Humpty Dumpty - W
Creature - Egg (C)
Defender
At the beginning of your upkeep, if Humpty Dumpty had flying last turn, sacrifice it, then put a +1/+1 counter on each creature you control.
0/1 "Humpty Dumpty sat on a wall, Humpty Dumpty had a great fall."
Zero-Point Generator7
Artifact (R)
Your mana pool does not empty as steps and phases end.
Whenever your mana pool becomes empty, add 1 to your mana pool.
IIW: Make a card based on or alluding to an artifact from Revised or earlier.
Private Mod Note
():
Rollback Post to RevisionRollBack
A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.
Weird Science 2UU
Instant R
Discard up to four creature cards and put an X/X blue creation creature token onto the battlefield where X is the combined converted mana costs of the discarded cards. "Plastic tubes and pots and pans... Bits and pieces and Magic from the hand..." -- Oingo Boingo, Weird Science
Weird Science 2UU
Instant R
Discard up to four creature cards and put an X/X blue creation creature token onto the battlefield where X is the combined converted mana costs of the discarded cards. "Plastic tubes and pots and pans... Bits and pieces and Magic from the hand..." -- Oingo Boingo, Weird Science
IIW: Nasty
You sure you don't want it to be a Weird creature token?
Private Mod Note
():
Rollback Post to RevisionRollBack
A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.
Alchemic Deluge3UU
Sorcery
You may exile the top ten cards of your library instead of paying Strange Alchemy's mana cost.
Return all instants and sorceries in all graveyards to their owner's hand.
IIW: Planeshift a planeswalker
Private Mod Note
():
Rollback Post to RevisionRollBack
A silent evil where there shouldn't be another.
This awesome signature is tbe work of DNC at Heroes of the Plane Studio!
Paradoxical Materialization1(W/U)
Sorcery (R)
Put an Equipment artifact token onto the battlefield. That artifact gains "Equip 3" and all non enchant abilities of target Aura with enchant creature. Change all "enchanted creature" references on that artifact to "equipped creature". "I found it! Mana is equal to mass times the speed of light squared!" -Virzim, Almian artificer
Spelltrapper Conduit
Artifact (MR)
:xmana:, :symtap:, Exile an instant or sorcery card with converted mana cost X from your hand: Put an X/X colorless Elemental creature token onto the battlefield. When that creature dies, you may cast the exiled card without paying its mana cost.
Near-Invisibility Device
Cost: 3
Artifact - Equipment
Equip - Pay 2 life. 2: Until the end of the turn, equipped creature can only be blocked by creatures with defender.
When a player cast a spell or ability targeting equipped creature, flip a coin. If you win, counter that spell or ability.
Self-EngineerificationUR Enchantment - Aura (U)
Enchant creature
At the beginning of your upkeep, enchanted creature gains flying, intimidate, first strike, double strike, trample, or hexproof at random. (This effect lasts indefinitely.) "Huh...I didn't know my body could do that!"
- Fizz, Izzet Tinkerer
Mad Scientist 2UR
Creature - Human Wizard (R) T: roll a six-sided die. On a 1, do nothing. Otherwise, on a:
2—tap target creature and/or counter target spell.
3—draw a card. Choose a player at random, that player discards a card.
4—choose 4 target permanents. Destroy one of them at random.
5—Mad Scientist deals 2 damage to target creature and 1 damage to itself.
6—untap Mad Scientist. Until end of turn, Mad Scientist becomes a 4/4 green beast with trample.
Fusion Abomination - 3B
Creature - Horror (U)
As an addition cost to play Fusion Abomination, exile two creatures from your graveyard.
Fusion Abomination has all creature types, colors, and abilities of exiled creatures.
Put a +1/+1 counter on Fusion Abomination for equal to the sum of the toughness of both creatures exiled this way.
