GreenheelsGGG
Creature - Leprechaun Shaman
When ~ enters the battlefield, put a luck counter on target land.
Lands with luck counters on them have "whenever this land is tapped for mana, add one mana of any color to your mana pool."
2/2
No, I said it becomes a copy until end of turn. It's a new creature each upkeep. The haste was a brain fart thinking it couldn't attack the turn it copied.
Archon of Retribution3WWW
Creature - Archon (M)
Flying, lifelink, vigilance Battalion - Whenever Archon of Retribution and at least two other creatures attack, you may exile target nonland permanent.
When Archon of Retribution leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
5/5
SkinleacherWB
Creature — Bat Horror [R]
Flying
At the beginning of each opponent's upkeep, that player puts a 1/1 black Thrull creature token onto the battlefield.
Whenever Skinleacher deals combat damage to a player, that player loses 1 life for each creature they control.
1/2
Guilt Stalker2BB
Creature - Nightstalker {R}
Intimidate
Whenever Guilt Stalker deals combat damage to a player, exile that many cards from that player's graveyard.
You may play cards exiled with Guilt Stalker. 2/2
IIW: Get a random card and design a card with the same cost and types.
Thrull RebirtherWB
Creature - Thrull Cleric (R)
Sacrifice Thrull Rebirther: Return up to two target creature cards with converted mana cost 1 or less from your graveyard to the battlefield.
2/2
GreenheelsGGG
Creature - Leprechaun Shaman
When ~ enters the battlefield, put a luck counter on target land.
Lands with luck counters on them have "whenever this land is tapped for mana, add one mana of any color to your mana pool."
2/2
IIW: Make a card using a future sight mechanic.
Leprechaun is not a supported creature type.
Wombat Hovel
Land Creature - Wombat Plains (U) ()
Vigilance
Wombat Hovel gets +2/+2 for each Fortification attached to it.
0/1
Noggle Trick-Peddler1
Creature - Noggle Shaman R
When Noggle Trick Peddler enters the battlefield, each player discards their hand.
At the beginning of each player's upkeep, that player draws a card Thievery begets Shenanigans
2/1
Not that Fortifications see much play, but the card makes Arbor Dryad look pretty silly by comparison (and it was played enough to warrant a ban on Green Sun's Zenith in Modern). Maybe it should just tap for 1.
Not that Fortifications see much play, but the card makes Arbor Dryad look pretty silly by comparison (and it was played enough to warrant a ban on Green Sun's Zenith in Modern). Maybe it should just tap for 1.
That's actually why I changed it from being green and white to just being white. White isn't really known for its land or creature tutoring, so I figured I could just sidestep that problem. What if I made it an 0/1 like the only other Wombat?
CRUSHWAGG8GGGGG
CREATURE — BRUSHWAGG {M}
WHENEVER CRUSHWAGG BLOCKS OR BECOMES BLOCKED, IT GETS -2/+2 UNTIL END OF TURN. "DEFIANTLY, THE GIGANTIC DRAGON POPPED THE CRUSHWAGG INTO ITS MOUTH. ITS ENTIRE BODY SUDDENLY EXPLODED."
—AFARI, TALES
8/8
reposting
IIW: give me a job
Private Mod Note
():
Rollback Post to RevisionRollBack
Can we have Megiddo removed from the forum forever please?
i'm pretty sure i can find your ***** online within 3 minutes
Velzana, the Unbeheld3BGW Legendary Creature - Gorgon (M) 1B,T, Discard a card: Destroy target creature. 1G,T, Pay 3 life: Prevent all combat damage that would be dealt by creatures your opponents control this turn. 1W,T, Sacrifice another creature: Your opponents can't cast noncreature spells this turn. All are helpless under her gaze.
3/7
Incomunicado :symw::symb:
Creature (U)
Protection from everything.
