn. Just a bit on my knees and back, but not so bad that it is bright red or painful with clothes. There's a cave off the side of the river in which the water gets close to 100 feet deep, so the water is always ~45 F. Super fun to jump in on a hot day. We ran into a sandbar covered in frat boys, so we stopped off to drink their PBR and play some river frisbee and football.
The place we rented a canoe from busses folk back to their cars at the end of the trip. While on the bus the driver said we should feel free to sing and party. So I started belting out some Jon Prine, then some whelp tried to make fun of me for singing. So I said, 'Hey pup, I get it, you want to hear some of you young folk favorites.' and sang Vanilla Ice. Shut him right up.
We stopped in a Mexican restuarant with XX or Boulevard on draft for $6.50/pitcher (I told them I wouldn't need a pint-glass). There was also a girl practicing piano in the restaurant. She played well, only stumbling a couple times, and her practice book was full of great songs: Let It Be, Rainbow Connection, FreeBird, Hotel California, Get on Top, I Won't Back Down, Murder Inc. Solid stuff there.
@post count: I thought it wasn't about the number of posts, but the quality of each post?
I'll show you a quality post.
@DQ: Will you go to the weekly promcoming dance with me?
@Wolves: Here's my first idea for the wolf contrest. I'm thinking rare, kind of a Ball Lightning variant I guess.
Shackled Convict 1RR
Creature – Human Werewolf
Defender
~ enters the battlefield with +1/+1 counters equal to the number of creatures your opponents control. If your opponents control less than 2 creatures, transform ~.
0/0
////
Murderous Opportunist [red color indicator]
Creature – Werewolf
Trample
If your opponents control two or more creatures, transform ~ and remove a +1/+1 counter from it.
5/0
And since we probably don't want to trawl through pages when we get to voting, I just copy-pasta'd this together while I caught up.
Initiate of the Blood Pack BB
Creature - Human Werewolf
First Strike
Whenever ~ deals combat damage to a player, transform ~.
2/1
///
Throatripper Prime
Creature - Human Werewolf
First Strike
Whenever a creature deals combat damage to you or a creature you control, transform ~.
4/3
Chaser of the Ages g(Maybe just w though I don't know if a werewolf would fit as a white creature)
Creature - Human Werewolf
~ enters the battlefield with three time counters on it. At the beginning of each upkeep remove a time counter from ~. When the last time counter is removed, transform ~.
1/1
//
Timestalker
Creature - Werewolf
First Strike
Whenever a werewolf is transformed, put four time counters on ~. At the beginning of each upkeep remove a time counter from ~. When the last time counter is removed, transform ~.
4/3
Mooncaller, Blood Shaman 3rg
Legendary Creature — Human Werewolf {M}
Shroud
rrgg: Transform all Humans.
4/3
//
Bloodfang, Howlpack Alpha
(rg) Legendary Creature — Werewolf {M}
Trample
At the beginning of each upkeep, pay rg. If you do not, transform all werewolves.
9/8
Phyrexian Bloodfiend 2b
Creature - Human Werewolf
Sacrifice a creature, transform ~.
2/1
//
Phyrexian Bloodhound
Creature - Werewolf
Sacrifice a creature, put a +1/+1 counter on ~.
6/3
Lost Werewolf 2bb
Creature - Werewolf
When ~ dies, if it had one or more counters on it, return it to the battlefield transformed under your control.
2/5
///
Sheoldred's Chosen <color indicator: Black>
Artifact Creature - Werewolf Horror
Infect
Whenever ~ deals combat damage to a creature or player, proliferate.
5/2
Phyrexian Transgenic bbbb
Creature - Human Werewolf Horror
Infect, shroud
Sacrifice a creature: Transform ~.
5/2
//
Phyrexian Werewolf
Creature - Werewolf Horror
Infect
Whenever another creature dies, transform ~ unless you pay life equal to that creature's toughness.