0/0
Steamcore Rigger2UR
Creature - Human Wizard (U)
Sacrifice an artifact: Put X +1/+1 counters on Steamcore Rigger, where X is the converted mana cost of the sacrificed artifact. Then transform Steamcore Rigger. "I will gain the power of the machines!"
2/2
///
Steamcore Collosus
(X) Artifact Creature - Human Construct
Flying, trample
As long as Steamcore Collosus' power is ten or greater, it is indestructible
0/0
Note that you can stack the abilities so you get more counters on it.
Doomsday Device6
Artifact (M)
Shroud, Indistructable
~ comes into play with five doomsday counters on it.
At the beginning of your upkeep flip a coin. If you win the flip add a doomsday counter to ~ and target opponant gains control of ~, if you lose the flip remove a doomsday counter from ~.
When ~ has ten or more doomsday counters sacrifice it, if you do, you lose the game.
IIW - A Planeswalker of yourself
----------------------------------------------
NOTE: If a player flips and puts the last counter on the card whoever they give it to will be the losing player (Please correct me if i'm wrong)
Doomsday Device6
Artifact (M)
Shroud, Indistructable
~ comes into play with five doomsday counters on it.
At the beginning of your upkeep flip a coin. If you win the flip add a doomsday counter to ~ and target opponant gains control of ~, if you lose the flip remove a doomsday counter from ~.
When ~ has ten or more doomsday counters sacrifice it, if you do, you lose the game.
IIW - A Planeswalker of yourself
----------------------------------------------
NOTE: If a player flips and puts the last counter on the card whoever they give it to will be the losing player (Please correct me if i'm wrong)
Correct. The ability won't trigger until after control has changed.
Private Mod Note
():
Rollback Post to RevisionRollBack
Can we have Megiddo removed from the forum forever please?
i'm pretty sure i can find your ***** online within 3 minutes
Experimental Procedure3U
Instant
Counter target instant or sorcery spell. That spell's controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery spell. Then that player casts that spell without paying its mana cost and shuffles each other card revealed this way into his or her library. If at first you don't succeed, improvise.
I have a sneaking suspicion this card may already exist...
IIW: Weird creatures (the creature type)
Private Mod Note
():
Rollback Post to RevisionRollBack
"In the beginning, MTG Salvation switched to a new forum format.
This has made a lot of people very angry and been widely regarded as a bad move."
It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
Creature - Egg (C)
Defender
At the beginning of your upkeep, if Humpty Dumpty had flying last turn, sacrifice it, then put a +1/+1 counter on each creature you control.
0/1
"Humpty Dumpty sat on a wall, Humpty Dumpty had a great fall."
IIW: Fruits and vegetables
Thats why I made my creature a shapeshifter :/ lol
Decks:
But it is funny.
Artifact (R)
Your mana pool does not empty as steps and phases end.
Whenever your mana pool becomes empty, add 1 to your mana pool.
IIW: Make a card based on or alluding to an artifact from Revised or earlier.
A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.
Instant R
Discard up to four creature cards and put an X/X blue creation creature token onto the battlefield where X is the combined converted mana costs of the discarded cards.
"Plastic tubes and pots and pans... Bits and pieces and Magic from the hand..." -- Oingo Boingo, Weird Science
IIW: Nasty
[Clan Flamingo]
You sure you don't want it to be a Weird creature token?
A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.
Sorcery
You may exile the top ten cards of your library instead of paying Strange Alchemy's mana cost.
Return all instants and sorceries in all graveyards to their owner's hand.
IIW: Planeshift a planeswalker
This awesome signature is tbe work of DNC at Heroes of the Plane Studio!
Magic Wars: DaesseclusMagic Wars Reboot Race:Emesmaa
Orammis Bhasir
Asirri Rokhane
Ursinus Koliel
Sorcery (R)
Put an Equipment artifact token onto the battlefield. That artifact gains "Equip 3" and all non enchant abilities of target Aura with enchant creature. Change all "enchanted creature" references on that artifact to "equipped creature".