Everything has protection from Incomunicado. "The nameless race worked for Dimir as Wardbreakers, but they were too conspicuous, and a secret known stolen quickly loses value. Today, they work for Orzhov as Secretkeepers, and Tax Collectors."
2/2
Incomunicado :symw::symb:
Creature (U)
Protection from everything.
Everything has protection from Incomunicado. "The nameless race worked for Dimir as Wardbreakers, but they were too conspicuous, and a secret known stolen quickly loses value. Today, they work for Orzhov as Secretkeepers, and Tax Collectors."
2/2
Devalden Trickster3R
Creature - Fox (U) R,T: Exchange control of two target artifacts. "That fox is a crafty one—I didn't figure out the necklace was actually a beetroot until I slipped it around my wife's neck. Our third worst anniversary ever."
—Arrus Grindleson, farmer
3/2
Duneborn Preacher2W
Creature - Sand Cleric (U) Q: Target opponent chooses a creature he or she controls. Gain control of that creature until that player's next end step.
1/1
Devalden Trickster3R
Creature - Fox (U) R,T: Exchange control of two target artifacts. "That fox is a crafty one—I didn't figure out the necklace was actually a beetroot until I slipped it around my wife's neck. Our third worst anniversary ever."
—Arrus Grindleson, farmer
3/2
HomaridHoney5UU
Legendary Creature - Homarid Cultist (M)
Suspend 2 1UU, Vanishing 2
When HomaridHoney dies, if it had no time counters on it, exile it with two time counters on it.
5/5
GreenheelsGGG
Creature - Leprechaun Shaman
When ~ enters the battlefield, put a luck counter on target land.
Lands with luck counters on them have "whenever this land is tapped for mana, add one mana of any color to your mana pool."
2/2
IIW: Make a card using a future sight mechanic.
Creature - Human Mutant
Whenever a creature dies, Tenek gains its creature types until end of Turn.
1/2
En route to Shawarton
Gold: 110
Inventory: Adventurer's Clothes
+Harvester's Sickle (Improved green mana draw)
+Tattered Shawl (+1 Out-of-Combat Spell Mod)
+Heirloom Locket
+Letter
Abilities: N/A
Current Goals: Establish laboratory, deliver letter
Experience: 16/20
Mana: (W/B)(W/B)
Club Flamingo WINS = 5
Archon of Retribution 3WWW
Creature - Archon (M)
Flying, lifelink, vigilance
Battalion - Whenever Archon of Retribution and at least two other creatures attack, you may exile target nonland permanent.
When Archon of Retribution leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
5/5
IIW: move over, Baneslayer
Skinleacher WB
Creature — Bat Horror [R]
Flying
At the beginning of each opponent's upkeep, that player puts a 1/1 black Thrull creature token onto the battlefield.
Whenever Skinleacher deals combat damage to a player, that player loses 1 life for each creature they control.
1/2
IIW: lightning round
Guilt Stalker 2BB
Creature - Nightstalker {R}
Intimidate
Whenever Guilt Stalker deals combat damage to a player, exile that many cards from that player's graveyard.
You may play cards exiled with Guilt Stalker.
2/2
IIW: Get a random card and design a card with the same cost and types.
Creature - Thrull Cleric (R)
Sacrifice Thrull Rebirther: Return up to two target creature cards with converted mana cost 1 or less from your graveyard to the battlefield.
2/2
It's a little used creature type.
IIW: Innovate on red burn.
Leprechaun is not a supported creature type.
Wombat Hovel
Land Creature - Wombat Plains (U) ()
Vigilance
Wombat Hovel gets +2/+2 for each Fortification attached to it.
0/1
IIW: Voodoo and/or robot scorpions
Draft my cube! (630 cards)
Creature - Wraith {R}
Whenever a creature blocks, destroy it.
4/3
IIW: One-mana activated abilities
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
Backbreaking with Carrion Feeder or Viscera Seer.
They're after me lucky charms!
No mana abilities?
Just realized that.