10/4
Ichorstream Vagabonds 2bb
Creature- Human Werewolf
When ~ dies, if it had one or more counters on it, return it to the battlefield transformed under your control.
2/3
///
Ichor-stained Darkpelts <color indicator: Black>
Creature- Werewolf Horror
Infect
Whenever ~ deals combat damage to a creature or player, proliferate.
4/6
4b
Creature - Werewolf
Domain - ~ gets +1/+1 for every basic land type you control.
Trample
When ~ dies, put it into play under target opponent's control. Transform the card if it was put onto the battlefield from the graveyard.
2/2 "The dark of Urborg is dangerous..."
/////
Werewolf Experiment
Creature - Zombie Werewolf
Swampwalk
Pay 2 life: ~ gets +1/+0 until end of turn
4/4 "...but even a Phyrexian dawn holds worse terrors"
Shackled Convict 1RR
Creature – Human Werewolf
Defender
~ enters the battlefield with +1/+1 counters equal to the number of creatures your opponents control. If your opponents control less than 2 creatures, transform ~.
0/0
////
Murderous Opportunist [red color indicator]
Creature – Werewolf
Trample
If your opponents control two or more creatures, transform ~ and remove a +1/+1 counter from it.
5/0
Spent some time canoeing in the Ozarks. I managed to get by without tipping and with very little sunburn. Just a bit on my knees and back, but not so bad that it is bright red or painful with clothes. There's a cave off the side of the river in which the water gets close to 100 feet deep, so the water is always ~45 F. Super fun to jump in on a hot day. We ran into a sandbar covered in frat boys, so we stopped off to drink their PBR and play some river frisbee and football.
The place we rented a canoe from busses folk back to their cars at the end of the trip. While on the bus the driver said we should feel free to sing and party. So I started belting out some Jon Prine, then some whelp tried to make fun of me for singing. So I said, 'Hey pup, I get it, you want to hear some of you young folk favorites.' and sang Vanilla Ice. Shut him right up.
We stopped in a Mexican restuarant with XX or Boulevard on draft for $6.50/pitcher (I told them I wouldn't need a pint-glass). There was also a girl practicing piano in the restaurant. She played well, only stumbling a couple times, and her practice book was full of great songs: Let It Be, Rainbow Connection, FreeBird, Hotel California, Get on Top, I Won't Back Down, Murder Inc. Solid stuff there.
I'll show you a quality post.
@DQ: Will you go to the weekly promcoming dance with me?
@Wolves: Here's my first idea for the wolf contrest. I'm thinking rare, kind of a Ball Lightning variant I guess.
Shackled Convict 1RR
Creature – Human Werewolf
Defender
~ enters the battlefield with +1/+1 counters equal to the number of creatures your opponents control. If your opponents control less than 2 creatures, transform ~.
0/0
////
Murderous Opportunist [red color indicator]
Creature – Werewolf
Trample
If your opponents control two or more creatures, transform ~ and remove a +1/+1 counter from it.
5/0
And since we probably don't want to trawl through pages when we get to voting, I just copy-pasta'd this together while I caught up.
Initiate of the Blood Pack BB
Creature - Human Werewolf
First Strike
Whenever ~ deals combat damage to a player, transform ~.
2/1
///
Throatripper Prime
Creature - Human Werewolf
First Strike
Whenever a creature deals combat damage to you or a creature you control, transform ~.
4/3
Chaser of the Ages g(Maybe just w though I don't know if a werewolf would fit as a white creature)
Creature - Human Werewolf
~ enters the battlefield with three time counters on it. At the beginning of each upkeep remove a time counter from ~. When the last time counter is removed, transform ~.
1/1
//
Timestalker
Creature - Werewolf
First Strike
Whenever a werewolf is transformed, put four time counters on ~. At the beginning of each upkeep remove a time counter from ~. When the last time counter is removed, transform ~.
4/3
Mooncaller, Blood Shaman 3rg
Legendary Creature — Human Werewolf {M}
Shroud
rrgg: Transform all Humans.