"I found it! Mana is equal to mass times the speed of light squared!" -Virzim, Almian artificer
IIW: A fine common with CMC 6 or greater.
[Clan Flamingo]
The clan for custom card creators!
Artifact (MR)
:xmana:, :symtap:, Exile an instant or sorcery card with converted mana cost X from your hand: Put an X/X colorless Elemental creature token onto the battlefield. When that creature dies, you may cast the exiled card without paying its mana cost.
IIW: A card from Planar Chaos' alternate reality
Cost: 3
Artifact - Equipment
Equip - Pay 2 life.
2: Until the end of the turn, equipped creature can only be blocked by creatures with defender.
When a player cast a spell or ability targeting equipped creature, flip a coin. If you win, counter that spell or ability.
Next: A multicolored spellshaper.
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
Enchantment - Aura (U)
Enchant creature
At the beginning of your upkeep, enchanted creature gains flying, intimidate, first strike, double strike, trample, or hexproof at random. (This effect lasts indefinitely.)
"Huh...I didn't know my body could do that!"
- Fizz, Izzet Tinkerer
iiwsig
Creature - Human Wizard (R)
T: roll a six-sided die. On a 1, do nothing. Otherwise, on a:
2—tap target creature and/or counter target spell.
3—draw a card. Choose a player at random, that player discards a card.
4—choose 4 target permanents. Destroy one of them at random.
5—Mad Scientist deals 2 damage to target creature and 1 damage to itself.
6—untap Mad Scientist. Until end of turn, Mad Scientist becomes a 4/4 green beast with trample.
2/2
IIW:Insomnia
Well, I didn't think Weird represented Kelly LeBrock well.
[Clan Flamingo]
Creature - Horror (U)
As an addition cost to play Fusion Abomination, exile two creatures from your graveyard.
Fusion Abomination has all creature types, colors, and abilities of exiled creatures.
Put a +1/+1 counter on Fusion Abomination for equal to the sum of the toughness of both creatures exiled this way.
0/0
IIW: Scottish/Irish Mythology
[Clan Flamingo]
Creature - Human Wizard (U)
Sacrifice an artifact: Put X +1/+1 counters on Steamcore Rigger, where X is the converted mana cost of the sacrificed artifact. Then transform Steamcore Rigger.
"I will gain the power of the machines!"
2/2
///
Steamcore Collosus
(X) Artifact Creature - Human Construct
Flying, trample
As long as Steamcore Collosus' power is ten or greater, it is indestructible
0/0
Note that you can stack the abilities so you get more counters on it.
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots
Artifact (M)
Shroud, Indistructable
~ comes into play with five doomsday counters on it.
At the beginning of your upkeep flip a coin. If you win the flip add a doomsday counter to ~ and target opponant gains control of ~, if you lose the flip remove a doomsday counter from ~.
When ~ has ten or more doomsday counters sacrifice it, if you do, you lose the game.
IIW - A Planeswalker of yourself
----------------------------------------------
NOTE: If a player flips and puts the last counter on the card whoever they give it to will be the losing player (Please correct me if i'm wrong)
Long live CLAN FLAMINGO
Make wall support cards or a legendary wall
Winner is also Judge = 2
Club Flamingo/Megiddo's Magic Pimp Shack = 4
Instant
Target player takes a turn after this one. They lose 7 life.
IIW: Christmas-themed cards!
Instant
Counter target instant or sorcery spell. That spell's controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery spell. Then that player casts that spell without paying its mana cost and shuffles each other card revealed this way into his or her library.
If at first you don't succeed, improvise.
I have a sneaking suspicion this card may already exist...
IIW: Weird creatures (the creature type)
This has made a lot of people very angry and been widely regarded as a bad move."
Comic Book Set
Archester: Frontier of Steam (A steampunk set!)
A Good Place to Start Designing