Draft my cube! (630 cards)
Not that Fortifications see much play, but the card makes Arbor Dryad look pretty silly by comparison (and it was played enough to warrant a ban on Green Sun's Zenith in Modern). Maybe it should just tap for 1.
That's actually why I changed it from being green and white to just being white. White isn't really known for its land or creature tutoring, so I figured I could just sidestep that problem. What if I made it an 0/1 like the only other Wombat?
Draft my cube! (630 cards)
IIW: give me a job
Bitterheart Mercenary 1BB
Creature - Human Mercenary (U)
Protection from everything you control.
"I work better alone."
[4/3]
IIW: A sibling for Cosmic Horror.
[Clan Flamingo]
The clan for custom card creators!
Creature - Oyster (U)
T: Return target creature being blocked by ~ to its owner's hand.
0/5
IIW: "I got nothin'."
Creature - Goat (C)
Haste, Mountainwalk
2/1
Iiwsig
Yeah, it's boring but I still like it.
Club Flamingo Wins: 1!
Legendary Creature - Gorgon (M)
1B,T, Discard a card: Destroy target creature.
1G,T, Pay 3 life: Prevent all combat damage that would be dealt by creatures your opponents control this turn.
1W,T, Sacrifice another creature: Your opponents can't cast noncreature spells this turn.
All are helpless under her gaze.
3/7
iiwsig
Incomunicado :symw::symb:
Creature (U)
Protection from everything.
Everything has protection from Incomunicado.
"The nameless race worked for Dimir as Wardbreakers, but they were too conspicuous, and a secret known stolen quickly loses value. Today, they work for Orzhov as Secretkeepers, and Tax Collectors."
2/2
IIW: Asmoranomardicadaistinaculdacar
I'm pretty sure that title goes to the glorious card type that is the Flamingo.
Creature - Fox (U)
R,T: Exchange control of two target artifacts.
"That fox is a crafty one—I didn't figure out the necklace was actually a beetroot until I slipped it around my wife's neck. Our third worst anniversary ever."
—Arrus Grindleson, farmer
3/2
IIW: Old creatures in new colors.
Creature - Sand Cleric (U)
Q: Target opponent chooses a creature he or she controls. Gain control of that creature until that player's next end step.
1/1
IIW: Cores.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
This sounds like the Fox from Oglaf.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Creature - Homarid Cultist (M)
Suspend 2 1UU, Vanishing 2
When HomaridHoney dies, if it had no time counters on it, exile it with two time counters on it.
5/5
IIW: Summon the reaper on xyre. Lets dance.
"So if you're a minor, please get a parent or guardian to click the button which says you aren't."
I appreciate the strange sort of honesty involved with this, i.e. that kids won't be deterred by something that says "KIDS AREN'T ALLOWED HERE"
Creature — Homunculus Coward {U}
At the beginning of each opponent's end step, that player discards a card and you may draw a card.
Whenever a creature enters the battlefield, return Skulking Homunculus to its owner's hand.
0/2
IIW: Music related magic
Sig & Avvy by Disappointing Signets Inc.
CCC&G BRAGGING RIGHTS
Mafia Statistics
I collect pacifism: 228
Goblin BigenarianR
Creature - Goblin Coward
Haste
Whenever an opponent casts a spell, return ~ to its owner's hand.
1/1
You don't live to your ripe old twenties without learning when to run.
EDIT: Well that was awkward, Emocakes. Oh well.
Creature - Human Mutant
Whenever a creature dies, Tenek gains its creature types until end of Turn.
1/2
En route to Shawarton
Gold: 110
Inventory: Adventurer's Clothes
+Harvester's Sickle (Improved green mana draw)
+Tattered Shawl (+1 Out-of-Combat Spell Mod)
+Heirloom Locket
+Letter
Abilities: N/A
Current Goals: Establish laboratory, deliver letter
Experience: 16/20
Mana: (W/B)(W/B)
Club Flamingo WINS = 5