4/3
//
Bloodfang, Howlpack Alpha
(rg) Legendary Creature — Werewolf {M}
Trample
At the beginning of each upkeep, pay rg. If you do not, transform all werewolves.
9/8
Phyrexian Bloodfiend 2b
Creature - Human Werewolf
Sacrifice a creature, transform ~.
2/1
//
Phyrexian Bloodhound
Creature - Werewolf
Sacrifice a creature, put a +1/+1 counter on ~.
6/3
Lost Werewolf 2bb
Creature - Werewolf
When ~ dies, if it had one or more counters on it, return it to the battlefield transformed under your control.
2/5
///
Sheoldred's Chosen <color indicator: Black>
Artifact Creature - Werewolf Horror
Infect
Whenever ~ deals combat damage to a creature or player, proliferate.
5/2
Phyrexian Transgenic bbbb
Creature - Human Werewolf Horror
Infect, shroud
Sacrifice a creature: Transform ~.
5/2
//
Phyrexian Werewolf
Creature - Werewolf Horror
Infect
Whenever another creature dies, transform ~ unless you pay life equal to that creature's toughness.
10/4
Ichorstream Vagabonds 2bb
Creature- Human Werewolf
When ~ dies, if it had one or more counters on it, return it to the battlefield transformed under your control.
2/3
///
Ichor-stained Darkpelts <color indicator: Black>
Creature- Werewolf Horror
Infect
Whenever ~ deals combat damage to a creature or player, proliferate.
4/6
4b
Creature - Werewolf
Domain - ~ gets +1/+1 for every basic land type you control.
Trample
When ~ dies, put it into play under target opponent's control. Transform the card if it was put onto the battlefield from the graveyard.
2/2 "The dark of Urborg is dangerous..."
/////
Werewolf Experiment
Creature - Zombie Werewolf
Swampwalk
Pay 2 life: ~ gets +1/+0 until end of turn
4/4 "...but even a Phyrexian dawn holds worse terrors"
Shackled Convict 1RR
Creature – Human Werewolf
Defender
~ enters the battlefield with +1/+1 counters equal to the number of creatures your opponents control. If your opponents control less than 2 creatures, transform ~.
0/0
////
Murderous Opportunist [red color indicator]
Creature – Werewolf
Trample
If your opponents control two or more creatures, transform ~ and remove a +1/+1 counter from it.
5/0
Sounds like fun, and that is quality!
So folks, does anyone like one werewolf over another so far?
I'm like to write. It's fun.
Good point, but I figure it's just a list of the cards I collect and what's in my rare binder. I never call it my trade binder or anything. I even took away anything that could be hinted at as being for trade. If people want to trade, that's cool. It's in my blog. I like people to read that.
Thanks!
Very well! Post #1 updated!
DakmorQueen aka Nikki aka:
is now an official member of [The Crafters]!
Welcome aboard!
Ahh yes, the Kahedron collective hath been defeated by a girl!
Time to get that bio together now eh?
Not officially here yet but thanks for the welcome
Didn't know it was a competition, besides isn't it your philosophy that the lady should come first?
Greetings, in most digital places I go by the name Kahedron; Kah is becoming accepted as the shortened form
Lead a mostly digital existence apart from reading where I am a staunch traditionalist.
Have been known to sporadically put pen to paper, usually to create background for RPG characters but haven't for some time.
Like Scavengers, avians and venomous reptiles, dislike non root vegetables and 'normal' people what ever normal is
- H.L Mencken
I Became insane with long Intervals of horrible Sanity
All Religion, my friend is simply evolved out of fraud, fear, greed, imagination and poetry.
- Edgar Allan Poe
The Crafters' Rules Guru
Anyways, the "simplest" Phyrexian Werewolf would be probably a 2/2 with infect on the front side and a 4/4 with infect on the other side. But then we'd need to make it more interesting, because simply slapping infect on your basic Werewolf isn't going to get us any creativity points.
Official Quizmaster of The Crafters!
Follow Lasersharp on Facebook
And repeatedly at that! At least three times or I've felt like I haven't done my job!
Welcome to the fold!
It's about damn time too!
Well why don't you offer us up a throwback build to look at then?
@Phyrexian Wolf:
Phyrexian Bloodfiend 2B
Creature - Human Werewolf
Sacrifice a creature, transform ~.
2/1
//
Phyrexian Bloodhound
Creature - Werewolf
Sacrifice a creature, put a +1/+1 counter on ~.
6/3
Instead of the ability on the flip it could be like "At the beginning of your upkeep, lose one life and put a +1/+1 counter on ~." instead.
Semi-Retired EDH: Saffi Infinite Combo | Grenzo Mono-Red Aggro
Modern: Shamanism
Thread | CubeTutor :Jank Cube
Lost Werewolf 2BB
Creature - Werewolf
When ~ dies, if ~ had one or more counters on it, return it to the battlefield, then transform it.
2/5
///
Sheoldred's Chosen <color indicator: Black>
Artifact Creature - Werewolf Horror
Infect
Whenever ~ deals combat damage to a creature or player, proliferate.
5/2
:3
Phyrexian Transgenic BBBB
Creature - Human Werewolf Horror
Infect, Shroud
Sacrifice another creature, transform ~.
5/2
//
Phyrexian Werewolf
Creature - Werewolf Horror
Infect
Whenever a creature dies, pay life equal to that creature's toughness or transform ~.
10/4
Signature done by perv90210
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Official Anime Enthusiast of [TheCrafters].
(╯°□°)╯︵ ┻━┻
Both fixed.
I like the Phyrexian werewolf idea. From a flavor perspective I could envision this card representing a human who has been drinking from an ichor-tainted stream (and who also happens to be afflicted with lycanthropy). DQ's idea of having counters trigger the transformation is a great one as that could symbolize the human's "compleation". The "Lost Werewolf" template looks like a good place to start.
Here's my take:
The main goal with this creature is to make it die and be reborn as the tainted werewolf. By lowering its toughness this will make that goal much easier to accomplish, but take note this also makes it a little easier to be taken out by spot removal. However, the modified stats of the flip-side make the work all the more satisfying. I modified its power and toughness to be a mirror of Villagers of Estwald because from what I've seen adding one more mana to a non-infector's CMC makes for a fair cost for a comparably-sized infector (and because werewolves' respective power and toughness stats tend to double in size upon transformation). The proliferate trigger ability is already very powerful so I wasn't too concerned with shaving a point off the power (since whatever it hits will be getting either five -1/-1s or become half-way poisoned to death).
Again, just a suggestion.
I need to voice our opinion as to whether we are cool with the Clan Mafia game being ran at the same time.
Where did our resident Mafia players go?
Wheat_Grinder? Are you up for representing [The Crafters] in this?
Jomafro one time expressed interest, but where has he gone off to?
There are quite a few Crafters we haven't heard from in a while:
Zith, pi-ratical, Kronik, Alien, Kipnation (who swore he'd stick around too!), and a few others...
Where more regular recent applicants are concerned, I say we give it a bit more time. I know for a fact that one of the people you mentioned is involved with The Movement that I founded.
Edit:
Right. A Phyrexian werewolf.
Well, the first thing we would need to keep in mind is that there were no actual Phyrexian werewolves known to exist. That would mean that, somehow, the Phyrexians got their hands on a werewolf from Dominaria. In which case, I suspect a little something like Vodalian Zombie or Shivan Zombie would occur. I am not sure on the accompanying implications of such a thing but for the sake of card creation, let us assume that the normal side of this werewolf is one aligned with Dominaria.
In that case, I would say something like...
Urborg Lycanthrope (Urborg because of all the nasty things that live there, so why not werewolves? The wiki says there were werewolves in Terisiare but that would involve other fun, like ice counters)
4B
Creature - Werewolf
Domain - ~ gets +1/+1 for every basic land type you control.
Trample
When ~ dies, put it into play under target opponent's control. Transform the card if it was put onto the battlefield from the graveyard.
2/2
"The dark of Urborg is dangerous..."
Werewolf Experiment
Creature - Zombie Werewolf
Swampwalk
Pay 2 life: ~ gets +1/+0 until end of turn
4/4
"...but even a Phyrexian dawn holds worse terrors"
I don't have art yet, but view the attachments for either sides of the card. Maybe someone could draw the art for us?
Edit 2: Finished Spec Ops: The Line on 2nd highest difficulty yesterday. Would've done it on FUBAR difficulty, but that wasn't unlocked yet. I love the story, as it was more or less a retelling of Joseph Conrad's Heart of Darkness or the movie Apocalypse Now. Also, I did it over the course of 2 days. Maybe I'm too hard core for games, but I finished Mass Effect 3 in 4 days on Insanity. And I didn't even play 24/7.
Haha, I think most of your "resident" Mafia players are in the friends pile.
E_P
Iso
Manders
Myself
You do have Wheaties though.
The Family
I agree that my werewolves power and toughness are a bit off, but I'm design not devolopment!
I'll go through when I have ample time and move all of the "Absentee" members to the currently empty "Former" members list.
I'll also go through and mark ones that haven't been around in at least six months and tag them with "Absentee" too.
If the Absentee or Former members show back up, I'll update their status at that time.
Yeah, where is he?
Syphon, I think you see him on Steam more often than the rest of us do. If you see him, would you kindly ask him if he wants to represent [The Crafters] in Mafia?
@Kank: You're up in Hangman...
@Phyrexian Werewolf: Tons of great ideas, but which ones are we going with and which ones are out? What rarity are we shooting for? Do we want a werewolf that does a one way transformation? Is it even a werewolf anymore if it only does a one way transformation?
Signature done by perv90210
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Iso is Batman | Tamiyo lulz
Official Anime Enthusiast of [TheCrafters].
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Thanks buddy!
I think a prerequisite would be a way for the werewolf to flip back and forth somehow. Have there been any one-way werewolf transformers made yet?
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Pikachudansen | Pika Pika Yukai
Wahaha... | MyAnimeList
Iso is Batman | Tamiyo lulz
Official Anime Enthusiast of [TheCrafters].
(╯°□°)╯︵ ┻━┻
Yeah, back from vacation now. Fun times at the beach.
Ever since my two-month hiatus I haven't had time for mafia. Sorry.
@Pack EDH duel: good luck, guys! Smash that Pack of werewolves!
Official Graphic Designer of [The Crafters]
[A-Log, Clandestine Graphic Artist]
And as far as the Phyrexian werewolf goes, I believe this one should be a one-way transformation since Phyrexia isn't too keen on giving back their minions (plus that ichor takes forever to wash out). Maybe it could start off as a regular werewolf and then transform into its nastier ichor-stained incarnation?
The place we rented a canoe from busses folk back to their cars at the end of the trip. While on the bus the driver said we should feel free to sing and party. So I started belting out some Jon Prine, then some whelp tried to make fun of me for singing. So I said, 'Hey pup, I get it, you want to hear some of you young folk favorites.' and sang Vanilla Ice. Shut him right up.
We stopped in a Mexican restuarant with XX or Boulevard on draft for $6.50/pitcher (I told them I wouldn't need a pint-glass). There was also a girl practicing piano in the restaurant. She played well, only stumbling a couple times, and her practice book was full of great songs: Let It Be, Rainbow Connection, FreeBird, Hotel California, Get on Top, I Won't Back Down, Murder Inc. Solid stuff there.
I'll show you a quality post.
@DQ: Will you go to the weekly promcoming dance with me?
@Wolves: Here's my first idea for the wolf contrest. I'm thinking rare, kind of a Ball Lightning variant I guess.
Shackled Convict 1RR
Creature – Human Werewolf
Defender
~ enters the battlefield with +1/+1 counters equal to the number of creatures your opponents control. If your opponents control less than 2 creatures, transform ~.
0/0
////
Murderous Opportunist [red color indicator]
Creature – Werewolf
Trample
If your opponents control two or more creatures, transform ~ and remove a +1/+1 counter from it.
5/0
And since we probably don't want to trawl through pages when we get to voting, I just copy-pasta'd this together while I caught up.
Creature - Human Werewolf
First Strike
Whenever ~ deals combat damage to a player, transform ~.
2/1
///
Throatripper Prime
Creature - Human Werewolf
First Strike
Whenever a creature deals combat damage to you or a creature you control, transform ~.
4/3
Chaser of the Ages g(Maybe just w though I don't know if a werewolf would fit as a white creature)
Creature - Human Werewolf
~ enters the battlefield with three time counters on it. At the beginning of each upkeep remove a time counter from ~. When the last time counter is removed, transform ~.
1/1
//
Timestalker
Creature - Werewolf
First Strike
Whenever a werewolf is transformed, put four time counters on ~. At the beginning of each upkeep remove a time counter from ~. When the last time counter is removed, transform ~.
4/3
Mooncaller, Blood Shaman 3rg
Legendary Creature — Human Werewolf {M}
Shroud
rrgg: Transform all Humans.
4/3
//
Bloodfang, Howlpack Alpha
(rg) Legendary Creature — Werewolf {M}
Trample
At the beginning of each upkeep, pay rg. If you do not, transform all werewolves.
9/8
Phyrexian Bloodfiend 2b
Creature - Human Werewolf
Sacrifice a creature, transform ~.
2/1
//
Phyrexian Bloodhound
Creature - Werewolf
Sacrifice a creature, put a +1/+1 counter on ~.
6/3
Lost Werewolf 2bb
Creature - Werewolf
When ~ dies, if it had one or more counters on it, return it to the battlefield transformed under your control.
2/5
///
Sheoldred's Chosen <color indicator: Black>
Artifact Creature - Werewolf Horror
Infect
Whenever ~ deals combat damage to a creature or player, proliferate.
5/2
Phyrexian Transgenic bbbb
Creature - Human Werewolf Horror
Infect, shroud
Sacrifice a creature: Transform ~.
5/2
//
Phyrexian Werewolf
Creature - Werewolf Horror
Infect
Whenever another creature dies, transform ~ unless you pay life equal to that creature's toughness.
10/4
Ichorstream Vagabonds 2bb
Creature- Human Werewolf
When ~ dies, if it had one or more counters on it, return it to the battlefield transformed under your control.
2/3
///
Ichor-stained Darkpelts <color indicator: Black>
Creature- Werewolf Horror
Infect
Whenever ~ deals combat damage to a creature or player, proliferate.
4/6
4b
Creature - Werewolf
Domain - ~ gets +1/+1 for every basic land type you control.
Trample
When ~ dies, put it into play under target opponent's control. Transform the card if it was put onto the battlefield from the graveyard.
2/2
"The dark of Urborg is dangerous..."
/////
Werewolf Experiment
Creature - Zombie Werewolf
Swampwalk
Pay 2 life: ~ gets +1/+0 until end of turn
4/4
"...but even a Phyrexian dawn holds worse terrors"
Shackled Convict 1RR
Creature – Human Werewolf
Defender
~ enters the battlefield with +1/+1 counters equal to the number of creatures your opponents control. If your opponents control less than 2 creatures, transform ~.
0/0
////
Murderous Opportunist [red color indicator]
Creature – Werewolf
Trample
If your opponents control two or more creatures, transform ~ and remove a +1/+1 counter from it.
5/0
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I don't know what that is, but I can't dance.
I also don't get sarcasm... I'm assuming what that was.
Thanks for letting me know mate!
Any word from our resident WG?
Sounds like fun, and that is quality!
So folks, does anyone like one werewolf over another so far?
Do you have another one in mind instead?